summaryrefslogtreecommitdiffstats
path: root/libs/hwui/renderthread/DrawFrameTask.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'libs/hwui/renderthread/DrawFrameTask.cpp')
-rw-r--r--libs/hwui/renderthread/DrawFrameTask.cpp31
1 files changed, 23 insertions, 8 deletions
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp
index 7ea358f..61d67ca 100644
--- a/libs/hwui/renderthread/DrawFrameTask.cpp
+++ b/libs/hwui/renderthread/DrawFrameTask.cpp
@@ -21,6 +21,7 @@
#include <utils/Log.h>
#include <utils/Trace.h>
+#include "../DeferredLayerUpdater.h"
#include "../DisplayList.h"
#include "../RenderNode.h"
#include "CanvasContext.h"
@@ -47,17 +48,22 @@ void DrawFrameTask::setContext(RenderThread* thread, CanvasContext* context) {
mContext = context;
}
-void DrawFrameTask::addLayer(DeferredLayerUpdater* layer) {
- LOG_ALWAYS_FATAL_IF(!mContext, "Lifecycle violation, there's no context to addLayer with!");
+void DrawFrameTask::pushLayerUpdate(DeferredLayerUpdater* layer) {
+ LOG_ALWAYS_FATAL_IF(!mContext, "Lifecycle violation, there's no context to pushLayerUpdate with!");
- mLayers.push(layer);
+ for (size_t i = 0; i < mLayers.size(); i++) {
+ if (mLayers[i].get() == layer) {
+ return;
+ }
+ }
+ mLayers.push_back(layer);
}
-void DrawFrameTask::removeLayer(DeferredLayerUpdater* layer) {
+void DrawFrameTask::removeLayerUpdate(DeferredLayerUpdater* layer) {
for (size_t i = 0; i < mLayers.size(); i++) {
- if (mLayers[i] == layer) {
- mLayers.removeAt(i);
- break;
+ if (mLayers[i].get() == layer) {
+ mLayers.erase(mLayers.begin() + i);
+ return;
}
}
}
@@ -132,7 +138,16 @@ bool DrawFrameTask::syncFrameState(TreeInfo& info) {
mContext->makeCurrent();
Caches::getInstance().textureCache.resetMarkInUse();
initTreeInfo(info);
- mContext->prepareDraw(&mLayers, info);
+
+ for (size_t i = 0; i < mLayers.size(); i++) {
+ mContext->processLayerUpdate(mLayers[i].get(), info);
+ }
+ mLayers.clear();
+ if (info.out.hasAnimations) {
+ // TODO: Uh... crap?
+ }
+ mContext->prepareTree(info);
+
if (info.out.hasAnimations) {
// TODO: dirty calculations, for now just do a full-screen inval
mDirty.setEmpty();