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-rw-r--r--libs/input/tests/InputReader_test.cpp5099
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diff --git a/libs/input/tests/InputReader_test.cpp b/libs/input/tests/InputReader_test.cpp
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+++ b/libs/input/tests/InputReader_test.cpp
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+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../InputReader.h"
+
+#include <utils/List.h>
+#include <gtest/gtest.h>
+#include <math.h>
+
+namespace android {
+
+// An arbitrary time value.
+static const nsecs_t ARBITRARY_TIME = 1234;
+
+// Arbitrary display properties.
+static const int32_t DISPLAY_ID = 0;
+static const int32_t DISPLAY_WIDTH = 480;
+static const int32_t DISPLAY_HEIGHT = 800;
+
+// Error tolerance for floating point assertions.
+static const float EPSILON = 0.001f;
+
+template<typename T>
+static inline T min(T a, T b) {
+ return a < b ? a : b;
+}
+
+static inline float avg(float x, float y) {
+ return (x + y) / 2;
+}
+
+
+// --- FakePointerController ---
+
+class FakePointerController : public PointerControllerInterface {
+ bool mHaveBounds;
+ float mMinX, mMinY, mMaxX, mMaxY;
+ float mX, mY;
+ int32_t mButtonState;
+
+protected:
+ virtual ~FakePointerController() { }
+
+public:
+ FakePointerController() :
+ mHaveBounds(false), mMinX(0), mMinY(0), mMaxX(0), mMaxY(0), mX(0), mY(0),
+ mButtonState(0) {
+ }
+
+ void setBounds(float minX, float minY, float maxX, float maxY) {
+ mHaveBounds = true;
+ mMinX = minX;
+ mMinY = minY;
+ mMaxX = maxX;
+ mMaxY = maxY;
+ }
+
+ virtual void setPosition(float x, float y) {
+ mX = x;
+ mY = y;
+ }
+
+ virtual void setButtonState(int32_t buttonState) {
+ mButtonState = buttonState;
+ }
+
+ virtual int32_t getButtonState() const {
+ return mButtonState;
+ }
+
+ virtual void getPosition(float* outX, float* outY) const {
+ *outX = mX;
+ *outY = mY;
+ }
+
+private:
+ virtual bool getBounds(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const {
+ *outMinX = mMinX;
+ *outMinY = mMinY;
+ *outMaxX = mMaxX;
+ *outMaxY = mMaxY;
+ return mHaveBounds;
+ }
+
+ virtual void move(float deltaX, float deltaY) {
+ mX += deltaX;
+ if (mX < mMinX) mX = mMinX;
+ if (mX > mMaxX) mX = mMaxX;
+ mY += deltaY;
+ if (mY < mMinY) mY = mMinY;
+ if (mY > mMaxY) mY = mMaxY;
+ }
+
+ virtual void fade(Transition transition) {
+ }
+
+ virtual void unfade(Transition transition) {
+ }
+
+ virtual void setPresentation(Presentation presentation) {
+ }
+
+ virtual void setSpots(const PointerCoords* spotCoords,
+ const uint32_t* spotIdToIndex, BitSet32 spotIdBits) {
+ }
+
+ virtual void clearSpots() {
+ }
+};
+
+
+// --- FakeInputReaderPolicy ---
+
+class FakeInputReaderPolicy : public InputReaderPolicyInterface {
+ InputReaderConfiguration mConfig;
+ KeyedVector<int32_t, sp<FakePointerController> > mPointerControllers;
+ Vector<InputDeviceInfo> mInputDevices;
+
+protected:
+ virtual ~FakeInputReaderPolicy() { }
+
+public:
+ FakeInputReaderPolicy() {
+ }
+
+ void setDisplayInfo(int32_t displayId, int32_t width, int32_t height, int32_t orientation) {
+ // Set the size of both the internal and external display at the same time.
+ bool isRotated = (orientation == DISPLAY_ORIENTATION_90
+ || orientation == DISPLAY_ORIENTATION_270);
+ DisplayViewport v;
+ v.displayId = displayId;
+ v.orientation = orientation;
+ v.logicalLeft = 0;
+ v.logicalTop = 0;
+ v.logicalRight = isRotated ? height : width;
+ v.logicalBottom = isRotated ? width : height;
+ v.physicalLeft = 0;
+ v.physicalTop = 0;
+ v.physicalRight = isRotated ? height : width;
+ v.physicalBottom = isRotated ? width : height;
+ v.deviceWidth = isRotated ? height : width;
+ v.deviceHeight = isRotated ? width : height;
+ mConfig.setDisplayInfo(false /*external*/, v);
+ mConfig.setDisplayInfo(true /*external*/, v);
+ }
+
+ void addExcludedDeviceName(const String8& deviceName) {
+ mConfig.excludedDeviceNames.push(deviceName);
+ }
+
+ void setPointerController(int32_t deviceId, const sp<FakePointerController>& controller) {
+ mPointerControllers.add(deviceId, controller);
+ }
+
+ const InputReaderConfiguration* getReaderConfiguration() const {
+ return &mConfig;
+ }
+
+ const Vector<InputDeviceInfo>& getInputDevices() const {
+ return mInputDevices;
+ }
+
+private:
+ virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) {
+ *outConfig = mConfig;
+ }
+
+ virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) {
+ return mPointerControllers.valueFor(deviceId);
+ }
+
+ virtual void notifyInputDevicesChanged(const Vector<InputDeviceInfo>& inputDevices) {
+ mInputDevices = inputDevices;
+ }
+
+ virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const String8& inputDeviceDescriptor) {
+ return NULL;
+ }
+
+ virtual String8 getDeviceAlias(const InputDeviceIdentifier& identifier) {
+ return String8::empty();
+ }
+};
+
+
+// --- FakeInputListener ---
+
+class FakeInputListener : public InputListenerInterface {
+private:
+ List<NotifyConfigurationChangedArgs> mNotifyConfigurationChangedArgsQueue;
+ List<NotifyDeviceResetArgs> mNotifyDeviceResetArgsQueue;
+ List<NotifyKeyArgs> mNotifyKeyArgsQueue;
+ List<NotifyMotionArgs> mNotifyMotionArgsQueue;
+ List<NotifySwitchArgs> mNotifySwitchArgsQueue;
+
+protected:
+ virtual ~FakeInputListener() { }
+
+public:
+ FakeInputListener() {
+ }
+
+ void assertNotifyConfigurationChangedWasCalled(
+ NotifyConfigurationChangedArgs* outEventArgs = NULL) {
+ ASSERT_FALSE(mNotifyConfigurationChangedArgsQueue.empty())
+ << "Expected notifyConfigurationChanged() to have been called.";
+ if (outEventArgs) {
+ *outEventArgs = *mNotifyConfigurationChangedArgsQueue.begin();
+ }
+ mNotifyConfigurationChangedArgsQueue.erase(mNotifyConfigurationChangedArgsQueue.begin());
+ }
+
+ void assertNotifyDeviceResetWasCalled(
+ NotifyDeviceResetArgs* outEventArgs = NULL) {
+ ASSERT_FALSE(mNotifyDeviceResetArgsQueue.empty())
+ << "Expected notifyDeviceReset() to have been called.";
+ if (outEventArgs) {
+ *outEventArgs = *mNotifyDeviceResetArgsQueue.begin();
+ }
+ mNotifyDeviceResetArgsQueue.erase(mNotifyDeviceResetArgsQueue.begin());
+ }
+
+ void assertNotifyKeyWasCalled(NotifyKeyArgs* outEventArgs = NULL) {
+ ASSERT_FALSE(mNotifyKeyArgsQueue.empty())
+ << "Expected notifyKey() to have been called.";
+ if (outEventArgs) {
+ *outEventArgs = *mNotifyKeyArgsQueue.begin();
+ }
+ mNotifyKeyArgsQueue.erase(mNotifyKeyArgsQueue.begin());
+ }
+
+ void assertNotifyKeyWasNotCalled() {
+ ASSERT_TRUE(mNotifyKeyArgsQueue.empty())
+ << "Expected notifyKey() to not have been called.";
+ }
+
+ void assertNotifyMotionWasCalled(NotifyMotionArgs* outEventArgs = NULL) {
+ ASSERT_FALSE(mNotifyMotionArgsQueue.empty())
+ << "Expected notifyMotion() to have been called.";
+ if (outEventArgs) {
+ *outEventArgs = *mNotifyMotionArgsQueue.begin();
+ }
+ mNotifyMotionArgsQueue.erase(mNotifyMotionArgsQueue.begin());
+ }
+
+ void assertNotifyMotionWasNotCalled() {
+ ASSERT_TRUE(mNotifyMotionArgsQueue.empty())
+ << "Expected notifyMotion() to not have been called.";
+ }
+
+ void assertNotifySwitchWasCalled(NotifySwitchArgs* outEventArgs = NULL) {
+ ASSERT_FALSE(mNotifySwitchArgsQueue.empty())
+ << "Expected notifySwitch() to have been called.";
+ if (outEventArgs) {
+ *outEventArgs = *mNotifySwitchArgsQueue.begin();
+ }
+ mNotifySwitchArgsQueue.erase(mNotifySwitchArgsQueue.begin());
+ }
+
+private:
+ virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
+ mNotifyConfigurationChangedArgsQueue.push_back(*args);
+ }
+
+ virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args) {
+ mNotifyDeviceResetArgsQueue.push_back(*args);
+ }
+
+ virtual void notifyKey(const NotifyKeyArgs* args) {
+ mNotifyKeyArgsQueue.push_back(*args);
+ }
+
+ virtual void notifyMotion(const NotifyMotionArgs* args) {
+ mNotifyMotionArgsQueue.push_back(*args);
+ }
+
+ virtual void notifySwitch(const NotifySwitchArgs* args) {
+ mNotifySwitchArgsQueue.push_back(*args);
+ }
+};
+
+
+// --- FakeEventHub ---
+
+class FakeEventHub : public EventHubInterface {
+ struct KeyInfo {
+ int32_t keyCode;
+ uint32_t flags;
+ };
+
+ struct Device {
+ InputDeviceIdentifier identifier;
+ uint32_t classes;
+ PropertyMap configuration;
+ KeyedVector<int, RawAbsoluteAxisInfo> absoluteAxes;
+ KeyedVector<int, bool> relativeAxes;
+ KeyedVector<int32_t, int32_t> keyCodeStates;
+ KeyedVector<int32_t, int32_t> scanCodeStates;
+ KeyedVector<int32_t, int32_t> switchStates;
+ KeyedVector<int32_t, int32_t> absoluteAxisValue;
+ KeyedVector<int32_t, KeyInfo> keysByScanCode;
+ KeyedVector<int32_t, KeyInfo> keysByUsageCode;
+ KeyedVector<int32_t, bool> leds;
+ Vector<VirtualKeyDefinition> virtualKeys;
+
+ Device(uint32_t classes) :
+ classes(classes) {
+ }
+ };
+
+ KeyedVector<int32_t, Device*> mDevices;
+ Vector<String8> mExcludedDevices;
+ List<RawEvent> mEvents;
+
+protected:
+ virtual ~FakeEventHub() {
+ for (size_t i = 0; i < mDevices.size(); i++) {
+ delete mDevices.valueAt(i);
+ }
+ }
+
+public:
+ FakeEventHub() { }
+
+ void addDevice(int32_t deviceId, const String8& name, uint32_t classes) {
+ Device* device = new Device(classes);
+ device->identifier.name = name;
+ mDevices.add(deviceId, device);
+
+ enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_ADDED, 0, 0);
+ }
+
+ void removeDevice(int32_t deviceId) {
+ delete mDevices.valueFor(deviceId);
+ mDevices.removeItem(deviceId);
+
+ enqueueEvent(ARBITRARY_TIME, deviceId, EventHubInterface::DEVICE_REMOVED, 0, 0);
+ }
+
+ void finishDeviceScan() {
+ enqueueEvent(ARBITRARY_TIME, 0, EventHubInterface::FINISHED_DEVICE_SCAN, 0, 0);
+ }
+
+ void addConfigurationProperty(int32_t deviceId, const String8& key, const String8& value) {
+ Device* device = getDevice(deviceId);
+ device->configuration.addProperty(key, value);
+ }
+
+ void addConfigurationMap(int32_t deviceId, const PropertyMap* configuration) {
+ Device* device = getDevice(deviceId);
+ device->configuration.addAll(configuration);
+ }
+
+ void addAbsoluteAxis(int32_t deviceId, int axis,
+ int32_t minValue, int32_t maxValue, int flat, int fuzz, int resolution = 0) {
+ Device* device = getDevice(deviceId);
+
+ RawAbsoluteAxisInfo info;
+ info.valid = true;
+ info.minValue = minValue;
+ info.maxValue = maxValue;
+ info.flat = flat;
+ info.fuzz = fuzz;
+ info.resolution = resolution;
+ device->absoluteAxes.add(axis, info);
+ }
+
+ void addRelativeAxis(int32_t deviceId, int32_t axis) {
+ Device* device = getDevice(deviceId);
+ device->relativeAxes.add(axis, true);
+ }
+
+ void setKeyCodeState(int32_t deviceId, int32_t keyCode, int32_t state) {
+ Device* device = getDevice(deviceId);
+ device->keyCodeStates.replaceValueFor(keyCode, state);
+ }
+
+ void setScanCodeState(int32_t deviceId, int32_t scanCode, int32_t state) {
+ Device* device = getDevice(deviceId);
+ device->scanCodeStates.replaceValueFor(scanCode, state);
+ }
+
+ void setSwitchState(int32_t deviceId, int32_t switchCode, int32_t state) {
+ Device* device = getDevice(deviceId);
+ device->switchStates.replaceValueFor(switchCode, state);
+ }
+
+ void setAbsoluteAxisValue(int32_t deviceId, int32_t axis, int32_t value) {
+ Device* device = getDevice(deviceId);
+ device->absoluteAxisValue.replaceValueFor(axis, value);
+ }
+
+ void addKey(int32_t deviceId, int32_t scanCode, int32_t usageCode,
+ int32_t keyCode, uint32_t flags) {
+ Device* device = getDevice(deviceId);
+ KeyInfo info;
+ info.keyCode = keyCode;
+ info.flags = flags;
+ if (scanCode) {
+ device->keysByScanCode.add(scanCode, info);
+ }
+ if (usageCode) {
+ device->keysByUsageCode.add(usageCode, info);
+ }
+ }
+
+ void addLed(int32_t deviceId, int32_t led, bool initialState) {
+ Device* device = getDevice(deviceId);
+ device->leds.add(led, initialState);
+ }
+
+ bool getLedState(int32_t deviceId, int32_t led) {
+ Device* device = getDevice(deviceId);
+ return device->leds.valueFor(led);
+ }
+
+ Vector<String8>& getExcludedDevices() {
+ return mExcludedDevices;
+ }
+
+ void addVirtualKeyDefinition(int32_t deviceId, const VirtualKeyDefinition& definition) {
+ Device* device = getDevice(deviceId);
+ device->virtualKeys.push(definition);
+ }
+
+ void enqueueEvent(nsecs_t when, int32_t deviceId, int32_t type,
+ int32_t code, int32_t value) {
+ RawEvent event;
+ event.when = when;
+ event.deviceId = deviceId;
+ event.type = type;
+ event.code = code;
+ event.value = value;
+ mEvents.push_back(event);
+
+ if (type == EV_ABS) {
+ setAbsoluteAxisValue(deviceId, code, value);
+ }
+ }
+
+ void assertQueueIsEmpty() {
+ ASSERT_EQ(size_t(0), mEvents.size())
+ << "Expected the event queue to be empty (fully consumed).";
+ }
+
+private:
+ Device* getDevice(int32_t deviceId) const {
+ ssize_t index = mDevices.indexOfKey(deviceId);
+ return index >= 0 ? mDevices.valueAt(index) : NULL;
+ }
+
+ virtual uint32_t getDeviceClasses(int32_t deviceId) const {
+ Device* device = getDevice(deviceId);
+ return device ? device->classes : 0;
+ }
+
+ virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const {
+ Device* device = getDevice(deviceId);
+ return device ? device->identifier : InputDeviceIdentifier();
+ }
+
+ virtual int32_t getDeviceControllerNumber(int32_t deviceId) const {
+ return 0;
+ }
+
+ virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ *outConfiguration = device->configuration;
+ }
+ }
+
+ virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
+ RawAbsoluteAxisInfo* outAxisInfo) const {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ ssize_t index = device->absoluteAxes.indexOfKey(axis);
+ if (index >= 0) {
