summaryrefslogtreecommitdiffstats
path: root/libs/rs/rs_hal.h
diff options
context:
space:
mode:
Diffstat (limited to 'libs/rs/rs_hal.h')
-rw-r--r--libs/rs/rs_hal.h231
1 files changed, 0 insertions, 231 deletions
diff --git a/libs/rs/rs_hal.h b/libs/rs/rs_hal.h
deleted file mode 100644
index e4bf17f..0000000
--- a/libs/rs/rs_hal.h
+++ /dev/null
@@ -1,231 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef RS_HAL_H
-#define RS_HAL_H
-
-#include <rsDefines.h>
-
-struct ANativeWindow;
-
-namespace android {
-namespace renderscript {
-
-class Context;
-class ObjectBase;
-class Element;
-class Type;
-class Allocation;
-class Script;
-class ScriptC;
-class Path;
-class Program;
-class ProgramStore;
-class ProgramRaster;
-class ProgramVertex;
-class ProgramFragment;
-class Mesh;
-class Sampler;
-class FBOCache;
-
-typedef void *(*RsHalSymbolLookupFunc)(void *usrptr, char const *symbolName);
-
-typedef struct {
- const void *in;
- void *out;
- const void *usr;
- size_t usr_len;
- uint32_t x;
- uint32_t y;
- uint32_t z;
- uint32_t lod;
- RsAllocationCubemapFace face;
- uint32_t ar[16];
-} RsForEachStubParamStruct;
-
-/**
- * Script management functions
- */
-typedef struct {
- bool (*initGraphics)(const Context *);
- void (*shutdownGraphics)(const Context *);
- bool (*setSurface)(const Context *, uint32_t w, uint32_t h, RsNativeWindow);
- void (*swap)(const Context *);
-
- void (*shutdownDriver)(Context *);
- void (*getVersion)(unsigned int *major, unsigned int *minor);
- void (*setPriority)(const Context *, int32_t priority);
-
-
-
- struct {
- bool (*init)(const Context *rsc, ScriptC *s,
- char const *resName,
- char const *cacheDir,
- uint8_t const *bitcode,
- size_t bitcodeSize,
- uint32_t flags);
-
- void (*invokeFunction)(const Context *rsc, Script *s,
- uint32_t slot,
- const void *params,
- size_t paramLength);
- int (*invokeRoot)(const Context *rsc, Script *s);
- void (*invokeForEach)(const Context *rsc,
- Script *s,
- uint32_t slot,
- const Allocation * ain,
- Allocation * aout,
- const void * usr,
- uint32_t usrLen,
- const RsScriptCall *sc);
- void (*invokeInit)(const Context *rsc, Script *s);
- void (*invokeFreeChildren)(const Context *rsc, Script *s);
-
- void (*setGlobalVar)(const Context *rsc, const Script *s,
- uint32_t slot,
- void *data,
- size_t dataLength);
- void (*setGlobalBind)(const Context *rsc, const Script *s,
- uint32_t slot,
- void *data);
- void (*setGlobalObj)(const Context *rsc, const Script *s,
- uint32_t slot,
- ObjectBase *data);
-
- void (*destroy)(const Context *rsc, Script *s);
- } script;
-
- struct {
- bool (*init)(const Context *rsc, Allocation *alloc, bool forceZero);
- void (*destroy)(const Context *rsc, Allocation *alloc);
-
- void (*resize)(const Context *rsc, const Allocation *alloc, const Type *newType,
- bool zeroNew);
- void (*syncAll)(const Context *rsc, const Allocation *alloc, RsAllocationUsageType src);
- void (*markDirty)(const Context *rsc, const Allocation *alloc);
-
- int32_t (*initSurfaceTexture)(const Context *rsc, const Allocation *alloc);
- void (*setSurfaceTexture)(const Context *rsc, Allocation *alloc, ANativeWindow *sur);
- void (*ioSend)(const Context *rsc, Allocation *alloc);
- void (*ioReceive)(const Context *rsc, Allocation *alloc);
-
- void (*data1D)(const Context *rsc, const Allocation *alloc,
- uint32_t xoff, uint32_t lod, uint32_t count,
- const void *data, size_t sizeBytes);
- void (*data2D)(const Context *rsc, const Allocation *alloc,
- uint32_t xoff, uint32_t yoff, uint32_t lod,
- RsAllocationCubemapFace face, uint32_t w, uint32_t h,
