diff options
Diffstat (limited to 'libs/rs/rsFont.cpp')
-rw-r--r-- | libs/rs/rsFont.cpp | 873 |
1 files changed, 0 insertions, 873 deletions
diff --git a/libs/rs/rsFont.cpp b/libs/rs/rsFont.cpp deleted file mode 100644 index 1f53c79..0000000 --- a/libs/rs/rsFont.cpp +++ /dev/null @@ -1,873 +0,0 @@ - -/* - * Copyright (C) 2009 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "rsContext.h" -#include "rs.h" -#include "rsFont.h" -#include "rsProgramFragment.h" -#include "rsMesh.h" -#include <cutils/properties.h> - -#ifndef ANDROID_RS_SERIALIZE -#include <ft2build.h> -#include FT_FREETYPE_H -#include FT_BITMAP_H -#endif //ANDROID_RS_SERIALIZE - -using namespace android; -using namespace android::renderscript; - -Font::Font(Context *rsc) : ObjectBase(rsc), mCachedGlyphs(NULL) { - mInitialized = false; - mHasKerning = false; - mFace = NULL; -} - -bool Font::init(const char *name, float fontSize, uint32_t dpi, const void *data, uint32_t dataLen) { -#ifndef ANDROID_RS_SERIALIZE - if (mInitialized) { - ALOGE("Reinitialization of fonts not supported"); - return false; - } - - FT_Error error = 0; - if (data != NULL && dataLen > 0) { - error = FT_New_Memory_Face(mRSC->mStateFont.getLib(), (const FT_Byte*)data, dataLen, 0, &mFace); - } else { - error = FT_New_Face(mRSC->mStateFont.getLib(), name, 0, &mFace); - } - - if (error) { - ALOGE("Unable to initialize font %s", name); - return false; - } - - mFontName = name; - mFontSize = fontSize; - mDpi = dpi; - - error = FT_Set_Char_Size(mFace, (FT_F26Dot6)(fontSize * 64.0f), 0, dpi, 0); - if (error) { - ALOGE("Unable to set font size on %s", name); - return false; - } - - mHasKerning = FT_HAS_KERNING(mFace); - - mInitialized = true; -#endif //ANDROID_RS_SERIALIZE - return true; -} - -void Font::preDestroy() const { - for (uint32_t ct = 0; ct < mRSC->mStateFont.mActiveFonts.size(); ct++) { - if (mRSC->mStateFont.mActiveFonts[ct] == this) { - mRSC->mStateFont.mActiveFonts.removeAt(ct); - break; - } - } -} - -void Font::invalidateTextureCache() { - for (uint32_t i = 0; i < mCachedGlyphs.size(); i ++) { - mCachedGlyphs.valueAt(i)->mIsValid = false; - } -} - -void Font::drawCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y) { - FontState *state = &mRSC->mStateFont; - - int32_t nPenX = x + glyph->mBitmapLeft; - int32_t nPenY = y - glyph->mBitmapTop + glyph->mBitmapHeight; - - float u1 = glyph->mBitmapMinU; - float u2 = glyph->mBitmapMaxU; - float v1 = glyph->mBitmapMinV; - float v2 = glyph->mBitmapMaxV; - - int32_t width = (int32_t) glyph->mBitmapWidth; - int32_t height = (int32_t) glyph->mBitmapHeight; - - state->appendMeshQuad(nPenX, nPenY, 0, u1, v2, - nPenX + width, nPenY, 0, u2, v2, - nPenX + width, nPenY - height, 0, u2, v1, - nPenX, nPenY - height, 0, u1, v1); -} - -void Font::drawCachedGlyph(CachedGlyphInfo* glyph, int32_t x, int32_t y, - uint8_t* bitmap, uint32_t bitmapW, uint32_t bitmapH) { - int32_t nPenX = x + glyph->mBitmapLeft; - int32_t nPenY = y + glyph->mBitmapTop; - - uint32_t endX = glyph->mBitmapMinX + glyph->mBitmapWidth; - uint32_t endY = glyph->mBitmapMinY + glyph->mBitmapHeight; - - FontState *state = &mRSC->mStateFont; - uint32_t cacheWidth = state->getCacheTextureType()->getDimX(); - const