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Diffstat (limited to 'graphics/java/android/renderscript/RenderScript.java')
-rw-r--r--graphics/java/android/renderscript/RenderScript.java68
1 files changed, 13 insertions, 55 deletions
diff --git a/graphics/java/android/renderscript/RenderScript.java b/graphics/java/android/renderscript/RenderScript.java
index 7d4a5c4..da0cfeb 100644
--- a/graphics/java/android/renderscript/RenderScript.java
+++ b/graphics/java/android/renderscript/RenderScript.java
@@ -386,25 +386,10 @@ public class RenderScript {
}
- native void rsnAllocationData1D(int con, int id, int off, int mip, int count, int[] d, int sizeBytes);
- synchronized void nAllocationData1D(int id, int off, int mip, int count, int[] d, int sizeBytes) {
+ native void rsnAllocationData1D(int con, int id, int off, int mip, int count, Object d, int sizeBytes, int dt);
+ synchronized void nAllocationData1D(int id, int off, int mip, int count, Object d, int sizeBytes, Element.DataType dt) {
validate();
- rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes);
- }
- native void rsnAllocationData1D(int con, int id, int off, int mip, int count, short[] d, int sizeBytes);
- synchronized void nAllocationData1D(int id, int off, int mip, int count, short[] d, int sizeBytes) {
- validate();
- rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes);
- }
- native void rsnAllocationData1D(int con, int id, int off, int mip, int count, byte[] d, int sizeBytes);
- synchronized void nAllocationData1D(int id, int off, int mip, int count, byte[] d, int sizeBytes) {
- validate();
- rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes);
- }
- native void rsnAllocationData1D(int con, int id, int off, int mip, int count, float[] d, int sizeBytes);
- synchronized void nAllocationData1D(int id, int off, int mip, int count, float[] d, int sizeBytes) {
- validate();
- rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes);
+ rsnAllocationData1D(mContext, id, off, mip, count, d, sizeBytes, dt.mID);
}
native void rsnAllocationElementData1D(int con, int id, int xoff, int mip, int compIdx, byte[] d, int sizeBytes);
@@ -433,25 +418,12 @@ public class RenderScript {
srcMip, srcFace);
}
- native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, int w, int h, byte[] d, int sizeBytes);
- synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, int w, int h, byte[] d, int sizeBytes) {
- validate();
- rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes);
- }
- native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, int w, int h, short[] d, int sizeBytes);
- synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, int w, int h, short[] d, int sizeBytes) {
- validate();
- rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes);
- }
- native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, int w, int h, int[] d, int sizeBytes);
- synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, int w, int h, int[] d, int sizeBytes) {
+ native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face,
+ int w, int h, Object d, int sizeBytes, int dt);
+ synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face,
+ int w, int h, Object d, int sizeBytes, Element.DataType dt) {
validate();
- rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes);
- }
- native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, int w, int h, float[] d, int sizeBytes);
- synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, int w, int h, float[] d, int sizeBytes) {
- validate();
- rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes);
+ rsnAllocationData2D(mContext, id, xoff, yoff, mip, face, w, h, d, sizeBytes, dt.mID);
}
native void rsnAllocationData2D(int con, int id, int xoff, int yoff, int mip, int face, Bitmap b);
synchronized void nAllocationData2D(int id, int xoff, int yoff, int mip, int face, Bitmap b) {
@@ -477,27 +449,13 @@ public class RenderScript {
srcAlloc, srcXoff, srcYoff, srcZoff, srcMip);
}
- native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, byte[] d, int sizeBytes);
- synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, byte[] d, int sizeBytes) {
+ native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip,
+ int w, int h, int depth, Object d, int sizeBytes, int dt);
+ synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip,
+ int w, int h, int depth, Object d, int sizeBytes, Element.DataType dt) {
validate();
- rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes);
+ rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes, dt.mID);
}
- native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, short[] d, int sizeBytes);
- synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, short[] d, int sizeBytes) {
- validate();
- rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes);
- }
- native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, int[] d, int sizeBytes);
- synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, int[] d, int sizeBytes) {
- validate();
- rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes);
- }
- native void rsnAllocationData3D(int con, int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, float[] d, int sizeBytes);
- synchronized void nAllocationData3D(int id, int xoff, int yoff, int zoff, int mip, int w, int h, int depth, float[] d, int sizeBytes) {
- validate();
- rsnAllocationData3D(mContext, id, xoff, yoff, zoff, mip, w, h, depth, d, sizeBytes);
- }
-
native void rsnAllocationRead(int con, int id, byte[] d);
synchronized void nAllocationRead(int id, byte[] d) {