+ *outAxisInfo = device->absoluteAxes.valueAt(index);
+ return OK;
+ }
+ }
+ outAxisInfo->clear();
+ return -1;
+ }
+
+ virtual bool hasRelativeAxis(int32_t deviceId, int axis) const {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ return device->relativeAxes.indexOfKey(axis) >= 0;
+ }
+ return false;
+ }
+
+ virtual bool hasInputProperty(int32_t deviceId, int property) const {
+ return false;
+ }
+
+ virtual status_t mapKey(int32_t deviceId, int32_t scanCode, int32_t usageCode,
+ int32_t* outKeycode, uint32_t* outFlags) const {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ const KeyInfo* key = getKey(device, scanCode, usageCode);
+ if (key) {
+ if (outKeycode) {
+ *outKeycode = key->keyCode;
+ }
+ if (outFlags) {
+ *outFlags = key->flags;
+ }
+ return OK;
+ }
+ }
+ return NAME_NOT_FOUND;
+ }
+
+ const KeyInfo* getKey(Device* device, int32_t scanCode, int32_t usageCode) const {
+ if (usageCode) {
+ ssize_t index = device->keysByUsageCode.indexOfKey(usageCode);
+ if (index >= 0) {
+ return &device->keysByUsageCode.valueAt(index);
+ }
+ }
+ if (scanCode) {
+ ssize_t index = device->keysByScanCode.indexOfKey(scanCode);
+ if (index >= 0) {
+ return &device->keysByScanCode.valueAt(index);
+ }
+ }
+ return NULL;
+ }
+
+ virtual status_t mapAxis(int32_t deviceId, int32_t scanCode,
+ AxisInfo* outAxisInfo) const {
+ return NAME_NOT_FOUND;
+ }
+
+ virtual void setExcludedDevices(const Vector<String8>& devices) {
+ mExcludedDevices = devices;
+ }
+
+ virtual size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) {
+ if (mEvents.empty()) {
+ return 0;
+ }
+
+ *buffer = *mEvents.begin();
+ mEvents.erase(mEvents.begin());
+ return 1;
+ }
+
+ virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ ssize_t index = device->scanCodeStates.indexOfKey(scanCode);
+ if (index >= 0) {
+ return device->scanCodeStates.valueAt(index);
+ }
+ }
+ return AKEY_STATE_UNKNOWN;
+ }
+
+ virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ ssize_t index = device->keyCodeStates.indexOfKey(keyCode);
+ if (index >= 0) {
+ return device->keyCodeStates.valueAt(index);
+ }
+ }
+ return AKEY_STATE_UNKNOWN;
+ }
+
+ virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ ssize_t index = device->switchStates.indexOfKey(sw);
+ if (index >= 0) {
+ return device->switchStates.valueAt(index);
+ }
+ }
+ return AKEY_STATE_UNKNOWN;
+ }
+
+ virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis,
+ int32_t* outValue) const {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ ssize_t index = device->absoluteAxisValue.indexOfKey(axis);
+ if (index >= 0) {
+ *outValue = device->absoluteAxisValue.valueAt(index);
+ return OK;
+ }
+ }
+ *outValue = 0;
+ return -1;
+ }
+
+ virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+ uint8_t* outFlags) const {
+ bool result = false;
+ Device* device = getDevice(deviceId);
+ if (device) {
+ for (size_t i = 0; i < numCodes; i++) {
+ for (size_t j = 0; j < device->keysByScanCode.size(); j++) {
+ if (keyCodes[i] == device->keysByScanCode.valueAt(j).keyCode) {
+ outFlags[i] = 1;
+ result = true;
+ }
+ }
+ for (size_t j = 0; j < device->keysByUsageCode.size(); j++) {
+ if (keyCodes[i] == device->keysByUsageCode.valueAt(j).keyCode) {
+ outFlags[i] = 1;
+ result = true;
+ }
+ }
+ }
+ }
+ return result;
+ }
+
+ virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ ssize_t index = device->keysByScanCode.indexOfKey(scanCode);
+ return index >= 0;
+ }
+ return false;
+ }
+
+ virtual bool hasLed(int32_t deviceId, int32_t led) const {
+ Device* device = getDevice(deviceId);
+ return device && device->leds.indexOfKey(led) >= 0;
+ }
+
+ virtual void setLedState(int32_t deviceId, int32_t led, bool on) {
+ Device* device = getDevice(deviceId);
+ if (device) {
+ ssize_t index = device->leds.indexOfKey(led);
+ if (index >= 0) {
+ device->leds.replaceValueAt(led, on);
+ } else {
+ ADD_FAILURE()
+ << "Attempted to set the state of an LED that the EventHub declared "
+ "was not present. led=" << led;
+ }
+ }
+ }
+
+ virtual void getVirtualKeyDefinitions(int32_t deviceId,
+ Vector<VirtualKeyDefinition>& outVirtualKeys) const {
+ outVirtualKeys.clear();
+
+ Device* device = getDevice(deviceId);
+ if (device) {
+ outVirtualKeys.appendVector(device->virtualKeys);
+ }
+ }
+
+ virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t deviceId) const {
+ return NULL;
+ }
+
+ virtual bool setKeyboardLayoutOverlay(int32_t deviceId, const sp<KeyCharacterMap>& map) {
+ return false;
+ }
+
+ virtual void vibrate(int32_t deviceId, nsecs_t duration) {
+ }
+
+ virtual void cancelVibrate(int32_t deviceId) {
+ }
+
+ virtual bool isExternal(int32_t deviceId) const {
+ return false;
+ }
+
+ virtual void dump(String8& dump) {
+ }
+
+ virtual void monitor() {
+ }
+
+ virtual void requestReopenDevices() {
+ }
+
+ virtual void wake() {
+ }
+};
+
+
+// --- FakeInputReaderContext ---
+
+class FakeInputReaderContext : public InputReaderContext {
+ sp<EventHubInterface> mEventHub;
+ sp<InputReaderPolicyInterface> mPolicy;
+ sp<InputListenerInterface> mListener;
+ int32_t mGlobalMetaState;
+ bool mUpdateGlobalMetaStateWasCalled;
+ int32_t mGeneration;
+
+public:
+ FakeInputReaderContext(const sp<EventHubInterface>& eventHub,
+ const sp<InputReaderPolicyInterface>& policy,
+ const sp<InputListenerInterface>& listener) :
+ mEventHub(eventHub), mPolicy(policy), mListener(listener),
+ mGlobalMetaState(0) {
+ }
+
+ virtual ~FakeInputReaderContext() { }
+
+ void assertUpdateGlobalMetaStateWasCalled() {
+ ASSERT_TRUE(mUpdateGlobalMetaStateWasCalled)
+ << "Expected updateGlobalMetaState() to have been called.";
+ mUpdateGlobalMetaStateWasCalled = false;
+ }
+
+ void setGlobalMetaState(int32_t state) {
+ mGlobalMetaState = state;
+ }
+
+private:
+ virtual void updateGlobalMetaState() {
+ mUpdateGlobalMetaStateWasCalled = true;
+ }
+
+ virtual int32_t getGlobalMetaState() {
+ return mGlobalMetaState;
+ }
+
+ virtual EventHubInterface* getEventHub() {
+ return mEventHub.get();
+ }
+
+ virtual InputReaderPolicyInterface* getPolicy() {
+ return mPolicy.get();
+ }
+
+ virtual InputListenerInterface* getListener() {
+ return mListener.get();
+ }
+
+ virtual void disableVirtualKeysUntil(nsecs_t time) {
+ }
+
+ virtual bool shouldDropVirtualKey(nsecs_t now,
+ InputDevice* device, int32_t keyCode, int32_t scanCode) {
+ return false;
+ }
+
+ virtual void fadePointer() {
+ }
+
+ virtual void requestTimeoutAtTime(nsecs_t when) {
+ }
+
+ virtual int32_t bumpGeneration() {
+ return ++mGeneration;
+ }
+};
+
+
+// --- FakeInputMapper ---
+
+class FakeInputMapper : public InputMapper {
+ uint32_t mSources;
+ int32_t mKeyboardType;
+ int32_t mMetaState;
+ KeyedVector<int32_t, int32_t> mKeyCodeStates;
+ KeyedVector<int32_t, int32_t> mScanCodeStates;
+ KeyedVector<int32_t, int32_t> mSwitchStates;
+ Vector<int32_t> mSupportedKeyCodes;
+ RawEvent mLastEvent;
+
+ bool mConfigureWasCalled;
+ bool mResetWasCalled;
+ bool mProcessWasCalled;
+
+public:
+ FakeInputMapper(InputDevice* device, uint32_t sources) :
+ InputMapper(device),
+ mSources(sources), mKeyboardType(AINPUT_KEYBOARD_TYPE_NONE),
+ mMetaState(0),
+ mConfigureWasCalled(false), mResetWasCalled(false), mProcessWasCalled(false) {
+ }
+
+ virtual ~FakeInputMapper() { }
+
+ void setKeyboardType(int32_t keyboardType) {
+ mKeyboardType = keyboardType;
+ }
+
+ void setMetaState(int32_t metaState) {
+ mMetaState = metaState;
+ }
+
+ void assertConfigureWasCalled() {
+ ASSERT_TRUE(mConfigureWasCalled)
+ << "Expected configure() to have been called.";
+ mConfigureWasCalled = false;
+ }
+
+ void assertResetWasCalled() {
+ ASSERT_TRUE(mResetWasCalled)
+ << "Expected reset() to have been called.";
+ mResetWasCalled = false;
+ }
+
+ void assertProcessWasCalled(RawEvent* outLastEvent = NULL) {
+ ASSERT_TRUE(mProcessWasCalled)
+ << "Expected process() to have been called.";
+ if (outLastEvent) {
+ *outLastEvent = mLastEvent;
+ }
+ mProcessWasCalled = false;
+ }
+
+ void setKeyCodeState(int32_t keyCode, int32_t state) {
+ mKeyCodeStates.replaceValueFor(keyCode, state);
+ }
+
+ void setScanCodeState(int32_t scanCode, int32_t state) {
+ mScanCodeStates.replaceValueFor(scanCode, state);
+ }
+
+ void setSwitchState(int32_t switchCode, int32_t state) {
+ mSwitchStates.replaceValueFor(switchCode, state);
+ }
+
+ void addSupportedKeyCode(int32_t keyCode) {
+ mSupportedKeyCodes.add(keyCode);
+ }
+
+private:
+ virtual uint32_t getSources() {
+ return mSources;
+ }
+
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) {
+ InputMapper::populateDeviceInfo(deviceInfo);
+
+ if (mKeyboardType != AINPUT_KEYBOARD_TYPE_NONE) {
+ deviceInfo->setKeyboardType(mKeyboardType);
+ }
+ }
+
+ virtual void configure(nsecs_t when,
+ const InputReaderConfiguration* config, uint32_t changes) {
+ mConfigureWasCalled = true;
+ }
+
+ virtual void reset(nsecs_t when) {
+ mResetWasCalled = true;
+ }
+
+ virtual void process(const RawEvent* rawEvent) {
+ mLastEvent = *rawEvent;
+ mProcessWasCalled = true;
+ }
+
+ virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
+ ssize_t index = mKeyCodeStates.indexOfKey(keyCode);
+ return index >= 0 ? mKeyCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN;
+ }
+
+ virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
+ ssize_t index = mScanCodeStates.indexOfKey(scanCode);
+ return index >= 0 ? mScanCodeStates.valueAt(index) : AKEY_STATE_UNKNOWN;
+ }
+
+ virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode) {
+ ssize_t index = mSwitchStates.indexOfKey(switchCode);
+ return index >= 0 ? mSwitchStates.valueAt(index) : AKEY_STATE_UNKNOWN;
+ }
+
+ virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
+ const int32_t* keyCodes, uint8_t* outFlags) {
+ bool result = false;
+ for (size_t i = 0; i < numCodes; i++) {
+ for (size_t j = 0; j < mSupportedKeyCodes.size(); j++) {
+ if (keyCodes[i] == mSupportedKeyCodes[j]) {
+ outFlags[i] = 1;
+ result = true;
+ }
+ }
+ }
+ return result;
+ }
+
+ virtual int32_t getMetaState() {
+ return mMetaState;
+ }
+
+ virtual void fadePointer() {
+ }
+};
+
+
+// --- InstrumentedInputReader ---
+
+class InstrumentedInputReader : public InputReader {
+ InputDevice* mNextDevice;
+
+public:
+ InstrumentedInputReader(const sp<EventHubInterface>& eventHub,
+ const sp<InputReaderPolicyInterface>& policy,
+ const sp<InputListenerInterface>& listener) :
+ InputReader(eventHub, policy, listener),
+ mNextDevice(NULL) {
+ }
+
+ virtual ~InstrumentedInputReader() {
+ if (mNextDevice) {
+ delete mNextDevice;
+ }
+ }
+
+ void setNextDevice(InputDevice* device) {
+ mNextDevice = device;
+ }
+
+ InputDevice* newDevice(int32_t deviceId, int32_t controllerNumber, const String8& name,
+ uint32_t classes) {
+ InputDeviceIdentifier identifier;
+ identifier.name = name;
+ int32_t generation = deviceId + 1;
+ return new InputDevice(&mContext, deviceId, generation, controllerNumber, identifier,
+ classes);
+ }
+
+protected:
+ virtual InputDevice* createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
+ const InputDeviceIdentifier& identifier, uint32_t classes) {
+ if (mNextDevice) {
+ InputDevice* device = mNextDevice;
+ mNextDevice = NULL;
+ return device;
+ }
+ return InputReader::createDeviceLocked(deviceId, controllerNumber, identifier, classes);
+ }
+
+ friend class InputReaderTest;
+};
+
+
+// --- InputReaderTest ---
+
+class InputReaderTest : public testing::Test {
+protected:
+ sp<FakeInputListener> mFakeListener;
+ sp<FakeInputReaderPolicy> mFakePolicy;
+ sp<FakeEventHub> mFakeEventHub;
+ sp<InstrumentedInputReader> mReader;
+
+ virtual void SetUp() {
+ mFakeEventHub = new FakeEventHub();
+ mFakePolicy = new FakeInputReaderPolicy();
+ mFakeListener = new FakeInputListener();
+
+ mReader = new InstrumentedInputReader(mFakeEventHub, mFakePolicy, mFakeListener);
+ }
+
+ virtual void TearDown() {
+ mReader.clear();
+
+ mFakeListener.clear();
+ mFakePolicy.clear();
+ mFakeEventHub.clear();
+ }
+
+ void addDevice(int32_t deviceId, const String8& name, uint32_t classes,
+ const PropertyMap* configuration) {
+ mFakeEventHub->addDevice(deviceId, name, classes);
+
+ if (configuration) {
+ mFakeEventHub->addConfigurationMap(deviceId, configuration);
+ }
+ mFakeEventHub->finishDeviceScan();
+ mReader->loopOnce();
+ mReader->loopOnce();
+ mFakeEventHub->assertQueueIsEmpty();
+ }
+
+ FakeInputMapper* addDeviceWithFakeInputMapper(int32_t deviceId, int32_t controllerNumber,
+ const String8& name, uint32_t classes, uint32_t sources,
+ const PropertyMap* configuration) {
+ InputDevice* device = mReader->newDevice(deviceId, controllerNumber, name, classes);
+ FakeInputMapper* mapper = new FakeInputMapper(device, sources);
+ device->addMapper(mapper);
+ mReader->setNextDevice(device);
+ addDevice(deviceId, name, classes, configuration);
+ return mapper;
+ }
+};
+
+TEST_F(InputReaderTest, GetInputDevices) {
+ ASSERT_NO_FATAL_FAILURE(addDevice(1, String8("keyboard"),
+ INPUT_DEVICE_CLASS_KEYBOARD, NULL));
+ ASSERT_NO_FATAL_FAILURE(addDevice(2, String8("ignored"),
+ 0, NULL)); // no classes so device will be ignored
+
+ Vector<InputDeviceInfo> inputDevices;
+ mReader->getInputDevices(inputDevices);
+
+ ASSERT_EQ(1U, inputDevices.size());
+ ASSERT_EQ(1, inputDevices[0].getId());
+ ASSERT_STREQ("keyboard", inputDevices[0].getIdentifier().name.string());
+ ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, inputDevices[0].getKeyboardType());
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, inputDevices[0].getSources());
+ ASSERT_EQ(size_t(0), inputDevices[0].getMotionRanges().size());
+
+ // Should also have received a notification describing the new input devices.