uint8_t* cacheBuffer = state->getTextTextureData(); - - uint32_t cacheX = 0, cacheY = 0; - int32_t bX = 0, bY = 0; - for (cacheX = glyph->mBitmapMinX, bX = nPenX; cacheX < endX; cacheX++, bX++) { - for (cacheY = glyph->mBitmapMinY, bY = nPenY; cacheY < endY; cacheY++, bY++) { - if (bX < 0 || bY < 0 || bX >= (int32_t) bitmapW || bY >= (int32_t) bitmapH) { - ALOGE("Skipping invalid index"); - continue; - } - uint8_t tempCol = cacheBuffer[cacheY * cacheWidth + cacheX]; - bitmap[bY * bitmapW + bX] = tempCol; - } - } -} - -void Font::measureCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y, Rect *bounds) { - int32_t nPenX = x + glyph->mBitmapLeft; - int32_t nPenY = y - glyph->mBitmapTop + glyph->mBitmapHeight; - - int32_t width = (int32_t) glyph->mBitmapWidth; - int32_t height = (int32_t) glyph->mBitmapHeight; - - // 0, 0 is top left, so bottom is a positive number - if (bounds->bottom < nPenY) { - bounds->bottom = nPenY; - } - if (bounds->left > nPenX) { - bounds->left = nPenX; - } - if (bounds->right < nPenX + width) { - bounds->right = nPenX + width; - } - if (bounds->top > nPenY - height) { - bounds->top = nPenY - height; - } -} - -void Font::renderUTF(const char *text, uint32_t len, int32_t x, int32_t y, - uint32_t start, int32_t numGlyphs, - RenderMode mode, Rect *bounds, - uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH) { - if (!mInitialized || numGlyphs == 0 || text == NULL || len == 0) { - return; - } - - if (mode == Font::MEASURE) { - if (bounds == NULL) { - ALOGE("No return rectangle provided to measure text"); - return; - } - // Reset min and max of the bounding box to something large - bounds->set(1e6, -1e6, 1e6, -1e6); - } - - int32_t penX = x, penY = y; - int32_t glyphsLeft = 1; - if (numGlyphs > 0) { - glyphsLeft = numGlyphs; - } - - size_t index = start; - size_t nextIndex = 0; - - while (glyphsLeft > 0) { - - int32_t utfChar = utf32_from_utf8_at(text, len, index, &nextIndex); - - // Reached the end of the string or encountered - if (utfChar < 0) { - break; - } - - // Move to the next character in the array - index = nextIndex; - - CachedGlyphInfo *cachedGlyph = getCachedUTFChar(utfChar); - - // If it's still not valid, we couldn't cache it, so we shouldn't draw garbage - if (cachedGlyph->mIsValid) { - switch (mode) { - case FRAMEBUFFER: - drawCachedGlyph(cachedGlyph, penX, penY); - break; - case BITMAP: - drawCachedGlyph(cachedGlyph, penX, penY, bitmap, bitmapW, bitmapH); - break; - case MEASURE: - measureCachedGlyph(cachedGlyph, penX, penY, bounds); - break; - } - } - - penX += (cachedGlyph->mAdvanceX >> 6); - - // If we were given a specific number of glyphs, decrement - if (numGlyphs > 0) { - glyphsLeft --; - } - } -} - -Font::CachedGlyphInfo* Font::getCachedUTFChar(int32_t utfChar) { - - CachedGlyphInfo *cachedGlyph = mCachedGlyphs.valueFor((uint32_t)utfChar); - if (cachedGlyph == NULL) { - cachedGlyph = cacheGlyph((uint32_t)utfChar); - } - // Is the glyph still in texture cache? - if (!cachedGlyph->mIsValid) { - updateGlyphCache(cachedGlyph); - } - - return cachedGlyph; -} - -void Font::updateGlyphCache(CachedGlyphInfo *glyph) { -#ifndef ANDROID_RS_SERIALIZE - FT_Error