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-rw-r--r--graphics/java/android/renderscript/RenderScript.java366
1 files changed, 366 insertions, 0 deletions
diff --git a/graphics/java/android/renderscript/RenderScript.java b/graphics/java/android/renderscript/RenderScript.java
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+++ b/graphics/java/android/renderscript/RenderScript.java
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+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.renderscript;
+
+import java.lang.reflect.Field;
+
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+import android.util.Config;
+import android.util.Log;
+import android.view.Surface;
+
+
+/**
+ * @hide
+ *
+ **/
+public class RenderScript {
+ static final String LOG_TAG = "libRS_jni";
+ private static final boolean DEBUG = false;
+ @SuppressWarnings({"UnusedDeclaration", "deprecation"})
+ private static final boolean LOG_ENABLED = DEBUG ? Config.LOGD : Config.LOGV;
+
+
+
+ /*
+ * We use a class initializer to allow the native code to cache some
+ * field offsets.
+ */
+ @SuppressWarnings({"FieldCanBeLocal", "UnusedDeclaration"})
+ private static boolean sInitialized;
+ native private static void _nInit();
+
+
+ static {
+ sInitialized = false;
+ try {
+ System.loadLibrary("rs_jni");
+ _nInit();
+ sInitialized = true;
+ } catch (UnsatisfiedLinkError e) {
+ Log.d(LOG_TAG, "RenderScript JNI library not found!");
+ }
+ }
+
+ native void nInitElements(int a8, int rgba4444, int rgba8888, int rgb565);
+
+ native int nDeviceCreate();
+ native void nDeviceDestroy(int dev);
+ native void nDeviceSetConfig(int dev, int param, int value);
+ native int nContextCreate(int dev, Surface sur, int ver, boolean useDepth);
+ native void nContextDestroy(int con);
+ native void nContextSetSurface(Surface sur);
+
+ native void nContextBindRootScript(int script);
+ native void nContextBindSampler(int sampler, int slot);
+ native void nContextBindProgramFragmentStore(int pfs);
+ native void nContextBindProgramFragment(int pf);
+ native void nContextBindProgramVertex(int pf);
+ native void nContextBindProgramRaster(int pr);
+ native void nContextAddDefineI32(String name, int value);
+ native void nContextAddDefineF(String name, float value);
+ native void nContextPause();
+ native void nContextResume();
+ native int nContextGetMessage(int[] data, boolean wait);
+ native void nContextInitToClient();
+ native void nContextDeinitToClient();
+
+ native void nAssignName(int obj, byte[] name);
+ native void nObjDestroy(int id);
+ native void nObjDestroyOOB(int id);
+ native int nFileOpen(byte[] name);
+
+ native void nElementBegin();
+ native void nElementAdd(int kind, int type, boolean norm, int bits, String s);
+ native int nElementCreate();
+
+ native void nTypeBegin(int elementID);
+ native void nTypeAdd(int dim, int val);
+ native int nTypeCreate();
+ native void nTypeFinalDestroy(Type t);
+ native void nTypeSetupFields(Type t, int[] types, int[] bits, Field[] IDs);
+
+ native int nAllocationCreateTyped(int type);
+ native int nAllocationCreateFromBitmap(int dstFmt, boolean genMips, Bitmap bmp);
+ native int nAllocationCreateFromBitmapBoxed(int dstFmt, boolean genMips, Bitmap bmp);
+ native int nAllocationCreateFromAssetStream(int dstFmt, boolean genMips, int assetStream);
+
+ native void nAllocationUploadToTexture(int alloc, int baseMioLevel);
+ native void nAllocationUploadToBufferObject(int alloc);
+
+ native void nAllocationSubData1D(int id, int off, int count, int[] d, int sizeBytes);
+ native void nAllocationSubData1D(int id, int off, int count, short[] d, int sizeBytes);
+ native void nAllocationSubData1D(int id, int off, int count, byte[] d, int sizeBytes);
+ native void nAllocationSubData1D(int id, int off, int count, float[] d, int sizeBytes);
+
+ native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, int[] d, int sizeBytes);
+ native void nAllocationSubData2D(int id, int xoff, int yoff, int w, int h, float[] d, int sizeBytes);
+ native void nAllocationRead(int id, int[] d);
+ native void nAllocationRead(int id, float[] d);
+ native void nAllocationSubDataFromObject(int id, Type t, int offset, Object o);
+ native void nAllocationSubReadFromObject(int id, Type t, int offset, Object o);
+
+ native void nAdapter1DBindAllocation(int ad, int alloc);
+ native void nAdapter1DSetConstraint(int ad, int dim, int value);
+ native void nAdapter1DData(int ad, int[] d);
+ native void nAdapter1DData(int ad, float[] d);
+ native void nAdapter1DSubData(int ad, int off, int count, int[] d);
+ native void nAdapter1DSubData(int ad, int off, int count, float[] d);
