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-rw-r--r--libs/androidfw/Input.cpp1223
1 files changed, 1223 insertions, 0 deletions
diff --git a/libs/androidfw/Input.cpp b/libs/androidfw/Input.cpp
new file mode 100644
index 0000000..ca09caf
--- /dev/null
+++ b/libs/androidfw/Input.cpp
@@ -0,0 +1,1223 @@
+//
+// Copyright 2010 The Android Open Source Project
+//
+// Provides a pipe-based transport for native events in the NDK.
+//
+#define LOG_TAG "Input"
+
+//#define LOG_NDEBUG 0
+
+// Log debug messages about keymap probing.
+#define DEBUG_PROBE 0
+
+// Log debug messages about velocity tracking.
+#define DEBUG_VELOCITY 0
+
+// Log debug messages about least squares fitting.
+#define DEBUG_LEAST_SQUARES 0
+
+// Log debug messages about acceleration.
+#define DEBUG_ACCELERATION 0
+
+
+#include <stdlib.h>
+#include <unistd.h>
+#include <ctype.h>
+
+#include <androidfw/Input.h>
+
+#include <math.h>
+#include <limits.h>
+
+#ifdef HAVE_ANDROID_OS
+#include <binder/Parcel.h>
+
+#include "SkPoint.h"
+#include "SkMatrix.h"
+#include "SkScalar.h"
+#endif
+
+namespace android {
+
+static const char* CONFIGURATION_FILE_DIR[] = {
+ "idc/",
+ "keylayout/",
+ "keychars/",
+};
+
+static const char* CONFIGURATION_FILE_EXTENSION[] = {
+ ".idc",
+ ".kl",
+ ".kcm",
+};
+
+static bool isValidNameChar(char ch) {
+ return isascii(ch) && (isdigit(ch) || isalpha(ch) || ch == '-' || ch == '_');
+}
+
+static void appendInputDeviceConfigurationFileRelativePath(String8& path,
+ const String8& name, InputDeviceConfigurationFileType type) {
+ path.append(CONFIGURATION_FILE_DIR[type]);
+ for (size_t i = 0; i < name.length(); i++) {
+ char ch = name[i];
+ if (!isValidNameChar(ch)) {
+ ch = '_';
+ }
+ path.append(&ch, 1);
+ }
+ path.append(CONFIGURATION_FILE_EXTENSION[type]);
+}
+
+String8 getInputDeviceConfigurationFilePathByDeviceIdentifier(
+ const InputDeviceIdentifier& deviceIdentifier,
+ InputDeviceConfigurationFileType type) {
+ if (deviceIdentifier.vendor !=0 && deviceIdentifier.product != 0) {
+ if (deviceIdentifier.version != 0) {
+ // Try vendor product version.
+ String8 versionPath(getInputDeviceConfigurationFilePathByName(
+ String8::format("Vendor_%04x_Product_%04x_Version_%04x",
+ deviceIdentifier.vendor, deviceIdentifier.product,
+ deviceIdentifier.version),
+ type));
+ if (!versionPath.isEmpty()) {
+ return versionPath;
+ }
+ }
+
+ // Try vendor product.
+ String8 productPath(getInputDeviceConfigurationFilePathByName(
+ String8::format("Vendor_%04x_Product_%04x",
+ deviceIdentifier.vendor, deviceIdentifier.product),
+ type));
+ if (!productPath.isEmpty()) {
+ return productPath;
+ }
+ }
+
+ // Try device name.
+ return getInputDeviceConfigurationFilePathByName(deviceIdentifier.name, type);
+}
+
+String8 getInputDeviceConfigurationFilePathByName(
+ const String8& name, InputDeviceConfigurationFileType type) {
+ // Search system repository.
+ String8 path;
+ path.setTo(getenv("ANDROID_ROOT"));
+ path.append("/usr/");
+ appendInputDeviceConfigurationFileRelativePath(path, name, type);
+#if DEBUG_PROBE
+ ALOGD("Probing for system provided input device configuration file: path='%s'", path.string());
+#endif
+ if (!access(path.string(), R_OK)) {
+#if DEBUG_PROBE
+ ALOGD("Found");
+#endif
+ return path;
+ }
+
+ // Search user repository.
+ // TODO Should only look here if not in safe mode.
+ path.setTo(getenv("ANDROID_DATA"));
+ path.append("/system/devices/");
+ appendInputDeviceConfigurationFileRelativePath(path, name, type);
+#if DEBUG_PROBE
+ ALOGD("Probing for system user input device configuration file: path='%s'", path.string());
+#endif
+ if (!access(path.string(), R_OK)) {
+#if DEBUG_PROBE
+ ALOGD("Found");
+#endif
+ return path;
+ }
+
+ // Not found.