error = FT_Load_Glyph( mFace, glyph->mGlyphIndex, FT_LOAD_RENDER ); - if (error) { - ALOGE("Couldn't load glyph."); - return; - } - - glyph->mAdvanceX = mFace->glyph->advance.x; - glyph->mAdvanceY = mFace->glyph->advance.y; - glyph->mBitmapLeft = mFace->glyph->bitmap_left; - glyph->mBitmapTop = mFace->glyph->bitmap_top; - - FT_Bitmap *bitmap = &mFace->glyph->bitmap; - - // Now copy the bitmap into the cache texture - uint32_t startX = 0; - uint32_t startY = 0; - - // Let the font state figure out where to put the bitmap - FontState *state = &mRSC->mStateFont; - glyph->mIsValid = state->cacheBitmap(bitmap, &startX, &startY); - - if (!glyph->mIsValid) { - return; - } - - uint32_t endX = startX + bitmap->width; - uint32_t endY = startY + bitmap->rows; - - glyph->mBitmapMinX = startX; - glyph->mBitmapMinY = startY; - glyph->mBitmapWidth = bitmap->width; - glyph->mBitmapHeight = bitmap->rows; - - uint32_t cacheWidth = state->getCacheTextureType()->getDimX(); - uint32_t cacheHeight = state->getCacheTextureType()->getDimY(); - - glyph->mBitmapMinU = (float)startX / (float)cacheWidth; - glyph->mBitmapMinV = (float)startY / (float)cacheHeight; - glyph->mBitmapMaxU = (float)endX / (float)cacheWidth; - glyph->mBitmapMaxV = (float)endY / (float)cacheHeight; -#endif //ANDROID_RS_SERIALIZE -} - -Font::CachedGlyphInfo *Font::cacheGlyph(uint32_t glyph) { - CachedGlyphInfo *newGlyph = new CachedGlyphInfo(); - mCachedGlyphs.add(glyph, newGlyph); -#ifndef ANDROID_RS_SERIALIZE - newGlyph->mGlyphIndex = FT_Get_Char_Index(mFace, glyph); - newGlyph->mIsValid = false; -#endif //ANDROID_RS_SERIALIZE - updateGlyphCache(newGlyph); - - return newGlyph; -} - -Font * Font::create(Context *rsc, const char *name, float fontSize, uint32_t dpi, - const void *data, uint32_t dataLen) { - rsc->mStateFont.checkInit(); - Vector<Font*> &activeFonts = rsc->mStateFont.mActiveFonts; - - for (uint32_t i = 0; i < activeFonts.size(); i ++) { - Font *ithFont = activeFonts[i]; - if (ithFont->mFontName == name && ithFont->mFontSize == fontSize && ithFont->mDpi == dpi) { - return ithFont; - } - } - - Font *newFont = new Font(rsc); - bool isInitialized = newFont->init(name, fontSize, dpi, data, dataLen); - if (isInitialized) { - activeFonts.push(newFont); - rsc->mStateFont.precacheLatin(newFont); - return newFont; - } - - ObjectBase::checkDelete(newFont); - return NULL; -} - -Font::~Font() { -#ifndef ANDROID_RS_SERIALIZE - if (mFace) { - FT_Done_Face(mFace); - } -#endif - - for (uint32_t i = 0; i < mCachedGlyphs.size(); i ++) { - CachedGlyphInfo *glyph = mCachedGlyphs.valueAt(i); - delete glyph; - } -} - -FontState::FontState() { - mInitialized = false; - mMaxNumberOfQuads = 1024; - mCurrentQuadIndex = 0; - mRSC = NULL; -#ifndef ANDROID_RS_SERIALIZE - mLibrary = NULL; -#endif //ANDROID_RS_SERIALIZE - - // Get the renderer properties - char property[PROPERTY_VALUE_MAX]; - - // Get the gamma - float gamma = DEFAULT_TEXT_GAMMA; - if (property_get(PROPERTY_TEXT_GAMMA, property, NULL) > 0) { - gamma = atof(property); - } - - // Get the black gamma threshold - int32_t blackThreshold = DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD; - if (property_get(PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD, property, NULL) > 0) { - blackThreshold = atoi(property); - } - mBlackThreshold = (float)(blackThreshold) / 255.0f; - - // Get the white gamma threshold - int32_t whiteThreshold = DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD; - if (property_get(PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD, property, NULL) > 0) { - whiteThreshold = atoi(property); - } - mWhiteThreshold = (float)(whiteThreshold) / 255.0f; - - // Compute the gamma tables - mBlackGamma = gamma; - mWhiteGamma = 1.0f / gamma; - - setFontColor(0.1f, 0.1f, 0.1f, 1.0f); -} - -FontState::~FontState() { - for (uint32_t i = 0; i < mCacheLines.size(); i ++) { - delete mCacheLines[i]; - } - - rsAssert(!mActiveFonts.size()); -} -#ifndef ANDROID_RS_SERIALIZE -FT_Library FontState::getLib() { - if (!mLibrary) { - FT_Error error = FT_Init_FreeType(&mLibrary); - if (error) { - ALOGE("Unable to initialize freetype"); - return NULL; - } - } - - return mLibrary; -} -#endif //ANDROID_RS_SERIALIZE - - -void FontState::init(Context *rsc) { - mRSC = rsc; -} - -void FontState::flushAllAndInvalidate() { - if (mCurrentQuadIndex != 0) { - issueDrawCommand(); - mCurrentQuadIndex = 0; - } - for (uint32_t i = 0; i < mActiveFonts.size(); i ++) { - mActiveFonts[i]->invalidateTextureCache(); - } - for (uint32_t i = 0; i < mCacheLines.size(); i ++) { - mCacheLines[i]->mCurrentCol = 0; - } -} - -#ifndef ANDROID_RS_SERIALIZE -bool FontState::cacheBitmap(FT_Bitmap *bitmap, uint32_t *retOriginX, uint32_t *retOriginY) { - // If the glyph is too tall, don't cache it - if ((uint32_t)bitmap->rows > mCacheLines[mCacheLines.size()-1]->mMaxHeight) { - ALOGE("Font size to large to fit in cache. width, height = %i, %i", (int)bitmap->width, (int)bitmap->rows); - return false; - } - - // Now copy the bitmap into the cache texture - uint32_t startX = 0; - uint32_t startY = 0; - - bool bitmapFit = false; - for (uint32_t i = 0; i < mCacheLines.size(); i ++) { - bitmapFit = mCacheLines[i]->fitBitmap(bitmap, &startX, &startY); - if (bitmapFit) { - break; - } - } - - // If the new glyph didn't fit, flush the state so far and invalidate everything - if (!bitmapFit) { - flushAllAndInvalidate(); - - // Try to fit it again - for (uint32_t i = 0; i < mCacheLines.size(); i ++) { - bitmapFit = mCacheLines[i]->fitBitmap(bitmap, &startX, &startY); - if (bitmapFit) { - break; - } - } - - // if we still don't fit, something is wrong and we shouldn't draw - if (!bitmapFit) { - ALOGE("Bitmap doesn't fit in cache. width, height = %i, %i", (int)bitmap->width, (int)bitmap->rows); - return false; - } - } - - *retOriginX = startX; - *retOriginY = startY; - - uint32_t endX = startX + bitmap->width; - uint32_t endY = startY + bitmap->rows; - - uint32_t cacheWidth = getCacheTextureType()->getDimX(); - - uint8_t *cacheBuffer = (uint8_t*)mTextTexture->getPtr(); - uint8_t *bitmapBuffer = bitmap->buffer; - - uint32_t cacheX = 0, bX = 0, cacheY = 0, bY = 0; - for (cacheX = startX, bX = 0; cacheX < endX; cacheX ++, bX ++) { - for (cacheY = startY, bY = 0; cacheY < endY; cacheY ++, bY ++) { - uint8_t tempCol = bitmapBuffer[bY * bitmap->width + bX]; - cacheBuffer[cacheY*cacheWidth + cacheX] = tempCol; - } - } - - // This will dirty the texture and the shader so next time - // we draw it will upload the data - - mTextTexture->sendDirty(mRSC); - mFontShaderF->bindTexture(mRSC, 0, mTextTexture.get()); - - // Some debug code - /*for (uint32_t i = 0; i < mCacheLines.size(); i ++) { - ALOGE("Cache Line: H: %u Empty Space: %f", - mCacheLines[i]->mMaxHeight, - (1.0f - (float)mCacheLines[i]->mCurrentCol/(float)mCacheLines[i]->mMaxWidth)*100.0f); - - }*/ - - return true; -} -#endif //ANDROID_RS_SERIALIZE - -void FontState::initRenderState() { - String8 shaderString("varying vec2 varTex0;\n"); - shaderString.append("void main() {\n"); - shaderString.append(" lowp vec4 col = UNI_Color;\n"); - shaderString.append(" col.a = texture2D(UNI_Tex0, varTex0.xy).a;\n"); - shaderString.append(" col.a = pow(col.a, UNI_Gamma);\n"); - shaderString.append(" gl_FragColor = col;\n"); - shaderString.append("}\n"); - - const char *textureNames[] = { "Tex0" }; - const size_t textureNamesLengths[] = { 4 }; - size_t numTextures = sizeof(textureNamesLengths)/sizeof(*textureNamesLengths); - - ObjectBaseRef<const Element> colorElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, - RS_KIND_USER, false, 4); - ObjectBaseRef<const Element> gammaElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, - RS_KIND_USER, false, 1); - Element::Builder builder; - builder.add(colorElem.get(), "Color", 1); - builder.add(gammaElem.get(), "Gamma", 1); - ObjectBaseRef<const Element> constInput = builder.create(mRSC); - - ObjectBaseRef<Type> inputType = Type::getTypeRef(mRSC, constInput.get(), 1, 0, 0, false, false); - - uint32_t tmp[4]; - tmp[0] = RS_PROGRAM_PARAM_CONSTANT; - tmp[1] = (uint32_t)inputType.get(); - tmp[2] = RS_PROGRAM_PARAM_TEXTURE_TYPE; - tmp[3] = RS_TEXTURE_2D; - - mFontShaderFConstant.set(Allocation::createAllocation(mRSC, inputType.get(), - RS_ALLOCATION_USAGE_SCRIPT | - RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS)); - ProgramFragment *pf = new ProgramFragment(mRSC, shaderString.string(), shaderString.length(), - textureNames, numTextures, textureNamesLengths, - tmp, 4); - mFontShaderF.set(pf); - mFontShaderF->bindAllocation(mRSC, mFontShaderFConstant.get(), 0); - - mFontSampler.set(Sampler::getSampler(mRSC, RS_SAMPLER_NEAREST, RS_SAMPLER_NEAREST, - RS_SAMPLER_CLAMP, RS_SAMPLER_CLAMP, - RS_SAMPLER_CLAMP).get()); - mFontShaderF->bindSampler(mRSC, 0, mFontSampler.get()); - - mFontProgramStore.set(ProgramStore::getProgramStore(mRSC, true, true, true, true, - false, false, - RS_BLEND_SRC_SRC_ALPHA, - RS_BLEND_DST_ONE_MINUS_SRC_ALPHA, - RS_DEPTH_FUNC_ALWAYS).get()); - mFontProgramStore->init(); -} - -void FontState::initTextTexture() { - ObjectBaseRef<const Element> alphaElem = Element::createRef(mRSC, RS_TYPE_UNSIGNED_8, - RS_KIND_PIXEL_A, true, 1); - - // We will allocate a texture to initially hold 32 character bitmaps - ObjectBaseRef<Type> texType = Type::getTypeRef(mRSC, alphaElem.get(), - 1024, 256, 0, false, false); - - Allocation *cacheAlloc = Allocation::createAllocation(mRSC, texType.get(), - RS_ALLOCATION_USAGE_SCRIPT | RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE); - mTextTexture.set(cacheAlloc); - mTextTexture->syncAll(mRSC, RS_ALLOCATION_USAGE_SCRIPT); - - // Split