+ native int nAdapter1DCreate();
+
+ native void nAdapter2DBindAllocation(int ad, int alloc);
+ native void nAdapter2DSetConstraint(int ad, int dim, int value);
+ native void nAdapter2DData(int ad, int[] d);
+ native void nAdapter2DData(int ad, float[] d);
+ native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, int[] d);
+ native void nAdapter2DSubData(int ad, int xoff, int yoff, int w, int h, float[] d);
+ native int nAdapter2DCreate();
+
+ native void nScriptBindAllocation(int script, int alloc, int slot);
+ native void nScriptSetClearColor(int script, float r, float g, float b, float a);
+ native void nScriptSetClearDepth(int script, float depth);
+ native void nScriptSetClearStencil(int script, int stencil);
+ native void nScriptSetTimeZone(int script, byte[] timeZone);
+ native void nScriptSetType(int type, boolean writable, String name, int slot);
+ native void nScriptSetRoot(boolean isRoot);
+ native void nScriptSetInvokable(String name, int slot);
+ native void nScriptInvoke(int id, int slot);
+
+ native void nScriptCBegin();
+ native void nScriptCSetScript(byte[] script, int offset, int length);
+ native int nScriptCCreate();
+ native void nScriptCAddDefineI32(String name, int value);
+ native void nScriptCAddDefineF(String name, float value);
+
+ native void nSamplerBegin();
+ native void nSamplerSet(int param, int value);
+ native int nSamplerCreate();
+
+ native void nProgramFragmentStoreBegin(int in, int out);
+ native void nProgramFragmentStoreDepthFunc(int func);
+ native void nProgramFragmentStoreDepthMask(boolean enable);
+ native void nProgramFragmentStoreColorMask(boolean r, boolean g, boolean b, boolean a);
+ native void nProgramFragmentStoreBlendFunc(int src, int dst);
+ native void nProgramFragmentStoreDither(boolean enable);
+ native int nProgramFragmentStoreCreate();
+
+ native int nProgramRasterCreate(int in, int out, boolean pointSmooth, boolean lineSmooth, boolean pointSprite);
+ native void nProgramRasterSetLineWidth(int pr, float v);
+ native void nProgramRasterSetPointSize(int pr, float v);
+
+ native void nProgramFragmentBegin(int in, int out, boolean pointSpriteEnable);
+ native void nProgramFragmentBindTexture(int vpf, int slot, int a);
+ native void nProgramFragmentBindSampler(int vpf, int slot, int s);
+ native void nProgramFragmentSetSlot(int slot, boolean enable, int env, int vt);
+ native int nProgramFragmentCreate();
+
+ native void nProgramVertexBindAllocation(int pv, int mID);
+ native void nProgramVertexBegin(int inID, int outID);
+ native void nProgramVertexSetTextureMatrixEnable(boolean enable);
+ native void nProgramVertexAddLight(int id);
+ native int nProgramVertexCreate();
+
+ native void nLightBegin();
+ native void nLightSetIsMono(boolean isMono);
+ native void nLightSetIsLocal(boolean isLocal);
+ native int nLightCreate();
+ native void nLightSetColor(int l, float r, float g, float b);
+ native void nLightSetPosition(int l, float x, float y, float z);
+
+ native int nSimpleMeshCreate(int batchID, int idxID, int[] vtxID, int prim);
+ native void nSimpleMeshBindVertex(int id, int alloc, int slot);
+ native void nSimpleMeshBindIndex(int id, int alloc);
+
+ native void nAnimationBegin(int attribCount, int keyframeCount);
+ native void nAnimationAdd(float time, float[] attribs);
+ native int nAnimationCreate();
+
+ private int mDev;
+ private int mContext;
+ @SuppressWarnings({"FieldCanBeLocal"})
+ private Surface mSurface;
+ private MessageThread mMessageThread;
+
+
+ Element mElement_USER_U8;
+ Element mElement_USER_I8;
+ Element mElement_USER_U16;
+ Element mElement_USER_I16;
+ Element mElement_USER_U32;
+ Element mElement_USER_I32;
+ Element mElement_USER_FLOAT;
+
+ Element mElement_A_8;
+ Element mElement_RGB_565;
+ Element mElement_RGB_888;
+ Element mElement_RGBA_5551;
+ Element mElement_RGBA_4444;
+ Element mElement_RGBA_8888;
+
+ Element mElement_INDEX_16;
+ Element mElement_XY_F32;
+ Element mElement_XYZ_F32;
+
+ ///////////////////////////////////////////////////////////////////////////////////
+ //
+
+ public static class RSMessage implements Runnable {
+ protected int[] mData;
+ protected int mID;
+ public void run() {
+ }
+ }
+ public RSMessage mMessageCallback = null;
+
+ private static class MessageThread extends Thread {
+ RenderScript mRS;
+ boolean mRun = true;
+
+ MessageThread(RenderScript rs) {
+ super("RSMessageThread");
+ mRS = rs;
+
+ }
+
+ public void run() {
+ // This function is a temporary solution. The final solution will
+ // used typed allocations where the message id is the type indicator.