+#if DEBUG_PROBE
+ ALOGD("Probe failed to find input device configuration file: name='%s', type=%d",
+ name.string(), type);
+#endif
+ return String8();
+}
+
+
+// --- InputEvent ---
+
+void InputEvent::initialize(int32_t deviceId, int32_t source) {
+ mDeviceId = deviceId;
+ mSource = source;
+}
+
+void InputEvent::initialize(const InputEvent& from) {
+ mDeviceId = from.mDeviceId;
+ mSource = from.mSource;
+}
+
+// --- KeyEvent ---
+
+bool KeyEvent::hasDefaultAction(int32_t keyCode) {
+ switch (keyCode) {
+ case AKEYCODE_HOME:
+ case AKEYCODE_BACK:
+ case AKEYCODE_CALL:
+ case AKEYCODE_ENDCALL:
+ case AKEYCODE_VOLUME_UP:
+ case AKEYCODE_VOLUME_DOWN:
+ case AKEYCODE_VOLUME_MUTE:
+ case AKEYCODE_POWER:
+ case AKEYCODE_CAMERA:
+ case AKEYCODE_HEADSETHOOK:
+ case AKEYCODE_MENU:
+ case AKEYCODE_NOTIFICATION:
+ case AKEYCODE_FOCUS:
+ case AKEYCODE_SEARCH:
+ case AKEYCODE_MEDIA_PLAY:
+ case AKEYCODE_MEDIA_PAUSE:
+ case AKEYCODE_MEDIA_PLAY_PAUSE:
+ case AKEYCODE_MEDIA_STOP:
+ case AKEYCODE_MEDIA_NEXT:
+ case AKEYCODE_MEDIA_PREVIOUS:
+ case AKEYCODE_MEDIA_REWIND:
+ case AKEYCODE_MEDIA_RECORD:
+ case AKEYCODE_MEDIA_FAST_FORWARD:
+ case AKEYCODE_MUTE:
+ return true;
+ }
+
+ return false;
+}
+
+bool KeyEvent::hasDefaultAction() const {
+ return hasDefaultAction(getKeyCode());
+}
+
+bool KeyEvent::isSystemKey(int32_t keyCode) {
+ switch (keyCode) {
+ case AKEYCODE_MENU:
+ case AKEYCODE_SOFT_RIGHT:
+ case AKEYCODE_HOME:
+ case AKEYCODE_BACK:
+ case AKEYCODE_CALL:
+ case AKEYCODE_ENDCALL:
+ case AKEYCODE_VOLUME_UP:
+ case AKEYCODE_VOLUME_DOWN:
+ case AKEYCODE_VOLUME_MUTE:
+ case AKEYCODE_MUTE:
+ case AKEYCODE_POWER:
+ case AKEYCODE_HEADSETHOOK:
+ case AKEYCODE_MEDIA_PLAY:
+ case AKEYCODE_MEDIA_PAUSE:
+ case AKEYCODE_MEDIA_PLAY_PAUSE:
+ case AKEYCODE_MEDIA_STOP:
+ case AKEYCODE_MEDIA_NEXT:
+ case AKEYCODE_MEDIA_PREVIOUS:
+ case AKEYCODE_MEDIA_REWIND:
+ case AKEYCODE_MEDIA_RECORD:
+ case AKEYCODE_MEDIA_FAST_FORWARD:
+ case AKEYCODE_CAMERA:
+ case AKEYCODE_FOCUS:
+ case AKEYCODE_SEARCH:
+ return true;
+ }
+
+ return false;
+}
+
+bool KeyEvent::isSystemKey() const {
+ return isSystemKey(getKeyCode());
+}
+
+void KeyEvent::initialize(
+ int32_t deviceId,
+ int32_t source,
+ int32_t action,
+ int32_t flags,
+ int32_t keyCode,
+ int32_t scanCode,
+ int32_t metaState,
+ int32_t repeatCount,
+ nsecs_t downTime,
+ nsecs_t eventTime) {
+ InputEvent::initialize(deviceId, source);
+ mAction = action;
+ mFlags = flags;
+ mKeyCode = keyCode;
+ mScanCode = scanCode;
+ mMetaState = metaState;
+ mRepeatCount = repeatCount;
+ mDownTime = downTime;
+ mEventTime = eventTime;
+}
+
+void KeyEvent::initialize(const KeyEvent& from) {
+ InputEvent::initialize(from);
+ mAction = from.mAction;
+ mFlags = from.mFlags;
+ mKeyCode = from.mKeyCode;
+ mScanCode = from.mScanCode;
+ mMetaState = from.mMetaState;
+ mRepeatCount = from.mRepeatCount;
+ mDownTime = from.mDownTime;
+ mEventTime = from.mEventTime;
+}
+
+
+// --- PointerCoords ---
+
+float PointerCoords::getAxisValue(int32_t axis) const {
+ if (axis < 0 || axis > 63) {
+ return 0;
+ }
+
+ uint64_t axisBit = 1LL << axis;
+ if (!(bits & axisBit)) {
+ return 0;
+ }
+ uint32_t index = __builtin_popcountll(bits & (axisBit - 1LL));
+ return values[index];
+}
+
+status_t PointerCoords::setAxisValue(int32_t axis, float value) {
+ if (axis < 0 || axis > 63) {
+ return NAME_NOT_FOUND;
+ }
+
+ uint64_t axisBit = 1LL << axis;
+ uint32_t index = __builtin_popcountll(bits & (axisBit - 1LL));
+ if (!(bits & axisBit)) {
+ if (value == 0) {
+ return OK; // axes with value 0 do not need to be stored
+ }
+ uint32_t count = __builtin_popcountll(bits);
+ if (count >= MAX_AXES) {
+ tooManyAxes(axis);
+ return NO_MEMORY;
+ }
+ bits |= axisBit;
+ for (uint32_t i = count; i > index; i--) {
+ values[i] = values[i - 1];
+ }
+ }
+ values[index] = value;
+ return OK;
+}
+
+static inline void scaleAxisValue(PointerCoords& c, int axis, float scaleFactor) {
+ float value = c.getAxisValue(axis);
+ if (value != 0) {
+ c.setAxisValue(axis, value * scaleFactor);
+ }
+}
+
+void PointerCoords::scale(float scaleFactor) {
+ // No need to scale pressure or size since they are normalized.
+ // No need to scale orientation since it is meaningless to do so.