up our cache texture into lines of certain widths - int32_t nextLine = 0; - mCacheLines.push(new CacheTextureLine(16, texType->getDimX(), nextLine, 0)); - nextLine += mCacheLines.top()->mMaxHeight; - mCacheLines.push(new CacheTextureLine(24, texType->getDimX(), nextLine, 0)); - nextLine += mCacheLines.top()->mMaxHeight; - mCacheLines.push(new CacheTextureLine(24, texType->getDimX(), nextLine, 0)); - nextLine += mCacheLines.top()->mMaxHeight; - mCacheLines.push(new CacheTextureLine(32, texType->getDimX(), nextLine, 0)); - nextLine += mCacheLines.top()->mMaxHeight; - mCacheLines.push(new CacheTextureLine(32, texType->getDimX(), nextLine, 0)); - nextLine += mCacheLines.top()->mMaxHeight; - mCacheLines.push(new CacheTextureLine(40, texType->getDimX(), nextLine, 0)); - nextLine += mCacheLines.top()->mMaxHeight; - mCacheLines.push(new CacheTextureLine(texType->getDimY() - nextLine, texType->getDimX(), nextLine, 0)); -} - -// Avoid having to reallocate memory and render quad by quad -void FontState::initVertexArrayBuffers() { - // Now lets write index data - ObjectBaseRef<const Element> indexElem = Element::createRef(mRSC, RS_TYPE_UNSIGNED_16, RS_KIND_USER, false, 1); - uint32_t numIndicies = mMaxNumberOfQuads * 6; - ObjectBaseRef<Type> indexType = Type::getTypeRef(mRSC, indexElem.get(), numIndicies, 0, 0, false, false); - - Allocation *indexAlloc = Allocation::createAllocation(mRSC, indexType.get(), - RS_ALLOCATION_USAGE_SCRIPT | - RS_ALLOCATION_USAGE_GRAPHICS_VERTEX); - uint16_t *indexPtr = (uint16_t*)indexAlloc->getPtr(); - - // Four verts, two triangles , six indices per quad - for (uint32_t i = 0; i < mMaxNumberOfQuads; i ++) { - int32_t i6 = i * 6; - int32_t i4 = i * 4; - - indexPtr[i6 + 0] = i4 + 0; - indexPtr[i6 + 1] = i4 + 1; - indexPtr[i6 + 2] = i4 + 2; - - indexPtr[i6 + 3] = i4 + 0; - indexPtr[i6 + 4] = i4 + 2; - indexPtr[i6 + 5] = i4 + 3; - } - - indexAlloc->sendDirty(mRSC); - - ObjectBaseRef<const Element> posElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 3); - ObjectBaseRef<const Element> texElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 2); - - Element::Builder builder; - builder.add(posElem.get(), "position", 1); - builder.add(texElem.get(), "texture0", 1); - ObjectBaseRef<const Element> vertexDataElem = builder.create(mRSC); - - ObjectBaseRef<Type> vertexDataType = Type::getTypeRef(mRSC, vertexDataElem.get(), - mMaxNumberOfQuads * 4, - 0, 0, false, false); - - Allocation *vertexAlloc = Allocation::createAllocation(mRSC, vertexDataType.get(), - RS_ALLOCATION_USAGE_SCRIPT); - mTextMeshPtr = (float*)vertexAlloc->getPtr(); - - mMesh.set(new Mesh(mRSC, 1, 1)); - mMesh->setVertexBuffer(vertexAlloc, 0); - mMesh->setPrimitive(indexAlloc, RS_PRIMITIVE_TRIANGLE, 0); - mMesh->init(); -} - -// We don't want to allocate anything unless we actually draw text -void FontState::checkInit() { - if (mInitialized) { - return; - } - - initTextTexture(); - initRenderState(); - - initVertexArrayBuffers(); - - // We store a string with letters in a rough frequency of occurrence - mLatinPrecache = String8(" eisarntolcdugpmhbyfvkwzxjq"); - mLatinPrecache += String8("EISARNTOLCDUGPMHBYFVKWZXJQ"); - mLatinPrecache += String8(",.?!