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-rw-r--r--include/camera/Camera.h108
-rw-r--r--include/camera/CameraHardwareInterface.h266
-rw-r--r--include/gui/SurfaceTextureClient.h4
-rw-r--r--include/surfaceflinger/Surface.h4
-rw-r--r--include/ui/FramebufferNativeWindow.h2
-rw-r--r--include/ui/egl/android_natives.h2
6 files changed, 13 insertions, 373 deletions
diff --git a/include/camera/Camera.h b/include/camera/Camera.h
index 3c6dccc..7106bfa 100644
--- a/include/camera/Camera.h
+++ b/include/camera/Camera.h
@@ -20,122 +20,28 @@
#include <utils/Timers.h>
#include <camera/ICameraClient.h>
#include <gui/ISurfaceTexture.h>
+#include <system/camera.h>
namespace android {
-/*
- * A set of bit masks for specifying how the received preview frames are
- * handled before the previewCallback() call.
- *
- * The least significant 3 bits of an "int" value are used for this purpose:
- *
- * ..... 0 0 0
- * ^ ^ ^
- * | | |---------> determine whether the callback is enabled or not
- * | |-----------> determine whether the callback is one-shot or not
- * |-------------> determine whether the frame is copied out or not
- *
- * WARNING:
- * When a frame is sent directly without copying, it is the frame receiver's
- * responsiblity to make sure that the frame data won't get corrupted by
- * subsequent preview frames filled by the camera. This flag is recommended
- * only when copying out data brings significant performance price and the
- * handling/processing of the received frame data is always faster than
- * the preview frame rate so that data corruption won't occur.
- *
- * For instance,
- * 1. 0x00 disables the callback. In this case, copy out and one shot bits
- * are ignored.
- * 2. 0x01 enables a callback without copying out the received frames. A
- * typical use case is the Camcorder application to avoid making costly
- * frame copies.
- * 3. 0x05 is enabling a callback with frame copied out repeatedly. A typical
- * use case is the Camera application.
- * 4. 0x07 is enabling a callback with frame copied out only once. A typical use
- * case is the Barcode scanner application.
- */
-#define FRAME_CALLBACK_FLAG_ENABLE_MASK 0x01
-#define FRAME_CALLBACK_FLAG_ONE_SHOT_MASK 0x02
-#define FRAME_CALLBACK_FLAG_COPY_OUT_MASK 0x04
-
-// Typical use cases
-#define FRAME_CALLBACK_FLAG_NOOP 0x00
-#define FRAME_CALLBACK_FLAG_CAMCORDER 0x01
-#define FRAME_CALLBACK_FLAG_CAMERA 0x05
-#define FRAME_CALLBACK_FLAG_BARCODE_SCANNER 0x07
-
-// msgType in notifyCallback and dataCallback functions
-enum {
- CAMERA_MSG_ERROR = 0x0001,
- CAMERA_MSG_SHUTTER = 0x0002,
- CAMERA_MSG_FOCUS = 0x0004,
- CAMERA_MSG_ZOOM = 0x0008,
- CAMERA_MSG_PREVIEW_FRAME = 0x0010,
- CAMERA_MSG_VIDEO_FRAME = 0x0020,
- CAMERA_MSG_POSTVIEW_FRAME = 0x0040,
- CAMERA_MSG_RAW_IMAGE = 0x0080,
- CAMERA_MSG_COMPRESSED_IMAGE = 0x0100,
- CAMERA_MSG_RAW_IMAGE_NOTIFY = 0x0200,
- CAMERA_MSG_ALL_MSGS = 0xFFFF
-};
-
-// cmdType in sendCommand functions
-enum {
- CAMERA_CMD_START_SMOOTH_ZOOM = 1,
- CAMERA_CMD_STOP_SMOOTH_ZOOM = 2,
- // Set the clockwise rotation of preview display (setPreviewDisplay) in
- // degrees. This affects the preview frames and the picture displayed after
- // snapshot. This method is useful for portrait mode applications. Note that
- // preview display of front-facing cameras is flipped horizontally before
- // the rotation, that is, the image is reflected along the central vertical
- // axis of the camera sensor. So the users can see themselves as looking
- // into a mirror.
- //
- // This does not affect the order of byte array of CAMERA_MSG_PREVIEW_FRAME,
- // CAMERA_MSG_VIDEO_FRAME, CAMERA_MSG_POSTVIEW_FRAME, CAMERA_MSG_RAW_IMAGE,
- // or CAMERA_MSG_COMPRESSED_IMAGE. This is not allowed to be set during
- // preview.
- CAMERA_CMD_SET_DISPLAY_ORIENTATION = 3,
-
- // cmdType to disable/enable shutter sound.
