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Diffstat (limited to 'libs/hwui/Patch.h')
-rw-r--r-- | libs/hwui/Patch.h | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/libs/hwui/Patch.h b/libs/hwui/Patch.h new file mode 100644 index 0000000..c6af18a --- /dev/null +++ b/libs/hwui/Patch.h @@ -0,0 +1,129 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_UI_PATCH_H +#define ANDROID_UI_PATCH_H + +#include <sys/types.h> + +#include <cstring> + +#include "Vertex.h" + +namespace android { +namespace uirenderer { + +/** + * Description of a patch. + */ +struct PatchDescription { + PatchDescription(): xCount(0), yCount(0) { } + PatchDescription(const uint32_t xCount, const uint32_t yCount): + xCount(xCount), yCount(yCount) { } + PatchDescription(const PatchDescription& description): + xCount(description.xCount), yCount(description.yCount) { } + + uint32_t xCount; + uint32_t yCount; + + bool operator<(const PatchDescription& rhs) const { + if (xCount == rhs.xCount) { + return yCount < rhs.yCount; + } + return xCount < rhs.xCount; + } + + bool operator==(const PatchDescription& rhs) const { + return xCount == rhs.xCount && yCount == rhs.yCount; + } +}; // struct PatchDescription + +/** + * An OpenGL patch. This contains an array of vertices and an array of + * indices to render the vertices. + */ +struct Patch { + Patch(const uint32_t xCount, const uint32_t yCount): xCount(xCount + 2), yCount(yCount + 2) { + verticesCount = (xCount + 2) * (yCount + 2); + vertices = new TextureVertex[verticesCount]; + + // 2 triangles per patch, 3 vertices per triangle + indicesCount = (xCount + 1) * (yCount + 1) * 2 * 3; + indices = new uint16_t[indicesCount]; + + const uint32_t xNum = xCount + 1; + const uint32_t yNum = yCount + 1; + + uint16_t* startIndices = indices; + uint32_t n = 0; + for (uint32_t y = 0; y < yNum; y++) { + for (uint32_t x = 0; x < xNum; x++) { + *startIndices++ = n; + *startIndices++ = n + 1; + *startIndices++ = n + xNum + 2; + + *startIndices++ = n; + *startIndices++ = n + xNum + 2; + *startIndices++ = n + xNum + 1; + + n += 1; + } + n += 1; + } + } + + ~Patch() { + delete indices; + delete vertices; + } + + void dump() { + LOGD("Vertices ["); + for (uint32_t y = 0; y < yCount; y++) { + char buffer[512]; + buffer[0] = '\0'; + uint32_t offset = 0; + for (uint32_t x = 0; x < xCount; x++) { + TextureVertex* v = &vertices[y * xCount + x]; + offset += sprintf(&buffer[offset], " (%.4f,%.4f)-(%.4f,%.4f)", + v->position[0], v->position[1], v->texture[0], v->texture[1]); + } + LOGD(" [%s ]", buffer); + } + LOGD("]\nIndices [ "); + char buffer[4096]; + buffer[0] = '\0'; + uint32_t offset = 0; + for (uint32_t i = 0; i < indicesCount; i++) { + offset += sprintf(&buffer[offset], "%d ", indices[i]); + } + LOGD(" %s\n]", buffer); + } + + uint32_t xCount; + uint32_t yCount; + + uint16_t* indices; + uint32_t indicesCount; + + TextureVertex* vertices; + uint32_t verticesCount; +}; // struct Patch + +}; // namespace uirenderer +}; // namespace android + +#endif // ANDROID_UI_PATCH_H |