diff options
Diffstat (limited to 'libs/hwui/renderthread')
| -rw-r--r-- | libs/hwui/renderthread/CanvasContext.cpp | 2 | ||||
| -rw-r--r-- | libs/hwui/renderthread/EglManager.cpp | 19 | ||||
| -rw-r--r-- | libs/hwui/renderthread/EglManager.h | 7 | ||||
| -rw-r--r-- | libs/hwui/renderthread/RenderProxy.cpp | 42 | ||||
| -rw-r--r-- | libs/hwui/renderthread/RenderProxy.h | 4 | ||||
| -rw-r--r-- | libs/hwui/renderthread/RenderThread.cpp | 2 |
6 files changed, 52 insertions, 24 deletions
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp index 9d2ae8b..b499dd0 100644 --- a/libs/hwui/renderthread/CanvasContext.cpp +++ b/libs/hwui/renderthread/CanvasContext.cpp @@ -236,6 +236,8 @@ void CanvasContext::draw() { if (status & DrawGlInfo::kStatusDrew) { swapBuffers(); + } else { + mEglManager.cancelFrame(); } profiler().finishFrame(); diff --git a/libs/hwui/renderthread/EglManager.cpp b/libs/hwui/renderthread/EglManager.cpp index e37aafc..9bd6f41 100644 --- a/libs/hwui/renderthread/EglManager.cpp +++ b/libs/hwui/renderthread/EglManager.cpp @@ -73,7 +73,8 @@ EglManager::EglManager(RenderThread& thread) , mAllowPreserveBuffer(load_dirty_regions_property()) , mCurrentSurface(EGL_NO_SURFACE) , mAtlasMap(NULL) - , mAtlasMapSize(0) { + , mAtlasMapSize(0) + , mInFrame(false) { mCanSetPreserveBuffer = mAllowPreserveBuffer; ALOGD("Use EGL_SWAP_BEHAVIOR_PRESERVED: %s", mAllowPreserveBuffer ? "true" : "false"); } @@ -105,10 +106,12 @@ bool EglManager::hasEglContext() { void EglManager::requireGlContext() { LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, "No EGL context"); - // We can't be certain about the state of the current surface (whether - // or not it is destroyed, for example), so err on the side of using - // the pbuffer surface which we fully control - usePBufferSurface(); + if (!mInFrame) { + // We can't be certain about the state of the current surface (whether + // or not it is destroyed, for example), so err on the side of using + // the pbuffer surface which we fully control + usePBufferSurface(); + } } void EglManager::loadConfig() { @@ -251,9 +254,11 @@ void EglManager::beginFrame(EGLSurface surface, EGLint* width, EGLint* height) { eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, height); } eglBeginFrame(mEglDisplay, surface); + mInFrame = true; } bool EglManager::swapBuffers(EGLSurface surface) { + mInFrame = false; eglSwapBuffers(mEglDisplay, surface); EGLint err = eglGetError(); if (CC_LIKELY(err == EGL_SUCCESS)) { @@ -272,6 +277,10 @@ bool EglManager::swapBuffers(EGLSurface surface) { return false; } +void EglManager::cancelFrame() { + mInFrame = false; +} + bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) { if (CC_UNLIKELY(!mAllowPreserveBuffer)) return false; diff --git a/libs/hwui/renderthread/EglManager.h b/libs/hwui/renderthread/EglManager.h index ae03ea1..e12db3a 100644 --- a/libs/hwui/renderthread/EglManager.h +++ b/libs/hwui/renderthread/EglManager.h @@ -48,6 +48,7 @@ public: bool makeCurrent(EGLSurface surface); void beginFrame(EGLSurface surface, EGLint* width, EGLint* height); bool swapBuffers(EGLSurface surface); + void cancelFrame(); // Returns true iff the surface is now preserving buffers. bool setPreserveBuffer(EGLSurface surface, bool preserve); @@ -80,6 +81,12 @@ private: sp<GraphicBuffer> mAtlasBuffer; int64_t* mAtlasMap; size_t mAtlasMapSize; + + // Whether or not we are in the middle of drawing a frame. This is used + // to avoid switching surfaces mid-frame if requireGlContext() is called + // TODO: Need to be better about surface/context management so that this isn't + // necessary + bool mInFrame; }; } /* namespace renderthread */ diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp