diff options
Diffstat (limited to 'libs/rs/java/Rollo/res/raw/rollo.c')
-rw-r--r-- | libs/rs/java/Rollo/res/raw/rollo.c | 184 |
1 files changed, 0 insertions, 184 deletions
diff --git a/libs/rs/java/Rollo/res/raw/rollo.c b/libs/rs/java/Rollo/res/raw/rollo.c deleted file mode 100644 index b31be81..0000000 --- a/libs/rs/java/Rollo/res/raw/rollo.c +++ /dev/null @@ -1,184 +0,0 @@ -#pragma version(1) -#pragma stateVertex(PV) -#pragma stateFragment(PF) -#pragma stateStore(PFS) - -// Scratch buffer layout -#define SCRATCH_FADE 0 -#define SCRATCH_ZOOM 1 -#define SCRATCH_ROT 2 - -//#define STATE_POS_X 0 -#define STATE_DONE 1 -//#define STATE_PRESSURE 2 -#define STATE_ZOOM 3 -//#define STATE_WARP 4 -#define STATE_ORIENTATION 5 -#define STATE_SELECTION 6 -#define STATE_FIRST_VISIBLE 7 -#define STATE_COUNT 8 -#define STATE_TOUCH 9 - - -float filter(float val, float target, float str) -{ - float delta = (target - val); - return val + delta * str; -} - -int main(void* con, int ft, int launchID) -{ - int rowCount; - int row; - int col; - int imageID; - int done = loadI32(0, STATE_DONE); - int selectedID = loadI32(0, STATE_SELECTION); - - float f = loadF(2, 0); - - pfClearColor(0.0f, 0.0f, 0.0f, f); - if (done) { - if (f > 0.02f) { - //f = f - 0.02f; - //storeF(2, 0, f); - } - } else { - if (f < 0.8f) { - f = f + 0.02f; - storeF(2, 0, f); - } - } - - float touchCut = 1.f; - if (loadI32(0, STATE_TOUCH)) { - touchCut = 4.f; - } - - - float targetZoom = ((float)loadI32(0, STATE_ZOOM)) / 1000.f; - float zoom = filter(loadF(2, SCRATCH_ZOOM), targetZoom, 0.15 * touchCut); - storeF(2, SCRATCH_ZOOM, zoom); - - float targetRot = loadI32(0, STATE_FIRST_VISIBLE) / 180.0f * 3.14f; - targetRot = targetRot * 0.80f - .12f; - float drawRot = filter(loadF(2, SCRATCH_ROT), targetRot, 0.1f * touchCut); - storeF(2, SCRATCH_ROT, drawRot); - - float diam = 8.f; - float scale = 1.0f / zoom; - - // Bug makes 1.0f alpha fail. - color(1.0f, 1.0f, 1.0f, 0.99f); - - float rot = drawRot * scale; - float rotStep = 16.0f / 180.0f * 3.14f * scale; - rowCount = 4; - int index = 0; - int iconCount = loadI32(0, STATE_COUNT); - while (iconCount) { - float tmpSin = sinf(rot); - float tmpCos = cosf(rot); - //debugF("rot", rot); - - float tx1 = tmpSin * diam - (tmpCos * scale * 0.9f); - float tx2 = tx1 + (tmpCos * scale * 1.8f); - float tz1 = tmpCos * diam + (tmpSin * scale * 0.9f); - float tz2 = tz1 - (tmpSin * scale * 1.8f); - - int y; - for (y = rowCount -1; (y >= 0) && iconCount; y--) { - float ty1 = ((y * 3.1f) - 5.f) * scale; - float ty2 = ty1 + scale * 1.8f; - bindTexture(NAMED_PF, 0, loadI32(1, index)); - drawQuad(tx1, ty1, tz1, - tx2, ty1, tz2, - tx2, ty2, tz2, - tx1, ty2, tz1); - - iconCount--; - index++; - } - rot = rot + rotStep; - } - - if ((zoom < 1.1f) && (zoom > 0.9f)) { - bindProgramVertex(NAMED_PVOrtho); - bindProgramFragment(NAMED_PFText); - bindProgramStore(NAMED_PFSText); - - rot = drawRot * scale; - index = 0; - iconCount = loadI32(0, STATE_COUNT); - while (iconCount) { - int y; - - float tx = 240.f + floorf(sinf(rot) * 430.f) - 64.f + 16.f; - - float alpha = 2.4f - (fabsf(tx - 240.f + 48.f) / 76.f); - if (alpha > 0.99f) { - alpha = 0.99f; - } - alpha = alpha * (1.f - (fabsf(zoom - 1.f) * 10.f)); - - tx = tx + 0.25f; - - for (y = rowCount -1; (y >= 0) && iconCount; y--) { - - if (alpha > 0) { - color(1.0f, 1.0f, 1.0f, alpha); - - float ty = 605.f - y * 150.f; - - ty = ty + 0.25f; - - bindTexture(NAMED_PFText, 0, loadI32(3, index)); - drawRect(tx, ty, tx + 128.f, ty + 32.f, 0.5f); - } - iconCount--; - index++; - } - rot = rot + rotStep; - } - - - bindProgramVertex(NAMED_PV); - bindProgramFragment(NAMED_PF); - bindProgramStore(NAMED_PFS); - } - - // Draw the selected icon - color(1.0f, 1.0f, 1.0f, 0.9f); - rot = drawRot * scale; - index = 0; - iconCount = loadI32(0, STATE_COUNT); - while (iconCount) { - int y; - for (y = rowCount -1; (y >= 0) && iconCount; y--) { - if (index == selectedID) { - - float tmpSin = sinf(rot) * scale; - float tmpCos = cosf(rot) * scale; - float tx1 = tmpSin * diam * 0.9f - tmpCos * 2.f; - float tx2 = tx1 + (tmpCos * 4.f); - float tz1 = tmpCos * diam * 0.9f + tmpSin * 2.f; - float tz2 = tz1 - (tmpSin * 4.f); - - float ty1 = ((y * 3.1f) - 4.5f) * scale; - float ty2 = ty1 + scale * 4.f; - bindTexture(NAMED_PF, 0, loadI32(1, index)); - drawQuad(tx1, ty1, tz1, - tx2, ty1, tz2, - tx2, ty2, tz2, - tx1, ty2, tz1); - } - iconCount--; - index++; - } - rot = rot + rotStep; - } - - return 1; -} - - |