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Diffstat (limited to 'libs/surfaceflinger/LayerBuffer.h')
-rw-r--r-- | libs/surfaceflinger/LayerBuffer.h | 216 |
1 files changed, 0 insertions, 216 deletions
diff --git a/libs/surfaceflinger/LayerBuffer.h b/libs/surfaceflinger/LayerBuffer.h deleted file mode 100644 index 2dc77f1..0000000 --- a/libs/surfaceflinger/LayerBuffer.h +++ /dev/null @@ -1,216 +0,0 @@ -/* - * Copyright (C) 2007 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef ANDROID_LAYER_BUFFER_H -#define ANDROID_LAYER_BUFFER_H - -#include <stdint.h> -#include <sys/types.h> - -#include <utils/IMemory.h> -#include <private/ui/LayerState.h> -#include <EGL/eglnatives.h> - -#include "LayerBase.h" -#include "LayerBitmap.h" - -namespace android { - -// --------------------------------------------------------------------------- - -class MemoryDealer; -class Region; -class OverlayRef; - -class LayerBuffer : public LayerBaseClient -{ - class Source : public LightRefBase<Source> { - public: - Source(LayerBuffer& layer); - virtual ~Source(); - virtual void onDraw(const Region& clip) const; - virtual void onTransaction(uint32_t flags); - virtual void onVisibilityResolved(const Transform& planeTransform); - virtual void postBuffer(ssize_t offset); - virtual void unregisterBuffers(); - virtual bool transformed() const; - protected: - LayerBuffer& mLayer; - }; - - -public: - static const uint32_t typeInfo; - static const char* const typeID; - virtual char const* getTypeID() const { return typeID; } - virtual uint32_t getTypeInfo() const { return typeInfo; } - - LayerBuffer(SurfaceFlinger* flinger, DisplayID display, - Client* client, int32_t i); - virtual ~LayerBuffer(); - - virtual bool needsBlending() const; - - virtual sp<LayerBaseClient::Surface> getSurface() const; - virtual void onDraw(const Region& clip) const; - virtual uint32_t doTransaction(uint32_t flags); - virtual void unlockPageFlip(const Transform& planeTransform, Region& outDirtyRegion); - virtual bool transformed() const; - - status_t registerBuffers(const ISurface::BufferHeap& buffers); - void postBuffer(ssize_t offset); - void unregisterBuffers(); - sp<OverlayRef> createOverlay(uint32_t w, uint32_t h, int32_t format); - - sp<Source> getSource() const; - sp<Source> clearSource(); - void setNeedsBlending(bool blending); - const Rect& getTransformedBounds() const { - return mTransformedBounds; - } - -private: - struct NativeBuffer { - copybit_image_t img; - copybit_rect_t crop; - }; - - class Buffer : public LightRefBase<Buffer> { - public: - Buffer(const ISurface::BufferHeap& buffers, ssize_t offset); - inline status_t getStatus() const { - return mBufferHeap.heap!=0 ? NO_ERROR : NO_INIT; - } - inline const NativeBuffer& getBuffer() const { - return mNativeBuffer; - } - protected: - friend class LightRefBase<Buffer>; - Buffer& operator = (const Buffer& rhs); - Buffer(const Buffer& rhs); - ~Buffer(); - private: - ISurface::BufferHeap mBufferHeap; - NativeBuffer mNativeBuffer; - }; - - class BufferSource : public Source { - public: - BufferSource(LayerBuffer& layer, const ISurface::BufferHeap& buffers); - virtual ~BufferSource(); - - status_t getStatus() const { return mStatus; } - sp<Buffer> getBuffer() const; - void setBuffer(const sp<Buffer>& buffer); - - virtual void onDraw(const Region& clip) const; - virtual void postBuffer(ssize_t offset); - virtual void unregisterBuffers(); - virtual bool transformed() const; - private: - mutable Mutex mLock; - sp<Buffer> mBuffer; - status_t mStatus; - ISurface::BufferHeap mBufferHeap; - size_t mBufferSize; - mutable sp<MemoryDealer> mTemporaryDealer; - mutable LayerBitmap mTempBitmap; - mutable GLuint mTextureName; - }; - - class OverlaySource : public Source { - public: - OverlaySource(LayerBuffer& layer, - sp<OverlayRef>* overlayRef, - uint32_t w, uint32_t h, int32_t format); - virtual ~OverlaySource(); - virtual void onTransaction(uint32_t flags); - virtual void onVisibilityResolved(const Transform& planeTransform); - private: - void serverDestroy(); - void destroyOverlay(); - class OverlayChannel : public BnOverlay { - mutable Mutex mLock; - sp<OverlaySource> mSource; - virtual void destroy() { - sp<OverlaySource> source; - { // scope for the lock; - Mutex::Autolock _l(mLock); - source = mSource; - mSource.clear(); - } - if (source != 0) { - source->serverDestroy(); - } - } - public: - OverlayChannel(const sp<OverlaySource>& source) - : mSource(source) { - } - }; - friend class OverlayChannel; - bool mVisibilityChanged; - - overlay_t* mOverlay; - overlay_handle_t mOverlayHandle; - overlay_control_device_t* mOverlayDevice; - uint32_t mWidth; - uint32_t mHeight; - int32_t mFormat; - int32_t mWidthStride; - int32_t mHeightStride; - mutable Mutex mLock; - }; - - - class SurfaceBuffer : public LayerBaseClient::Surface - { - public: - SurfaceBuffer(SurfaceID id, LayerBuffer* owner); - virtual ~SurfaceBuffer(); - virtual status_t onTransact( - uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags); - virtual status_t registerBuffers(const ISurface::BufferHeap& buffers); - virtual void postBuffer(ssize_t offset); - virtual void unregisterBuffers(); - virtual sp<OverlayRef> createOverlay( - uint32_t w, uint32_t h, int32_t format); - void disown(); - private: - LayerBuffer* getOwner() const { - Mutex::Autolock _l(mLock); - return mOwner; - } - mutable Mutex mLock; - LayerBuffer* mOwner; - }; - - friend class SurfaceFlinger; - sp<SurfaceBuffer> getClientSurface() const; - - mutable Mutex mLock; - sp<Source> mSource; - - bool mInvalidate; - bool mNeedsBlending; - mutable wp<SurfaceBuffer> mClientSurface; -}; - -// --------------------------------------------------------------------------- - -}; // namespace android - -#endif // ANDROID_LAYER_BUFFER_H |