- // In sendCommand passing arg1 = 0 will disable,
- // while passing arg1 = 1 will enable the shutter sound.
- CAMERA_CMD_ENABLE_SHUTTER_SOUND = 4,
-
- // cmdType to play recording sound.
- CAMERA_CMD_PLAY_RECORDING_SOUND = 5,
-};
-
-// camera fatal errors
-enum {
- CAMERA_ERROR_UNKNOWN = 1,
- CAMERA_ERROR_SERVER_DIED = 100
-};
-
-enum {
- CAMERA_FACING_BACK = 0, /* The facing of the camera is opposite to that of the screen. */
- CAMERA_FACING_FRONT = 1 /* The facing of the camera is the same as that of the screen. */
-};
-
struct CameraInfo {
-
/**
- * The direction that the camera faces to. It should be
- * CAMERA_FACING_BACK or CAMERA_FACING_FRONT.
+ * The direction that the camera faces to. It should be CAMERA_FACING_BACK
+ * or CAMERA_FACING_FRONT.
*/
int facing;
/**
* The orientation of the camera image. The value is the angle that the
- * camera image needs to be rotated clockwise so it shows correctly on
- * the display in its natural orientation. It should be 0, 90, 180, or 270.
+ * camera image needs to be rotated clockwise so it shows correctly on the
+ * display in its natural orientation. It should be 0, 90, 180, or 270.
*
* For example, suppose a device has a naturally tall screen. The
* back-facing camera sensor is mounted in landscape. You are looking at
* the screen. If the top side of the camera sensor is aligned with the
* right edge of the screen in natural orientation, the value should be
- * 90. If the top side of a front-facing camera sensor is aligned with
- * the right of the screen, the value should be 270.
+ * 90. If the top side of a front-facing camera sensor is aligned with the
+ * right of the screen, the value should be 270.
*/
int orientation;
};
diff --git a/include/camera/CameraHardwareInterface.h b/include/camera/CameraHardwareInterface.h
deleted file mode 100644
index 3f34120..0000000
--- a/include/camera/CameraHardwareInterface.h
+++ /dev/null
@@ -1,266 +0,0 @@
-/*
- * Copyright (C) 2008 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_HARDWARE_CAMERA_HARDWARE_INTERFACE_H
-#define ANDROID_HARDWARE_CAMERA_HARDWARE_INTERFACE_H
-
-#include <binder/IMemory.h>
-#include <ui/egl/android_natives.h>
-#include <utils/RefBase.h>
-#include <surfaceflinger/ISurface.h>
-#include <ui/android_native_buffer.h>
-#include <ui/GraphicBuffer.h>
-#include <camera/Camera.h>
-#include <camera/CameraParameters.h>
-
-namespace android {
-
-typedef void (*notify_callback)(int32_t msgType,
- int32_t ext1,
- int32_t ext2,
- void* user);
-
-typedef void (*data_callback)(int32_t msgType,
- const sp<IMemory>& dataPtr,
- void* user);
-
-typedef void (*data_callback_timestamp)(nsecs_t timestamp,
- int32_t msgType,
- const sp<IMemory>& dataPtr,
- void* user);
-
-/**
- * CameraHardwareInterface.h defines the interface to the
- * camera hardware abstraction layer, used for setting and getting
- * parameters, live previewing, and taking pictures.
- *
- * It is a referenced counted interface with RefBase as its base class.
- * CameraService calls openCameraHardware() to retrieve a strong pointer to the
- * instance of this interface and may be called multiple times. The
- * following steps describe a typical sequence:
- *
- * -# After CameraService calls openCameraHardware(), getParameters() and
- * setParameters() are used to initialize the camera instance.
- * CameraService calls getPreviewHeap() to establish access to the
- * preview heap so it can be registered with SurfaceFlinger for
- * efficient display updating while in preview mode.
- * -# startPreview() is called. The camera instance then periodically
- * sends the message CAMERA_MSG_PREVIEW_FRAME (if enabled) each time
- * a new preview frame is available. If data callback code needs to use
- * this memory after returning, it must copy the data.
- *
- * Prior to taking a picture, CameraService calls autofocus(). When auto
- * focusing has completed, the camera instance sends a CAMERA_MSG_FOCUS notification,
- * which informs the application whether focusing was successful. The camera instance
- * only sends this message once and it is up to the application to call autoFocus()
- * again if refocusing is desired.
- *
- * CameraService calls takePicture() to request the camera instance take a
- * picture. At this point, if a shutter, postview, raw, and/or compressed callback
- * is desired, the corresponding message must be enabled. As with CAMERA_MSG_PREVIEW_FRAME,
- * any memory provided in a data callback must be copied if it's needed after returning.
