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path: root/libs/hwui/Debug.h
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* Fix behavior of stencil clipping within clearLayerRegionsChris Craik2014-07-291-0/+3
* Create private properties on GLCanvas for experimentation with 3dChris Craik2013-12-161-3/+0
* Calculate and show Ambient shadow.ztenghui2013-12-131-0/+3
* 3d view system!Chris Craik2013-12-121-0/+3
* Pack preloaded framework assets in a texture atlasRomain Guy2013-05-021-2/+0
* Draw Operation mergingChris Craik2013-04-151-0/+3
* Merge all shapes/paths caches to PathCacheRomain Guy2013-03-181-1/+1
* Add new property to debug non-rectangular clip operationsRomain Guy2013-02-251-0/+1
* DisplayList draw operation reorderingChris Craik2013-02-151-0/+3
* Add a render buffer cache to reuse stencil buffersRomain Guy2013-02-131-0/+3
* Add a RenderBuffer object to store stencil buffers.Romain Guy2013-02-071-0/+3
* Preliminary Support for region clippingRomain Guy2013-01-141-0/+3
* Add a new method for text gamma correctionRomain Guy2012-07-181-3/+0
* Don't clear the dirty clip flag if it's not appliedRomain Guy2012-07-171-0/+3
* Add shader-based text gamma correctionRomain Guy2012-07-161-0/+3
* Reduce logsRomain Guy2012-02-221-1/+1
* Disable debugging code in the font rendererRomain Guy2012-02-021-0/+3
* Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGESteve Block2012-01-031-1/+1
* Use high precision iterators on specific GPUsRomain Guy2011-08-011-0/+3
* Trim OpenGLRenderer's memory usage whenever possibleRomain Guy2011-07-181-0/+3
* Correctly implement the CLEAR xfermode.Romain Guy2011-05-261-0/+2
* Use the correct API to query system properties.Romain Guy2011-03-231-2/+2
* Log only 1 line per process when using OpenGLRenderer.Romain Guy2011-01-211-0/+9
* Remove unnecessary code.Romain Guy2011-01-201-3/+0
* Add rounded rects and circles support to OpenGLRenderer.Romain Guy2011-01-191-0/+3
* Fix 9patch rendering in ExpandableListView.Romain Guy2011-01-161-0/+4
* Add debug logs for display lists.Romain Guy2011-01-131-0/+3
* Add logging to the new layers API.Romain Guy2011-01-121-0/+3
* Don't render degenerate triangles in 9patches.Romain Guy2010-12-031-0/+3
* Move all debug flags in a single place.Romain Guy2010-11-101-0/+44