diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/gui/SurfaceTexture.h | 3 | ||||
-rw-r--r-- | include/gui/SurfaceTextureClient.h | 25 | ||||
-rw-r--r-- | include/surfaceflinger/Surface.h | 4 | ||||
-rw-r--r-- | include/ui/egl/android_natives.h | 20 |
4 files changed, 39 insertions, 13 deletions
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h index 31615d0..9bf38f7 100644 --- a/include/gui/SurfaceTexture.h +++ b/include/gui/SurfaceTexture.h @@ -37,7 +37,8 @@ class IGraphicBufferAlloc; class SurfaceTexture : public BnSurfaceTexture { public: - enum { MIN_BUFFER_SLOTS = 3 }; + enum { MIN_UNDEQUEUED_BUFFERS = 2 }; + enum { MIN_BUFFER_SLOTS = MIN_UNDEQUEUED_BUFFERS + 1 }; enum { NUM_BUFFER_SLOTS = 32 }; struct FrameAvailableListener : public virtual RefBase { diff --git a/include/gui/SurfaceTextureClient.h b/include/gui/SurfaceTextureClient.h index ff2251d..4cdece9 100644 --- a/include/gui/SurfaceTextureClient.h +++ b/include/gui/SurfaceTextureClient.h @@ -40,40 +40,41 @@ private: SurfaceTextureClient(const SurfaceTextureClient& rhs); // ANativeWindow hooks - static int setSwapInterval(ANativeWindow* window, int interval); - static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer); static int cancelBuffer(ANativeWindow* window, android_native_buffer_t* buffer); + static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer); static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer); - static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer); - static int query(ANativeWindow* window, int what, int* value); static int perform(ANativeWindow* window, int operation, ...); + static int query(ANativeWindow* window, int what, int* value); + static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer); + static int setSwapInterval(ANativeWindow* window, int interval); - int setSwapInterval(int interval); + int cancelBuffer(android_native_buffer_t* buffer); int dequeueBuffer(android_native_buffer_t** buffer); int lockBuffer(android_native_buffer_t* buffer); - int queueBuffer(android_native_buffer_t* buffer); - int cancelBuffer(android_native_buffer_t* buffer); - int query(int what, int* value); int perform(int operation, va_list args); + int query(int what, int* value); + int queueBuffer(android_native_buffer_t* buffer); + int setSwapInterval(int interval); - int dispatchSetUsage(va_list args); int dispatchConnect(va_list args); int dispatchDisconnect(va_list args); - int dispatchSetCrop(va_list args); int dispatchSetBufferCount(va_list args); int dispatchSetBuffersGeometry(va_list args); int dispatchSetBuffersTransform(va_list args); + int dispatchSetCrop(va_list args); + int dispatchSetUsage(va_list args); int connect(int api); int disconnect(int api); - int setUsage(uint32_t reqUsage); - int setCrop(Rect const* rect); int setBufferCount(int bufferCount); int setBuffersGeometry(int w, int h, int format); int setBuffersTransform(int transform); + int setCrop(Rect const* rect); + int setUsage(uint32_t reqUsage); void freeAllBuffers(); + enum { MIN_UNDEQUEUED_BUFFERS = SurfaceTexture::MIN_UNDEQUEUED_BUFFERS }; enum { MIN_BUFFER_SLOTS = SurfaceTexture::MIN_BUFFER_SLOTS }; enum { NUM_BUFFER_SLOTS = SurfaceTexture::NUM_BUFFER_SLOTS }; enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 }; diff --git a/include/surfaceflinger/Surface.h b/include/surfaceflinger/Surface.h index d783caf..9e0b5bb 100644 --- a/include/surfaceflinger/Surface.h +++ b/include/surfaceflinger/Surface.h @@ -242,6 +242,10 @@ private: status_t validate(bool inCancelBuffer = false) const; sp<ISurface> getISurface() const; + // When the buffer pool is a fixed size we want to make sure SurfaceFlinger + // won't stall clients, so we require an extra buffer. + enum { MIN_UNDEQUEUED_BUFFERS = 2 }; + inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; } inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; } diff --git a/include/ui/egl/android_natives.h b/include/ui/egl/android_natives.h index fdc8105..fd83f46 100644 --- a/include/ui/egl/android_natives.h +++ b/include/ui/egl/android_natives.h @@ -75,6 +75,26 @@ enum { NATIVE_WINDOW_WIDTH = 0, NATIVE_WINDOW_HEIGHT, NATIVE_WINDOW_FORMAT, + + /* The minimum number of buffers that must remain un-dequeued after a buffer + * has been queued. This value applies only if set_buffer_count was used to + * override the number of buffers and if a buffer has since been queued. + * Users of the set_buffer_count ANativeWindow method should query this + * value before calling set_buffer_count. If it is necessary to have N + * buffers simultaneously dequeued as part of the steady-state operation, + * and this query returns M then N+M buffers should be requested via + * native_window_set_buffer_count. + * + * Note that this value does NOT apply until a single buffer has been + * queued. In particular this means that it is possible to: + * + * 1. Query M = min undequeued buffers + * 2. Set the buffer count to N + M + * 3. Dequeue all N + M buffers + * 4. Cancel M buffers + * 5. Queue, dequeue, queue, dequeue, ad infinitum + */ + NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, }; /* valid operations for the (*perform)() hook */ |