diff options
Diffstat (limited to 'libs/androidfw/AssetManager.cpp')
-rw-r--r-- | libs/androidfw/AssetManager.cpp | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/libs/androidfw/AssetManager.cpp b/libs/androidfw/AssetManager.cpp index 2dc1c96..4f62204 100644 --- a/libs/androidfw/AssetManager.cpp +++ b/libs/androidfw/AssetManager.cpp @@ -224,6 +224,11 @@ bool AssetManager::addAssetPath(const String8& path, int32_t* cookie) mAssetPaths.add(ap); + if (mResources != NULL) { + size_t index = mAssetPaths.size() - 1; + appendPathToResTable(ap, &index); + } + // new paths are always added at the end if (cookie) { *cookie = static_cast<int32_t>(mAssetPaths.size()); @@ -237,10 +242,6 @@ bool AssetManager::addAssetPath(const String8& path, int32_t* cookie) } #endif - if (mResources != NULL) { - appendPathToResTable(ap); - } - return true; } @@ -303,7 +304,8 @@ bool AssetManager::addOverlayPath(const String8& packagePath, int32_t* cookie) *cookie = static_cast<int32_t>(mAssetPaths.size()); if (mResources != NULL) { - appendPathToResTable(oap); + size_t index = mAssetPaths.size() - 1; + appendPathToResTable(oap, &index); } return true; @@ -610,7 +612,7 @@ FileType AssetManager::getFileType(const char* fileName) return kFileTypeRegular; } -bool AssetManager::appendPathToResTable(const asset_path& ap) const { +bool AssetManager::appendPathToResTable(const asset_path& ap, size_t* entryIdx) const { // skip those ap's that correspond to system overlays if (ap.isSystemOverlay) { return true; @@ -622,17 +624,16 @@ bool AssetManager::appendPathToResTable(const asset_path& ap) const { bool onlyEmptyResources = true; MY_TRACE_BEGIN(ap.path.string()); Asset* idmap = openIdmapLocked(ap); - size_t nextEntryIdx = mResources->getTableCount(); ALOGV("Looking for resource asset in '%s'\n", ap.path.string()); if (ap.type != kFileTypeDirectory) { - if (nextEntryIdx == 0) { + if (*entryIdx == 0) { // The first item is typically the framework resources, // which we want to avoid parsing every time. sharedRes = const_cast<AssetManager*>(this)-> mZipSet.getZipResourceTable(ap.path); if (sharedRes != NULL) { // skip ahead the number of system overlay packages preloaded - nextEntryIdx = sharedRes->getTableCount(); + *entryIdx += sharedRes->getTableCount() - 1; } } if (sharedRes == NULL) { @@ -650,20 +651,20 @@ bool AssetManager::appendPathToResTable(const asset_path& ap) const { } } - if (nextEntryIdx == 0 && ass != NULL) { + if (*entryIdx == 0 && ass != NULL) { // If this is the first resource table in the asset // manager, then we are going to cache it so that we // can quickly copy it out for others. ALOGV("Creating shared resources for %s", ap.path.string()); sharedRes = new ResTable(); - sharedRes->add(ass, idmap, nextEntryIdx + 1, false); + sharedRes->add(ass, idmap, *entryIdx + 1, false); #ifdef HAVE_ANDROID_OS const char* data = getenv("ANDROID_DATA"); LOG_ALWAYS_FATAL_IF(data == NULL, "ANDROID_DATA not set"); String8 overlaysListPath(data); overlaysListPath.appendPath(kResourceCache); overlaysListPath.appendPath("overlays.list"); - addSystemOverlays(overlaysListPath.string(), ap.path, sharedRes, nextEntryIdx); + addSystemOverlays(overlaysListPath.string(), ap.path, sharedRes, *entryIdx); #endif sharedRes = const_cast<AssetManager*>(this)-> mZipSet.setZipResourceTable(ap.path, sharedRes); @@ -685,7 +686,7 @@ bool AssetManager::appendPathToResTable(const asset_path& ap) const { mResources->add(sharedRes); } else { ALOGV("Parsing resources for %s", ap.path.string()); - mResources->add(ass, idmap, nextEntryIdx + 1, !shared); + mResources->add(ass, idmap, *entryIdx + 1, !shared); } onlyEmptyResources = false; @@ -694,7 +695,7 @@ bool AssetManager::appendPathToResTable(const asset_path& ap) const { } } else { ALOGV("Installing empty resources in to table %p\n", mResources); - mResources->addEmpty(nextEntryIdx + 1); + mResources->addEmpty(*entryIdx + 1); } if (idmap != NULL) { @@ -734,7 +735,7 @@ const ResTable* AssetManager::getResTable(bool required) const bool onlyEmptyResources = true; const size_t N = mAssetPaths.size(); for (size_t i=0; i<N; i++) { - bool empty = appendPathToResTable(mAssetPaths.itemAt(i)); + bool empty = appendPathToResTable(mAssetPaths.itemAt(i), &i); onlyEmptyResources = onlyEmptyResources && empty; } |