+ int[] rbuf = new int[16];
+ mRS.nContextInitToClient();
+ while(mRun) {
+ int msg = mRS.nContextGetMessage(rbuf, true);
+ if (msg == 0) {
+ // Should only happen during teardown.
+ // But we want to avoid starving other threads during
+ // teardown by yielding until the next line in the destructor
+ // can execute to set mRun = false
+ try {
+ sleep(1, 0);
+ } catch(InterruptedException e) {
+ }
+ }
+ if(mRS.mMessageCallback != null) {
+ mRS.mMessageCallback.mData = rbuf;
+ mRS.mMessageCallback.mID = msg;
+ mRS.mMessageCallback.run();
+ }
+ //Log.d("rs", "MessageThread msg " + msg + " v1 " + rbuf[0] + " v2 " + rbuf[1] + " v3 " +rbuf[2]);
+ }
+ Log.d("rs", "MessageThread exiting.");
+ }
+ }
+
+ public RenderScript(Surface sur, boolean useDepth, boolean forceSW) {
+ mSurface = sur;
+ mDev = nDeviceCreate();
+ if(forceSW) {
+ nDeviceSetConfig(mDev, 0, 1);
+ }
+ mContext = nContextCreate(mDev, mSurface, 0, useDepth);
+ Element.initPredefined(this);
+ mMessageThread = new MessageThread(this);
+ mMessageThread.start();
+ }
+
+ public void contextSetSurface(Surface sur) {
+ mSurface = sur;
+ nContextSetSurface(mSurface);
+ }
+
+ public void destroy() {
+ nContextDeinitToClient();
+ mMessageThread.mRun = false;
+
+ nContextDestroy(mContext);
+ mContext = 0;
+
+ nDeviceDestroy(mDev);
+ mDev = 0;
+ }
+
+ boolean isAlive() {
+ return mContext != 0;
+ }
+
+ void pause() {
+ nContextPause();
+ }
+
+ void resume() {
+ nContextResume();
+ }
+
+ //////////////////////////////////////////////////////////////////////////////////
+ // File
+
+ public class File extends BaseObj {
+ File(int id) {
+ super(RenderScript.this);
+ mID = id;
+ }
+ }
+
+ public File fileOpen(String s) throws IllegalStateException, IllegalArgumentException
+ {
+ if(s.length() < 1) {
+ throw new IllegalArgumentException("fileOpen does not accept a zero length string.");
+ }
+
+ try {
+ byte[] bytes = s.getBytes("UTF-8");
+ int id = nFileOpen(bytes);
+ return new File(id);
+ } catch (java.io.UnsupportedEncodingException e) {
+ throw new RuntimeException(e);
+ }
+ }
+
+
+ ///////////////////////////////////////////////////////////////////////////////////
+ // Root state
+
+ private int safeID(BaseObj o) {
+ if(o != null) {
+ return o.mID;
+ }
+ return 0;
+ }
+
+ public void contextBindRootScript(Script s) {
+ nContextBindRootScript(safeID(s));
+ }
+
+ public void contextBindProgramFragmentStore(ProgramStore p) {
+ nContextBindProgramFragmentStore(safeID(p));
+ }
+
+ public void contextBindProgramFragment(ProgramFragment p) {
+ nContextBindProgramFragment(safeID(p));
+ }
+
+ public void contextBindProgramRaster(ProgramRaster p) {
+ nContextBindProgramRaster(safeID(p));
+ }
+
+ public void contextBindProgramVertex(ProgramVertex p) {
+ nContextBindProgramVertex(safeID(p));
+ }
+
+}
+
+