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-rw-r--r--libs/hwui/Caches.cpp2
-rw-r--r--libs/hwui/Dither.cpp2
-rw-r--r--libs/hwui/Extensions.h4
-rw-r--r--libs/hwui/GradientCache.cpp2
-rw-r--r--libs/hwui/Query.h152
5 files changed, 159 insertions, 3 deletions
diff --git a/libs/hwui/Caches.cpp b/libs/hwui/Caches.cpp
index 74aeddb..31b0f6a 100644
--- a/libs/hwui/Caches.cpp
+++ b/libs/hwui/Caches.cpp
@@ -145,7 +145,7 @@ void Caches::initStaticProperties() {
gpuPixelBuffersEnabled = false;
// OpenGL ES 3.0+ specific features
- if (mExtensions.getMajorGlVersion() >= 3) {
+ if (mExtensions.hasPixelBufferObjects()) {
char property[PROPERTY_VALUE_MAX];
if (property_get(PROPERTY_ENABLE_GPU_PIXEL_BUFFERS, property, "true") > 0) {
gpuPixelBuffersEnabled = !strcmp(property, "true");
diff --git a/libs/hwui/Dither.cpp b/libs/hwui/Dither.cpp
index 649a7bc..77006a4 100644
--- a/libs/hwui/Dither.cpp
+++ b/libs/hwui/Dither.cpp
@@ -29,7 +29,7 @@ Dither::Dither(): mCaches(NULL), mInitialized(false), mDitherTexture(0) {
void Dither::bindDitherTexture() {
if (!mInitialized) {
- bool useFloatTexture = Extensions::getInstance().getMajorGlVersion() >= 3;
+ bool useFloatTexture = Extensions::getInstance().hasFloatTextures();
glGenTextures(1, &mDitherTexture);
mCaches->bindTexture(mDitherTexture);
diff --git a/libs/hwui/Extensions.h b/libs/hwui/Extensions.h
index 3112244..5e574a6 100644
--- a/libs/hwui/Extensions.h
+++ b/libs/hwui/Extensions.h
@@ -42,6 +42,10 @@ public:
inline bool has4BitStencil() const { return mHas4BitStencil; }
inline bool hasNvSystemTime() const { return mHasNvSystemTime; }
+ inline bool hasPixelBufferObjects() const { return mVersionMajor >= 3; }
+ inline bool hasOcclusionQueries() const { return mVersionMajor >= 3; }
+ inline bool hasFloatTextures() const { return mVersionMajor >= 3; }
+
inline int getMajorGlVersion() const { return mVersionMajor; }
inline int getMinorGlVersion() const { return mVersionMinor; }
diff --git a/libs/hwui/GradientCache.cpp b/libs/hwui/GradientCache.cpp
index 1815bff..0916942 100644
--- a/libs/hwui/GradientCache.cpp
+++ b/libs/hwui/GradientCache.cpp
@@ -78,7 +78,7 @@ GradientCache::GradientCache():
mCache.setOnEntryRemovedListener(this);
const Extensions& extensions = Extensions::getInstance();
- mUseFloatTexture = extensions.getMajorGlVersion() >= 3;
+ mUseFloatTexture = extensions.hasFloatTextures();
mHasNpot = extensions.hasNPot();
}
diff --git a/libs/hwui/Query.h b/libs/hwui/Query.h
new file mode 100644
index 0000000..e25b16b
--- /dev/null
+++ b/libs/hwui/Query.h
@@ -0,0 +1,152 @@
+/*
+ * Copyright (C) 2013 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HWUI_QUERY_H
+#define ANDROID_HWUI_QUERY_H
+
+#include <GLES3/gl3.h>
+
+#include "Extensions.h"
+
+namespace android {
+namespace uirenderer {
+
+/**
+ * A Query instance can be used to perform occlusion queries. If the device
+ * does not support occlusion queries, the result of a query will always be
+ * 0 and the result will always be marked available.
+ *
+ * To run an occlusion query successfully, you must start end end the query:
+ *
+ * Query query;
+ * query.begin();
+ * // execute OpenGL calls
+ * query.end();
+ * GLuint result = query.getResult();
+ */
+class Query {
+public:
+ /**
+ * Possible query targets.
+ */
+ enum Target {
+ /**
+ * Indicates if any sample passed the depth & stencil tests.
+ */
+ kTargetSamples = GL_ANY_SAMPLES_PASSED,
+ /**
+ * Indicates if any sample passed the depth & stencil tests.
+ * The implementation may choose to use a less precise version
+ * of the test, potentially resulting in false positives.
+ */
+ kTargetConservativeSamples = GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
+ };
+
+ /**
+ * Creates a new query with the specified target. The default
+ * target is kTargetSamples (of GL_ANY_SAMPLES_PASSED in OpenGL.)
+ */
+ Query(Target target = kTargetSamples): mActive(false), mTarget(target),
+ mCanQuery(Extensions::getInstance().hasOcclusionQueries()),
+ mQuery(0) {
+ }
+
+ ~Query() {
+ if (mQuery) {
+ glDeleteQueries(1, &mQuery);
+ }
+ }
+
+ /**
+ * Begins the query. If the query has already begun or if the device
+ * does not support occlusion queries, calling this method as no effect.
+ * After calling this method successfully, the query is marked active.
+ */
+ void begin() {
+ if (!mActive && mCanQuery) {
+ if (!mQuery) {
+ glGenQueries(1, &mQuery);
+ }
+
+ glBeginQuery(mTarget, mQuery);
+ mActive = true;
+ }
+ }
+
+ /**
+ * Ends the query. If the query has already begun or if the device
+ * does not support occlusion queries, calling this method as no effect.
+ * After calling this method successfully, the query is marked inactive.
+ */
+ void end() {
+ if (mQuery && mActive) {
+ glEndQuery(mTarget);
+ mActive = false;
+ }
+ }
+
+ /**
+ * Returns true if the query is active, false otherwise.
+ */
+ bool isActive() {
+ return mActive;
+ }
+
+ /**
+ * Returns true if the result of the query is available,
+ * false otherwise. Calling getResult() before the result
+ * is available may result in the calling thread being blocked.
+ * If the device does not support queries, this method always
+ * returns true.
+ */
+ bool isResultAvailable() {
+ if (!mQuery) return true;
+
+ GLuint result;
+ glGetQueryObjectuiv(mQuery, GL_QUERY_RESULT_AVAILABLE, &result);
+ return result == GL_TRUE;
+ }
+
+ /**
+ * Returns the result of the query. If the device does not
+ * support queries this method will return 0.
+ *
+ * Calling this method implicitely calls end() if the query
+ * is currently active.
+ */
+ GLuint getResult() {
+ if (!mQuery) return 0;
+
+ end();
+
+ GLuint result;
+ glGetQueryObjectuiv(mQuery, GL_QUERY_RESULT, &result);
+ return result;
+ }
+
+
+private:
+ bool mActive;
+ GLenum mTarget;
+ bool mCanQuery;
+ GLuint mQuery;
+
+}; // class Query
+
+}; // namespace uirenderer
+}; // namespace android
+
+#endif // ANDROID_HWUI_QUERY_H