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-rw-r--r--libs/gui/SurfaceTexture.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index 774e75b..91294ed 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -63,7 +63,7 @@
#define ST_LOGV(x, ...) ALOGV("[%s] "x, mName.string(), ##__VA_ARGS__)
#define ST_LOGD(x, ...) ALOGD("[%s] "x, mName.string(), ##__VA_ARGS__)
#define ST_LOGI(x, ...) ALOGI("[%s] "x, mName.string(), ##__VA_ARGS__)
-#define ST_LOGW(x, ...) LOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
+#define ST_LOGW(x, ...) ALOGW("[%s] "x, mName.string(), ##__VA_ARGS__)
#define ST_LOGE(x, ...) LOGE("[%s] "x, mName.string(), ##__VA_ARGS__)
namespace android {
@@ -350,7 +350,7 @@ status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h,
}
// if buffer is FREE it CANNOT be current
- LOGW_IF((state == BufferSlot::FREE) && (mCurrentTexture==i),
+ ALOGW_IF((state == BufferSlot::FREE) && (mCurrentTexture==i),
"dequeueBuffer: buffer %d is both FREE and current!",
i);
@@ -990,7 +990,7 @@ void SurfaceTexture::freeBufferLocked(int i) {
}
void SurfaceTexture::freeAllBuffersLocked() {
- LOGW_IF(!mQueue.isEmpty(),
+ ALOGW_IF(!mQueue.isEmpty(),
"freeAllBuffersLocked called but mQueue is not empty");
mCurrentTexture = INVALID_BUFFER_SLOT;
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
@@ -999,7 +999,7 @@ void SurfaceTexture::freeAllBuffersLocked() {
}
void SurfaceTexture::freeAllBuffersExceptHeadLocked() {
- LOGW_IF(!mQueue.isEmpty(),
+ ALOGW_IF(!mQueue.isEmpty(),
"freeAllBuffersExceptCurrentLocked called but mQueue is not empty");
int head = -1;
if (!mQueue.empty()) {