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-rw-r--r--libs/rs/rsFBOCache.h57
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diff --git a/libs/rs/rsFBOCache.h b/libs/rs/rsFBOCache.h
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+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_FRAME_BUFFER_OBJECT_CACHE_H
+#define ANDROID_FRAME_BUFFER_OBJECT_CACHE_H
+
+#include "rsObjectBase.h"
+
+// ---------------------------------------------------------------------------
+namespace android {
+namespace renderscript {
+
+class Allocation;
+
+class FBOCache {
+public:
+ FBOCache();
+ ~FBOCache();
+
+ void bindColorTarget(Context *rsc, Allocation *a, uint32_t slot);
+ void bindDepthTarget(Context *, Allocation *a);
+ void resetAll(Context *);
+
+ void setupGL2(Context *);
+
+protected:
+
+ bool mDirty;
+ uint32_t mMaxTargets;
+ void checkError(Context *);
+ void setColorAttachment(Context *rsc);
+ void setDepthAttachment(Context *rsc);
+ bool renderToFramebuffer();
+ ObjectBaseRef<Allocation> *mColorTargets;
+ ObjectBaseRef<Allocation> mDepthTarget;
+
+ uint32_t mFBOId;
+
+};
+
+} // renderscript
+} // android
+
+#endif //ANDROID_FRAME_BUFFER_OBJECT_CACHE_H