+ inputDevices = mFakePolicy->getInputDevices();
+ ASSERT_EQ(1U, inputDevices.size());
+ ASSERT_EQ(1, inputDevices[0].getId());
+ ASSERT_STREQ("keyboard", inputDevices[0].getIdentifier().name.string());
+ ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, inputDevices[0].getKeyboardType());
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, inputDevices[0].getSources());
+ ASSERT_EQ(size_t(0), inputDevices[0].getMotionRanges().size());
+}
+
+TEST_F(InputReaderTest, GetKeyCodeState_ForwardsRequestsToMappers) {
+ FakeInputMapper* mapper = NULL;
+ ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, String8("fake"),
+ INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));
+ mapper->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(0,
+ AINPUT_SOURCE_ANY, AKEYCODE_A))
+ << "Should return unknown when the device id is >= 0 but unknown.";
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(1,
+ AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return unknown when the device id is valid but the sources are not supported by the device.";
+
+ ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(1,
+ AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(-1,
+ AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return unknown when the device id is < 0 but the sources are not supported by any device.";
+
+ ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(-1,
+ AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
+}
+
+TEST_F(InputReaderTest, GetScanCodeState_ForwardsRequestsToMappers) {
+ FakeInputMapper* mapper = NULL;
+ ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, String8("fake"),
+ INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));
+ mapper->setScanCodeState(KEY_A, AKEY_STATE_DOWN);
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(0,
+ AINPUT_SOURCE_ANY, KEY_A))
+ << "Should return unknown when the device id is >= 0 but unknown.";
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(1,
+ AINPUT_SOURCE_TRACKBALL, KEY_A))
+ << "Should return unknown when the device id is valid but the sources are not supported by the device.";
+
+ ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(1,
+ AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A))
+ << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(-1,
+ AINPUT_SOURCE_TRACKBALL, KEY_A))
+ << "Should return unknown when the device id is < 0 but the sources are not supported by any device.";
+
+ ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(-1,
+ AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A))
+ << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
+}
+
+TEST_F(InputReaderTest, GetSwitchState_ForwardsRequestsToMappers) {
+ FakeInputMapper* mapper = NULL;
+ ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, String8("fake"),
+ INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));
+ mapper->setSwitchState(SW_LID, AKEY_STATE_DOWN);
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(0,
+ AINPUT_SOURCE_ANY, SW_LID))
+ << "Should return unknown when the device id is >= 0 but unknown.";
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(1,
+ AINPUT_SOURCE_TRACKBALL, SW_LID))
+ << "Should return unknown when the device id is valid but the sources are not supported by the device.";
+
+ ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(1,
+ AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID))
+ << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(-1,
+ AINPUT_SOURCE_TRACKBALL, SW_LID))
+ << "Should return unknown when the device id is < 0 but the sources are not supported by any device.";
+
+ ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(-1,
+ AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID))
+ << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
+}
+
+TEST_F(InputReaderTest, MarkSupportedKeyCodes_ForwardsRequestsToMappers) {
+ FakeInputMapper* mapper = NULL;
+ ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, String8("fake"),
+ INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));
+ mapper->addSupportedKeyCode(AKEYCODE_A);
+ mapper->addSupportedKeyCode(AKEYCODE_B);
+
+ const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 };
+ uint8_t flags[4] = { 0, 0, 0, 1 };
+
+ ASSERT_FALSE(mReader->hasKeys(0, AINPUT_SOURCE_ANY, 4, keyCodes, flags))
+ << "Should return false when device id is >= 0 but unknown.";
+ ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
+
+ flags[3] = 1;
+ ASSERT_FALSE(mReader->hasKeys(1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+ << "Should return false when device id is valid but the sources are not supported by the device.";
+ ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
+
+ flags[3] = 1;
+ ASSERT_TRUE(mReader->hasKeys(1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+ << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+ ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]);
+
+ flags[3] = 1;
+ ASSERT_FALSE(mReader->hasKeys(-1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+ << "Should return false when the device id is < 0 but the sources are not supported by any device.";
+ ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
+
+ flags[3] = 1;
+ ASSERT_TRUE(mReader->hasKeys(-1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+ << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
+ ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]);
+}
+
+TEST_F(InputReaderTest, LoopOnce_WhenDeviceScanFinished_SendsConfigurationChanged) {
+ addDevice(1, String8("ignored"), INPUT_DEVICE_CLASS_KEYBOARD, NULL);
+
+ NotifyConfigurationChangedArgs args;
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyConfigurationChangedWasCalled(&args));
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+}
+
+TEST_F(InputReaderTest, LoopOnce_ForwardsRawEventsToMappers) {
+ FakeInputMapper* mapper = NULL;
+ ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, String8("fake"),
+ INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, NULL));
+
+ mFakeEventHub->enqueueEvent(0, 1, EV_KEY, KEY_A, 1);
+ mReader->loopOnce();
+ ASSERT_NO_FATAL_FAILURE(mFakeEventHub->assertQueueIsEmpty());
+
+ RawEvent event;
+ ASSERT_NO_FATAL_FAILURE(mapper->assertProcessWasCalled(&event));
+ ASSERT_EQ(0, event.when);
+ ASSERT_EQ(1, event.deviceId);
+ ASSERT_EQ(EV_KEY, event.type);
+ ASSERT_EQ(KEY_A, event.code);
+ ASSERT_EQ(1, event.value);
+}
+
+
+// --- InputDeviceTest ---
+
+class InputDeviceTest : public testing::Test {
+protected:
+ static const char* DEVICE_NAME;
+ static const int32_t DEVICE_ID;
+ static const int32_t DEVICE_GENERATION;
+ static const int32_t DEVICE_CONTROLLER_NUMBER;
+ static const uint32_t DEVICE_CLASSES;
+
+ sp<FakeEventHub> mFakeEventHub;
+ sp<FakeInputReaderPolicy> mFakePolicy;
+ sp<FakeInputListener> mFakeListener;
+ FakeInputReaderContext* mFakeContext;
+
+ InputDevice* mDevice;
+
+ virtual void SetUp() {
+ mFakeEventHub = new FakeEventHub();
+ mFakePolicy = new FakeInputReaderPolicy();
+ mFakeListener = new FakeInputListener();
+ mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeListener);
+
+ mFakeEventHub->addDevice(DEVICE_ID, String8(DEVICE_NAME), 0);
+ InputDeviceIdentifier identifier;
+ identifier.name = DEVICE_NAME;
+ mDevice = new InputDevice(mFakeContext, DEVICE_ID, DEVICE_GENERATION,
+ DEVICE_CONTROLLER_NUMBER, identifier, DEVICE_CLASSES);
+ }
+
+ virtual void TearDown() {
+ delete mDevice;
+
+ delete mFakeContext;
+ mFakeListener.clear();
+ mFakePolicy.clear();
+ mFakeEventHub.clear();
+ }
+};
+
+const char* InputDeviceTest::DEVICE_NAME = "device";
+const int32_t InputDeviceTest::DEVICE_ID = 1;
+const int32_t InputDeviceTest::DEVICE_GENERATION = 2;
+const int32_t InputDeviceTest::DEVICE_CONTROLLER_NUMBER = 0;
+const uint32_t InputDeviceTest::DEVICE_CLASSES = INPUT_DEVICE_CLASS_KEYBOARD
+ | INPUT_DEVICE_CLASS_TOUCH | INPUT_DEVICE_CLASS_JOYSTICK;
+
+TEST_F(InputDeviceTest, ImmutableProperties) {
+ ASSERT_EQ(DEVICE_ID, mDevice->getId());
+ ASSERT_STREQ(DEVICE_NAME, mDevice->getName());
+ ASSERT_EQ(DEVICE_CLASSES, mDevice->getClasses());
+}
+
+TEST_F(InputDeviceTest, WhenNoMappersAreRegistered_DeviceIsIgnored) {
+ // Configuration.
+ InputReaderConfiguration config;
+ mDevice->configure(ARBITRARY_TIME, &config, 0);
+
+ // Reset.
+ mDevice->reset(ARBITRARY_TIME);
+
+ NotifyDeviceResetArgs resetArgs;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
+ ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, resetArgs.deviceId);
+
+ // Metadata.
+ ASSERT_TRUE(mDevice->isIgnored());
+ ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, mDevice->getSources());
+
+ InputDeviceInfo info;
+ mDevice->getDeviceInfo(&info);
+ ASSERT_EQ(DEVICE_ID, info.getId());
+ ASSERT_STREQ(DEVICE_NAME, info.getIdentifier().name.string());
+ ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NONE, info.getKeyboardType());
+ ASSERT_EQ(AINPUT_SOURCE_UNKNOWN, info.getSources());
+
+ // State queries.
+ ASSERT_EQ(0, mDevice->getMetaState());
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_KEYBOARD, 0))
+ << "Ignored device should return unknown key code state.";
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getScanCodeState(AINPUT_SOURCE_KEYBOARD, 0))
+ << "Ignored device should return unknown scan code state.";
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 0))
+ << "Ignored device should return unknown switch state.";
+
+ const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B };
+ uint8_t flags[2] = { 0, 1 };
+ ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 2, keyCodes, flags))
+ << "Ignored device should never mark any key codes.";
+ ASSERT_EQ(0, flags[0]) << "Flag for unsupported key should be unchanged.";
+ ASSERT_EQ(1, flags[1]) << "Flag for unsupported key should be unchanged.";
+}
+
+TEST_F(InputDeviceTest, WhenMappersAreRegistered_DeviceIsNotIgnoredAndForwardsRequestsToMappers) {
+ // Configuration.
+ mFakeEventHub->addConfigurationProperty(DEVICE_ID, String8("key"), String8("value"));
+
+ FakeInputMapper* mapper1 = new FakeInputMapper(mDevice, AINPUT_SOURCE_KEYBOARD);
+ mapper1->setKeyboardType(AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ mapper1->setMetaState(AMETA_ALT_ON);
+ mapper1->addSupportedKeyCode(AKEYCODE_A);
+ mapper1->addSupportedKeyCode(AKEYCODE_B);
+ mapper1->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
+ mapper1->setKeyCodeState(AKEYCODE_B, AKEY_STATE_UP);
+ mapper1->setScanCodeState(2, AKEY_STATE_DOWN);
+ mapper1->setScanCodeState(3, AKEY_STATE_UP);
+ mapper1->setSwitchState(4, AKEY_STATE_DOWN);
+ mDevice->addMapper(mapper1);
+
+ FakeInputMapper* mapper2 = new FakeInputMapper(mDevice, AINPUT_SOURCE_TOUCHSCREEN);
+ mapper2->setMetaState(AMETA_SHIFT_ON);
+ mDevice->addMapper(mapper2);
+
+ InputReaderConfiguration config;
+ mDevice->configure(ARBITRARY_TIME, &config, 0);
+
+ String8 propertyValue;
+ ASSERT_TRUE(mDevice->getConfiguration().tryGetProperty(String8("key"), propertyValue))
+ << "Device should have read configuration during configuration phase.";
+ ASSERT_STREQ("value", propertyValue.string());
+
+ ASSERT_NO_FATAL_FAILURE(mapper1->assertConfigureWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper2->assertConfigureWasCalled());
+
+ // Reset
+ mDevice->reset(ARBITRARY_TIME);
+ ASSERT_NO_FATAL_FAILURE(mapper1->assertResetWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper2->assertResetWasCalled());
+
+ NotifyDeviceResetArgs resetArgs;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
+ ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, resetArgs.deviceId);
+
+ // Metadata.
