diff options
Diffstat (limited to 'libs/rs/RenderScript.cpp')
-rw-r--r-- | libs/rs/RenderScript.cpp | 165 |
1 files changed, 0 insertions, 165 deletions
diff --git a/libs/rs/RenderScript.cpp b/libs/rs/RenderScript.cpp deleted file mode 100644 index 217b921..0000000 --- a/libs/rs/RenderScript.cpp +++ /dev/null @@ -1,165 +0,0 @@ -/* - * Copyright (C) 2008-2012 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#define LOG_TAG "libRS_cpp" - -#include <utils/Log.h> -#include <malloc.h> -#include <string.h> - -#include "RenderScript.h" -#include "rs.h" - -bool RenderScript::gInitialized = false; -pthread_mutex_t RenderScript::gInitMutex = PTHREAD_MUTEX_INITIALIZER; - -RenderScript::RenderScript() { - mDev = NULL; - mContext = NULL; - mErrorFunc = NULL; - mMessageFunc = NULL; - mMessageRun = false; - - memset(&mElements, 0, sizeof(mElements)); -} - -RenderScript::~RenderScript() { - mMessageRun = false; - - rsContextDeinitToClient(mContext); - - void *res = NULL; - int status = pthread_join(mMessageThreadId, &res); - - rsContextDestroy(mContext); - mContext = NULL; - rsDeviceDestroy(mDev); - mDev = NULL; -} - -bool RenderScript::init(int targetApi) { - mDev = rsDeviceCreate(); - if (mDev == 0) { - ALOGE("Device creation failed"); - return false; - } - - mContext = rsContextCreate(mDev, 0, targetApi); - if (mContext == 0) { - ALOGE("Context creation failed"); - return false; - } - - - pid_t mNativeMessageThreadId; - - int status = pthread_create(&mMessageThreadId, NULL, threadProc, this); - if (status) { - ALOGE("Failed to start RenderScript message thread."); - return false; - } - // Wait for the message thread to be active. - while (!mMessageRun) { - usleep(1000); - } - - return true; -} - -void RenderScript::throwError(const char *err) const { - ALOGE("RS CPP error: %s", err); - int * v = NULL; - v[0] = 0; -} - - -void * RenderScript::threadProc(void *vrsc) { - RenderScript *rs = static_cast<RenderScript *>(vrsc); - size_t rbuf_size = 256; - void * rbuf = malloc(rbuf_size); - - rsContextInitToClient(rs->mContext); - rs->mMessageRun = true; - - while (rs->mMessageRun) { - size_t receiveLen = 0; - uint32_t usrID = 0; - uint32_t subID = 0; - RsMessageToClientType r = rsContextPeekMessage(rs->mContext, - &receiveLen, sizeof(receiveLen), - &usrID, sizeof(usrID)); - - if (receiveLen >= rbuf_size) { - rbuf_size = receiveLen + 32; - rbuf = realloc(rbuf, rbuf_size); - } - if (!rbuf) { - ALOGE("RenderScript::message handler realloc error %zu", rbuf_size); - // No clean way to recover now? - } - rsContextGetMessage(rs->mContext, rbuf, rbuf_size, &receiveLen, sizeof(receiveLen), - &subID, sizeof(subID)); - - switch(r) { - case RS_MESSAGE_TO_CLIENT_ERROR: - ALOGE("RS Error %s", (const char *)rbuf); - - if(rs->mMessageFunc != NULL) { - rs->mErrorFunc(usrID, (const char *)rbuf); - } - break; - case RS_MESSAGE_TO_CLIENT_EXCEPTION: - // teardown. But we want to avoid starving other threads during - // teardown by yielding until the next line in the destructor can - // execute to set mRun = false - usleep(1000); - break; - case RS_MESSAGE_TO_CLIENT_USER: - if(rs->mMessageFunc != NULL) { - rs->mMessageFunc(usrID, rbuf, receiveLen); - } else { - ALOGE("Received a message from the script with no message handler installed."); - } - break; - - default: - ALOGE("RenderScript unknown message type %i", r); - } - } - - if (rbuf) { - free(rbuf); - } - ALOGE("RenderScript Message thread exiting."); - return NULL; -} - -void RenderScript::setErrorHandler(ErrorHandlerFunc_t func) { - mErrorFunc = func; -} - -void RenderScript::setMessageHandler(MessageHandlerFunc_t func) { - mMessageFunc = func; -} - -void RenderScript::contextDump() { -} - -void RenderScript::finish() { - -} - - |