+ scaleAxisValue(*this, AMOTION_EVENT_AXIS_X, scaleFactor);
+ scaleAxisValue(*this, AMOTION_EVENT_AXIS_Y, scaleFactor);
+ scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOUCH_MAJOR, scaleFactor);
+ scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOUCH_MINOR, scaleFactor);
+ scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MAJOR, scaleFactor);
+ scaleAxisValue(*this, AMOTION_EVENT_AXIS_TOOL_MINOR, scaleFactor);
+}
+
+#ifdef HAVE_ANDROID_OS
+status_t PointerCoords::readFromParcel(Parcel* parcel) {
+ bits = parcel->readInt64();
+
+ uint32_t count = __builtin_popcountll(bits);
+ if (count > MAX_AXES) {
+ return BAD_VALUE;
+ }
+
+ for (uint32_t i = 0; i < count; i++) {
+ values[i] = parcel->readInt32();
+ }
+ return OK;
+}
+
+status_t PointerCoords::writeToParcel(Parcel* parcel) const {
+ parcel->writeInt64(bits);
+
+ uint32_t count = __builtin_popcountll(bits);
+ for (uint32_t i = 0; i < count; i++) {
+ parcel->writeInt32(values[i]);
+ }
+ return OK;
+}
+#endif
+
+void PointerCoords::tooManyAxes(int axis) {
+ ALOGW("Could not set value for axis %d because the PointerCoords structure is full and "
+ "cannot contain more than %d axis values.", axis, int(MAX_AXES));
+}
+
+bool PointerCoords::operator==(const PointerCoords& other) const {
+ if (bits != other.bits) {
+ return false;
+ }
+ uint32_t count = __builtin_popcountll(bits);
+ for (uint32_t i = 0; i < count; i++) {
+ if (values[i] != other.values[i]) {
+ return false;
+ }
+ }
+ return true;
+}
+
+void PointerCoords::copyFrom(const PointerCoords& other) {
+ bits = other.bits;
+ uint32_t count = __builtin_popcountll(bits);
+ for (uint32_t i = 0; i < count; i++) {
+ values[i] = other.values[i];
+ }
+}
+
+
+// --- PointerProperties ---
+
+bool PointerProperties::operator==(const PointerProperties& other) const {
+ return id == other.id
+ && toolType == other.toolType;
+}
+
+void PointerProperties::copyFrom(const PointerProperties& other) {
+ id = other.id;
+ toolType = other.toolType;
+}
+
+
+// --- MotionEvent ---
+
+void MotionEvent::initialize(
+ int32_t deviceId,
+ int32_t source,
+ int32_t action,
+ int32_t flags,
+ int32_t edgeFlags,
+ int32_t metaState,
+ int32_t buttonState,
+ float xOffset,
+ float yOffset,
+ float xPrecision,
+ float yPrecision,
+ nsecs_t downTime,
+ nsecs_t eventTime,
+ size_t pointerCount,
+ const PointerProperties* pointerProperties,
+ const PointerCoords* pointerCoords) {
+ InputEvent::initialize(deviceId, source);
+ mAction = action;
+ mFlags = flags;
+ mEdgeFlags = edgeFlags;
+ mMetaState = metaState;
+ mButtonState = buttonState;
+ mXOffset = xOffset;
+ mYOffset = yOffset;
+ mXPrecision = xPrecision;
+ mYPrecision = yPrecision;
+ mDownTime = downTime;
+ mPointerProperties.clear();
+ mPointerProperties.appendArray(pointerProperties, pointerCount);
+ mSampleEventTimes.clear();
+ mSamplePointerCoords.clear();
+ addSample(eventTime, pointerCoords);
+}
+
+void MotionEvent::copyFrom(const MotionEvent* other, bool keepHistory) {
+ InputEvent::initialize(other->mDeviceId, other->mSource);
+ mAction = other->mAction;
+ mFlags = other->mFlags;
+ mEdgeFlags = other->mEdgeFlags;
+ mMetaState = other->mMetaState;
+ mButtonState = other->mButtonState;
+ mXOffset = other->mXOffset;
+ mYOffset = other->mYOffset;
+ mXPrecision = other->mXPrecision;
+ mYPrecision = other->mYPrecision;
+ mDownTime = other->mDownTime;
+ mPointerProperties = other->mPointerProperties;
+
+ if (keepHistory) {
+ mSampleEventTimes = other->mSampleEventTimes;
+ mSamplePointerCoords = other->mSamplePointerCoords;
+ } else {
+ mSampleEventTimes.clear();
+ mSampleEventTimes.push(other->getEventTime());
+ mSamplePointerCoords.clear();
+ size_t pointerCount = other->getPointerCount();
+ size_t historySize = other->getHistorySize();
+ mSamplePointerCoords.appendArray(other->mSamplePointerCoords.array()
+ + (historySize * pointerCount), pointerCount);
+ }
+}
+
+void MotionEvent::addSample(
+ int64_t eventTime,
+ const PointerCoords* pointerCoords) {
+ mSampleEventTimes.push(eventTime);
+ mSamplePointerCoords.appendArray(pointerCoords, getPointerCount());
+}
+
+const PointerCoords* MotionEvent::getRawPointerCoords(size_t pointerIndex) const {
+ return &mSamplePointerCoords[getHistorySize() * getPointerCount() + pointerIndex];
+}
+
+float MotionEvent::getRawAxisValue(int32_t axis, size_t pointerIndex) const {
+ return getRawPointerCoords(pointerIndex)->getAxisValue(axis);
+}
+
+float MotionEvent::getAxisValue(int32_t axis, size_t pointerIndex) const {
+ float value = getRawPointerCoords(pointerIndex)->getAxisValue(axis);
+ switch (axis) {
+ case AMOTION_EVENT_AXIS_X:
+ return value + mXOffset;
+ case AMOTION_EVENT_AXIS_Y:
+ return value + mYOffset;
+ }
+ return value;
+}
+
+const PointerCoords* MotionEvent::getHistoricalRawPointerCoords(
+ size_t pointerIndex, size_t historicalIndex) const {
+ return &mSamplePointerCoords[historicalIndex * getPointerCount() + pointerIndex];
+}
+
+float MotionEvent::getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
+ size_t historicalIndex) const {
+ return getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
+}
+
+float MotionEvent::getHistoricalAxisValue(int32_t axis, size_t pointerIndex,
+ size_t historicalIndex) const {
+ float value = getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
+ switch (axis) {
+ case AMOTION_EVENT_AXIS_X:
+ return value + mXOffset;
+ case AMOTION_EVENT_AXIS_Y:
+ return value + mYOffset;
+ }
+ return value;
+}
+
+ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const {
+ size_t pointerCount = mPointerProperties.size();
+ for (size_t i = 0; i < pointerCount; i++) {
+ if (mPointerProperties.itemAt(i).id == pointerId) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+void MotionEvent::offsetLocation(float xOffset, float yOffset) {
+ mXOffset += xOffset;
+ mYOffset += yOffset;
+}
+
+void MotionEvent::scale(float scaleFactor) {
+ mXOffset *= scaleFactor;
+ mYOffset *= scaleFactor;
+ mXPrecision *= scaleFactor;
+ mYPrecision *= scaleFactor;
+
+ size_t numSamples = mSamplePointerCoords.size();
+ for (size_t i = 0; i < numSamples; i++) {
+ mSamplePointerCoords.editItemAt(i).scale(scaleFactor);
+ }
+}
+
+#ifdef HAVE_ANDROID_OS
+static inline float transformAngle(const SkMatrix* matrix, float angleRadians) {
+ // Construct and transform a vector oriented at the specified clockwise angle from vertical.
