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+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HWUI_DEBUG_H
+#define ANDROID_HWUI_DEBUG_H
+
+// Turn on to check for OpenGL errors on each frame
+#define DEBUG_OPENGL 1
+
+// Turn on to enable memory usage summary on each frame
+#define DEBUG_MEMORY_USAGE 0
+
+// Turn on to enable layers debugging when renderered as regions
+#define DEBUG_LAYERS_AS_REGIONS 0
+
+// Turn on to display debug info about vertex/fragment shaders
+#define DEBUG_PROGRAMS 0
+
+// Turn on to display info about layers
+#define DEBUG_LAYERS 0
+
+// Turn on to display debug infor about 9patch objects
+#define DEBUG_PATCHES 0
+
+// Turn on to display debug info about paths
+#define DEBUG_PATHS 0
+
+// Turn on to display debug info about textures
+#define DEBUG_TEXTURES 0
+
+#endif // ANDROID_HWUI_DEBUG_H