diff options
Diffstat (limited to 'libs/hwui/TreeInfo.h')
-rw-r--r-- | libs/hwui/TreeInfo.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/libs/hwui/TreeInfo.h b/libs/hwui/TreeInfo.h index de09755..331f157 100644 --- a/libs/hwui/TreeInfo.h +++ b/libs/hwui/TreeInfo.h @@ -65,7 +65,7 @@ public: , frameTimeMs(0) , animationHook(NULL) , prepareTextures(mode == MODE_FULL) - , damageAccumulator(NullDamageAccumulator::instance()) + , damageAccumulator(NULL) , renderState(renderState) , renderer(NULL) , errorHandler(NULL) @@ -88,8 +88,9 @@ public: // TODO: Remove this? Currently this is used to signal to stop preparing // textures if we run out of cache space. bool prepareTextures; - // Must not be null - IDamageAccumulator* damageAccumulator; + + // Must not be null during actual usage + DamageAccumulator* damageAccumulator; RenderState& renderState; // The renderer that will be drawing the next frame. Use this to push any // layer updates or similar. May be NULL. |