+ // Coordinate system: down is increasing Y, right is increasing X.
+ SkPoint vector;
+ vector.fX = SkFloatToScalar(sinf(angleRadians));
+ vector.fY = SkFloatToScalar(-cosf(angleRadians));
+ matrix->mapVectors(& vector, 1);
+
+ // Derive the transformed vector's clockwise angle from vertical.
+ float result = atan2f(SkScalarToFloat(vector.fX), SkScalarToFloat(-vector.fY));
+ if (result < - M_PI_2) {
+ result += M_PI;
+ } else if (result > M_PI_2) {
+ result -= M_PI;
+ }
+ return result;
+}
+
+void MotionEvent::transform(const SkMatrix* matrix) {
+ float oldXOffset = mXOffset;
+ float oldYOffset = mYOffset;
+
+ // The tricky part of this implementation is to preserve the value of
+ // rawX and rawY. So we apply the transformation to the first point
+ // then derive an appropriate new X/Y offset that will preserve rawX and rawY.
+ SkPoint point;
+ float rawX = getRawX(0);
+ float rawY = getRawY(0);
+ matrix->mapXY(SkFloatToScalar(rawX + oldXOffset), SkFloatToScalar(rawY + oldYOffset),
+ & point);
+ float newX = SkScalarToFloat(point.fX);
+ float newY = SkScalarToFloat(point.fY);
+ float newXOffset = newX - rawX;
+ float newYOffset = newY - rawY;
+
+ mXOffset = newXOffset;
+ mYOffset = newYOffset;
+
+ // Apply the transformation to all samples.
+ size_t numSamples = mSamplePointerCoords.size();
+ for (size_t i = 0; i < numSamples; i++) {
+ PointerCoords& c = mSamplePointerCoords.editItemAt(i);
+ float x = c.getAxisValue(AMOTION_EVENT_AXIS_X) + oldXOffset;
+ float y = c.getAxisValue(AMOTION_EVENT_AXIS_Y) + oldYOffset;
+ matrix->mapXY(SkFloatToScalar(x), SkFloatToScalar(y), &point);
+ c.setAxisValue(AMOTION_EVENT_AXIS_X, SkScalarToFloat(point.fX) - newXOffset);
+ c.setAxisValue(AMOTION_EVENT_AXIS_Y, SkScalarToFloat(point.fY) - newYOffset);
+
+ float orientation = c.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
+ c.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, transformAngle(matrix, orientation));
+ }
+}
+
+status_t MotionEvent::readFromParcel(Parcel* parcel) {
+ size_t pointerCount = parcel->readInt32();
+ size_t sampleCount = parcel->readInt32();
+ if (pointerCount == 0 || pointerCount > MAX_POINTERS || sampleCount == 0) {
+ return BAD_VALUE;
+ }
+
+ mDeviceId = parcel->readInt32();
+ mSource = parcel->readInt32();
+ mAction = parcel->readInt32();
+ mFlags = parcel->readInt32();
+ mEdgeFlags = parcel->readInt32();
+ mMetaState = parcel->readInt32();
+ mButtonState = parcel->readInt32();
+ mXOffset = parcel->readFloat();
+ mYOffset = parcel->readFloat();
+ mXPrecision = parcel->readFloat();
+ mYPrecision = parcel->readFloat();
+ mDownTime = parcel->readInt64();
+
+ mPointerProperties.clear();
+ mPointerProperties.setCapacity(pointerCount);
+ mSampleEventTimes.clear();
+ mSampleEventTimes.setCapacity(sampleCount);
+ mSamplePointerCoords.clear();
+ mSamplePointerCoords.setCapacity(sampleCount * pointerCount);
+
+ for (size_t i = 0; i < pointerCount; i++) {
+ mPointerProperties.push();
+ PointerProperties& properties = mPointerProperties.editTop();
+ properties.id = parcel->readInt32();
+ properties.toolType = parcel->readInt32();
+ }
+
+ while (sampleCount-- > 0) {
+ mSampleEventTimes.push(parcel->readInt64());
+ for (size_t i = 0; i < pointerCount; i++) {
+ mSamplePointerCoords.push();
+ status_t status = mSamplePointerCoords.editTop().readFromParcel(parcel);
+ if (status) {
+ return status;
+ }
+ }
+ }
+ return OK;
+}
+
+status_t MotionEvent::writeToParcel(Parcel* parcel) const {
+ size_t pointerCount = mPointerProperties.size();
+ size_t sampleCount = mSampleEventTimes.size();
+
+ parcel->writeInt32(pointerCount);
+ parcel->writeInt32(sampleCount);
+
+ parcel->writeInt32(mDeviceId);
+ parcel->writeInt32(mSource);
+ parcel->writeInt32(mAction);
+ parcel->writeInt32(mFlags);
+ parcel->writeInt32(mEdgeFlags);
+ parcel->writeInt32(mMetaState);
+ parcel->writeInt32(mButtonState);
+ parcel->writeFloat(mXOffset);
+ parcel->writeFloat(mYOffset);
+ parcel->writeFloat(mXPrecision);
+ parcel->writeFloat(mYPrecision);
+ parcel->writeInt64(mDownTime);
+
+ for (size_t i = 0; i < pointerCount; i++) {
+ const PointerProperties& properties = mPointerProperties.itemAt(i);
+ parcel->writeInt32(properties.id);