+ ASSERT_FALSE(mDevice->isIgnored());
+ ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), mDevice->getSources());
+
+ InputDeviceInfo info;
+ mDevice->getDeviceInfo(&info);
+ ASSERT_EQ(DEVICE_ID, info.getId());
+ ASSERT_STREQ(DEVICE_NAME, info.getIdentifier().name.string());
+ ASSERT_EQ(AINPUT_KEYBOARD_TYPE_ALPHABETIC, info.getKeyboardType());
+ ASSERT_EQ(uint32_t(AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TOUCHSCREEN), info.getSources());
+
+ // State queries.
+ ASSERT_EQ(AMETA_ALT_ON | AMETA_SHIFT_ON, mDevice->getMetaState())
+ << "Should query mappers and combine meta states.";
+
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return unknown key code state when source not supported.";
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getScanCodeState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return unknown scan code state when source not supported.";
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return unknown switch state when source not supported.";
+
+ ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getKeyCodeState(AINPUT_SOURCE_KEYBOARD, AKEYCODE_A))
+ << "Should query mapper when source is supported.";
+ ASSERT_EQ(AKEY_STATE_UP, mDevice->getScanCodeState(AINPUT_SOURCE_KEYBOARD, 3))
+ << "Should query mapper when source is supported.";
+ ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 4))
+ << "Should query mapper when source is supported.";
+
+ const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 };
+ uint8_t flags[4] = { 0, 0, 0, 1 };
+ ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+ << "Should do nothing when source is unsupported.";
+ ASSERT_EQ(0, flags[0]) << "Flag should be unchanged when source is unsupported.";
+ ASSERT_EQ(0, flags[1]) << "Flag should be unchanged when source is unsupported.";
+ ASSERT_EQ(0, flags[2]) << "Flag should be unchanged when source is unsupported.";
+ ASSERT_EQ(1, flags[3]) << "Flag should be unchanged when source is unsupported.";
+
+ ASSERT_TRUE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 4, keyCodes, flags))
+ << "Should query mapper when source is supported.";
+ ASSERT_EQ(1, flags[0]) << "Flag for supported key should be set.";
+ ASSERT_EQ(1, flags[1]) << "Flag for supported key should be set.";
+ ASSERT_EQ(0, flags[2]) << "Flag for unsupported key should be unchanged.";
+ ASSERT_EQ(1, flags[3]) << "Flag for unsupported key should be unchanged.";
+
+ // Event handling.
+ RawEvent event;
+ mDevice->process(&event, 1);
+
+ ASSERT_NO_FATAL_FAILURE(mapper1->assertProcessWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper2->assertProcessWasCalled());
+}
+
+
+// --- InputMapperTest ---
+
+class InputMapperTest : public testing::Test {
+protected:
+ static const char* DEVICE_NAME;
+ static const int32_t DEVICE_ID;
+ static const int32_t DEVICE_GENERATION;
+ static const int32_t DEVICE_CONTROLLER_NUMBER;
+ static const uint32_t DEVICE_CLASSES;
+
+ sp<FakeEventHub> mFakeEventHub;
+ sp<FakeInputReaderPolicy> mFakePolicy;
+ sp<FakeInputListener> mFakeListener;
+ FakeInputReaderContext* mFakeContext;
+ InputDevice* mDevice;
+
+ virtual void SetUp() {
+ mFakeEventHub = new FakeEventHub();
+ mFakePolicy = new FakeInputReaderPolicy();
+ mFakeListener = new FakeInputListener();
+ mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeListener);
+ InputDeviceIdentifier identifier;
+ identifier.name = DEVICE_NAME;
+ mDevice = new InputDevice(mFakeContext, DEVICE_ID, DEVICE_GENERATION,
+ DEVICE_CONTROLLER_NUMBER, identifier, DEVICE_CLASSES);
+
+ mFakeEventHub->addDevice(DEVICE_ID, String8(DEVICE_NAME), 0);
+ }
+
+ virtual void TearDown() {
+ delete mDevice;
+ delete mFakeContext;
+ mFakeListener.clear();
+ mFakePolicy.clear();
+ mFakeEventHub.clear();
+ }
+
+ void addConfigurationProperty(const char* key, const char* value) {
+ mFakeEventHub->addConfigurationProperty(DEVICE_ID, String8(key), String8(value));
+ }
+
+ void addMapperAndConfigure(InputMapper* mapper) {
+ mDevice->addMapper(mapper);
+ mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), 0);
+ mDevice->reset(ARBITRARY_TIME);
+ }
+
+ void setDisplayInfoAndReconfigure(int32_t displayId, int32_t width, int32_t height,
+ int32_t orientation) {
+ mFakePolicy->setDisplayInfo(displayId, width, height, orientation);
+ mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ }
+
+ static void process(InputMapper* mapper, nsecs_t when, int32_t deviceId, int32_t type,
+ int32_t code, int32_t value) {
+ RawEvent event;
+ event.when = when;
+ event.deviceId = deviceId;
+ event.type = type;
+ event.code = code;
+ event.value = value;
+ mapper->process(&event);
+ }
+
+ static void assertMotionRange(const InputDeviceInfo& info,
+ int32_t axis, uint32_t source, float min, float max, float flat, float fuzz) {
+ const InputDeviceInfo::MotionRange* range = info.getMotionRange(axis, source);
+ ASSERT_TRUE(range != NULL) << "Axis: " << axis << " Source: " << source;
+ ASSERT_EQ(axis, range->axis) << "Axis: " << axis << " Source: " << source;
+ ASSERT_EQ(source, range->source) << "Axis: " << axis << " Source: " << source;
+ ASSERT_NEAR(min, range->min, EPSILON) << "Axis: " << axis << " Source: " << source;
+ ASSERT_NEAR(max, range->max, EPSILON) << "Axis: " << axis << " Source: " << source;
+ ASSERT_NEAR(flat, range->flat, EPSILON) << "Axis: " << axis << " Source: " << source;
+ ASSERT_NEAR(fuzz, range->fuzz, EPSILON) << "Axis: " << axis << " Source: " << source;
+ }
+
+ static void assertPointerCoords(const PointerCoords& coords,
+ float x, float y, float pressure, float size,
+ float touchMajor, float touchMinor, float toolMajor, float toolMinor,
+ float orientation, float distance) {
+ ASSERT_NEAR(x, coords.getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+ ASSERT_NEAR(y, coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+ ASSERT_NEAR(pressure, coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), EPSILON);
+ ASSERT_NEAR(size, coords.getAxisValue(AMOTION_EVENT_AXIS_SIZE), EPSILON);
+ ASSERT_NEAR(touchMajor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR), 1);
+ ASSERT_NEAR(touchMinor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR), 1);
+ ASSERT_NEAR(toolMajor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR), 1);
+ ASSERT_NEAR(toolMinor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR), 1);
+ ASSERT_NEAR(orientation, coords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION), EPSILON);
+ ASSERT_NEAR(distance, coords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE), EPSILON);
+ }
+
+ static void assertPosition(const sp<FakePointerController>& controller, float x, float y) {
+ float actualX, actualY;
+ controller->getPosition(&actualX, &actualY);
+ ASSERT_NEAR(x, actualX, 1);
+ ASSERT_NEAR(y, actualY, 1);
+ }
+};
+
+const char* InputMapperTest::DEVICE_NAME = "device";
+const int32_t InputMapperTest::DEVICE_ID = 1;
+const int32_t InputMapperTest::DEVICE_GENERATION = 2;
+const int32_t InputMapperTest::DEVICE_CONTROLLER_NUMBER = 0;
+const uint32_t InputMapperTest::DEVICE_CLASSES = 0; // not needed for current tests
+
+
+// --- SwitchInputMapperTest ---
+
+class SwitchInputMapperTest : public InputMapperTest {
+protected:
+};
+
+TEST_F(SwitchInputMapperTest, GetSources) {
+ SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
+ addMapperAndConfigure(mapper);
+
+ ASSERT_EQ(uint32_t(AINPUT_SOURCE_SWITCH), mapper->getSources());
+}
+
+TEST_F(SwitchInputMapperTest, GetSwitchState) {
+ SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
+ addMapperAndConfigure(mapper);
+
+ mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 1);
+ ASSERT_EQ(1, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
+
+ mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 0);
+ ASSERT_EQ(0, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
+}
+
+TEST_F(SwitchInputMapperTest, Process) {
+ SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
+ addMapperAndConfigure(mapper);
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SW, SW_LID, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SW, SW_JACK_PHYSICAL_INSERT, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SW, SW_HEADPHONE_INSERT, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+
+ NotifySwitchArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifySwitchWasCalled(&args));
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ((1 << SW_LID) | (1 << SW_JACK_PHYSICAL_INSERT), args.switchValues);
+ ASSERT_EQ((1 << SW_LID) | (1 << SW_JACK_PHYSICAL_INSERT) | (1 << SW_HEADPHONE_INSERT),
+ args.switchMask);
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+}
+
+
+// --- KeyboardInputMapperTest ---
+
+class KeyboardInputMapperTest : public InputMapperTest {
+protected:
+ void testDPadKeyRotation(KeyboardInputMapper* mapper,
+ int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode);
+};
+
+void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper* mapper,
+ int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode) {
+ NotifyKeyArgs args;
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(originalScanCode, args.scanCode);
+ ASSERT_EQ(rotatedKeyCode, args.keyCode);
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, originalScanCode, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(originalScanCode, args.scanCode);
+ ASSERT_EQ(rotatedKeyCode, args.keyCode);
+}
+
+
+TEST_F(KeyboardInputMapperTest, GetSources) {
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, mapper->getSources());
+}
+
+TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) {
+ const int32_t USAGE_A = 0x070004;
+ const int32_t USAGE_UNKNOWN = 0x07ffff;
+ mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+ mFakeEventHub->addKey(DEVICE_ID, 0, USAGE_A, AKEYCODE_A, POLICY_FLAG_WAKE);
+
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ // Key down by scan code.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_HOME, 1);
+ NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Key up by scan code.
+ process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
+ EV_KEY, KEY_HOME, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Key down by usage code.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_MSC, MSC_SCAN, USAGE_A);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, 0, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(AKEYCODE_A, args.keyCode);
+ ASSERT_EQ(0, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Key up by usage code.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_MSC, MSC_SCAN, USAGE_A);
+ process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
+ EV_KEY, 0, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(AKEYCODE_A, args.keyCode);
+ ASSERT_EQ(0, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Key down with unknown scan code or usage code.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_MSC, MSC_SCAN, USAGE_UNKNOWN);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_UNKNOWN, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(0, args.keyCode);
+ ASSERT_EQ(KEY_UNKNOWN, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(0U, args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Key up with unknown scan code or usage code.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_MSC, MSC_SCAN, USAGE_UNKNOWN);
+ process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
+ EV_KEY, KEY_UNKNOWN, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(0, args.keyCode);
+ ASSERT_EQ(KEY_UNKNOWN, args.scanCode);
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM, args.flags);
+ ASSERT_EQ(0U, args.policyFlags);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+}
+
+TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) {
+ mFakeEventHub->addKey(DEVICE_ID, KEY_LEFTSHIFT, 0, AKEYCODE_SHIFT_LEFT, 0);
+ mFakeEventHub->addKey(DEVICE_ID, KEY_A, 0, AKEYCODE_A, 0);
+
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ // Initial metastate.
+ ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
+
+ // Metakey down.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_LEFTSHIFT, 1);
+ NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
+ ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled());
+
+ // Key down.
+ process(mapper, ARBITRARY_TIME + 1, DEVICE_ID,
+ EV_KEY, KEY_A, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
+
+ // Key up.
+ process(mapper, ARBITRARY_TIME + 2, DEVICE_ID,
+ EV_KEY, KEY_A, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
+
+ // Metakey up.
+ process(mapper, ARBITRARY_TIME + 3, DEVICE_ID,
+ EV_KEY, KEY_LEFTSHIFT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AMETA_NONE, args.metaState);
+ ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
+ ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled());
+}
+
+TEST_F(KeyboardInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateDPad) {
+ mFakeEventHub->addKey(DEVICE_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(DEVICE_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
+ mFakeEventHub->addKey(DEVICE_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+ mFakeEventHub->addKey(DEVICE_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
+
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ setDisplayInfoAndReconfigure(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ DISPLAY_ORIENTATION_90);
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));
+}
+
+TEST_F(KeyboardInputMapperTest, Process_WhenOrientationAware_ShouldRotateDPad) {
+ mFakeEventHub->addKey(DEVICE_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(DEVICE_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
+ mFakeEventHub->addKey(DEVICE_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+ mFakeEventHub->addKey(DEVICE_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
+
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addConfigurationProperty("keyboard.orientationAware", "1");
+ addMapperAndConfigure(mapper);
+
+ setDisplayInfoAndReconfigure(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ DISPLAY_ORIENTATION_0);
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));
+
+ setDisplayInfoAndReconfigure(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ DISPLAY_ORIENTATION_90);
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN));
+
+ setDisplayInfoAndReconfigure(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ DISPLAY_ORIENTATION_180);
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_LEFT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_UP));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_RIGHT));
+
+ setDisplayInfoAndReconfigure(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ DISPLAY_ORIENTATION_270);
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_DOWN));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_LEFT));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
+ KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_UP));
+
+ // Special case: if orientation changes while key is down, we still emit the same keycode
+ // in the key up as we did in the key down.