- const void *data, size_t sizeBytes);
- void (*data3D)(const Context *rsc, const Allocation *alloc,
- uint32_t xoff, uint32_t yoff, uint32_t zoff,
- uint32_t lod, RsAllocationCubemapFace face,
- uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes);
-
- // Allocation to allocation copies
- void (*allocData1D)(const Context *rsc,
- const Allocation *dstAlloc,
- uint32_t dstXoff, uint32_t dstLod, uint32_t count,
- const Allocation *srcAlloc, uint32_t srcXoff, uint32_t srcLod);
- void (*allocData2D)(const Context *rsc,
- const Allocation *dstAlloc,
- uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
- RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
- const Allocation *srcAlloc,
- uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
- RsAllocationCubemapFace srcFace);
- void (*allocData3D)(const Context *rsc,
- const Allocation *dstAlloc,
- uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
- uint32_t dstLod, RsAllocationCubemapFace dstFace,
- uint32_t w, uint32_t h, uint32_t d,
- const Allocation *srcAlloc,
- uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
- uint32_t srcLod, RsAllocationCubemapFace srcFace);
-
- void (*elementData1D)(const Context *rsc, const Allocation *alloc, uint32_t x,
- const void *data, uint32_t elementOff, size_t sizeBytes);
- void (*elementData2D)(const Context *rsc, const Allocation *alloc, uint32_t x, uint32_t y,
- const void *data, uint32_t elementOff, size_t sizeBytes);
-
-
- } allocation;
-
- struct {
- bool (*init)(const Context *rsc, const ProgramStore *ps);
- void (*setActive)(const Context *rsc, const ProgramStore *ps);
- void (*destroy)(const Context *rsc, const ProgramStore *ps);
- } store;
-
- struct {
- bool (*init)(const Context *rsc, const ProgramRaster *ps);
- void (*setActive)(const Context *rsc, const ProgramRaster *ps);
- void (*destroy)(const Context *rsc, const ProgramRaster *ps);
- } raster;
-
- struct {
- bool (*init)(const Context *rsc, const ProgramVertex *pv,
- const char* shader, size_t shaderLen,
- const char** textureNames, size_t textureNamesCount,
- const size_t *textureNamesLength);
- void (*setActive)(const Context *rsc, const ProgramVertex *pv);
- void (*destroy)(const Context *rsc, const ProgramVertex *pv);
- } vertex;
-
- struct {
- bool (*init)(const Context *rsc, const ProgramFragment *pf,
- const char* shader, size_t shaderLen,
- const char** textureNames, size_t textureNamesCount,
- const size_t *textureNamesLength);
- void (*setActive)(const Context *rsc, const ProgramFragment *pf);
- void (*destroy)(const Context *rsc, const ProgramFragment *pf);
- } fragment;
-
- struct {
- bool (*init)(const Context *rsc, const Mesh *m);
- void (*draw)(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len);
- void (*destroy)(const Context *rsc, const Mesh *m);
- } mesh;
-
- struct {
- bool (*initStatic)(const Context *rsc, const Path *m, const Allocation *vtx, const Allocation *loops);
- bool (*initDynamic)(const Context *rsc, const Path *m);
- void (*draw)(const Context *rsc, const Path *m);
- void (*destroy)(const Context *rsc, const Path *m);
- } path;
-
- struct {
- bool (*init)(const Context *rsc, const Sampler *m);
- void (*destroy)(const Context *rsc, const Sampler *m);
- } sampler;
-
- struct {
- bool (*init)(const Context *rsc, const FBOCache *fb);
- void (*setActive)(const Context *rsc, const FBOCache *fb);
- void (*destroy)(const Context *rsc, const FBOCache *fb);
- } framebuffer;
-
-} RsdHalFunctions;
-
-
-}
-}
-
-
-bool rsdHalInit(android::renderscript::Context *, uint32_t version_major, uint32_t version_minor);
-
-#endif
-