- */
-class CameraHardwareInterface : public virtual RefBase {
-public:
- virtual ~CameraHardwareInterface() { }
-
- /** Set the ANativeWindow to which preview frames are sent */
- virtual status_t setPreviewWindow(const sp<ANativeWindow>& buf) = 0;
-
- /** Set the notification and data callbacks */
- virtual void setCallbacks(notify_callback notify_cb,
- data_callback data_cb,
- data_callback_timestamp data_cb_timestamp,
- void* user) = 0;
-
- /**
- * The following three functions all take a msgtype,
- * which is a bitmask of the messages defined in
- * include/ui/Camera.h
- */
-
- /**
- * Enable a message, or set of messages.
- */
- virtual void enableMsgType(int32_t msgType) = 0;
-
- /**
- * Disable a message, or a set of messages.
- *
- * Once received a call to disableMsgType(CAMERA_MSG_VIDEO_FRAME), camera hal
- * should not rely on its client to call releaseRecordingFrame() to release
- * video recording frames sent out by the cameral hal before and after the
- * disableMsgType(CAMERA_MSG_VIDEO_FRAME) call. Camera hal clients must not
- * modify/access any video recording frame after calling
- * disableMsgType(CAMERA_MSG_VIDEO_FRAME).
- */
- virtual void disableMsgType(int32_t msgType) = 0;
-
- /**
- * Query whether a message, or a set of messages, is enabled.
- * Note that this is operates as an AND, if any of the messages
- * queried are off, this will return false.
- */
- virtual bool msgTypeEnabled(int32_t msgType) = 0;
-
- /**
- * Start preview mode.
- */
- virtual status_t startPreview() = 0;
-
- /**
- * Stop a previously started preview.
- */
- virtual void stopPreview() = 0;
-
- /**
- * Returns true if preview is enabled.
- */
- virtual bool previewEnabled() = 0;
-
- /**
- * Request the camera hal to store meta data or real YUV data in
- * the video buffers send out via CAMERA_MSG_VIDEO_FRRAME for a
- * recording session. If it is not called, the default camera
- * hal behavior is to store real YUV data in the video buffers.
- *
- * This method should be called before startRecording() in order
- * to be effective.
- *
- * If meta data is stored in the video buffers, it is up to the
- * receiver of the video buffers to interpret the contents and
- * to find the actual frame data with the help of the meta data
- * in the buffer. How this is done is outside of the scope of
- * this method.
- *
- * Some camera hal may not support storing meta data in the video
- * buffers, but all camera hal should support storing real YUV data
- * in the video buffers. If the camera hal does not support storing
- * the meta data in the video buffers when it is requested to do
- * do, INVALID_OPERATION must be returned. It is very useful for
- * the camera hal to pass meta data rather than the actual frame
- * data directly to the video encoder, since the amount of the
- * uncompressed frame data can be very large if video size is large.
- *
- * @param enable if true to instruct the camera hal to store
- * meta data in the video buffers; false to instruct
- * the camera hal to store real YUV data in the video
- * buffers.
- *
- * @return OK on success.
- */
- virtual status_t storeMetaDataInBuffers(bool enable) {
- return enable? INVALID_OPERATION: OK;
- }
-
- /**
- * Start record mode. When a record image is available a CAMERA_MSG_VIDEO_FRAME
- * message is sent with the corresponding frame. Every record frame must be released
- * by a cameral hal client via releaseRecordingFrame() before the client calls
- * disableMsgType(CAMERA_MSG_VIDEO_FRAME). After the client calls
- * disableMsgType(CAMERA_MSG_VIDEO_FRAME), it is camera hal's responsibility
- * to manage the life-cycle of the video recording frames, and the client must
- * not modify/access any video recording frames.
- */
- virtual status_t startRecording() = 0;
-
- /**
- * Stop a previously started recording.
- */
- virtual void stopRecording() = 0;
-
- /**
- * Returns true if recording is enabled.
- */
- virtual bool recordingEnabled() = 0;
-
- /**
- * Release a record frame previously returned by CAMERA_MSG_VIDEO_FRAME.
- *
- * It is camera hal client's responsibility to release video recording
- * frames sent out by the camera hal before the camera hal receives
- * a call to disableMsgType(CAMERA_MSG_VIDEO_FRAME). After it receives
- * the call to disableMsgType(CAMERA_MSG_VIDEO_FRAME), it is camera hal's
- * responsibility of managing the life-cycle of the video recording
- * frames.
- */
- virtual void releaseRecordingFrame(const sp<IMemory>& mem) = 0;
-
- /**
- * Start auto focus, the notification callback routine is called
- * with CAMERA_MSG_FOCUS once when focusing is complete. autoFocus()
- * will be called again if another auto focus is needed.