+ NotifyKeyArgs args;
+
+ setDisplayInfoAndReconfigure(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ DISPLAY_ORIENTATION_270);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(KEY_UP, args.scanCode);
+ ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
+
+ setDisplayInfoAndReconfigure(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ DISPLAY_ORIENTATION_180);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, KEY_UP, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(KEY_UP, args.scanCode);
+ ASSERT_EQ(AKEYCODE_DPAD_RIGHT, args.keyCode);
+}
+
+TEST_F(KeyboardInputMapperTest, GetKeyCodeState) {
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 1);
+ ASSERT_EQ(1, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
+
+ mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 0);
+ ASSERT_EQ(0, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
+}
+
+TEST_F(KeyboardInputMapperTest, GetScanCodeState) {
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 1);
+ ASSERT_EQ(1, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
+
+ mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 0);
+ ASSERT_EQ(0, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
+}
+
+TEST_F(KeyboardInputMapperTest, MarkSupportedKeyCodes) {
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ mFakeEventHub->addKey(DEVICE_ID, KEY_A, 0, AKEYCODE_A, 0);
+
+ const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B };
+ uint8_t flags[2] = { 0, 0 };
+ ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 1, keyCodes, flags));
+ ASSERT_TRUE(flags[0]);
+ ASSERT_FALSE(flags[1]);
+}
+
+TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleMetaStateAndLeds) {
+ mFakeEventHub->addLed(DEVICE_ID, LED_CAPSL, true /*initially on*/);
+ mFakeEventHub->addLed(DEVICE_ID, LED_NUML, false /*initially off*/);
+ mFakeEventHub->addLed(DEVICE_ID, LED_SCROLLL, false /*initially off*/);
+ mFakeEventHub->addKey(DEVICE_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
+ mFakeEventHub->addKey(DEVICE_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
+ mFakeEventHub->addKey(DEVICE_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
+
+ KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
+ AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ addMapperAndConfigure(mapper);
+
+ // Initialization should have turned all of the lights off.
+ ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+
+ // Toggle caps lock on.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_CAPSLOCK, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_CAPSLOCK, 0);
+ ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper->getMetaState());
+
+ // Toggle num lock on.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_NUMLOCK, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_NUMLOCK, 0);
+ ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
+ ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper->getMetaState());
+
+ // Toggle caps lock off.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_CAPSLOCK, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_CAPSLOCK, 0);
+ ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
+ ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper->getMetaState());
+
+ // Toggle scroll lock on.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_SCROLLLOCK, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_SCROLLLOCK, 0);
+ ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
+ ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
+ ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper->getMetaState());
+
+ // Toggle num lock off.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_NUMLOCK, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_NUMLOCK, 0);
+ ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
+ ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper->getMetaState());
+
+ // Toggle scroll lock off.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_SCROLLLOCK, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID,
+ EV_KEY, KEY_SCROLLLOCK, 0);
+ ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
+}
+
+
+// --- CursorInputMapperTest ---
+
+class CursorInputMapperTest : public InputMapperTest {
+protected:
+ static const int32_t TRACKBALL_MOVEMENT_THRESHOLD;
+
+ sp<FakePointerController> mFakePointerController;
+
+ virtual void SetUp() {
+ InputMapperTest::SetUp();
+
+ mFakePointerController = new FakePointerController();
+ mFakePolicy->setPointerController(DEVICE_ID, mFakePointerController);
+ }
+
+ void testMotionRotation(CursorInputMapper* mapper,
+ int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY);
+};
+
+const int32_t CursorInputMapperTest::TRACKBALL_MOVEMENT_THRESHOLD = 6;
+
+void CursorInputMapperTest::testMotionRotation(CursorInputMapper* mapper,
+ int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY) {
+ NotifyMotionArgs args;
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, originalX);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, originalY);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ float(rotatedX) / TRACKBALL_MOVEMENT_THRESHOLD,
+ float(rotatedY) / TRACKBALL_MOVEMENT_THRESHOLD,
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+}
+
+TEST_F(CursorInputMapperTest, WhenModeIsPointer_GetSources_ReturnsMouse) {
+ CursorInputMapper* mapper = new CursorInputMapper(mDevice);
+ addConfigurationProperty("cursor.mode", "pointer");
+ addMapperAndConfigure(mapper);
+
+ ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper->getSources());
+}
+
+TEST_F(CursorInputMapperTest, WhenModeIsNavigation_GetSources_ReturnsTrackball) {
+ CursorInputMapper* mapper = new CursorInputMapper(mDevice);
+ addConfigurationProperty("cursor.mode", "navigation");
+ addMapperAndConfigure(mapper);
+
+ ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, mapper->getSources());
+}
+
+TEST_F(CursorInputMapperTest, WhenModeIsPointer_PopulateDeviceInfo_ReturnsRangeFromPointerController) {
+ CursorInputMapper* mapper = new CursorInputMapper(mDevice);
+ addConfigurationProperty("cursor.mode", "pointer");
+ addMapperAndConfigure(mapper);
+
+ InputDeviceInfo info;
+ mapper->populateDeviceInfo(&info);
+
+ // Initially there may not be a valid motion range.
+ ASSERT_EQ(NULL, info.getMotionRange(AINPUT_MOTION_RANGE_X, AINPUT_SOURCE_MOUSE));
+ ASSERT_EQ(NULL, info.getMotionRange(AINPUT_MOTION_RANGE_Y, AINPUT_SOURCE_MOUSE));
+ ASSERT_NO_FATAL_FAILURE(assertMotionRange(info,
+ AINPUT_MOTION_RANGE_PRESSURE, AINPUT_SOURCE_MOUSE, 0.0f, 1.0f, 0.0f, 0.0f));
+
+ // When the bounds are set, then there should be a valid motion range.
+ mFakePointerController->setBounds(1, 2, 800 - 1, 480 - 1);
+
+ InputDeviceInfo info2;
+ mapper->populateDeviceInfo(&info2);
+
+ ASSERT_NO_FATAL_FAILURE(assertMotionRange(info2,
+ AINPUT_MOTION_RANGE_X, AINPUT_SOURCE_MOUSE,
+ 1, 800 - 1, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertMotionRange(info2,
+ AINPUT_MOTION_RANGE_Y, AINPUT_SOURCE_MOUSE,
+ 2, 480 - 1, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertMotionRange(info2,
+ AINPUT_MOTION_RANGE_PRESSURE, AINPUT_SOURCE_MOUSE,
+ 0.0f, 1.0f, 0.0f, 0.0f));
+}
+
+TEST_F(CursorInputMapperTest, WhenModeIsNavigation_PopulateDeviceInfo_ReturnsScaledRange) {
+ CursorInputMapper* mapper = new CursorInputMapper(mDevice);
+ addConfigurationProperty("cursor.mode", "navigation");
+ addMapperAndConfigure(mapper);
+
+ InputDeviceInfo info;
+ mapper->populateDeviceInfo(&info);
+
+ ASSERT_NO_FATAL_FAILURE(assertMotionRange(info,
+ AINPUT_MOTION_RANGE_X, AINPUT_SOURCE_TRACKBALL,
+ -1.0f, 1.0f, 0.0f, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD));
+ ASSERT_NO_FATAL_FAILURE(assertMotionRange(info,
+ AINPUT_MOTION_RANGE_Y, AINPUT_SOURCE_TRACKBALL,
+ -1.0f, 1.0f, 0.0f, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD));
+ ASSERT_NO_FATAL_FAILURE(assertMotionRange(info,
+ AINPUT_MOTION_RANGE_PRESSURE, AINPUT_SOURCE_TRACKBALL,
+ 0.0f, 1.0f, 0.0f, 0.0f));
+}
+
+TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaState) {
+ CursorInputMapper* mapper = new CursorInputMapper(mDevice);
+ addConfigurationProperty("cursor.mode", "navigation");
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ NotifyMotionArgs args;
+
+ // Button press.
+ // Mostly testing non x/y behavior here so we don't need to check again elsewhere.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source);
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(0, args.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, args.buttonState);
+ ASSERT_EQ(0, args.edgeFlags);
+ ASSERT_EQ(uint32_t(1), args.pointerCount);
+ ASSERT_EQ(0, args.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
+ ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Button release. Should have same down time.
+ process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, EV_KEY, BTN_MOUSE, 0);
+ process(mapper, ARBITRARY_TIME + 1, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(ARBITRARY_TIME + 1, args.eventTime);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, args.source);
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(0, args.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(0, args.buttonState);
+ ASSERT_EQ(0, args.edgeFlags);
+ ASSERT_EQ(uint32_t(1), args.pointerCount);
+ ASSERT_EQ(0, args.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
+ ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+}
+
+TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentXYUpdates) {
+ CursorInputMapper* mapper = new CursorInputMapper(mDevice);
+ addConfigurationProperty("cursor.mode", "navigation");
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs args;
+
+ // Motion in X but not Y.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ // Motion in Y but not X.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, -2);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 0.0f, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+}
+
+TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) {
+ CursorInputMapper* mapper = new CursorInputMapper(mDevice);
+ addConfigurationProperty("cursor.mode", "navigation");
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs args;
+
+ // Button press.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ // Button release.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+}
+
+TEST_F(CursorInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) {
+ CursorInputMapper* mapper = new CursorInputMapper(mDevice);
+ addConfigurationProperty("cursor.mode", "navigation");
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs args;
+
+ // Combined X, Y and Button.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, -2);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD,
+ 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ // Move X, Y a bit while pressed.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 2);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD,
+ 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ // Release Button.
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MOUSE, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+}
+
+TEST_F(CursorInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateMotions) {
+ CursorInputMapper* mapper = new CursorInputMapper(mDevice);
+ addConfigurationProperty("cursor.mode", "navigation");
+ addMapperAndConfigure(mapper);
+
+ setDisplayInfoAndReconfigure(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ DISPLAY_ORIENTATION_90);
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, -1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, 1));
+}
+
+TEST_F(CursorInputMapperTest, Process_WhenOrientationAware_ShouldRotateMotions) {
+ CursorInputMapper* mapper = new CursorInputMapper(mDevice);
+ addConfigurationProperty("cursor.mode", "navigation");
+ addConfigurationProperty("cursor.orientationAware", "1");
+ addMapperAndConfigure(mapper);
+
+ setDisplayInfoAndReconfigure(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0);
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, -1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, 1));
+
+ setDisplayInfoAndReconfigure(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_90);
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, 1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 0, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, -1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, -1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, -1, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 0, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, 1, 1));
+
+ setDisplayInfoAndReconfigure(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_180);
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, -1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, -1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, -1, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 0, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, 1, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, 1, -1));
+
+ setDisplayInfoAndReconfigure(DISPLAY_ID,
+ DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_270);
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, -1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 1, -1, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, 0, 0, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 1, -1, 1, 1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, -1, 1, 0));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, -1, 1, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 0, 0, -1));
+ ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, -1, 1, -1, -1));
+}
+
+TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
+ CursorInputMapper* mapper = new CursorInputMapper(mDevice);
+ addConfigurationProperty("cursor.mode", "pointer");
+ addMapperAndConfigure(mapper);
+
+ mFakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
+ mFakePointerController->setPosition(100, 200);
+ mFakePointerController->setButtonState(0);
+
+ NotifyMotionArgs motionArgs;
+ NotifyKeyArgs keyArgs;
+
+ // press BTN_LEFT, release BTN_LEFT
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_LEFT, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, mFakePointerController->getButtonState());
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_LEFT, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ // press BTN_RIGHT + BTN_MIDDLE, release BTN_RIGHT, release BTN_MIDDLE
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_RIGHT, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MIDDLE, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
+ motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
+ mFakePointerController->getButtonState());
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_RIGHT, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_MIDDLE, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ // press BTN_BACK, release BTN_BACK
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_BACK, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_BACK, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+
+ // press BTN_SIDE, release BTN_SIDE
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_SIDE, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_SIDE, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+
+ // press BTN_FORWARD, release BTN_FORWARD
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_FORWARD, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_FORWARD, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+
+ // press BTN_EXTRA, release BTN_EXTRA
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_EXTRA, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_EXTRA, 0);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, mFakePointerController->getButtonState());
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+}
+
+TEST_F(CursorInputMapperTest, Process_WhenModeIsPointer_ShouldMoveThePointerAround) {
+ CursorInputMapper* mapper = new CursorInputMapper(mDevice);
+ addConfigurationProperty("cursor.mode", "pointer");
+ addMapperAndConfigure(mapper);
+
+ mFakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
+ mFakePointerController->setPosition(100, 200);
+ mFakePointerController->setButtonState(0);
+
+ NotifyMotionArgs args;
+
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_X, 10);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_REL, REL_Y, 20);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, args.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ 110.0f, 220.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertPosition(mFakePointerController, 110.0f, 220.0f));
+}
+
+
