diff options
Diffstat (limited to 'libs/hwui/Dither.cpp')
-rw-r--r-- | libs/hwui/Dither.cpp | 45 |
1 files changed, 25 insertions, 20 deletions
diff --git a/libs/hwui/Dither.cpp b/libs/hwui/Dither.cpp index e80b325..9bc5c14 100644 --- a/libs/hwui/Dither.cpp +++ b/libs/hwui/Dither.cpp @@ -21,38 +21,46 @@ namespace android { namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// -// Defines -/////////////////////////////////////////////////////////////////////////////// - -// Must be a power of two -#define DITHER_KERNEL_SIZE 4 - -/////////////////////////////////////////////////////////////////////////////// // Lifecycle /////////////////////////////////////////////////////////////////////////////// void Dither::bindDitherTexture() { if (!mInitialized) { - const uint8_t pattern[] = { - 0, 8, 2, 10, - 12, 4, 14, 6, - 3, 11, 1, 9, - 15, 7, 13, 5 - }; + bool useFloatTexture = Extensions::getInstance().getMajorGlVersion() >= 3; glGenTextures(1, &mDitherTexture); glBindTexture(GL_TEXTURE_2D, mDitherTexture); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, DITHER_KERNEL_SIZE, DITHER_KERNEL_SIZE, 0, - GL_ALPHA, GL_UNSIGNED_BYTE, &pattern); + if (useFloatTexture) { + float dither = 1.0f / (255.0f * DITHER_KERNEL_SIZE * DITHER_KERNEL_SIZE); + const GLfloat pattern[] = { + 0 * dither, 8 * dither, 2 * dither, 10 * dither, + 12 * dither, 4 * dither, 14 * dither, 6 * dither, + 3 * dither, 11 * dither, 1 * dither, 9 * dither, + 15 * dither, 7 * dither, 13 * dither, 5 * dither + }; + + glPixelStorei(GL_UNPACK_ALIGNMENT, sizeof(GLfloat)); + glTexImage2D(GL_TEXTURE_2D, 0, GL_R16F, DITHER_KERNEL_SIZE, DITHER_KERNEL_SIZE, 0, + GL_RED, GL_FLOAT, &pattern); + } else { + const uint8_t pattern[] = { + 0, 8, 2, 10, + 12, 4, 14, 6, + 3, 11, 1, 9, + 15, 7, 13, 5 + }; + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, DITHER_KERNEL_SIZE, DITHER_KERNEL_SIZE, 0, + GL_ALPHA, GL_UNSIGNED_BYTE, &pattern); + } mInitialized = true; } else { @@ -76,10 +84,7 @@ void Dither::setupProgram(Program* program, GLuint* textureUnit) { bindDitherTexture(); - float ditherSize = 1.0f / DITHER_KERNEL_SIZE; glUniform1i(program->getUniform("ditherSampler"), textureSlot); - glUniform1f(program->getUniform("ditherSize"), ditherSize); - glUniform1f(program->getUniform("ditherSizeSquared"), ditherSize * ditherSize); } }; // namespace uirenderer |