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-rw-r--r--libs/hwui/DrawProfiler.h96
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diff --git a/libs/hwui/DrawProfiler.h b/libs/hwui/DrawProfiler.h
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+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef DRAWPROFILER_H
+#define DRAWPROFILER_H
+
+#include <utils/Timers.h>
+#include "Rect.h"
+
+namespace android {
+namespace uirenderer {
+
+class OpenGLRenderer;
+
+class DrawProfiler {
+public:
+ DrawProfiler();
+ ~DrawProfiler();
+
+ bool loadSystemProperties();
+ void setDensity(float density);
+
+ void startFrame(nsecs_t recordDurationNanos = 0);
+ void markPlaybackStart();
+ void markPlaybackEnd();
+ void finishFrame();
+
+ void unionDirty(Rect* dirty);
+ void draw(OpenGLRenderer* canvas);
+
+ void dumpData(int fd);
+
+private:
+ enum ProfileType {
+ kNone,
+ kConsole,
+ kBars,
+ };
+
+ typedef struct {
+ float record;
+ float prepare;
+ float playback;
+ float swapBuffers;
+ } FrameTimingData;
+
+ void createData();
+ void destroyData();
+
+ void addRect(Rect& r, float data, float* shapeOutput);
+ void prepareShapes(const int baseline);
+ void drawGraph(OpenGLRenderer* canvas);
+ void drawCurrentFrame(OpenGLRenderer* canvas);
+ void drawThreshold(OpenGLRenderer* canvas);
+
+ ProfileType loadRequestedProfileType();
+
+ ProfileType mType;
+ float mDensity;
+
+ FrameTimingData* mData;
+ int mDataSize;
+
+ int mCurrentFrame;
+ nsecs_t mPreviousTime;
+
+ int mVerticalUnit;
+ int mHorizontalUnit;
+ int mThresholdStroke;
+
+ /*
+ * mRects represents an array of rect shapes, divided into NUM_ELEMENTS
+ * groups such that each group is drawn with the same paint.
+ * For example mRects[0] is the array of rect floats suitable for
+ * OpenGLRenderer:drawRects() that makes up all the FrameTimingData:record
+ * information.
+ */
+ float** mRects;
+};
+
+} /* namespace uirenderer */
+} /* namespace android */
+
+#endif /* DRAWPROFILER_H */