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Diffstat (limited to 'libs/hwui/ShadowTessellator.h')
-rw-r--r-- | libs/hwui/ShadowTessellator.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/libs/hwui/ShadowTessellator.h b/libs/hwui/ShadowTessellator.h new file mode 100644 index 0000000..44ac8c0 --- /dev/null +++ b/libs/hwui/ShadowTessellator.h @@ -0,0 +1,45 @@ + +/* + * Copyright (C) 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_HWUI_SHADOW_TESSELLATOR_H +#define ANDROID_HWUI_SHADOW_TESSELLATOR_H + +#include "Debug.h" +#include "Matrix.h" + +namespace android { +namespace uirenderer { + +class ShadowTessellator { +public: + static void tessellateAmbientShadow(float width, float height, + const mat4& casterTransform, VertexBuffer& shadowVertexBuffer); + + static void tessellateSpotShadow(float width, float height, + const mat4& receiverTransform, int screenWidth, int screenHeight, + const mat4& casterTransform, VertexBuffer& shadowVertexBuffer); + +private: + static void generateCasterPolygon(float width, float height, + const mat4& casterTransform, int vertexCount, Vector3* polygon); + +}; // ShadowTessellator + +}; // namespace uirenderer +}; // namespace android + +#endif // ANDROID_HWUI_SHADOW_TESSELLATOR_H |