+// --- TouchInputMapperTest ---
+
+class TouchInputMapperTest : public InputMapperTest {
+protected:
+ static const int32_t RAW_X_MIN;
+ static const int32_t RAW_X_MAX;
+ static const int32_t RAW_Y_MIN;
+ static const int32_t RAW_Y_MAX;
+ static const int32_t RAW_TOUCH_MIN;
+ static const int32_t RAW_TOUCH_MAX;
+ static const int32_t RAW_TOOL_MIN;
+ static const int32_t RAW_TOOL_MAX;
+ static const int32_t RAW_PRESSURE_MIN;
+ static const int32_t RAW_PRESSURE_MAX;
+ static const int32_t RAW_ORIENTATION_MIN;
+ static const int32_t RAW_ORIENTATION_MAX;
+ static const int32_t RAW_DISTANCE_MIN;
+ static const int32_t RAW_DISTANCE_MAX;
+ static const int32_t RAW_TILT_MIN;
+ static const int32_t RAW_TILT_MAX;
+ static const int32_t RAW_ID_MIN;
+ static const int32_t RAW_ID_MAX;
+ static const int32_t RAW_SLOT_MIN;
+ static const int32_t RAW_SLOT_MAX;
+ static const float X_PRECISION;
+ static const float Y_PRECISION;
+
+ static const float GEOMETRIC_SCALE;
+
+ static const VirtualKeyDefinition VIRTUAL_KEYS[2];
+
+ enum Axes {
+ POSITION = 1 << 0,
+ TOUCH = 1 << 1,
+ TOOL = 1 << 2,
+ PRESSURE = 1 << 3,
+ ORIENTATION = 1 << 4,
+ MINOR = 1 << 5,
+ ID = 1 << 6,
+ DISTANCE = 1 << 7,
+ TILT = 1 << 8,
+ SLOT = 1 << 9,
+ TOOL_TYPE = 1 << 10,
+ };
+
+ void prepareDisplay(int32_t orientation);
+ void prepareVirtualKeys();
+ int32_t toRawX(float displayX);
+ int32_t toRawY(float displayY);
+ float toDisplayX(int32_t rawX);
+ float toDisplayY(int32_t rawY);
+};
+
+const int32_t TouchInputMapperTest::RAW_X_MIN = 25;
+const int32_t TouchInputMapperTest::RAW_X_MAX = 1019;
+const int32_t TouchInputMapperTest::RAW_Y_MIN = 30;
+const int32_t TouchInputMapperTest::RAW_Y_MAX = 1009;
+const int32_t TouchInputMapperTest::RAW_TOUCH_MIN = 0;
+const int32_t TouchInputMapperTest::RAW_TOUCH_MAX = 31;
+const int32_t TouchInputMapperTest::RAW_TOOL_MIN = 0;
+const int32_t TouchInputMapperTest::RAW_TOOL_MAX = 15;
+const int32_t TouchInputMapperTest::RAW_PRESSURE_MIN = RAW_TOUCH_MIN;
+const int32_t TouchInputMapperTest::RAW_PRESSURE_MAX = RAW_TOUCH_MAX;
+const int32_t TouchInputMapperTest::RAW_ORIENTATION_MIN = -7;
+const int32_t TouchInputMapperTest::RAW_ORIENTATION_MAX = 7;
+const int32_t TouchInputMapperTest::RAW_DISTANCE_MIN = 0;
+const int32_t TouchInputMapperTest::RAW_DISTANCE_MAX = 7;
+const int32_t TouchInputMapperTest::RAW_TILT_MIN = 0;
+const int32_t TouchInputMapperTest::RAW_TILT_MAX = 150;
+const int32_t TouchInputMapperTest::RAW_ID_MIN = 0;
+const int32_t TouchInputMapperTest::RAW_ID_MAX = 9;
+const int32_t TouchInputMapperTest::RAW_SLOT_MIN = 0;
+const int32_t TouchInputMapperTest::RAW_SLOT_MAX = 9;
+const float TouchInputMapperTest::X_PRECISION = float(RAW_X_MAX - RAW_X_MIN + 1) / DISPLAY_WIDTH;
+const float TouchInputMapperTest::Y_PRECISION = float(RAW_Y_MAX - RAW_Y_MIN + 1) / DISPLAY_HEIGHT;
+
+const float TouchInputMapperTest::GEOMETRIC_SCALE =
+ avg(float(DISPLAY_WIDTH) / (RAW_X_MAX - RAW_X_MIN + 1),
+ float(DISPLAY_HEIGHT) / (RAW_Y_MAX - RAW_Y_MIN + 1));
+
+const VirtualKeyDefinition TouchInputMapperTest::VIRTUAL_KEYS[2] = {
+ { KEY_HOME, 60, DISPLAY_HEIGHT + 15, 20, 20 },
+ { KEY_MENU, DISPLAY_HEIGHT - 60, DISPLAY_WIDTH + 15, 20, 20 },
+};
+
+void TouchInputMapperTest::prepareDisplay(int32_t orientation) {
+ setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, orientation);
+}
+
+void TouchInputMapperTest::prepareVirtualKeys() {
+ mFakeEventHub->addVirtualKeyDefinition(DEVICE_ID, VIRTUAL_KEYS[0]);
+ mFakeEventHub->addVirtualKeyDefinition(DEVICE_ID, VIRTUAL_KEYS[1]);
+ mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+ mFakeEventHub->addKey(DEVICE_ID, KEY_MENU, 0, AKEYCODE_MENU, POLICY_FLAG_WAKE);
+}
+
+int32_t TouchInputMapperTest::toRawX(float displayX) {
+ return int32_t(displayX * (RAW_X_MAX - RAW_X_MIN + 1) / DISPLAY_WIDTH + RAW_X_MIN);
+}
+
+int32_t TouchInputMapperTest::toRawY(float displayY) {
+ return int32_t(displayY * (RAW_Y_MAX - RAW_Y_MIN + 1) / DISPLAY_HEIGHT + RAW_Y_MIN);
+}
+
+float TouchInputMapperTest::toDisplayX(int32_t rawX) {
+ return float(rawX - RAW_X_MIN) * DISPLAY_WIDTH / (RAW_X_MAX - RAW_X_MIN + 1);
+}
+
+float TouchInputMapperTest::toDisplayY(int32_t rawY) {
+ return float(rawY - RAW_Y_MIN) * DISPLAY_HEIGHT / (RAW_Y_MAX - RAW_Y_MIN + 1);
+}
+
+
+// --- SingleTouchInputMapperTest ---
+
+class SingleTouchInputMapperTest : public TouchInputMapperTest {
+protected:
+ void prepareButtons();
+ void prepareAxes(int axes);
+
+ void processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y);
+ void processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y);
+ void processUp(SingleTouchInputMapper* mappery);
+ void processPressure(SingleTouchInputMapper* mapper, int32_t pressure);
+ void processToolMajor(SingleTouchInputMapper* mapper, int32_t toolMajor);
+ void processDistance(SingleTouchInputMapper* mapper, int32_t distance);
+ void processTilt(SingleTouchInputMapper* mapper, int32_t tiltX, int32_t tiltY);
+ void processKey(SingleTouchInputMapper* mapper, int32_t code, int32_t value);
+ void processSync(SingleTouchInputMapper* mapper);
+};
+
+void SingleTouchInputMapperTest::prepareButtons() {
+ mFakeEventHub->addKey(DEVICE_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
+}
+
+void SingleTouchInputMapperTest::prepareAxes(int axes) {
+ if (axes & POSITION) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_X,
+ RAW_X_MIN, RAW_X_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_Y,
+ RAW_Y_MIN, RAW_Y_MAX, 0, 0);
+ }
+ if (axes & PRESSURE) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_PRESSURE,
+ RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0);
+ }
+ if (axes & TOOL) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_TOOL_WIDTH,
+ RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0);
+ }
+ if (axes & DISTANCE) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_DISTANCE,
+ RAW_DISTANCE_MIN, RAW_DISTANCE_MAX, 0, 0);
+ }
+ if (axes & TILT) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_TILT_X,
+ RAW_TILT_MIN, RAW_TILT_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_TILT_Y,
+ RAW_TILT_MIN, RAW_TILT_MAX, 0, 0);
+ }
+}
+
+void SingleTouchInputMapperTest::processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_TOUCH, 1);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_X, x);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_Y, y);
+}
+
+void SingleTouchInputMapperTest::processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_X, x);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_Y, y);
+}
+
+void SingleTouchInputMapperTest::processUp(SingleTouchInputMapper* mapper) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, BTN_TOUCH, 0);
+}
+
+void SingleTouchInputMapperTest::processPressure(
+ SingleTouchInputMapper* mapper, int32_t pressure) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_PRESSURE, pressure);
+}
+
+void SingleTouchInputMapperTest::processToolMajor(
+ SingleTouchInputMapper* mapper, int32_t toolMajor) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_TOOL_WIDTH, toolMajor);
+}
+
+void SingleTouchInputMapperTest::processDistance(
+ SingleTouchInputMapper* mapper, int32_t distance) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_DISTANCE, distance);
+}
+
+void SingleTouchInputMapperTest::processTilt(
+ SingleTouchInputMapper* mapper, int32_t tiltX, int32_t tiltY) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_TILT_X, tiltX);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_TILT_Y, tiltY);
+}
+
+void SingleTouchInputMapperTest::processKey(
+ SingleTouchInputMapper* mapper, int32_t code, int32_t value) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, code, value);
+}
+
+void SingleTouchInputMapperTest::processSync(SingleTouchInputMapper* mapper) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+}
+
+
+TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsNotSpecifiedAndNotACursor_ReturnsPointer) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ prepareButtons();
+ prepareAxes(POSITION);
+ addMapperAndConfigure(mapper);
+
+ ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper->getSources());
+}
+
+TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsNotSpecifiedAndIsACursor_ReturnsTouchPad) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ mFakeEventHub->addRelativeAxis(DEVICE_ID, REL_X);
+ mFakeEventHub->addRelativeAxis(DEVICE_ID, REL_Y);
+ prepareButtons();
+ prepareAxes(POSITION);
+ addMapperAndConfigure(mapper);
+
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper->getSources());
+}
+
+TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsTouchPad_ReturnsTouchPad) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ prepareButtons();
+ prepareAxes(POSITION);
+ addConfigurationProperty("touch.deviceType", "touchPad");
+ addMapperAndConfigure(mapper);
+
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper->getSources());
+}
+
+TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsTouchScreen_ReturnsTouchScreen) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ prepareButtons();
+ prepareAxes(POSITION);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ addMapperAndConfigure(mapper);
+
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper->getSources());
+}
+
+TEST_F(SingleTouchInputMapperTest, GetKeyCodeState) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ // Unknown key.
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
+
+ // Virtual key is down.
+ int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
+ int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
+ processDown(mapper, x, y);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
+
+ ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
+
+ // Virtual key is up.
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
+
+ ASSERT_EQ(AKEY_STATE_UP, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
+}
+
+TEST_F(SingleTouchInputMapperTest, GetScanCodeState) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ // Unknown key.
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
+
+ // Virtual key is down.
+ int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
+ int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
+ processDown(mapper, x, y);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
+
+ ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
+
+ // Virtual key is up.
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
+
+ ASSERT_EQ(AKEY_STATE_UP, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
+}
+
+TEST_F(SingleTouchInputMapperTest, MarkSupportedKeyCodes) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ const int32_t keys[2] = { AKEYCODE_HOME, AKEYCODE_A };
+ uint8_t flags[2] = { 0, 0 };
+ ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 2, keys, flags));
+ ASSERT_TRUE(flags[0]);
+ ASSERT_FALSE(flags[1]);
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNormally_SendsKeyDownAndKeyUp) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ NotifyKeyArgs args;
+
+ // Press virtual key.
+ int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
+ int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
+ processDown(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Release virtual key.
+ processUp(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(ARBITRARY_TIME, args.eventTime);
+ ASSERT_EQ(DEVICE_ID, args.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, args.source);
+ ASSERT_EQ(POLICY_FLAG_VIRTUAL, args.policyFlags);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, args.flags);
+ ASSERT_EQ(AKEYCODE_HOME, args.keyCode);
+ ASSERT_EQ(KEY_HOME, args.scanCode);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
+ ASSERT_EQ(ARBITRARY_TIME, args.downTime);
+
+ // Should not have sent any motions.
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfBounds_SendsKeyDownAndKeyCancel) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ NotifyKeyArgs keyArgs;
+
+ // Press virtual key.
+ int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
+ int32_t y = toRawY(VIRTUAL_KEYS[0].centerY);
+ processDown(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, keyArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source);
+ ASSERT_EQ(POLICY_FLAG_VIRTUAL, keyArgs.policyFlags);
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY, keyArgs.flags);
+ ASSERT_EQ(AKEYCODE_HOME, keyArgs.keyCode);
+ ASSERT_EQ(KEY_HOME, keyArgs.scanCode);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState);
+ ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime);
+
+ // Move out of bounds. This should generate a cancel and a pointer down since we moved
+ // into the display area.
+ y -= 100;
+ processMove(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(ARBITRARY_TIME, keyArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, keyArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyArgs.source);
+ ASSERT_EQ(POLICY_FLAG_VIRTUAL, keyArgs.policyFlags);
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
+ | AKEY_EVENT_FLAG_CANCELED, keyArgs.flags);
+ ASSERT_EQ(AKEYCODE_HOME, keyArgs.keyCode);
+ ASSERT_EQ(KEY_HOME, keyArgs.scanCode);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, keyArgs.metaState);
+ ASSERT_EQ(ARBITRARY_TIME, keyArgs.downTime);
+
+ NotifyMotionArgs motionArgs;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Keep moving out of bounds. Should generate a pointer move.
+ y -= 50;
+ processMove(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Release out of bounds. Should generate a pointer up.
+ processUp(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Should not have sent any more keys or motions.
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMovesIn_SendsDownAsTouchEntersDisplay) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ NotifyMotionArgs motionArgs;
+
+ // Initially go down out of bounds.
+ int32_t x = -10;
+ int32_t y = -10;
+ processDown(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // Move into the display area. Should generate a pointer down.
+ x = 50;
+ y = 75;
+ processMove(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Release. Should generate a pointer up.
+ processUp(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Should not have sent any more keys or motions.
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ NotifyMotionArgs motionArgs;
+
+ // Down.
+ int32_t x = 100;
+ int32_t y = 125;
+ processDown(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Move.
+ x += 50;
+ y += 75;
+ processMove(mapper, x, y);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Up.
+ processUp(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x), toDisplayY(y), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Should not have sent any more keys or motions.
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenNotOrientationAware_DoesNotRotateMotions) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareButtons();
+ prepareAxes(POSITION);
+ addConfigurationProperty("touch.orientationAware", "0");
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs args;
+
+ // Rotation 90.
+ prepareDisplay(DISPLAY_ORIENTATION_90);
+ processDown(mapper, toRawX(50), toRawY(75));
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+ ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenOrientationAware_RotatesMotions) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareButtons();
+ prepareAxes(POSITION);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs args;
+
+ // Rotation 0.
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ processDown(mapper, toRawX(50), toRawY(75));
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+ ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
+
+ // Rotation 90.
+ prepareDisplay(DISPLAY_ORIENTATION_90);
+ processDown(mapper, RAW_X_MAX - toRawX(75) + RAW_X_MIN, toRawY(50));
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+ ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
+
+ // Rotation 180.
+ prepareDisplay(DISPLAY_ORIENTATION_180);
+ processDown(mapper, RAW_X_MAX - toRawX(50) + RAW_X_MIN, RAW_Y_MAX - toRawY(75) + RAW_Y_MIN);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+ ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
+
+ // Rotation 270.
+ prepareDisplay(DISPLAY_ORIENTATION_270);
+ processDown(mapper, toRawX(75), RAW_Y_MAX - toRawY(50) + RAW_Y_MIN);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_NEAR(50, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+ ASSERT_NEAR(75, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled());
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION | PRESSURE | TOOL | DISTANCE | TILT);
+ addMapperAndConfigure(mapper);
+
+ // These calculations are based on the input device calibration documentation.