()-+@;:`'"); - mLatinPrecache += String8("0123456789"); - - mInitialized = true; -} - -void FontState::issueDrawCommand() { - Context::PushState ps(mRSC); - - mRSC->setProgramVertex(mRSC->getDefaultProgramVertex()); - mRSC->setProgramRaster(mRSC->getDefaultProgramRaster()); - mRSC->setProgramFragment(mFontShaderF.get()); - mRSC->setProgramStore(mFontProgramStore.get()); - - if (mConstantsDirty) { - mFontShaderFConstant->data(mRSC, 0, 0, 1, &mConstants, sizeof(mConstants)); - mConstantsDirty = false; - } - - if (!mRSC->setupCheck()) { - return; - } - - mMesh->renderPrimitiveRange(mRSC, 0, 0, mCurrentQuadIndex * 6); -} - -void FontState::appendMeshQuad(float x1, float y1, float z1, - float u1, float v1, - float x2, float y2, float z2, - float u2, float v2, - float x3, float y3, float z3, - float u3, float v3, - float x4, float y4, float z4, - float u4, float v4) { - const uint32_t vertsPerQuad = 4; - const uint32_t floatsPerVert = 6; - float *currentPos = mTextMeshPtr + mCurrentQuadIndex * vertsPerQuad * floatsPerVert; - - if (x1 > mSurfaceWidth || y1 < 0.0f || x2 < 0 || y4 > mSurfaceHeight) { - return; - } - - /*LOGE("V0 x: %f y: %f z: %f", x1, y1, z1); - ALOGE("V1 x: %f y: %f z: %f", x2, y2, z2); - ALOGE("V2 x: %f y: %f z: %f", x3, y3, z3); - ALOGE("V3 x: %f y: %f z: %f", x4, y4, z4);*/ - - (*currentPos++) = x1; - (*currentPos++) = y1; - (*currentPos++) = z1; - (*currentPos++) = 0; - (*currentPos++) = u1; - (*currentPos++) = v1; - - (*currentPos++) = x2; - (*currentPos++) = y2; - (*currentPos++) = z2; - (*currentPos++) = 0; - (*currentPos++) = u2; - (*currentPos++) = v2; - - (*currentPos++) = x3; - (*currentPos++) = y3; - (*currentPos++) = z3; - (*currentPos++) = 0; - (*currentPos++) = u3; - (*currentPos++) = v3; - - (*currentPos++) = x4; - (*currentPos++) = y4; - (*currentPos++) = z4; - (*currentPos++) = 0; - (*currentPos++) = u4; - (*currentPos++) = v4; - - mCurrentQuadIndex ++; - - if (mCurrentQuadIndex == mMaxNumberOfQuads) { - issueDrawCommand(); - mCurrentQuadIndex = 0; - } -} - -uint32_t FontState::getRemainingCacheCapacity() { - uint32_t remainingCapacity = 0; - uint32_t totalPixels = 0; - for (uint32_t i = 0; i < mCacheLines.size(); i ++) { - remainingCapacity += (mCacheLines[i]->mMaxWidth - mCacheLines[i]->mCurrentCol); - totalPixels += mCacheLines[i]->mMaxWidth; - } - remainingCapacity = (remainingCapacity * 100) / totalPixels; - return remainingCapacity; -} - -void FontState::precacheLatin(Font *font) { - // Remaining capacity is measured in % - uint32_t remainingCapacity = getRemainingCacheCapacity(); - uint32_t precacheIdx = 0; - while (remainingCapacity > 25 && precacheIdx < mLatinPrecache.size()) { - font->getCachedUTFChar((int32_t)mLatinPrecache[precacheIdx]); - remainingCapacity = getRemainingCacheCapacity(); - precacheIdx ++; - } -} - - -void FontState::renderText(const char *text, uint32_t len, int32_t x, int32_t y, - uint32_t startIndex, int32_t numGlyphs, - Font::RenderMode mode, - Font::Rect *bounds, - uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH) { - checkInit(); - - // Render code here - Font *currentFont = mRSC->getFont(); - if (!currentFont) { - if (!mDefault.get()) { - String8 fontsDir("/fonts/Roboto-Regular.ttf"); - String8 fullPath(getenv("ANDROID_ROOT")); - fullPath += fontsDir; - - mDefault.set(Font::create(mRSC, fullPath.string(), 8, mRSC->getDPI())); - } - currentFont = mDefault.get(); - } - if (!currentFont) { - ALOGE("Unable to initialize any fonts"); - return; - } - - // Cull things that are off the screen - mSurfaceWidth = (float)mRSC->getCurrentSurfaceWidth(); - mSurfaceHeight = (float)mRSC->getCurrentSurfaceHeight(); - - currentFont->renderUTF(text, len, x, y, startIndex, numGlyphs, - mode, bounds, bitmap, bitmapW, bitmapH); - - if (mCurrentQuadIndex != 0) { - issueDrawCommand(); - mCurrentQuadIndex = 0; - } -} - -void FontState::measureText(const char *text, uint32_t len, Font::Rect *bounds) { - renderText(text, len, 0, 0, 0, -1, Font::MEASURE, bounds); - bounds->bottom = - bounds->bottom; - bounds->top = - bounds->top; -} - -void FontState::setFontColor(float r, float g, float b, float a) { - mConstants.mFontColor[0] = r; - mConstants.mFontColor[1] = g; - mConstants.mFontColor[2] = b; - mConstants.mFontColor[3] = a; - - mConstants.mGamma = 1.0f; - const float luminance = (r * 2.0f + g * 5.0f + b) / 8.0f; - if (luminance <= mBlackThreshold) { - mConstants.mGamma = mBlackGamma; - } else if (luminance >= mWhiteThreshold) { - mConstants.mGamma = mWhiteGamma; - } - - mConstantsDirty = true; -} - -void FontState::getFontColor(float *r, float *g, float *b, float *a) const { - *r = mConstants.mFontColor[0]; - *g = mConstants.mFontColor[1]; - *b = mConstants.mFontColor[2]; - *a = mConstants.mFontColor[3]; -} - -void FontState::deinit(Context *rsc) { - mInitialized = false; - - mFontShaderFConstant.clear(); - - mMesh.clear(); - - mFontShaderF.clear(); - mFontSampler.clear(); - mFontProgramStore.clear(); - - mTextTexture.clear(); - for (uint32_t i = 0; i < mCacheLines.size(); i ++) { - delete mCacheLines[i]; - } - mCacheLines.clear(); - - mDefault.clear(); -#ifndef ANDROID_RS_SERIALIZE - if (mLibrary) { - FT_Done_FreeType( mLibrary ); - mLibrary = NULL; - } -#endif //ANDROID_RS_SERIALIZE -} - -#ifndef ANDROID_RS_SERIALIZE -bool FontState::CacheTextureLine::fitBitmap(FT_Bitmap_ *bitmap, uint32_t *retOriginX, uint32_t *retOriginY) { - if ((uint32_t)bitmap->rows > mMaxHeight) { - return false; - } - - if (mCurrentCol + (uint32_t)bitmap->width < mMaxWidth) { - *retOriginX = mCurrentCol; - *retOriginY = mCurrentRow; - mCurrentCol += bitmap->width; - mDirty = true; - return true; - } - - return false; -} -#endif //ANDROID_RS_SERIALIZE - -namespace android { -namespace renderscript { - -RsFont rsi_FontCreateFromFile(Context *rsc, - char const *name, size_t name_length, - float fontSize, uint32_t dpi) { - Font *newFont = Font::create(rsc, name, fontSize, dpi); - if (newFont) { - newFont->incUserRef(); - } - return newFont; -} - -RsFont rsi_FontCreateFromMemory(Context *rsc, - char const *name, size_t name_length, - float fontSize, uint32_t dpi, - const void *data, size_t data_length) { - Font *newFont = Font::create(rsc, name, fontSize, dpi, data, data_length); - if (newFont) { - newFont->incUserRef(); - } - return newFont; -} - -} // renderscript -} // android |