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-rw-r--r--libs/hwui/TextureCache.h14
1 files changed, 6 insertions, 8 deletions
diff --git a/libs/hwui/TextureCache.h b/libs/hwui/TextureCache.h
index cf8d134..a2c6380 100644
--- a/libs/hwui/TextureCache.h
+++ b/libs/hwui/TextureCache.h
@@ -24,11 +24,12 @@
#include <utils/Vector.h>
#include "Debug.h"
-#include "Texture.h"
namespace android {
namespace uirenderer {
+class Texture;
+
///////////////////////////////////////////////////////////////////////////////
// Defines
///////////////////////////////////////////////////////////////////////////////
@@ -51,17 +52,16 @@ class AssetAtlas;
* Any texture added to the cache causing the cache to grow beyond the maximum
* allowed size will also cause the oldest texture to be kicked out.
*/
-class TextureCache: public OnEntryRemoved<uint32_t, Texture*> {
+class TextureCache : public OnEntryRemoved<uint32_t, Texture*> {
public:
TextureCache();
- TextureCache(uint32_t maxByteSize);
~TextureCache();
/**
* Used as a callback when an entry is removed from the cache.
* Do not invoke directly.
*/
- void operator()(uint32_t&, Texture*& texture);
+ void operator()(uint32_t&, Texture*& texture) override;
/**
* Resets all Textures to not be marked as in use
@@ -87,10 +87,10 @@ public:
Texture* getTransient(const SkBitmap* bitmap);
/**
- * Removes the texture associated with the specified bitmap. This is meant
+ * Removes the texture associated with the specified pixelRef. This is meant
* to be called from threads that are not the EGL context thread.
*/
- void releaseTexture(const SkBitmap* bitmap);
+ ANDROID_API void releaseTexture(uint32_t pixelRefStableID);
/**
* Process deferred removals.
*/
@@ -145,8 +145,6 @@ private:
void uploadToTexture(bool resize, GLenum format, GLsizei stride, GLsizei bpp,
GLsizei width, GLsizei height, GLenum type, const GLvoid * data);
- void init();
-
LruCache<uint32_t, Texture*> mCache;
uint32_t mSize;