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-rw-r--r--include/private/hwui/DrawGlInfo.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/include/private/hwui/DrawGlInfo.h b/include/private/hwui/DrawGlInfo.h
index fc810be..3b7ba8b 100644
--- a/include/private/hwui/DrawGlInfo.h
+++ b/include/private/hwui/DrawGlInfo.h
@@ -65,14 +65,6 @@ struct DrawGlInfo {
enum Status {
// The functor is done
kStatusDone = 0x0,
- // The functor is requesting a redraw (the clip rect
- // used by the redraw is specified by DrawGlInfo.)
- // The rest of the UI might redraw too.
- kStatusDraw = 0x1,
- // The functor needs to be invoked again but will
- // not redraw. Only the functor is invoked again
- // (unless another functor requests a redraw.)
- kStatusInvoke = 0x2,
// DisplayList actually issued GL drawing commands.
// This is used to signal the HardwareRenderer that the
// buffers should be flipped - otherwise, there were no