+ int32_t rawX = 100;
+ int32_t rawY = 200;
+ int32_t rawPressure = 10;
+ int32_t rawToolMajor = 12;
+ int32_t rawDistance = 2;
+ int32_t rawTiltX = 30;
+ int32_t rawTiltY = 110;
+
+ float x = toDisplayX(rawX);
+ float y = toDisplayY(rawY);
+ float pressure = float(rawPressure) / RAW_PRESSURE_MAX;
+ float size = float(rawToolMajor) / RAW_TOOL_MAX;
+ float tool = float(rawToolMajor) * GEOMETRIC_SCALE;
+ float distance = float(rawDistance);
+
+ float tiltCenter = (RAW_TILT_MAX + RAW_TILT_MIN) * 0.5f;
+ float tiltScale = M_PI / 180;
+ float tiltXAngle = (rawTiltX - tiltCenter) * tiltScale;
+ float tiltYAngle = (rawTiltY - tiltCenter) * tiltScale;
+ float orientation = atan2f(-sinf(tiltXAngle), sinf(tiltYAngle));
+ float tilt = acosf(cosf(tiltXAngle) * cosf(tiltYAngle));
+
+ processDown(mapper, rawX, rawY);
+ processPressure(mapper, rawPressure);
+ processToolMajor(mapper, rawToolMajor);
+ processDistance(mapper, rawDistance);
+ processTilt(mapper, rawTiltX, rawTiltY);
+ processSync(mapper);
+
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ x, y, pressure, size, tool, tool, tool, tool, orientation, distance));
+ ASSERT_EQ(tilt, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_TILT));
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllButtons) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+ NotifyKeyArgs keyArgs;
+
+ processDown(mapper, 100, 200);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.buttonState);
+
+ // press BTN_LEFT, release BTN_LEFT
+ processKey(mapper, BTN_LEFT, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);
+
+ processKey(mapper, BTN_LEFT, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // press BTN_RIGHT + BTN_MIDDLE, release BTN_RIGHT, release BTN_MIDDLE
+ processKey(mapper, BTN_RIGHT, 1);
+ processKey(mapper, BTN_MIDDLE, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
+ motionArgs.buttonState);
+
+ processKey(mapper, BTN_RIGHT, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_MIDDLE, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // press BTN_BACK, release BTN_BACK
+ processKey(mapper, BTN_BACK, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_BACK, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+
+ // press BTN_SIDE, release BTN_SIDE
+ processKey(mapper, BTN_SIDE, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_SIDE, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+
+ // press BTN_FORWARD, release BTN_FORWARD
+ processKey(mapper, BTN_FORWARD, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_FORWARD, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+
+ // press BTN_EXTRA, release BTN_EXTRA
+ processKey(mapper, BTN_EXTRA, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_EXTRA, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+
+ // press BTN_STYLUS, release BTN_STYLUS
+ processKey(mapper, BTN_STYLUS, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY, motionArgs.buttonState);
+
+ processKey(mapper, BTN_STYLUS, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // press BTN_STYLUS2, release BTN_STYLUS2
+ processKey(mapper, BTN_STYLUS2, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
+
+ processKey(mapper, BTN_STYLUS2, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // release touch
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.buttonState);
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+
+ // default tool type is finger
+ processDown(mapper, 100, 200);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // eraser
+ processKey(mapper, BTN_TOOL_RUBBER, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_ERASER, motionArgs.pointerProperties[0].toolType);
+
+ // stylus
+ processKey(mapper, BTN_TOOL_RUBBER, 0);
+ processKey(mapper, BTN_TOOL_PEN, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // brush
+ processKey(mapper, BTN_TOOL_PEN, 0);
+ processKey(mapper, BTN_TOOL_BRUSH, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // pencil
+ processKey(mapper, BTN_TOOL_BRUSH, 0);
+ processKey(mapper, BTN_TOOL_PENCIL, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // airbrush
+ processKey(mapper, BTN_TOOL_PENCIL, 0);
+ processKey(mapper, BTN_TOOL_AIRBRUSH, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // mouse
+ processKey(mapper, BTN_TOOL_AIRBRUSH, 0);
+ processKey(mapper, BTN_TOOL_MOUSE, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, motionArgs.pointerProperties[0].toolType);
+
+ // lens
+ processKey(mapper, BTN_TOOL_MOUSE, 0);
+ processKey(mapper, BTN_TOOL_LENS, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, motionArgs.pointerProperties[0].toolType);
+
+ // double-tap
+ processKey(mapper, BTN_TOOL_LENS, 0);
+ processKey(mapper, BTN_TOOL_DOUBLETAP, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // triple-tap
+ processKey(mapper, BTN_TOOL_DOUBLETAP, 0);
+ processKey(mapper, BTN_TOOL_TRIPLETAP, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // quad-tap
+ processKey(mapper, BTN_TOOL_TRIPLETAP, 0);
+ processKey(mapper, BTN_TOOL_QUADTAP, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // finger
+ processKey(mapper, BTN_TOOL_QUADTAP, 0);
+ processKey(mapper, BTN_TOOL_FINGER, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // stylus trumps finger
+ processKey(mapper, BTN_TOOL_PEN, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // eraser trumps stylus
+ processKey(mapper, BTN_TOOL_RUBBER, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_ERASER, motionArgs.pointerProperties[0].toolType);
+
+ // mouse trumps eraser
+ processKey(mapper, BTN_TOOL_MOUSE, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, motionArgs.pointerProperties[0].toolType);
+
+ // back to default tool type
+ processKey(mapper, BTN_TOOL_MOUSE, 0);
+ processKey(mapper, BTN_TOOL_RUBBER, 0);
+ processKey(mapper, BTN_TOOL_PEN, 0);
+ processKey(mapper, BTN_TOOL_FINGER, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenBtnTouchPresent_HoversIfItsValueIsZero) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION);
+ mFakeEventHub->addKey(DEVICE_ID, BTN_TOOL_FINGER, 0, AKEYCODE_UNKNOWN, 0);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+
+ // initially hovering because BTN_TOUCH not sent yet, pressure defaults to 0
+ processKey(mapper, BTN_TOOL_FINGER, 1);
+ processMove(mapper, 100, 200);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // move a little
+ processMove(mapper, 150, 250);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // down when BTN_TOUCH is pressed, pressure defaults to 1
+ processKey(mapper, BTN_TOUCH, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // up when BTN_TOUCH is released, hover restored
+ processKey(mapper, BTN_TOUCH, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // exit hover when pointer goes away
+ processKey(mapper, BTN_TOOL_FINGER, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+}
+
+TEST_F(SingleTouchInputMapperTest, Process_WhenAbsPressureIsPresent_HoversIfItsValueIsZero) {
+ SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareButtons();
+ prepareAxes(POSITION | PRESSURE);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+
+ // initially hovering because pressure is 0
+ processDown(mapper, 100, 200);
+ processPressure(mapper, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // move a little
+ processMove(mapper, 150, 250);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // down when pressure is non-zero
+ processPressure(mapper, RAW_PRESSURE_MAX);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // up when pressure becomes 0, hover restored
+ processPressure(mapper, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // exit hover when pointer goes away
+ processUp(mapper);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+}
+
+
+// --- MultiTouchInputMapperTest ---
+
+class MultiTouchInputMapperTest : public TouchInputMapperTest {
+protected:
+ void prepareAxes(int axes);
+
+ void processPosition(MultiTouchInputMapper* mapper, int32_t x, int32_t y);
+ void processTouchMajor(MultiTouchInputMapper* mapper, int32_t touchMajor);
+ void processTouchMinor(MultiTouchInputMapper* mapper, int32_t touchMinor);
+ void processToolMajor(MultiTouchInputMapper* mapper, int32_t toolMajor);
+ void processToolMinor(MultiTouchInputMapper* mapper, int32_t toolMinor);
+ void processOrientation(MultiTouchInputMapper* mapper, int32_t orientation);
+ void processPressure(MultiTouchInputMapper* mapper, int32_t pressure);
+ void processDistance(MultiTouchInputMapper* mapper, int32_t distance);
+ void processId(MultiTouchInputMapper* mapper, int32_t id);
+ void processSlot(MultiTouchInputMapper* mapper, int32_t slot);
+ void processToolType(MultiTouchInputMapper* mapper, int32_t toolType);
+ void processKey(MultiTouchInputMapper* mapper, int32_t code, int32_t value);
+ void processMTSync(MultiTouchInputMapper* mapper);
+ void processSync(MultiTouchInputMapper* mapper);
+};
+
+void MultiTouchInputMapperTest::prepareAxes(int axes) {
+ if (axes & POSITION) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_POSITION_X,
+ RAW_X_MIN, RAW_X_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_POSITION_Y,
+ RAW_Y_MIN, RAW_Y_MAX, 0, 0);
+ }
+ if (axes & TOUCH) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TOUCH_MAJOR,
+ RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0);
+ if (axes & MINOR) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TOUCH_MINOR,
+ RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0);
+ }
+ }
+ if (axes & TOOL) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_WIDTH_MAJOR,
+ RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0);
+ if (axes & MINOR) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_WIDTH_MINOR,
+ RAW_TOOL_MAX, RAW_TOOL_MAX, 0, 0);
+ }
+ }
+ if (axes & ORIENTATION) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_ORIENTATION,
+ RAW_ORIENTATION_MIN, RAW_ORIENTATION_MAX, 0, 0);
+ }
+ if (axes & PRESSURE) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_PRESSURE,
+ RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0);
+ }
+ if (axes & DISTANCE) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_DISTANCE,
+ RAW_DISTANCE_MIN, RAW_DISTANCE_MAX, 0, 0);
+ }
+ if (axes & ID) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TRACKING_ID,
+ RAW_ID_MIN, RAW_ID_MAX, 0, 0);
+ }
+ if (axes & SLOT) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_SLOT,
+ RAW_SLOT_MIN, RAW_SLOT_MAX, 0, 0);
+ mFakeEventHub->setAbsoluteAxisValue(DEVICE_ID, ABS_MT_SLOT, 0);
+ }
+ if (axes & TOOL_TYPE) {
+ mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TOOL_TYPE,
+ 0, MT_TOOL_MAX, 0, 0);
+ }
+}
+
+void MultiTouchInputMapperTest::processPosition(
+ MultiTouchInputMapper* mapper, int32_t x, int32_t y) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_POSITION_X, x);
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_POSITION_Y, y);
+}
+
+void MultiTouchInputMapperTest::processTouchMajor(
+ MultiTouchInputMapper* mapper, int32_t touchMajor) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOUCH_MAJOR, touchMajor);
+}
+
+void MultiTouchInputMapperTest::processTouchMinor(
+ MultiTouchInputMapper* mapper, int32_t touchMinor) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOUCH_MINOR, touchMinor);
+}
+
+void MultiTouchInputMapperTest::processToolMajor(
+ MultiTouchInputMapper* mapper, int32_t toolMajor) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_WIDTH_MAJOR, toolMajor);
+}
+
+void MultiTouchInputMapperTest::processToolMinor(
+ MultiTouchInputMapper* mapper, int32_t toolMinor) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_WIDTH_MINOR, toolMinor);
+}
+
+void MultiTouchInputMapperTest::processOrientation(
+ MultiTouchInputMapper* mapper, int32_t orientation) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_ORIENTATION, orientation);
+}
+
+void MultiTouchInputMapperTest::processPressure(
+ MultiTouchInputMapper* mapper, int32_t pressure) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_PRESSURE, pressure);
+}
+
+void MultiTouchInputMapperTest::processDistance(
+ MultiTouchInputMapper* mapper, int32_t distance) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_DISTANCE, distance);
+}
+
+void MultiTouchInputMapperTest::processId(
+ MultiTouchInputMapper* mapper, int32_t id) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TRACKING_ID, id);
+}
+
+void MultiTouchInputMapperTest::processSlot(
+ MultiTouchInputMapper* mapper, int32_t slot) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_SLOT, slot);
+}
+
+void MultiTouchInputMapperTest::processToolType(
+ MultiTouchInputMapper* mapper, int32_t toolType) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_ABS, ABS_MT_TOOL_TYPE, toolType);
+}
+
+void MultiTouchInputMapperTest::processKey(
+ MultiTouchInputMapper* mapper, int32_t code, int32_t value) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_KEY, code, value);
+}
+
+void MultiTouchInputMapperTest::processMTSync(MultiTouchInputMapper* mapper) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_MT_REPORT, 0);
+}
+
+void MultiTouchInputMapperTest::processSync(MultiTouchInputMapper* mapper) {
+ process(mapper, ARBITRARY_TIME, DEVICE_ID, EV_SYN, SYN_REPORT, 0);
+}
+
+
+TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackingIds) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ NotifyMotionArgs motionArgs;
+
+ // Two fingers down at once.
+ int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500;
+ processPosition(mapper, x1, y1);
+ processMTSync(mapper);
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Move.
+ x1 += 10; y1 += 15; x2 += 5; y2 -= 10;
+ processPosition(mapper, x1, y1);
+ processMTSync(mapper);
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // First finger up.
+ x2 += 15; y2 -= 20;
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Move.
+ x2 += 20; y2 -= 25;
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // New finger down.
+ int32_t x3 = 700, y3 = 300;
+ processPosition(mapper, x2, y2);
+ processMTSync(mapper);
+ processPosition(mapper, x3, y3);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Second finger up.
+ x3 += 30; y3 -= 20;
+ processPosition(mapper, x3, y3);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Last finger up.
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.eventTime);
+ ASSERT_EQ(DEVICE_ID, motionArgs.deviceId);
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, motionArgs.source);
+ ASSERT_EQ(uint32_t(0), motionArgs.policyFlags);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.flags);
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, motionArgs.metaState);
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(0, motionArgs.edgeFlags);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NEAR(X_PRECISION, motionArgs.xPrecision, EPSILON);
+ ASSERT_NEAR(Y_PRECISION, motionArgs.yPrecision, EPSILON);
+ ASSERT_EQ(ARBITRARY_TIME, motionArgs.downTime);
+
+ // Should not have sent any more keys or motions.
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingIds) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ NotifyMotionArgs motionArgs;
+
+ // Two fingers down at once.
+ int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500;
+ processPosition(mapper, x1, y1);
+ processId(mapper, 1);
+ processMTSync(mapper);
+ processPosition(mapper, x2, y2);
+ processId(mapper, 2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Move.
+ x1 += 10; y1 += 15; x2 += 5; y2 -= 10;
+ processPosition(mapper, x1, y1);
+ processId(mapper, 1);
+ processMTSync(mapper);
+ processPosition(mapper, x2, y2);
+ processId(mapper, 2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // First finger up.
+ x2 += 15; y2 -= 20;
+ processPosition(mapper, x2, y2);
+ processId(mapper, 2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Move.
+ x2 += 20; y2 -= 25;
+ processPosition(mapper, x2, y2);
+ processId(mapper, 2);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // New finger down.
+ int32_t x3 = 700, y3 = 300;
+ processPosition(mapper, x2, y2);
+ processId(mapper, 2);
+ processMTSync(mapper);
+ processPosition(mapper, x3, y3);
+ processId(mapper, 3);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Second finger up.
+ x3 += 30; y3 -= 20;
+ processPosition(mapper, x3, y3);
+ processId(mapper, 3);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Last finger up.
+ processMTSync(mapper);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Should not have sent any more keys or motions.
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithSlots) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT);
+ prepareVirtualKeys();
+ addMapperAndConfigure(mapper);
+
+ mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
+
+ NotifyMotionArgs motionArgs;
+
+ // Two fingers down at once.
+ int32_t x1 = 100, y1 = 125, x2 = 300, y2 = 500;
+ processPosition(mapper, x1, y1);
+ processId(mapper, 1);
+ processSlot(mapper, 1);
+ processPosition(mapper, x2, y2);
+ processId(mapper, 2);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Move.
+ x1 += 10; y1 += 15; x2 += 5; y2 -= 10;
+ processSlot(mapper, 0);
+ processPosition(mapper, x1, y1);
+ processSlot(mapper, 1);
+ processPosition(mapper, x2, y2);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // First finger up.
