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-rwxr-xr-xlibs/hwui/OpenGLRenderer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 96257e4..7285496 100755
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -2054,7 +2054,7 @@ status_t OpenGLRenderer::drawBitmapMesh(const SkBitmap* bitmap, int meshWidth, i
}
mCaches.activeTexture(0);
- Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
+ Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
const UvMapper& mapper(getMapper(texture));
for (int32_t y = 0; y < meshHeight; y++) {
@@ -2237,7 +2237,7 @@ status_t OpenGLRenderer::drawPatch(const SkBitmap* bitmap, const Res_png_9patch*
return DrawGlInfo::kStatusDone;
}
- AssetAtlas::Entry* entry = mCaches.assetAtlas.getEntry(bitmap);
+ AssetAtlas::Entry* entry = mRenderState.assetAtlas().getEntry(bitmap);
const Patch* mesh = mCaches.patchCache.get(entry, bitmap->width(), bitmap->height(),
right - left, bottom - top, patch);
@@ -3033,7 +3033,7 @@ const SkPaint* OpenGLRenderer::filterPaint(const SkPaint* paint) {
///////////////////////////////////////////////////////////////////////////////
Texture* OpenGLRenderer::getTexture(const SkBitmap* bitmap) {
- Texture* texture = mCaches.assetAtlas.getEntryTexture(bitmap);
+ Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
if (!texture) {
return mCaches.textureCache.get(bitmap);
}