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-rw-r--r--include/ui/GraphicBuffer.h158
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diff --git a/include/ui/GraphicBuffer.h b/include/ui/GraphicBuffer.h
deleted file mode 100644
index f318cd8..0000000
--- a/include/ui/GraphicBuffer.h
+++ /dev/null
@@ -1,158 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_GRAPHIC_BUFFER_H
-#define ANDROID_GRAPHIC_BUFFER_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <ui/ANativeObjectBase.h>
-#include <ui/PixelFormat.h>
-#include <ui/Rect.h>
-#include <utils/Flattenable.h>
-
-
-struct ANativeWindowBuffer;
-
-namespace android {
-
-class GraphicBufferMapper;
-
-// ===========================================================================
-// GraphicBuffer
-// ===========================================================================
-
-class GraphicBuffer
- : public ANativeObjectBase<
- ANativeWindowBuffer,
- GraphicBuffer,
- LightRefBase<GraphicBuffer> >, public Flattenable
-{
-public:
-
- enum {
- USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER,
- USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY,
- USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
- USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK,
-
- USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER,
- USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
- USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
- USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
-
- USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
-
- USAGE_PROTECTED = GRALLOC_USAGE_PROTECTED,
-
- USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
- USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
- USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
- USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER,
- USAGE_HW_VIDEO_ENCODER = GRALLOC_USAGE_HW_VIDEO_ENCODER,
- USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK
- };
-
- GraphicBuffer();
-
- // creates w * h buffer
- GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage);
-
- // create a buffer from an existing handle
- GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage,
- uint32_t stride, native_handle_t* handle, bool keepOwnership);
-
- // create a buffer from an existing ANativeWindowBuffer
- GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership);
-
- // return status
- status_t initCheck() const;
-
- uint32_t getWidth() const { return width; }
- uint32_t getHeight() const { return height; }
- uint32_t getStride() const { return stride; }
- uint32_t getUsage() const { return usage; }
- PixelFormat getPixelFormat() const { return format; }
- Rect getBounds() const { return Rect(width, height); }
-
- status_t reallocate(uint32_t w, uint32_t h, PixelFormat f, uint32_t usage);
-
- status_t lock(uint32_t usage, void** vaddr);
- status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
- status_t unlock();
-
- ANativeWindowBuffer* getNativeBuffer() const;
-
- void setIndex(int index);
- int getIndex() const;
-
- // for debugging
- static void dumpAllocationsToSystemLog();
-
-private:
- virtual ~GraphicBuffer();
-
- enum {
- ownNone = 0,
- ownHandle = 1,
- ownData = 2,
- };
-
- inline const GraphicBufferMapper& getBufferMapper() const {
- return mBufferMapper;
- }
- inline GraphicBufferMapper& getBufferMapper() {
- return mBufferMapper;
- }
- uint8_t mOwner;
-
-private:
- friend class Surface;
- friend class BpSurface;
- friend class BnSurface;
- friend class SurfaceTextureClient;
- friend class LightRefBase<GraphicBuffer>;
- GraphicBuffer(const GraphicBuffer& rhs);
- GraphicBuffer& operator = (const GraphicBuffer& rhs);
- const GraphicBuffer& operator = (const GraphicBuffer& rhs) const;
-
- status_t initSize(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t usage);
-
- void free_handle();
-
- // Flattenable interface
- size_t getFlattenedSize() const;
- size_t getFdCount() const;
- status_t flatten(void* buffer, size_t size,
- int fds[], size_t count) const;
- status_t unflatten(void const* buffer, size_t size,
- int fds[], size_t count);
-
-
- GraphicBufferMapper& mBufferMapper;
- ssize_t mInitCheck;
- int mIndex;
-
- // If we're wrapping another buffer then this reference will make sure it
- // doesn't get freed.
- sp<ANativeWindowBuffer> mWrappedBuffer;
-};
-
-}; // namespace android
-
-#endif // ANDROID_GRAPHIC_BUFFER_H