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-rw-r--r--include/gui/SurfaceTexture.h6
-rw-r--r--include/surfaceflinger/IGraphicBufferAlloc.h10
2 files changed, 1 insertions, 15 deletions
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index 585d288..340daaf 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -248,12 +248,6 @@ private:
// allocate new GraphicBuffer objects.
sp<IGraphicBufferAlloc> mGraphicBufferAlloc;
- // mAllocdBuffers is mirror of the list of buffers that SurfaceFlinger is
- // referencing. This is kept so that gralloc implementations do not need to
- // properly handle the case where SurfaceFlinger no longer holds a reference
- // to a buffer, but other processes do.
- Vector<sp<GraphicBuffer> > mAllocdBuffers;
-
// mFrameAvailableListener is the listener object that will be called when a
// new frame becomes available. If it is not NULL it will be called from
// queueBuffer.
diff --git a/include/surfaceflinger/IGraphicBufferAlloc.h b/include/surfaceflinger/IGraphicBufferAlloc.h
index d996af7..01e4bd9 100644
--- a/include/surfaceflinger/IGraphicBufferAlloc.h
+++ b/include/surfaceflinger/IGraphicBufferAlloc.h
@@ -32,18 +32,10 @@ class IGraphicBufferAlloc : public IInterface
public:
DECLARE_META_INTERFACE(GraphicBufferAlloc);
- /* Create a new GraphicBuffer for the client to use. The server will
- * maintain a reference to the newly created GraphicBuffer until
- * freeAllGraphicBuffers is called.
+ /* Create a new GraphicBuffer for the client to use.
*/
virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
PixelFormat format, uint32_t usage) = 0;
-
- /* Free all but one of the GraphicBuffer objects that the server is
- * currently referencing. If bufIndex is not a valid index of the buffers
- * the server is referencing, then all buffers are freed.
- */
- virtual void freeAllGraphicBuffersExcept(int bufIndex) = 0;
};
// ----------------------------------------------------------------------------