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-rw-r--r--libs/hwui/DisplayListRenderer.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListRenderer.h
index 44cf546..ff698f5 100644
--- a/libs/hwui/DisplayListRenderer.h
+++ b/libs/hwui/DisplayListRenderer.h
@@ -100,7 +100,7 @@ public:
// Bitmap-based
void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint);
// TODO: move drawPatch() to Canvas.h
- void drawPatch(const SkBitmap& bitmap, const Res_png_9patch* patch,
+ void drawPatch(const SkBitmap* bitmap, const Res_png_9patch* patch,
float left, float top, float right, float bottom, const SkPaint* paint);
// Shapes
@@ -347,7 +347,7 @@ private:
return cachedRegion;
}
- inline const SkBitmap* refBitmap(const SkBitmap& bitmap) {
+ inline const SkBitmap* refBitmap(const SkBitmap* bitmap) {
// Note that this assumes the bitmap is immutable. There are cases this won't handle
// correctly, such as creating the bitmap from scratch, drawing with it, changing its
// contents, and drawing again. The only fix would be to always copy it the first time,