+ parcel->writeInt32(properties.toolType);
+ }
+
+ const PointerCoords* pc = mSamplePointerCoords.array();
+ for (size_t h = 0; h < sampleCount; h++) {
+ parcel->writeInt64(mSampleEventTimes.itemAt(h));
+ for (size_t i = 0; i < pointerCount; i++) {
+ status_t status = (pc++)->writeToParcel(parcel);
+ if (status) {
+ return status;
+ }
+ }
+ }
+ return OK;
+}
+#endif
+
+bool MotionEvent::isTouchEvent(int32_t source, int32_t action) {
+ if (source & AINPUT_SOURCE_CLASS_POINTER) {
+ // Specifically excludes HOVER_MOVE and SCROLL.
+ switch (action & AMOTION_EVENT_ACTION_MASK) {
+ case AMOTION_EVENT_ACTION_DOWN:
+ case AMOTION_EVENT_ACTION_MOVE:
+ case AMOTION_EVENT_ACTION_UP:
+ case AMOTION_EVENT_ACTION_POINTER_DOWN:
+ case AMOTION_EVENT_ACTION_POINTER_UP:
+ case AMOTION_EVENT_ACTION_CANCEL:
+ case AMOTION_EVENT_ACTION_OUTSIDE:
+ return true;
+ }
+ }
+ return false;
+}
+
+
+// --- VelocityTracker ---
+
+const uint32_t VelocityTracker::DEFAULT_DEGREE;
+const nsecs_t VelocityTracker::DEFAULT_HORIZON;
+const uint32_t VelocityTracker::HISTORY_SIZE;
+
+static inline float vectorDot(const float* a, const float* b, uint32_t m) {
+ float r = 0;
+ while (m--) {
+ r += *(a++) * *(b++);
+ }
+ return r;
+}
+
+static inline float vectorNorm(const float* a, uint32_t m) {
+ float r = 0;
+ while (m--) {
+ float t = *(a++);
+ r += t * t;
+ }
+ return sqrtf(r);
+}
+
+#if DEBUG_LEAST_SQUARES || DEBUG_VELOCITY
+static String8 vectorToString(const float* a, uint32_t m) {
+ String8 str;
+ str.append("[");
+ while (m--) {
+ str.appendFormat(" %f", *(a++));
+ if (m) {
+ str.append(",");
+ }
+ }
+ str.append(" ]");
+ return str;
+}
+
+static String8 matrixToString(const float* a, uint32_t m, uint32_t n, bool rowMajor) {
+ String8 str;
+ str.append("[");
+ for (size_t i = 0; i < m; i++) {
+ if (i) {
+ str.append(",");
+ }
+ str.append(" [");
+ for (size_t j = 0; j < n; j++) {
+ if (j) {
+ str.append(",");
+ }
+ str.appendFormat(" %f", a[rowMajor ? i * n + j : j * m + i]);
+ }
+ str.append(" ]");
+ }
+ str.append(" ]");
+ return str;
+}
+#endif
+
+VelocityTracker::VelocityTracker() {
+ clear();
+}
+
+void VelocityTracker::clear() {
+ mIndex = 0;
+ mMovements[0].idBits.clear();
+ mActivePointerId = -1;
+}
+
+void VelocityTracker::clearPointers(BitSet32 idBits) {
+ BitSet32 remainingIdBits(mMovements[mIndex].idBits.value & ~idBits.value);
+ mMovements[mIndex].idBits = remainingIdBits;
+
+ if (mActivePointerId >= 0 && idBits.hasBit(mActivePointerId)) {
+ mActivePointerId = !remainingIdBits.isEmpty() ? remainingIdBits.firstMarkedBit() : -1;
+ }
+}
+
+void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions) {
+ if (++mIndex == HISTORY_SIZE) {
+ mIndex = 0;
+ }
+
+ while (idBits.count() > MAX_POINTERS) {
+ idBits.clearLastMarkedBit();
+ }
+
+ Movement& movement = mMovements[mIndex];
+ movement.eventTime = eventTime;
+ movement.idBits = idBits;
+ uint32_t count = idBits.count();
+ for (uint32_t i = 0; i < count; i++) {
+ movement.positions[i] = positions[i];
+ }
+
+ if (mActivePointerId < 0 || !idBits.hasBit(mActivePointerId)) {
+ mActivePointerId = count != 0 ? idBits.firstMarkedBit() : -1;
+ }
+
+#if DEBUG_VELOCITY
+ ALOGD("VelocityTracker: addMovement eventTime=%lld, idBits=0x%08x, activePointerId=%d",
+ eventTime, idBits.value, mActivePointerId);
+ for (BitSet32 iterBits(idBits); !iterBits.isEmpty(); ) {
+ uint32_t id = iterBits.firstMarkedBit();
+ uint32_t index = idBits.getIndexOfBit(id);
+ iterBits.clearBit(id);
+ Estimator estimator;
+ getEstimator(id, DEFAULT_DEGREE, DEFAULT_HORIZON, &estimator);
+ ALOGD(" %d: position (%0.3f, %0.3f), "
+ "estimator (degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f)",
+ id, positions[index].x, positions[index].y,
+ int(estimator.degree),
+ vectorToString(estimator.xCoeff, estimator.degree).string(),
+ vectorToString(estimator.yCoeff, estimator.degree).string(),
+ estimator.confidence);
+ }
+#endif
+}
+
+void VelocityTracker::addMovement(const MotionEvent* event) {
+ int32_t actionMasked = event->getActionMasked();
+
+ switch (actionMasked) {
+ case AMOTION_EVENT_ACTION_DOWN:
+ case AMOTION_EVENT_ACTION_HOVER_ENTER:
+ // Clear all pointers on down before adding the new movement.