index 8f99b4e..5d55ea6 100644 --- a/libs/hwui/renderthread/RenderProxy.cpp +++ b/libs/hwui/renderthread/RenderProxy.cpp @@ -235,12 +235,7 @@ void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) { // waitForCompletion = true is expected to be fairly rare and only // happen in destruction. Thus it should be fine to temporarily // create a Mutex - Mutex mutex; - Condition condition; - SignalingRenderTask syncTask(task, &mutex, &condition); - AutoMutex _lock(mutex); - thread.queue(&syncTask); - condition.wait(mutex); + staticPostAndWait(task); } else { thread.queue(task); } @@ -258,17 +253,6 @@ void RenderProxy::runWithGlContext(RenderTask* gltask) { postAndWait(task); } -CREATE_BRIDGE1(destroyLayer, Layer* layer) { - LayerRenderer::destroyLayer(args->layer); - return NULL; -} - -void RenderProxy::enqueueDestroyLayer(Layer* layer) { - SETUP_TASK(destroyLayer); - args->layer = layer; - RenderThread::getInstance().queue(task); -} - CREATE_BRIDGE2(createTextureLayer, RenderThread* thread, CanvasContext* context) { Layer* layer = args->context->createTextureLayer(); if (!layer) return 0; @@ -400,6 +384,17 @@ void RenderProxy::dumpProfileInfo(int fd) { postAndWait(task); } +CREATE_BRIDGE1(outputLogBuffer, int fd) { + RenderNode::outputLogBuffer(args->fd); + return NULL; +} + +void RenderProxy::outputLogBuffer(int fd) { + SETUP_TASK(outputLogBuffer); + args->fd = fd; + staticPostAndWait(task); +} + CREATE_BRIDGE4(setTextureAtlas, RenderThread* thread, GraphicBuffer* buffer, int64_t* map, size_t size) { CanvasContext::setTextureAtlas(*args->thread, args->buffer, args->map, args->size); args->buffer->decStrong(0); @@ -430,6 +425,19 @@ void* RenderProxy::postAndWait(MethodInvokeRenderTask* task) { return retval; } +void* RenderProxy::staticPostAndWait(MethodInvokeRenderTask* task) { + RenderThread& thread = RenderThread::getInstance(); + void* retval; + task->setReturnPtr(&retval); + Mutex mutex; + Condition condition; + SignalingRenderTask syncTask(task, &mutex, &condition); + AutoMutex _lock(mutex); + thread.queue(&syncTask); + condition.wait(mutex); + return retval; +} + } /* namespace renderthread */ } /* namespace uirenderer */ } /* namespace android */ diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h index dddf0c7..4989b14 100644 --- a/libs/hwui/renderthread/RenderProxy.h +++ b/libs/hwui/renderthread/RenderProxy.h @@ -81,7 +81,6 @@ public: ANDROID_API void runWithGlContext(RenderTask* task); - static void enqueueDestroyLayer(Layer* layer); ANDROID_API DeferredLayerUpdater* createTextureLayer(); ANDROID_API void buildLayer(RenderNode* node); ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap); @@ -97,6 +96,7 @@ public: ANDROID_API void notifyFramePending(); ANDROID_API void dumpProfileInfo(int fd); + ANDROID_API static void outputLogBuffer(int fd); ANDROID_API void setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t size); @@ -114,6 +114,8 @@ private: void post(RenderTask* task); void* postAndWait(MethodInvokeRenderTask* task); + static void* staticPostAndWait(MethodInvokeRenderTask* task); + // Friend class to help with bridging friend class RenderProxyBridge; }; diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp index 403e164..f887103 100644 --- a/libs/hwui/renderthread/RenderThread.cpp +++ b/libs/hwui/renderthread/RenderThread.cpp @@ -168,7 +168,7 @@ void RenderThread::initializeDisplayEventReceiver() { void RenderThread::initThreadLocals() { initializeDisplayEventReceiver(); mEglManager = new EglManager(*this); - mRenderState = new RenderState(); + mRenderState = new RenderState(*this); } int RenderThread::displayEventReceiverCallback(int fd, int events, void* data) { |
