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diff --git a/include/utils/MemoryDealer.h b/include/utils/MemoryDealer.h
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-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_MEMORY_DEALER_H
-#define ANDROID_MEMORY_DEALER_H
-
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/IMemory.h>
-#include <utils/threads.h>
-#include <utils/MemoryHeapBase.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-class String8;
-
-/*
- * interface for implementing a "heap". A heap basically provides
- * the IMemoryHeap interface for cross-process sharing and the
- * ability to map/unmap pages within the heap.
- */
-class HeapInterface : public virtual BnMemoryHeap
-{
-public:
- // all values must be page-aligned
- virtual sp<IMemory> mapMemory(size_t offset, size_t size) = 0;
-};
-
-// ----------------------------------------------------------------------------
-
-/*
- * interface for implementing an allocator. An allocator provides
- * methods for allocating and freeing memory blocks and dumping
- * its state.
- */
-class AllocatorInterface : public RefBase
-{
-public:
- enum {
- PAGE_ALIGNED = 0x00000001
- };
-
- virtual size_t allocate(size_t size, uint32_t flags = 0) = 0;
- virtual status_t deallocate(size_t offset) = 0;
- virtual size_t size() const = 0;
- virtual void dump(const char* what, uint32_t flags = 0) const = 0;
- virtual void dump(String8& res,
- const char* what, uint32_t flags = 0) const = 0;
-};
-
-// ----------------------------------------------------------------------------
-
-/*
- * concrete implementation of HeapInterface on top of mmap()
- */
-class SharedHeap : public HeapInterface, public MemoryHeapBase
-{
-public:
- SharedHeap(size_t size, uint32_t flags = 0, char const * name = NULL);
- virtual ~SharedHeap();
- virtual sp<IMemory> mapMemory(size_t offset, size_t size);
-};
-
-// ----------------------------------------------------------------------------
-
-/*
- * A simple templatized doubly linked-list implementation
- */
-
-template <typename NODE>
-class LinkedList
-{
- NODE* mFirst;
- NODE* mLast;
-
-public:
- LinkedList() : mFirst(0), mLast(0) { }
- bool isEmpty() const { return mFirst == 0; }
- NODE const* head() const { return mFirst; }
- NODE* head() { return mFirst; }
- NODE const* tail() const { return mLast; }
- NODE* tail() { return mLast; }
-
- void insertAfter(NODE* node, NODE* newNode) {
- newNode->prev = node;
- newNode->next = node->next;
- if (node->next == 0) mLast = newNode;
- else node->next->prev = newNode;
- node->next = newNode;
- }
-
- void insertBefore(NODE* node, NODE* newNode) {
- newNode->prev = node->prev;
- newNode->next = node;
- if (node->prev == 0) mFirst = newNode;
- else node->prev->next = newNode;
- node->prev = newNode;
- }
-
- void insertHead(NODE* newNode) {
- if (mFirst == 0) {
- mFirst = mLast = newNode;
- newNode->prev = newNode->next = 0;
- } else {
- insertBefore(mFirst, newNode);
- }
- }
-
- void insertTail(NODE* newNode) {
- if (mLast == 0) insertBeginning(newNode);
- else insertAfter(mLast, newNode);
- }
-
- NODE* remove(NODE* node) {
- if (node->prev == 0) mFirst = node->next;
- else node->prev->next = node->next;
- if (node->next == 0) mLast = node->prev;
- else node->next->prev = node->prev;
- return node;
- }
-};
-
-
-/*
- * concrete implementation of AllocatorInterface using a simple
- * best-fit allocation scheme
- */
-class SimpleBestFitAllocator : public AllocatorInterface
-{
-public:
-
- SimpleBestFitAllocator(size_t size);
- virtual ~SimpleBestFitAllocator();
-
- virtual size_t allocate(size_t size, uint32_t flags = 0);
- virtual status_t deallocate(size_t offset);
- virtual size_t size() const;
- virtual void dump(const char* what, uint32_t flags = 0) const;
- virtual void dump(String8& res,
- const char* what, uint32_t flags = 0) const;
-
-private:
-
- struct chunk_t {
- chunk_t(size_t start, size_t size)
- : start(start), size(size), free(1), prev(0), next(0) {
- }
- size_t start;
- size_t size : 28;
- int free : 4;
- mutable chunk_t* prev;
- mutable chunk_t* next;
- };
-
- ssize_t alloc(size_t size, uint32_t flags);
- chunk_t* dealloc(size_t start);
- void dump_l(const char* what, uint32_t flags = 0) const;
- void dump_l(String8& res, const char* what, uint32_t flags = 0) const;
-
- static const int kMemoryAlign;
- mutable Mutex mLock;
- LinkedList<chunk_t> mList;
- size_t mHeapSize;
-};
-
-// ----------------------------------------------------------------------------
-
-class MemoryDealer : public RefBase
-{
-public:
-
- enum {
- READ_ONLY = MemoryHeapBase::READ_ONLY,
- PAGE_ALIGNED = AllocatorInterface::PAGE_ALIGNED
- };
-
- // creates a memory dealer with the SharedHeap and SimpleBestFitAllocator
- MemoryDealer(size_t size, uint32_t flags = 0, const char* name = 0);
-
- // provide a custom heap but use the SimpleBestFitAllocator
- MemoryDealer(const sp<HeapInterface>& heap);
-
- // provide both custom heap and allocotar
- MemoryDealer(
- const sp<HeapInterface>& heap,
- const sp<AllocatorInterface>& allocator);
-
- virtual ~MemoryDealer();
-
- virtual sp<IMemory> allocate(size_t size, uint32_t flags = 0);
- virtual void deallocate(size_t offset);
- virtual void dump(const char* what, uint32_t flags = 0) const;
-
-
- sp<IMemoryHeap> getMemoryHeap() const { return heap(); }
- sp<AllocatorInterface> getAllocator() const { return allocator(); }
-
-private:
- const sp<HeapInterface>& heap() const;
- const sp<AllocatorInterface>& allocator() const;
-
- class Allocation : public BnMemory {
- public:
- Allocation(const sp<MemoryDealer>& dealer,
- ssize_t offset, size_t size, const sp<IMemory>& memory);
- virtual ~Allocation();
- virtual sp<IMemoryHeap> getMemory(ssize_t* offset, size_t* size) const;
- private:
- sp<MemoryDealer> mDealer;
- ssize_t mOffset;
- size_t mSize;
- sp<IMemory> mMemory;
- };
-
- sp<HeapInterface> mHeap;
- sp<AllocatorInterface> mAllocator;
-};
-
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_MEMORY_DEALER_H