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Diffstat (limited to 'libs/hwui/LayerRenderer.cpp')
-rw-r--r--libs/hwui/LayerRenderer.cpp46
1 files changed, 35 insertions, 11 deletions
diff --git a/libs/hwui/LayerRenderer.cpp b/libs/hwui/LayerRenderer.cpp
index 60c9d60..e320eb2 100644
--- a/libs/hwui/LayerRenderer.cpp
+++ b/libs/hwui/LayerRenderer.cpp
@@ -182,14 +182,15 @@ void LayerRenderer::generateMesh() {
Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) {
LAYER_RENDERER_LOGD("Requesting new render layer %dx%d", width, height);
- GLuint fbo = Caches::getInstance().fboCache.get();
+ Caches& caches = Caches::getInstance();
+ GLuint fbo = caches.fboCache.get();
if (!fbo) {
ALOGW("Could not obtain an FBO");
return NULL;
}
- glActiveTexture(GL_TEXTURE0);
- Layer* layer = Caches::getInstance().layerCache.get(width, height);
+ caches.activeTexture(0);
+ Layer* layer = caches.layerCache.get(width, height);
if (!layer) {
ALOGW("Could not obtain a layer");
return NULL;
@@ -220,7 +221,7 @@ Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque
fbo, width, height);
glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
- Caches::getInstance().fboCache.put(fbo);
+ caches.fboCache.put(fbo);
layer->deleteTexture();
delete layer;
@@ -233,7 +234,6 @@ Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque
layer->getTexture(), 0);
glDisable(GL_SCISSOR_TEST);
- glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_SCISSOR_TEST);
@@ -275,7 +275,7 @@ Layer* LayerRenderer::createTextureLayer(bool isOpaque) {
layer->region.clear();
layer->setRenderTarget(GL_NONE); // see ::updateTextureLayer()
- glActiveTexture(GL_TEXTURE0);
+ Caches::getInstance().activeTexture(0);
layer->generateTexture();
return layer;
@@ -294,8 +294,8 @@ void LayerRenderer::updateTextureLayer(Layer* layer, uint32_t width, uint32_t he
if (renderTarget != layer->getRenderTarget()) {
layer->setRenderTarget(renderTarget);
layer->bindTexture();
- layer->setFilter(GL_NEAREST, GL_NEAREST, false, true);
- layer->setWrap(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, false, true);
+ layer->setFilter(GL_NEAREST, false, true);
+ layer->setWrap(GL_CLAMP_TO_EDGE, false, true);
}
}
}
@@ -305,8 +305,10 @@ void LayerRenderer::destroyLayer(Layer* layer) {
LAYER_RENDERER_LOGD("Recycling layer, %dx%d fbo = %d",
layer->getWidth(), layer->getHeight(), layer->getFbo());
- if (layer->getFbo()) {
- Caches::getInstance().fboCache.put(layer->getFbo());
+ GLuint fbo = layer->getFbo();
+ if (fbo) {
+ flushLayer(layer);
+ Caches::getInstance().fboCache.put(fbo);
}
if (!Caches::getInstance().layerCache.put(layer)) {
@@ -331,6 +333,26 @@ void LayerRenderer::destroyLayerDeferred(Layer* layer) {
}
}
+void LayerRenderer::flushLayer(Layer* layer) {
+#ifdef GL_EXT_discard_framebuffer
+ GLuint fbo = layer->getFbo();
+ if (layer && fbo) {
+ // If possible, discard any enqueud operations on deferred
+ // rendering architectures
+ if (Caches::getInstance().extensions.hasDiscardFramebuffer()) {
+ GLuint previousFbo;
+ glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
+
+ GLenum attachments = GL_COLOR_ATTACHMENT0;
+ if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+ glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, &attachments);
+
+ if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
+ }
+ }
+#endif
+}
+
bool LayerRenderer::copyLayer(Layer* layer, SkBitmap* bitmap) {
Caches& caches = Caches::getInstance();
if (layer && layer->isTextureLayer() && bitmap->width() <= caches.maxTextureSize &&
@@ -385,7 +407,7 @@ bool LayerRenderer::copyLayer(Layer* layer, SkBitmap* bitmap) {
glGenTextures(1, &texture);
if ((error = glGetError()) != GL_NO_ERROR) goto error;
- glActiveTexture(GL_TEXTURE0);
+ caches.activeTexture(0);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
@@ -437,6 +459,8 @@ bool LayerRenderer::copyLayer(Layer* layer, SkBitmap* bitmap) {
}
error:
+ glEnable(GL_SCISSOR_TEST);
+
#if DEBUG_OPENGL
if (error != GL_NO_ERROR) {
ALOGD("GL error while copying layer into bitmap = 0x%x", error);