- */
- virtual status_t autoFocus() = 0;
-
- /**
- * Cancels auto-focus function. If the auto-focus is still in progress,
- * this function will cancel it. Whether the auto-focus is in progress
- * or not, this function will return the focus position to the default.
- * If the camera does not support auto-focus, this is a no-op.
- */
- virtual status_t cancelAutoFocus() = 0;
-
- /**
- * Take a picture.
- */
- virtual status_t takePicture() = 0;
-
- /**
- * Cancel a picture that was started with takePicture. Calling this
- * method when no picture is being taken is a no-op.
- */
- virtual status_t cancelPicture() = 0;
-
- /**
- * Set the camera parameters. This returns BAD_VALUE if any parameter is
- * invalid or not supported. */
- virtual status_t setParameters(const CameraParameters& params) = 0;
-
- /** Return the camera parameters. */
- virtual CameraParameters getParameters() const = 0;
-
- /**
- * Send command to camera driver.
- */
- virtual status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2) = 0;
-
- /**
- * Release the hardware resources owned by this object. Note that this is
- * *not* done in the destructor.
- */
- virtual void release() = 0;
-
- /**
- * Dump state of the camera hardware
- */
- virtual status_t dump(int fd, const Vector<String16>& args) const = 0;
-};
-
-/**
- * The functions need to be provided by the camera HAL.
- *
- * If getNumberOfCameras() returns N, the valid cameraId for getCameraInfo()
- * and openCameraHardware() is 0 to N-1.
- */
-extern "C" int HAL_getNumberOfCameras();
-extern "C" void HAL_getCameraInfo(int cameraId, struct CameraInfo* cameraInfo);
-/* HAL should return NULL if it fails to open camera hardware. */
-extern "C" sp<CameraHardwareInterface> HAL_openCameraHardware(int cameraId);
-
-}; // namespace android
-
-#endif
diff --git a/include/gui/SurfaceTextureClient.h b/include/gui/SurfaceTextureClient.h
index fe9b049..61ccbcb 100644
--- a/include/gui/SurfaceTextureClient.h
+++ b/include/gui/SurfaceTextureClient.h
@@ -49,7 +49,7 @@ private:
static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer);
static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
static int perform(ANativeWindow* window, int operation, ...);
- static int query(ANativeWindow* window, int what, int* value);
+ static int query(const ANativeWindow* window, int what, int* value);
static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
static int setSwapInterval(ANativeWindow* window, int interval);
@@ -57,7 +57,7 @@ private:
int dequeueBuffer(android_native_buffer_t** buffer);
int lockBuffer(android_native_buffer_t* buffer);
int perform(int operation, va_list args);
- int query(int what, int* value);
+ int query(int what, int* value) const;
int queueBuffer(android_native_buffer_t* buffer);
int setSwapInterval(int interval);
diff --git a/include/surfaceflinger/Surface.h b/include/surfaceflinger/Surface.h
index 3923e61..31f2496 100644
--- a/include/surfaceflinger/Surface.h
+++ b/include/surfaceflinger/Surface.h
@@ -206,14 +206,14 @@ private:
static int cancelBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
- static int query(ANativeWindow* window, int what, int* value);
+ static int query(const ANativeWindow* window, int what, int* value);
static int perform(ANativeWindow* window, int operation, ...);
int dequeueBuffer(android_native_buffer_t** buffer);
int lockBuffer(android_native_buffer_t* buffer);
int queueBuffer(android_native_buffer_t* buffer);
int cancelBuffer(android_native_buffer_t* buffer);
- int query(int what, int* value);
+ int query(int what, int* value) const;
int perform(int operation, va_list args);
void dispatch_setUsage(va_list args);
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h
index 16117ad..3e67f96 100644
--- a/include/ui/FramebufferNativeWindow.h
+++ b/include/ui/FramebufferNativeWindow.h
@@ -70,7 +70,7 @@ private:
static int dequeueBuffer(ANativeWindow* window, android_native_buffer_t** buffer);
static int lockBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
static int queueBuffer(ANativeWindow* window, android_native_buffer_t* buffer);
- static int query(ANativeWindow* window, int what, int* value);
+ static int query(const ANativeWindow* window, int what, int* value);
static int perform(ANativeWindow* window, int operation, ...);
framebuffer_device_t* fbDev;
diff --git a/include/ui/egl/android_natives.h b/include/ui/egl/android_natives.h
index 0a6e4fb..79339a4 100644
--- a/include/ui/egl/android_natives.h
+++ b/include/ui/egl/android_natives.h
@@ -249,7 +249,7 @@ struct ANativeWindow
*
* Returns 0 on success or -errno on error.
*/
- int (*query)(struct ANativeWindow* window,
+ int (*query)(const struct ANativeWindow* window,
int what, int* value);
/*