+ x2 += 15; y2 -= 20;
+ processSlot(mapper, 0);
+ processId(mapper, -1);
+ processSlot(mapper, 1);
+ processPosition(mapper, x2, y2);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x1), toDisplayY(y1), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Move.
+ x2 += 20; y2 -= 25;
+ processPosition(mapper, x2, y2);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(1, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // New finger down.
+ int32_t x3 = 700, y3 = 300;
+ processPosition(mapper, x2, y2);
+ processSlot(mapper, 0);
+ processId(mapper, 3);
+ processPosition(mapper, x3, y3);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Second finger up.
+ x3 += 30; y3 -= 20;
+ processSlot(mapper, 1);
+ processId(mapper, -1);
+ processSlot(mapper, 0);
+ processPosition(mapper, x3, y3);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(size_t(2), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_EQ(1, motionArgs.pointerProperties[1].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[1].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1],
+ toDisplayX(x2), toDisplayY(y2), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Last finger up.
+ processId(mapper, -1);
+ processSync(mapper);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(size_t(1), motionArgs.pointerCount);
+ ASSERT_EQ(0, motionArgs.pointerProperties[0].id);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // Should not have sent any more keys or motions.
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_AllAxes_WithDefaultCalibration) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | TOUCH | TOOL | PRESSURE | ORIENTATION | ID | MINOR | DISTANCE);
+ addMapperAndConfigure(mapper);
+
+ // These calculations are based on the input device calibration documentation.
+ int32_t rawX = 100;
+ int32_t rawY = 200;
+ int32_t rawTouchMajor = 7;
+ int32_t rawTouchMinor = 6;
+ int32_t rawToolMajor = 9;
+ int32_t rawToolMinor = 8;
+ int32_t rawPressure = 11;
+ int32_t rawDistance = 0;
+ int32_t rawOrientation = 3;
+ int32_t id = 5;
+
+ float x = toDisplayX(rawX);
+ float y = toDisplayY(rawY);
+ float pressure = float(rawPressure) / RAW_PRESSURE_MAX;
+ float size = avg(rawTouchMajor, rawTouchMinor) / RAW_TOUCH_MAX;
+ float toolMajor = float(rawToolMajor) * GEOMETRIC_SCALE;
+ float toolMinor = float(rawToolMinor) * GEOMETRIC_SCALE;
+ float touchMajor = float(rawTouchMajor) * GEOMETRIC_SCALE;
+ float touchMinor = float(rawTouchMinor) * GEOMETRIC_SCALE;
+ float orientation = float(rawOrientation) / RAW_ORIENTATION_MAX * M_PI_2;
+ float distance = float(rawDistance);
+
+ processPosition(mapper, rawX, rawY);
+ processTouchMajor(mapper, rawTouchMajor);
+ processTouchMinor(mapper, rawTouchMinor);
+ processToolMajor(mapper, rawToolMajor);
+ processToolMinor(mapper, rawToolMinor);
+ processPressure(mapper, rawPressure);
+ processOrientation(mapper, rawOrientation);
+ processDistance(mapper, rawDistance);
+ processId(mapper, id);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(0, args.pointerProperties[0].id);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ x, y, pressure, size, touchMajor, touchMinor, toolMajor, toolMinor,
+ orientation, distance));
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_GeometricCalibration) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | TOUCH | TOOL | MINOR);
+ addConfigurationProperty("touch.size.calibration", "geometric");
+ addMapperAndConfigure(mapper);
+
+ // These calculations are based on the input device calibration documentation.
+ int32_t rawX = 100;
+ int32_t rawY = 200;
+ int32_t rawTouchMajor = 140;
+ int32_t rawTouchMinor = 120;
+ int32_t rawToolMajor = 180;
+ int32_t rawToolMinor = 160;
+
+ float x = toDisplayX(rawX);
+ float y = toDisplayY(rawY);
+ float size = avg(rawTouchMajor, rawTouchMinor) / RAW_TOUCH_MAX;
+ float toolMajor = float(rawToolMajor) * GEOMETRIC_SCALE;
+ float toolMinor = float(rawToolMinor) * GEOMETRIC_SCALE;
+ float touchMajor = float(rawTouchMajor) * GEOMETRIC_SCALE;
+ float touchMinor = float(rawTouchMinor) * GEOMETRIC_SCALE;
+
+ processPosition(mapper, rawX, rawY);
+ processTouchMajor(mapper, rawTouchMajor);
+ processTouchMinor(mapper, rawTouchMinor);
+ processToolMajor(mapper, rawToolMajor);
+ processToolMinor(mapper, rawToolMinor);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ x, y, 1.0f, size, touchMajor, touchMinor, toolMajor, toolMinor, 0, 0));
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_SummedLinearCalibration) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | TOUCH | TOOL);
+ addConfigurationProperty("touch.size.calibration", "diameter");
+ addConfigurationProperty("touch.size.scale", "10");
+ addConfigurationProperty("touch.size.bias", "160");
+ addConfigurationProperty("touch.size.isSummed", "1");
+ addMapperAndConfigure(mapper);
+
+ // These calculations are based on the input device calibration documentation.
+ // Note: We only provide a single common touch/tool value because the device is assumed
+ // not to emit separate values for each pointer (isSummed = 1).
+ int32_t rawX = 100;
+ int32_t rawY = 200;
+ int32_t rawX2 = 150;
+ int32_t rawY2 = 250;
+ int32_t rawTouchMajor = 5;
+ int32_t rawToolMajor = 8;
+
+ float x = toDisplayX(rawX);
+ float y = toDisplayY(rawY);
+ float x2 = toDisplayX(rawX2);
+ float y2 = toDisplayY(rawY2);
+ float size = float(rawTouchMajor) / 2 / RAW_TOUCH_MAX;
+ float touch = float(rawTouchMajor) / 2 * 10.0f + 160.0f;
+ float tool = float(rawToolMajor) / 2 * 10.0f + 160.0f;
+
+ processPosition(mapper, rawX, rawY);
+ processTouchMajor(mapper, rawTouchMajor);
+ processToolMajor(mapper, rawToolMajor);
+ processMTSync(mapper);
+ processPosition(mapper, rawX2, rawY2);
+ processTouchMajor(mapper, rawTouchMajor);
+ processToolMajor(mapper, rawToolMajor);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ args.action);
+ ASSERT_EQ(size_t(2), args.pointerCount);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ x, y, 1.0f, size, touch, touch, tool, tool, 0, 0));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[1],
+ x2, y2, 1.0f, size, touch, touch, tool, tool, 0, 0));
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_AreaCalibration) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | TOUCH | TOOL);
+ addConfigurationProperty("touch.size.calibration", "area");
+ addConfigurationProperty("touch.size.scale", "43");
+ addConfigurationProperty("touch.size.bias", "3");
+ addMapperAndConfigure(mapper);
+
+ // These calculations are based on the input device calibration documentation.
+ int32_t rawX = 100;
+ int32_t rawY = 200;
+ int32_t rawTouchMajor = 5;
+ int32_t rawToolMajor = 8;
+
+ float x = toDisplayX(rawX);
+ float y = toDisplayY(rawY);
+ float size = float(rawTouchMajor) / RAW_TOUCH_MAX;
+ float touch = sqrtf(rawTouchMajor) * 43.0f + 3.0f;
+ float tool = sqrtf(rawToolMajor) * 43.0f + 3.0f;
+
+ processPosition(mapper, rawX, rawY);
+ processTouchMajor(mapper, rawTouchMajor);
+ processToolMajor(mapper, rawToolMajor);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ x, y, 1.0f, size, touch, touch, tool, tool, 0, 0));
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_PressureAxis_AmplitudeCalibration) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | PRESSURE);
+ addConfigurationProperty("touch.pressure.calibration", "amplitude");
+ addConfigurationProperty("touch.pressure.scale", "0.01");
+ addMapperAndConfigure(mapper);
+
+ // These calculations are based on the input device calibration documentation.
+ int32_t rawX = 100;
+ int32_t rawY = 200;
+ int32_t rawPressure = 60;
+
+ float x = toDisplayX(rawX);
+ float y = toDisplayY(rawY);
+ float pressure = float(rawPressure) * 0.01f;
+
+ processPosition(mapper, rawX, rawY);
+ processPressure(mapper, rawPressure);
+ processMTSync(mapper);
+ processSync(mapper);
+
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
+ x, y, pressure, 0, 0, 0, 0, 0, 0, 0));
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllButtons) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+ NotifyKeyArgs keyArgs;
+
+ processId(mapper, 1);
+ processPosition(mapper, 100, 200);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.buttonState);
+
+ // press BTN_LEFT, release BTN_LEFT
+ processKey(mapper, BTN_LEFT, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);
+
+ processKey(mapper, BTN_LEFT, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // press BTN_RIGHT + BTN_MIDDLE, release BTN_RIGHT, release BTN_MIDDLE
+ processKey(mapper, BTN_RIGHT, 1);
+ processKey(mapper, BTN_MIDDLE, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
+ motionArgs.buttonState);
+
+ processKey(mapper, BTN_RIGHT, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_MIDDLE, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // press BTN_BACK, release BTN_BACK
+ processKey(mapper, BTN_BACK, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_BACK, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+
+ // press BTN_SIDE, release BTN_SIDE
+ processKey(mapper, BTN_SIDE, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_SIDE, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
+
+ // press BTN_FORWARD, release BTN_FORWARD
+ processKey(mapper, BTN_FORWARD, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_FORWARD, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+
+ // press BTN_EXTRA, release BTN_EXTRA
+ processKey(mapper, BTN_EXTRA, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ processKey(mapper, BTN_EXTRA, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_EQ(AKEYCODE_FORWARD, keyArgs.keyCode);
+
+ // press BTN_STYLUS, release BTN_STYLUS
+ processKey(mapper, BTN_STYLUS, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY, motionArgs.buttonState);
+
+ processKey(mapper, BTN_STYLUS, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // press BTN_STYLUS2, release BTN_STYLUS2
+ processKey(mapper, BTN_STYLUS2, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
+
+ processKey(mapper, BTN_STYLUS2, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(0, motionArgs.buttonState);
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+
+ // release touch
+ processId(mapper, -1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(0, motionArgs.buttonState);
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+
+ // default tool type is finger
+ processId(mapper, 1);
+ processPosition(mapper, 100, 200);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // eraser
+ processKey(mapper, BTN_TOOL_RUBBER, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_ERASER, motionArgs.pointerProperties[0].toolType);
+
+ // stylus
+ processKey(mapper, BTN_TOOL_RUBBER, 0);
+ processKey(mapper, BTN_TOOL_PEN, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // brush
+ processKey(mapper, BTN_TOOL_PEN, 0);
+ processKey(mapper, BTN_TOOL_BRUSH, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // pencil
+ processKey(mapper, BTN_TOOL_BRUSH, 0);
+ processKey(mapper, BTN_TOOL_PENCIL, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // airbrush
+ processKey(mapper, BTN_TOOL_PENCIL, 0);
+ processKey(mapper, BTN_TOOL_AIRBRUSH, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // mouse
+ processKey(mapper, BTN_TOOL_AIRBRUSH, 0);
+ processKey(mapper, BTN_TOOL_MOUSE, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, motionArgs.pointerProperties[0].toolType);
+
+ // lens
+ processKey(mapper, BTN_TOOL_MOUSE, 0);
+ processKey(mapper, BTN_TOOL_LENS, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, motionArgs.pointerProperties[0].toolType);
+
+ // double-tap
+ processKey(mapper, BTN_TOOL_LENS, 0);
+ processKey(mapper, BTN_TOOL_DOUBLETAP, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // triple-tap
+ processKey(mapper, BTN_TOOL_DOUBLETAP, 0);
+ processKey(mapper, BTN_TOOL_TRIPLETAP, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // quad-tap
+ processKey(mapper, BTN_TOOL_TRIPLETAP, 0);
+ processKey(mapper, BTN_TOOL_QUADTAP, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // finger
+ processKey(mapper, BTN_TOOL_QUADTAP, 0);
+ processKey(mapper, BTN_TOOL_FINGER, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // stylus trumps finger
+ processKey(mapper, BTN_TOOL_PEN, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // eraser trumps stylus
+ processKey(mapper, BTN_TOOL_RUBBER, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_ERASER, motionArgs.pointerProperties[0].toolType);
+
+ // mouse trumps eraser
+ processKey(mapper, BTN_TOOL_MOUSE, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, motionArgs.pointerProperties[0].toolType);
+
+ // MT tool type trumps BTN tool types: MT_TOOL_FINGER
+ processToolType(mapper, MT_TOOL_FINGER); // this is the first time we send MT_TOOL_TYPE
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // MT tool type trumps BTN tool types: MT_TOOL_PEN
+ processToolType(mapper, MT_TOOL_PEN);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_STYLUS, motionArgs.pointerProperties[0].toolType);
+
+ // back to default tool type
+ processToolType(mapper, -1); // use a deliberately undefined tool type, for testing
+ processKey(mapper, BTN_TOOL_MOUSE, 0);
+ processKey(mapper, BTN_TOOL_RUBBER, 0);
+ processKey(mapper, BTN_TOOL_PEN, 0);
+ processKey(mapper, BTN_TOOL_FINGER, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_WhenBtnTouchPresent_HoversIfItsValueIsZero) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT);
+ mFakeEventHub->addKey(DEVICE_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+
+ // initially hovering because BTN_TOUCH not sent yet, pressure defaults to 0
+ processId(mapper, 1);
+ processPosition(mapper, 100, 200);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // move a little
+ processPosition(mapper, 150, 250);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // down when BTN_TOUCH is pressed, pressure defaults to 1
+ processKey(mapper, BTN_TOUCH, 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // up when BTN_TOUCH is released, hover restored
+ processKey(mapper, BTN_TOUCH, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // exit hover when pointer goes away
+ processId(mapper, -1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+}
+
+TEST_F(MultiTouchInputMapperTest, Process_WhenAbsMTPressureIsPresent_HoversIfItsValueIsZero) {
+ MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT | PRESSURE);
+ addMapperAndConfigure(mapper);
+
+ NotifyMotionArgs motionArgs;
+
+ // initially hovering because pressure is 0
+ processId(mapper, 1);
+ processPosition(mapper, 100, 200);
+ processPressure(mapper, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(100), toDisplayY(200), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // move a little
+ processPosition(mapper, 150, 250);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // down when pressure becomes non-zero
+ processPressure(mapper, RAW_PRESSURE_MAX);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ // up when pressure becomes 0, hover restored
+ processPressure(mapper, 0);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 1, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_ENTER, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+
+ // exit hover when pointer goes away
+ processId(mapper, -1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_EXIT, motionArgs.action);
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
+ toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
+}
+
+
+} // namespace android