+ clear();
+ break;
+ case AMOTION_EVENT_ACTION_POINTER_DOWN: {
+ // Start a new movement trace for a pointer that just went down.
+ // We do this on down instead of on up because the client may want to query the
+ // final velocity for a pointer that just went up.
+ BitSet32 downIdBits;
+ downIdBits.markBit(event->getPointerId(event->getActionIndex()));
+ clearPointers(downIdBits);
+ break;
+ }
+ case AMOTION_EVENT_ACTION_MOVE:
+ case AMOTION_EVENT_ACTION_HOVER_MOVE:
+ break;
+ default:
+ // Ignore all other actions because they do not convey any new information about
+ // pointer movement. We also want to preserve the last known velocity of the pointers.
+ // Note that ACTION_UP and ACTION_POINTER_UP always report the last known position
+ // of the pointers that went up. ACTION_POINTER_UP does include the new position of
+ // pointers that remained down but we will also receive an ACTION_MOVE with this
+ // information if any of them actually moved. Since we don't know how many pointers
+ // will be going up at once it makes sense to just wait for the following ACTION_MOVE
+ // before adding the movement.
+ return;
+ }
+
+ size_t pointerCount = event->getPointerCount();
+ if (pointerCount > MAX_POINTERS) {
+ pointerCount = MAX_POINTERS;
+ }
+
+ BitSet32 idBits;
+ for (size_t i = 0; i < pointerCount; i++) {
+ idBits.markBit(event->getPointerId(i));
+ }
+
+ nsecs_t eventTime;
+ Position positions[pointerCount];
+
+ size_t historySize = event->getHistorySize();
+ for (size_t h = 0; h < historySize; h++) {
+ eventTime = event->getHistoricalEventTime(h);
+ for (size_t i = 0; i < pointerCount; i++) {
+ positions[i].x = event->getHistoricalX(i, h);
+ positions[i].y = event->getHistoricalY(i, h);
+ }
+ addMovement(eventTime, idBits, positions);
+ }
+
+ eventTime = event->getEventTime();
+ for (size_t i = 0; i < pointerCount; i++) {
+ positions[i].x = event->getX(i);
+ positions[i].y = event->getY(i);
+ }
+ addMovement(eventTime, idBits, positions);
+}
+
+/**
+ * Solves a linear least squares problem to obtain a N degree polynomial that fits
+ * the specified input data as nearly as possible.
+ *
+ * Returns true if a solution is found, false otherwise.
+ *
+ * The input consists of two vectors of data points X and Y with indices 0..m-1.
+ * The output is a vector B with indices 0..n-1 that describes a polynomial
+ * that fits the data, such the sum of abs(Y[i] - (B[0] + B[1] X[i] + B[2] X[i]^2 ... B[n] X[i]^n))
+ * for all i between 0 and m-1 is minimized.
+ *
+ * That is to say, the function that generated the input data can be approximated
+ * by y(x) ~= B[0] + B[1] x + B[2] x^2 + ... + B[n] x^n.
+ *
+ * The coefficient of determination (R^2) is also returned to describe the goodness
+ * of fit of the model for the given data. It is a value between 0 and 1, where 1
+ * indicates perfect correspondence.
+ *
+ * This function first expands the X vector to a m by n matrix A such that
+ * A[i][0] = 1, A[i][1] = X[i], A[i][2] = X[i]^2, ..., A[i][n] = X[i]^n.
+ *
+ * Then it calculates the QR decomposition of A yielding an m by m orthonormal matrix Q
+ * and an m by n upper triangular matrix R. Because R is upper triangular (lower
+ * part is all zeroes), we can simplify the decomposition into an m by n matrix
+ * Q1 and a n by n matrix R1 such that A = Q1 R1.
+ *
+ * Finally we solve the system of linear equations given by R1 B = (Qtranspose Y)
+ * to find B.
+ *
+ * For efficiency, we lay out A and Q column-wise in memory because we frequently
+ * operate on the column vectors. Conversely, we lay out R row-wise.
+ *
+ * http://en.wikipedia.org/wiki/Numerical_methods_for_linear_least_squares
+ * http://en.wikipedia.org/wiki/Gram-Schmidt
+ */
+static bool solveLeastSquares(const float* x, const float* y, uint32_t m, uint32_t n,
+ float* outB, float* outDet) {
+#if DEBUG_LEAST_SQUARES
+ ALOGD("solveLeastSquares: m=%d, n=%d, x=%s, y=%s", int(m), int(n),
+ vectorToString(x, m).string(), vectorToString(y, m).string());
+#endif
+
+ // Expand the X vector to a matrix A.
