diff options
Diffstat (limited to 'libs/hwui/Caches.cpp')
| -rw-r--r-- | libs/hwui/Caches.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/libs/hwui/Caches.cpp b/libs/hwui/Caches.cpp index 31b0f6a..1089b7c 100644 --- a/libs/hwui/Caches.cpp +++ b/libs/hwui/Caches.cpp @@ -386,8 +386,8 @@ bool Caches::bindIndicesBuffer(const GLuint buffer) { bool Caches::bindIndicesBuffer() { if (!mMeshIndices) { - uint16_t* regionIndices = new uint16_t[REGION_MESH_QUAD_COUNT * 6]; - for (int i = 0; i < REGION_MESH_QUAD_COUNT; i++) { + uint16_t* regionIndices = new uint16_t[gMaxNumberOfQuads * 6]; + for (uint32_t i = 0; i < gMaxNumberOfQuads; i++) { uint16_t quad = i * 4; int index = i * 6; regionIndices[index ] = quad; // top-left @@ -400,7 +400,7 @@ bool Caches::bindIndicesBuffer() { glGenBuffers(1, &mMeshIndices); bool force = bindIndicesBuffer(mMeshIndices); - glBufferData(GL_ELEMENT_ARRAY_BUFFER, REGION_MESH_QUAD_COUNT * 6 * sizeof(uint16_t), + glBufferData(GL_ELEMENT_ARRAY_BUFFER, gMaxNumberOfQuads * 6 * sizeof(uint16_t), regionIndices, GL_STATIC_DRAW); delete[] regionIndices; @@ -638,7 +638,7 @@ void Caches::unregisterFunctors(uint32_t functorCount) { TextureVertex* Caches::getRegionMesh() { // Create the mesh, 2 triangles and 4 vertices per rectangle in the region if (!mRegionMesh) { - mRegionMesh = new TextureVertex[REGION_MESH_QUAD_COUNT * 4]; + mRegionMesh = new TextureVertex[gMaxNumberOfQuads * 4]; } return mRegionMesh; |
