diff options
Diffstat (limited to 'libs/rs/scriptc/rs_core.rsh')
-rw-r--r-- | libs/rs/scriptc/rs_core.rsh | 184 |
1 files changed, 40 insertions, 144 deletions
diff --git a/libs/rs/scriptc/rs_core.rsh b/libs/rs/scriptc/rs_core.rsh index 5a1c291..104ad28 100644 --- a/libs/rs/scriptc/rs_core.rsh +++ b/libs/rs/scriptc/rs_core.rsh @@ -1,11 +1,7 @@ #ifndef __RS_CORE_RSH__ #define __RS_CORE_RSH__ -#ifdef BCC_PREPARE_BC -#define _RS_STATIC extern -#else -#define _RS_STATIC static -#endif +#define _RS_RUNTIME extern // Debugging, print to the LOG a description string and a value. extern void __attribute__((overloadable)) @@ -41,56 +37,19 @@ extern void __attribute__((overloadable)) #define RS_DEBUG(a) rsDebug(#a, a) #define RS_DEBUG_MARKER rsDebug(__FILE__, __LINE__) -_RS_STATIC void __attribute__((overloadable)) rsDebug(const char *s, float2 v) { - rsDebug(s, v.x, v.y); -} -_RS_STATIC void __attribute__((overloadable)) rsDebug(const char *s, float3 v) { - rsDebug(s, v.x, v.y, v.z); -} -_RS_STATIC void __attribute__((overloadable)) rsDebug(const char *s, float4 v) { - rsDebug(s, v.x, v.y, v.z, v.w); -} +_RS_RUNTIME void __attribute__((overloadable)) rsDebug(const char *s, float2 v); +_RS_RUNTIME void __attribute__((overloadable)) rsDebug(const char *s, float3 v); +_RS_RUNTIME void __attribute__((overloadable)) rsDebug(const char *s, float4 v); -_RS_STATIC uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b) -{ - uchar4 c; - c.x = (uchar)(r * 255.f); - c.y = (uchar)(g * 255.f); - c.z = (uchar)(b * 255.f); - c.w = 255; - return c; -} +_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b); -_RS_STATIC uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b, float a) -{ - uchar4 c; - c.x = (uchar)(r * 255.f); - c.y = (uchar)(g * 255.f); - c.z = (uchar)(b * 255.f); - c.w = (uchar)(a * 255.f); - return c; -} +_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float r, float g, float b, float a); -_RS_STATIC uchar4 __attribute__((overloadable)) rsPackColorTo8888(float3 color) -{ - color *= 255.f; - uchar4 c = {color.x, color.y, color.z, 255}; - return c; -} +_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float3 color); -_RS_STATIC uchar4 __attribute__((overloadable)) rsPackColorTo8888(float4 color) -{ - color *= 255.f; - uchar4 c = {color.x, color.y, color.z, color.w}; - return c; -} +_RS_RUNTIME uchar4 __attribute__((overloadable)) rsPackColorTo8888(float4 color); -_RS_STATIC float4 rsUnpackColor8888(uchar4 c) -{ - float4 ret = (float4)0.0039156862745f; - ret *= convert_float4(c); - return ret; -} +_RS_RUNTIME float4 rsUnpackColor8888(uchar4 c); //extern uchar4 __attribute__((overloadable)) rsPackColorTo565(float r, float g, float b); //extern uchar4 __attribute__((overloadable)) rsPackColorTo565(float3); @@ -101,35 +60,23 @@ _RS_STATIC float4 rsUnpackColor8888(uchar4 c) // Matrix ops ///////////////////////////////////////////////////// -_RS_STATIC void __attribute__((overloadable)) -rsMatrixSet(rs_matrix4x4 *m, uint32_t row, uint32_t col, float v) { - m->m[row * 4 + col] = v; -} +_RS_RUNTIME void __attribute__((overloadable)) +rsMatrixSet(rs_matrix4x4 *m, uint32_t row, uint32_t col, float v); -_RS_STATIC float __attribute__((overloadable)) -rsMatrixGet(const rs_matrix4x4 *m, uint32_t row, uint32_t col) { - return m->m[row * 4 + col]; -} +_RS_RUNTIME float __attribute__((overloadable)) +rsMatrixGet(const rs_matrix4x4 *m, uint32_t row, uint32_t col); -_RS_STATIC void __attribute__((overloadable)) -rsMatrixSet(rs_matrix3x3 *m, uint32_t row, uint32_t col, float v) { - m->m[row * 3 + col] = v; -} +_RS_RUNTIME void __attribute__((overloadable)) +rsMatrixSet(rs_matrix3x3 *m, uint32_t row, uint32_t col, float v); -_RS_STATIC float __attribute__((overloadable)) -rsMatrixGet(const rs_matrix3x3 *m, uint32_t row, uint32_t col) { - return m->m[row * 3 + col]; -} +_RS_RUNTIME float __attribute__((overloadable)) +rsMatrixGet(const rs_matrix3x3 *m, uint32_t row, uint32_t col); -_RS_STATIC void __attribute__((overloadable)) -rsMatrixSet(rs_matrix2x2 *m, uint32_t row, uint32_t col, float v) { - m->m[row * 2 + col] = v; -} +_RS_RUNTIME void __attribute__((overloadable)) +rsMatrixSet(rs_matrix2x2 *m, uint32_t row, uint32_t col, float v); -_RS_STATIC float __attribute__((overloadable)) -rsMatrixGet(const rs_matrix2x2 *m, uint32_t row, uint32_t col) { - return m->m[row * 2 + col]; -} +_RS_RUNTIME float __attribute__((overloadable)) +rsMatrixGet(const rs_matrix2x2 *m, uint32_t row, uint32_t col); extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix4x4 *m); extern void __attribute__((overloadable)) rsMatrixLoadIdentity(rs_matrix3x3 *m); @@ -188,61 +135,23 @@ rsMatrixLoadFrustum(rs_matrix4x4 *m, float left, float right, float bottom, floa extern void __attribute__((overloadable)) rsMatrixLoadPerspective(rs_matrix4x4* m, float fovy, float aspect, float near, float far); -_RS_STATIC float4 __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix4x4 *m, float4 in) { - float4 ret; - ret.x = (m->m[0] * in.x) + (m->m[4] * in.y) + (m->m[8] * in.z) + (m->m[12] * in.w); - ret.y = (m->m[1] * in.x) + (m->m[5] * in.y) + (m->m[9] * in.z) + (m->m[13] * in.w); - ret.z = (m->m[2] * in.x) + (m->m[6] * in.y) + (m->m[10] * in.z) + (m->m[14] * in.w); - ret.w = (m->m[3] * in.x) + (m->m[7] * in.y) + (m->m[11] * in.z) + (m->m[15] * in.w); - return ret; -} +_RS_RUNTIME float4 __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix4x4 *m, float4 in); -_RS_STATIC float4 __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix4x4 *m, float3 in) { - float4 ret; - ret.x = (m->m[0] * in.x) + (m->m[4] * in.y) + (m->m[8] * in.z) + m->m[12]; - ret.y = (m->m[1] * in.x) + (m->m[5] * in.y) + (m->m[9] * in.z) + m->m[13]; - ret.z = (m->m[2] * in.x) + (m->m[6] * in.y) + (m->m[10] * in.z) + m->m[14]; - ret.w = (m->m[3] * in.x) + (m->m[7] * in.y) + (m->m[11] * in.z) + m->m[15]; - return ret; -} +_RS_RUNTIME float4 __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix4x4 *m, float3 in); -_RS_STATIC float4 __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix4x4 *m, float2 in) { - float4 ret; - ret.x = (m->m[0] * in.x) + (m->m[4] * in.y) + m->m[12]; - ret.y = (m->m[1] * in.x) + (m->m[5] * in.y) + m->m[13]; - ret.z = (m->m[2] * in.x) + (m->m[6] * in.y) + m->m[14]; - ret.w = (m->m[3] * in.x) + (m->m[7] * in.y) + m->m[15]; - return ret; -} +_RS_RUNTIME float4 __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix4x4 *m, float2 in); -_RS_STATIC float3 __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix3x3 *m, float3 in) { - float3 ret; - ret.x = (m->m[0] * in.x) + (m->m[3] * in.y) + (m->m[6] * in.z); - ret.y = (m->m[1] * in.x) + (m->m[4] * in.y) + (m->m[7] * in.z); - ret.z = (m->m[2] * in.x) + (m->m[5] * in.y) + (m->m[8] * in.z); - return ret; -} +_RS_RUNTIME float3 __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix3x3 *m, float3 in); -_RS_STATIC float3 __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix3x3 *m, float2 in) { - float3 ret; - ret.x = (m->m[0] * in.x) + (m->m[3] * in.y); - ret.y = (m->m[1] * in.x) + (m->m[4] * in.y); - ret.z = (m->m[2] * in.x) + (m->m[5] * in.y); - return ret; -} +_RS_RUNTIME float3 __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix3x3 *m, float2 in); -_RS_STATIC float2 __attribute__((overloadable)) -rsMatrixMultiply(rs_matrix2x2 *m, float2 in) { - float2 ret; - ret.x = (m->m[0] * in.x) + (m->m[2] * in.y); - ret.y = (m->m[1] * in.x) + (m->m[3] * in.y); - return ret; -} +_RS_RUNTIME float2 __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix2x2 *m, float2 in); // Returns true if the matrix was successfully inversed extern bool __attribute__((overloadable)) rsMatrixInverse(rs_matrix4x4 *m); @@ -505,26 +414,13 @@ rsIsSphereInFrustum(float4 *sphere, // int ops ///////////////////////////////////////////////////// -__inline__ _RS_STATIC uint __attribute__((overloadable, always_inline)) rsClamp(uint amount, uint low, uint high) { - return amount < low ? low : (amount > high ? high : amount); -} -__inline__ _RS_STATIC int __attribute__((overloadable, always_inline)) rsClamp(int amount, int low, int high) { - return amount < low ? low : (amount > high ? high : amount); -} -__inline__ _RS_STATIC ushort __attribute__((overloadable, always_inline)) rsClamp(ushort amount, ushort low, ushort high) { - return amount < low ? low : (amount > high ? high : amount); -} -__inline__ _RS_STATIC short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high) { - return amount < low ? low : (amount > high ? high : amount); -} -__inline__ _RS_STATIC uchar __attribute__((overloadable, always_inline)) rsClamp(uchar amount, uchar low, uchar high) { - return amount < low ? low : (amount > high ? high : amount); -} -__inline__ _RS_STATIC char __attribute__((overloadable, always_inline)) rsClamp(char amount, char low, char high) { - return amount < low ? low : (amount > high ? high : amount); -} +_RS_RUNTIME uint __attribute__((overloadable, always_inline)) rsClamp(uint amount, uint low, uint high); +_RS_RUNTIME int __attribute__((overloadable, always_inline)) rsClamp(int amount, int low, int high); +_RS_RUNTIME ushort __attribute__((overloadable, always_inline)) rsClamp(ushort amount, ushort low, ushort high); +_RS_RUNTIME short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high); +_RS_RUNTIME uchar __attribute__((overloadable, always_inline)) rsClamp(uchar amount, uchar low, uchar high); +_RS_RUNTIME char __attribute__((overloadable, always_inline)) rsClamp(char amount, char low, char high); -#undef _RS_STATIC +#undef _RS_RUNTIME #endif - |