+ float a[n][m]; // column-major order
+ for (uint32_t h = 0; h < m; h++) {
+ a[0][h] = 1;
+ for (uint32_t i = 1; i < n; i++) {
+ a[i][h] = a[i - 1][h] * x[h];
+ }
+ }
+#if DEBUG_LEAST_SQUARES
+ ALOGD(" - a=%s", matrixToString(&a[0][0], m, n, false /*rowMajor*/).string());
+#endif
+
+ // Apply the Gram-Schmidt process to A to obtain its QR decomposition.
+ float q[n][m]; // orthonormal basis, column-major order
+ float r[n][n]; // upper triangular matrix, row-major order
+ for (uint32_t j = 0; j < n; j++) {
+ for (uint32_t h = 0; h < m; h++) {
+ q[j][h] = a[j][h];
+ }
+ for (uint32_t i = 0; i < j; i++) {
+ float dot = vectorDot(&q[j][0], &q[i][0], m);
+ for (uint32_t h = 0; h < m; h++) {
+ q[j][h] -= dot * q[i][h];
+ }
+ }
+
+ float norm = vectorNorm(&q[j][0], m);
+ if (norm < 0.000001f) {
+ // vectors are linearly dependent or zero so no solution
+#if DEBUG_LEAST_SQUARES
+ ALOGD(" - no solution, norm=%f", norm);
+#endif
+ return false;
+ }
+
+ float invNorm = 1.0f / norm;
+ for (uint32_t h = 0; h < m; h++) {
+ q[j][h] *= invNorm;
+ }
+ for (uint32_t i = 0; i < n; i++) {
+ r[j][i] = i < j ? 0 : vectorDot(&q[j][0], &a[i][0], m);
+ }
+ }
+#if DEBUG_LEAST_SQUARES
+ ALOGD(" - q=%s", matrixToString(&q[0][0], m, n, false /*rowMajor*/).string());
+ ALOGD(" - r=%s", matrixToString(&r[0][0], n, n, true /*rowMajor*/).string());
+
+ // calculate QR, if we factored A correctly then QR should equal A
+ float qr[n][m];
+ for (uint32_t h = 0; h < m; h++) {
+ for (uint32_t i = 0; i < n; i++) {
+ qr[i][h] = 0;
+ for (uint32_t j = 0; j < n; j++) {
+ qr[i][h] += q[j][h] * r[j][i];
+ }
+ }
+ }
+ ALOGD(" - qr=%s", matrixToString(&qr[0][0], m, n, false /*rowMajor*/).string());
+#endif
+
+ // Solve R B = Qt Y to find B. This is easy because R is upper triangular.
+ // We just work from bottom-right to top-left calculating B's coefficients.
+ for (uint32_t i = n; i-- != 0; ) {
+ outB[i] = vectorDot(&q[i][0], y, m);
+ for (uint32_t j = n - 1; j > i; j--) {
+ outB[i] -= r[i][j] * outB[j];
+ }
+ outB[i] /= r[i][i];
+ }
+#if DEBUG_LEAST_SQUARES
+ ALOGD(" - b=%s", vectorToString(outB, n).string());
+#endif
+
+ // Calculate the coefficient of determination as 1 - (SSerr / SStot) where
+ // SSerr is the residual sum of squares (squared variance of the error),
+ // and SStot is the total sum of squares (squared variance of the data).
+ float ymean = 0;
+ for (uint32_t h = 0; h < m; h++) {
+ ymean += y[h];
+ }
+ ymean /= m;
+
+ float sserr = 0;
+ float sstot = 0;
+ for (uint32_t h = 0; h < m; h++) {
+ float err = y[h] - outB[0];
+ float term = 1;
+ for (uint32_t i = 1; i < n; i++) {
+ term *= x[h];
+ err -= term * outB[i];
+ }
+ sserr += err * err;
+ float var = y[h] - ymean;
+ sstot += var * var;
+ }
+ *outDet = sstot > 0.000001f ? 1.0f - (sserr / sstot) : 1;
+#if DEBUG_LEAST_SQUARES
+ ALOGD(" - sserr=%f", sserr);
+ ALOGD(" - sstot=%f", sstot);
+ ALOGD(" - det=%f", *outDet);
+#endif
+ return true;
+}
+
+bool VelocityTracker::getVelocity(uint32_t id, float* outVx, float* outVy) const {
+ Estimator estimator;
+ if (getEstimator(id, DEFAULT_DEGREE, DEFAULT_HORIZON, &estimator)) {
+ if (estimator.degree >= 1) {
+ *outVx = estimator.xCoeff[1];
+ *outVy = estimator.yCoeff[1];
+ return true;
+ }
+ }
+ *outVx = 0;
+ *outVy = 0;
+ return false;
+}
+
+bool VelocityTracker::getEstimator(uint32_t id, uint32_t degree, nsecs_t horizon,
+ Estimator* outEstimator) const {
+ outEstimator->clear();
+
+ // Iterate over movement samples in reverse time order and collect samples.
+ float x[HISTORY_SIZE];
+ float y[HISTORY_SIZE];
+ float time[HISTORY_SIZE];
+ uint32_t m = 0;
+ uint32_t index = mIndex;
+ const Movement& newestMovement = mMovements[mIndex];
+ do {
+ const Movement& movement = mMovements[index];
+ if (!movement.idBits.hasBit(id)) {
+ break;
+ }
+
+ nsecs_t age = newestMovement.eventTime - movement.eventTime;
+ if (age > horizon) {
+ break;
+ }
+
+ const Position& position = movement.getPosition(id);
+ x[m] = position.x;
+ y[m] = position.y;
+ time[m] = -age * 0.000000001f;
+ index = (index == 0 ? HISTORY_SIZE : index) - 1;
+ } while (++m < HISTORY_SIZE);
+
+ if (m == 0) {
+ return false; // no data
+ }
+
+ // Calculate a least squares polynomial fit.
