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-rw-r--r--libs/hwui/renderthread/RenderThread.h13
1 files changed, 12 insertions, 1 deletions
diff --git a/libs/hwui/renderthread/RenderThread.h b/libs/hwui/renderthread/RenderThread.h
index 215d294..4412584 100644
--- a/libs/hwui/renderthread/RenderThread.h
+++ b/libs/hwui/renderthread/RenderThread.h
@@ -44,6 +44,7 @@ public:
RenderTask* next();
void queue(RenderTask* task);
+ void queueAtFront(RenderTask* task);
RenderTask* peek();
void remove(RenderTask* task);
@@ -66,12 +67,16 @@ public:
// RenderThread takes complete ownership of tasks that are queued
// and will delete them after they are run
ANDROID_API void queue(RenderTask* task);
+ ANDROID_API void queueAtFront(RenderTask* task);
void queueDelayed(RenderTask* task, int delayMs);
void remove(RenderTask* task);
// Mimics android.view.Choreographer
void postFrameCallback(IFrameCallback* callback);
void removeFrameCallback(IFrameCallback* callback);
+ // If the callback is currently registered, it will be pushed back until
+ // the next vsync. If it is not currently registered this does nothing.
+ void pushBackFrameCallback(IFrameCallback* callback);
TimeLord& timeLord() { return mTimeLord; }
@@ -87,8 +92,9 @@ private:
void initializeDisplayEventReceiver();
static int displayEventReceiverCallback(int fd, int events, void* data);
- void drainDisplayEventQueue();
+ void drainDisplayEventQueue(bool skipCallbacks = false);
void dispatchFrameCallbacks();
+ void requestVsync();
// Returns the next task to be run. If this returns NULL nextWakeup is set
// to the time to requery for the nextTask to run. mNextWakeup is also
@@ -104,6 +110,11 @@ private:
DisplayEventReceiver* mDisplayEventReceiver;
bool mVsyncRequested;
std::set<IFrameCallback*> mFrameCallbacks;
+ // We defer the actual registration of these callbacks until
+ // both mQueue *and* mDisplayEventReceiver have been drained off all
+ // immediate events. This makes sure that we catch the next vsync, not
+ // the previous one
+ std::set<IFrameCallback*> mPendingRegistrationFrameCallbacks;
bool mFrameCallbackTaskPending;
DispatchFrameCallbacks* mFrameCallbackTask;