diff options
Diffstat (limited to 'libs/hwui/Animator.cpp')
-rw-r--r-- | libs/hwui/Animator.cpp | 145 |
1 files changed, 69 insertions, 76 deletions
diff --git a/libs/hwui/Animator.cpp b/libs/hwui/Animator.cpp index a033f86..83eedfb 100644 --- a/libs/hwui/Animator.cpp +++ b/libs/hwui/Animator.cpp @@ -27,31 +27,48 @@ namespace android { namespace uirenderer { /************************************************************ - * Base animator + * BaseRenderNodeAnimator ************************************************************/ -BaseAnimator::BaseAnimator() - : mInterpolator(0) - , mPlayState(PENDING) +BaseRenderNodeAnimator::BaseRenderNodeAnimator(float finalValue) + : mFinalValue(finalValue) + , mDeltaValue(0) + , mFromValue(0) + , mInterpolator(0) + , mPlayState(NEEDS_START) , mStartTime(0) - , mDuration(300) { - + , mDuration(300){ } -BaseAnimator::~BaseAnimator() { +BaseRenderNodeAnimator::~BaseRenderNodeAnimator() { setInterpolator(NULL); } -void BaseAnimator::setInterpolator(Interpolator* interpolator) { +void BaseRenderNodeAnimator::setInterpolator(Interpolator* interpolator) { delete mInterpolator; mInterpolator = interpolator; } -void BaseAnimator::setDuration(nsecs_t duration) { +void BaseRenderNodeAnimator::setDuration(nsecs_t duration) { mDuration = duration; } -bool BaseAnimator::animateFrame(TreeInfo& info) { +void BaseRenderNodeAnimator::setStartValue(float value) { + LOG_ALWAYS_FATAL_IF(mPlayState != NEEDS_START, + "Cannot set the start value after the animator has started!"); + mFromValue = value; + mDeltaValue = (mFinalValue - mFromValue); + mPlayState = PENDING; +} + +void BaseRenderNodeAnimator::setupStartValueIfNecessary(RenderNode* target, TreeInfo& info) { + if (mPlayState == NEEDS_START) { + setStartValue(getValue(target)); + mPlayState = PENDING; + } +} + +bool BaseRenderNodeAnimator::animate(RenderNode* target, TreeInfo& info) { if (mPlayState == PENDING) { mPlayState = RUNNING; mStartTime = info.frameTimeMs; @@ -59,7 +76,6 @@ bool BaseAnimator::animateFrame(TreeInfo& info) { if (!mInterpolator) { setInterpolator(Interpolator::createDefaultInterpolator()); } - onAnimationStarted(); } float fraction = 1.0f; @@ -71,17 +87,16 @@ bool BaseAnimator::animateFrame(TreeInfo& info) { } } fraction = mInterpolator->interpolate(fraction); - onAnimationUpdated(fraction); + setValue(target, mFromValue + (mDeltaValue * fraction)); if (mPlayState == FINISHED) { - onAnimationFinished(); callOnFinishedListener(info); return true; } return false; } -void BaseAnimator::callOnFinishedListener(TreeInfo& info) { +void BaseRenderNodeAnimator::callOnFinishedListener(TreeInfo& info) { if (mListener.get()) { if (!info.animationHook) { mListener->onAnimationFinished(this); @@ -92,70 +107,49 @@ void BaseAnimator::callOnFinishedListener(TreeInfo& info) { } /************************************************************ - * BaseRenderNodeAnimator - ************************************************************/ - -BaseRenderNodeAnimator::BaseRenderNodeAnimator( - BaseRenderNodeAnimator::DeltaValueType deltaType, float delta) - : mTarget(0) - , mDeltaValueType(deltaType) - , mDeltaValue(delta) - , mFromValue(-1) { -} - -bool BaseRenderNodeAnimator::animate(RenderNode* target, TreeInfo& info) { - mTarget = target; - bool finished = animateFrame(info); - mTarget = NULL; - return finished; -} - -void BaseRenderNodeAnimator::onAnimationStarted() { - mFromValue = getValue(); - - if (mDeltaValueType == BaseRenderNodeAnimator::ABSOLUTE) { - mDeltaValue = (mDeltaValue - mFromValue); - mDeltaValueType = BaseRenderNodeAnimator::DELTA; - } -} - -void BaseRenderNodeAnimator::onAnimationUpdated(float fraction) { - float value = mFromValue + (mDeltaValue * fraction); - setValue(value); -} - -/************************************************************ * RenderPropertyAnimator ************************************************************/ +struct RenderPropertyAnimator::PropertyAccessors { + RenderNode::DirtyPropertyMask dirtyMask; + GetFloatProperty getter; + SetFloatProperty setter; +}; + // Maps RenderProperty enum to accessors const RenderPropertyAnimator::PropertyAccessors RenderPropertyAnimator::PROPERTY_ACCESSOR_LUT[] = { - {&RenderProperties::getTranslationX, &RenderProperties::setTranslationX }, - {&RenderProperties::getTranslationY, &RenderProperties::setTranslationY }, - {&RenderProperties::getTranslationZ, &RenderProperties::setTranslationZ }, - {&RenderProperties::getScaleX, &RenderProperties::setScaleX }, - {&RenderProperties::getScaleY, &RenderProperties::setScaleY }, - {&RenderProperties::getRotation, &RenderProperties::setRotation }, - {&RenderProperties::getRotationX, &RenderProperties::setRotationX }, - {&RenderProperties::getRotationY, &RenderProperties::setRotationY }, - {&RenderProperties::getX, &RenderProperties::setX }, - {&RenderProperties::getY, &RenderProperties::setY }, - {&RenderProperties::getZ, &RenderProperties::setZ }, - {&RenderProperties::getAlpha, &RenderProperties::setAlpha }, + {RenderNode::TRANSLATION_X, &RenderProperties::getTranslationX, &RenderProperties::setTranslationX }, + {RenderNode::TRANSLATION_Y, &RenderProperties::getTranslationY, &RenderProperties::setTranslationY }, + {RenderNode::TRANSLATION_X, &RenderProperties::getTranslationZ, &RenderProperties::setTranslationZ }, + {RenderNode::SCALE_X, &RenderProperties::getScaleX, &RenderProperties::setScaleX }, + {RenderNode::SCALE_Y, &RenderProperties::getScaleY, &RenderProperties::setScaleY }, + {RenderNode::ROTATION, &RenderProperties::getRotation, &RenderProperties::setRotation }, + {RenderNode::ROTATION_X, &RenderProperties::getRotationX, &RenderProperties::setRotationX }, + {RenderNode::ROTATION_Y, &RenderProperties::getRotationY, &RenderProperties::setRotationY }, + {RenderNode::X, &RenderProperties::getX, &RenderProperties::setX }, + {RenderNode::Y, &RenderProperties::getY, &RenderProperties::setY }, + {RenderNode::Z, &RenderProperties::getZ, &RenderProperties::setZ }, + {RenderNode::ALPHA, &RenderProperties::getAlpha, &RenderProperties::setAlpha }, }; -RenderPropertyAnimator::RenderPropertyAnimator(RenderProperty property, - DeltaValueType deltaType, float deltaValue) - : BaseRenderNodeAnimator(deltaType, deltaValue) - , mPropertyAccess(PROPERTY_ACCESSOR_LUT[property]) { +RenderPropertyAnimator::RenderPropertyAnimator(RenderProperty property, float finalValue) + : BaseRenderNodeAnimator(finalValue) + , mPropertyAccess(&(PROPERTY_ACCESSOR_LUT[property])) { +} + +void RenderPropertyAnimator::onAttached(RenderNode* target) { + if (target->isPropertyFieldDirty(mPropertyAccess->dirtyMask)) { + setStartValue((target->stagingProperties().*mPropertyAccess->getter)()); + } + (target->mutateStagingProperties().*mPropertyAccess->setter)(finalValue()); } -float RenderPropertyAnimator::getValue() const { - return (target()->animatorProperties().*mPropertyAccess.getter)(); +float RenderPropertyAnimator::getValue(RenderNode* target) const { + return (target->properties().*mPropertyAccess->getter)(); } -void RenderPropertyAnimator::setValue(float value) { - (target()->animatorProperties().*mPropertyAccess.setter)(value); +void RenderPropertyAnimator::setValue(RenderNode* target, float value) { + (target->animatorProperties().*mPropertyAccess->setter)(value); } /************************************************************ @@ -163,16 +157,16 @@ void RenderPropertyAnimator::setValue(float value) { ************************************************************/ CanvasPropertyPrimitiveAnimator::CanvasPropertyPrimitiveAnimator( - CanvasPropertyPrimitive* property, DeltaValueType deltaType, float deltaValue) - : BaseRenderNodeAnimator(deltaType, deltaValue) + CanvasPropertyPrimitive* property, float finalValue) + : BaseRenderNodeAnimator(finalValue) , mProperty(property) { } -float CanvasPropertyPrimitiveAnimator::getValue() const { +float CanvasPropertyPrimitiveAnimator::getValue(RenderNode* target) const { return mProperty->value; } -void CanvasPropertyPrimitiveAnimator::setValue(float value) { +void CanvasPropertyPrimitiveAnimator::setValue(RenderNode* target, float value) { mProperty->value = value; } @@ -181,14 +175,13 @@ void CanvasPropertyPrimitiveAnimator::setValue(float value) { ************************************************************/ CanvasPropertyPaintAnimator::CanvasPropertyPaintAnimator( - CanvasPropertyPaint* property, PaintField field, - DeltaValueType deltaType, float deltaValue) - : BaseRenderNodeAnimator(deltaType, deltaValue) + CanvasPropertyPaint* property, PaintField field, float finalValue) + : BaseRenderNodeAnimator(finalValue) , mProperty(property) , mField(field) { } -float CanvasPropertyPaintAnimator::getValue() const { +float CanvasPropertyPaintAnimator::getValue(RenderNode* target) const { switch (mField) { case STROKE_WIDTH: return mProperty->value.getStrokeWidth(); @@ -204,7 +197,7 @@ static uint8_t to_uint8(float value) { return static_cast<uint8_t>( c < 0 ? 0 : c > 255 ? 255 : c ); } -void CanvasPropertyPaintAnimator::setValue(float value) { +void CanvasPropertyPaintAnimator::setValue(RenderNode* target, float value) { switch (mField) { case STROKE_WIDTH: mProperty->value.setStrokeWidth(value); |