+ if (degree > Estimator::MAX_DEGREE) {
+ degree = Estimator::MAX_DEGREE;
+ }
+ if (degree > m - 1) {
+ degree = m - 1;
+ }
+ if (degree >= 1) {
+ float xdet, ydet;
+ uint32_t n = degree + 1;
+ if (solveLeastSquares(time, x, m, n, outEstimator->xCoeff, &xdet)
+ && solveLeastSquares(time, y, m, n, outEstimator->yCoeff, &ydet)) {
+ outEstimator->degree = degree;
+ outEstimator->confidence = xdet * ydet;
+#if DEBUG_LEAST_SQUARES
+ ALOGD("estimate: degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f",
+ int(outEstimator->degree),
+ vectorToString(outEstimator->xCoeff, n).string(),
+ vectorToString(outEstimator->yCoeff, n).string(),
+ outEstimator->confidence);
+#endif
+ return true;
+ }
+ }
+
+ // No velocity data available for this pointer, but we do have its current position.
+ outEstimator->xCoeff[0] = x[0];
+ outEstimator->yCoeff[0] = y[0];
+ outEstimator->degree = 0;
+ outEstimator->confidence = 1;
+ return true;
+}
+
+
+// --- VelocityControl ---
+
+const nsecs_t VelocityControl::STOP_TIME;
+
+VelocityControl::VelocityControl() {
+ reset();
+}
+
+void VelocityControl::setParameters(const VelocityControlParameters& parameters) {
+ mParameters = parameters;
+ reset();
+}
+
+void VelocityControl::reset() {
+ mLastMovementTime = LLONG_MIN;
+ mRawPosition.x = 0;
+ mRawPosition.y = 0;
+ mVelocityTracker.clear();
+}
+
+void VelocityControl::move(nsecs_t eventTime, float* deltaX, float* deltaY) {
+ if ((deltaX && *deltaX) || (deltaY && *deltaY)) {
+ if (eventTime >= mLastMovementTime + STOP_TIME) {
+#if DEBUG_ACCELERATION
+ ALOGD("VelocityControl: stopped, last movement was %0.3fms ago",
+ (eventTime - mLastMovementTime) * 0.000001f);
+#endif
+ reset();
+ }
+
+ mLastMovementTime = eventTime;
+ if (deltaX) {
+ mRawPosition.x += *deltaX;
+ }
+ if (deltaY) {
+ mRawPosition.y += *deltaY;
+ }
+ mVelocityTracker.addMovement(eventTime, BitSet32(BitSet32::valueForBit(0)), &mRawPosition);
+
+ float vx, vy;
+ float scale = mParameters.scale;
+ if (mVelocityTracker.getVelocity(0, &vx, &vy)) {
+ float speed = hypotf(vx, vy) * scale;
+ if (speed >= mParameters.highThreshold) {
+ // Apply full acceleration above the high speed threshold.
+ scale *= mParameters.acceleration;
+ } else if (speed > mParameters.lowThreshold) {
+ // Linearly interpolate the acceleration to apply between the low and high
+ // speed thresholds.
+ scale *= 1 + (speed - mParameters.lowThreshold)
+ / (mParameters.highThreshold - mParameters.lowThreshold)
+ * (mParameters.acceleration - 1);
+ }
+
+#if DEBUG_ACCELERATION
+ ALOGD("VelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): "
+ "vx=%0.3f, vy=%0.3f, speed=%0.3f, accel=%0.3f",
+ mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold,
+ mParameters.acceleration,
+ vx, vy, speed, scale / mParameters.scale);
+#endif
+ } else {
+#if DEBUG_ACCELERATION
+ ALOGD("VelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): unknown velocity",
+ mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold,
+ mParameters.acceleration);
+#endif
+ }
+
+ if (deltaX) {
+ *deltaX *= scale;
+ }
+ if (deltaY) {
+ *deltaY *= scale;
+ }
+ }
+}
+
+
+// --- InputDeviceInfo ---
+
+InputDeviceInfo::InputDeviceInfo() {
+ initialize(-1, String8("uninitialized device info"));
+}
+
+InputDeviceInfo::InputDeviceInfo(const InputDeviceInfo& other) :
+ mId(other.mId), mName(other.mName), mSources(other.mSources),
+ mKeyboardType(other.mKeyboardType),
+ mMotionRanges(other.mMotionRanges) {
+}
+
+InputDeviceInfo::~InputDeviceInfo() {
+}
+
+void InputDeviceInfo::initialize(int32_t id, const String8& name) {
+ mId = id;
+ mName = name;
+ mSources = 0;
+ mKeyboardType = AINPUT_KEYBOARD_TYPE_NONE;
+ mMotionRanges.clear();
+}
+
+const InputDeviceInfo::MotionRange* InputDeviceInfo::getMotionRange(
+ int32_t axis, uint32_t source) const {
+ size_t numRanges = mMotionRanges.size();
+ for (size_t i = 0; i < numRanges; i++) {
+ const MotionRange& range = mMotionRanges.itemAt(i);
+ if (range.axis == axis && range.source == source) {
+ return &range;
+ }
+ }
+ return NULL;
+}
+
+void InputDeviceInfo::addSource(uint32_t source) {
+ mSources |= source;
+}
+
+void InputDeviceInfo::addMotionRange(int32_t axis, uint32_t source, float min, float max,
+ float flat, float fuzz) {
+ MotionRange range = { axis, source, min, max, flat, fuzz };
+ mMotionRanges.add(range);
+}
+
+void InputDeviceInfo::addMotionRange(const MotionRange& range) {
+ mMotionRanges.add(range);
+}
+
+} // namespace android