summaryrefslogtreecommitdiffstats
path: root/libs
diff options
context:
space:
mode:
Diffstat (limited to 'libs')
-rw-r--r--libs/surfaceflinger/Android.mk2
-rw-r--r--libs/surfaceflinger/Buffer.cpp137
-rw-r--r--libs/surfaceflinger/Buffer.h83
-rw-r--r--libs/surfaceflinger/BufferAllocator.h96
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp9
-rw-r--r--libs/surfaceflinger/DisplayHardware/DisplayHardware.h1
-rw-r--r--libs/surfaceflinger/Layer.cpp92
-rw-r--r--libs/surfaceflinger/Layer.h17
-rw-r--r--libs/surfaceflinger/LayerBase.cpp95
-rw-r--r--libs/surfaceflinger/LayerBase.h19
-rw-r--r--libs/surfaceflinger/LayerBuffer.cpp11
-rw-r--r--libs/surfaceflinger/LayerBuffer.h5
-rw-r--r--libs/surfaceflinger/LayerDim.cpp10
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.cpp11
-rw-r--r--libs/surfaceflinger/SurfaceFlinger.h3
-rw-r--r--libs/ui/Android.mk5
-rw-r--r--libs/ui/BufferMapper.cpp80
-rw-r--r--libs/ui/GraphicBuffer.cpp213
-rw-r--r--libs/ui/GraphicBufferAllocator.cpp (renamed from libs/surfaceflinger/BufferAllocator.cpp)38
-rw-r--r--libs/ui/GraphicBufferMapper.cpp228
-rw-r--r--libs/ui/ISurface.cpp10
-rw-r--r--libs/ui/Surface.cpp30
-rw-r--r--libs/ui/SurfaceBuffer.cpp134
23 files changed, 645 insertions, 684 deletions
diff --git a/libs/surfaceflinger/Android.mk b/libs/surfaceflinger/Android.mk
index 49da111..eb51c22 100644
--- a/libs/surfaceflinger/Android.mk
+++ b/libs/surfaceflinger/Android.mk
@@ -6,8 +6,6 @@ LOCAL_SRC_FILES:= \
DisplayHardware/DisplayHardware.cpp \
DisplayHardware/DisplayHardwareBase.cpp \
BlurFilter.cpp.arm \
- Buffer.cpp \
- BufferAllocator.cpp \
Layer.cpp \
LayerBase.cpp \
LayerBuffer.cpp \
diff --git a/libs/surfaceflinger/Buffer.cpp b/libs/surfaceflinger/Buffer.cpp
deleted file mode 100644
index 6190cd8..0000000
--- a/libs/surfaceflinger/Buffer.cpp
+++ /dev/null
@@ -1,137 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <ui/PixelFormat.h>
-#include <pixelflinger/pixelflinger.h>
-
-#include "Buffer.h"
-#include "BufferAllocator.h"
-
-namespace android {
-
-// ===========================================================================
-// Buffer and implementation of android_native_buffer_t
-// ===========================================================================
-
-Buffer::Buffer()
- : SurfaceBuffer(), mInitCheck(NO_ERROR), mVStride(0)
-{
-}
-
-Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags)
- : SurfaceBuffer(), mInitCheck(NO_INIT), mVStride(0)
-{
- mInitCheck = initSize(w, h, format, reqUsage, flags);
-}
-
-Buffer::~Buffer()
-{
- if (handle) {
- BufferAllocator& allocator(BufferAllocator::get());
- allocator.free(handle);
- }
-}
-
-status_t Buffer::initCheck() const {
- return mInitCheck;
-}
-
-android_native_buffer_t* Buffer::getNativeBuffer() const
-{
- return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
-}
-
-status_t Buffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
- uint32_t reqUsage, uint32_t flags)
-{
- if (handle) {
- BufferAllocator& allocator(BufferAllocator::get());
- allocator.free(handle);
- handle = 0;
- }
- return initSize(w, h, f, reqUsage, flags);
-}
-
-status_t Buffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags)
-{
- status_t err = NO_ERROR;
-
- BufferAllocator& allocator = BufferAllocator::get();
-
- /*
- * buffers used for software rendering, but h/w composition
- * are allocated with SW_READ_OFTEN | SW_WRITE_OFTEN | HW_TEXTURE
- *
- * buffers used for h/w rendering and h/w composition
- * are allocated with HW_RENDER | HW_TEXTURE
- *
- * buffers used with h/w rendering and either NPOT or no egl_image_ext
- * are allocated with SW_READ_RARELY | HW_RENDER
- *
- */
-
- if (flags & Buffer::SECURE) {
- // secure buffer, don't store it into the GPU
- usage = BufferAllocator::USAGE_SW_READ_OFTEN |
- BufferAllocator::USAGE_SW_WRITE_OFTEN;
- } else {
- // it's allowed to modify the usage flags here, but generally
- // the requested flags should be honored.
- usage = reqUsage | BufferAllocator::USAGE_HW_TEXTURE;
- }
-
- if (format == PIXEL_FORMAT_RGBX_8888)
- format = PIXEL_FORMAT_RGBA_8888;
-
- err = allocator.alloc(w, h, format, usage, &handle, &stride);
- if (err == NO_ERROR) {
- this->width = w;
- this->height = h;
- this->format = format;
- mVStride = 0;
- }
-
- return err;
-}
-
-status_t Buffer::lock(GGLSurface* sur, uint32_t usage)
-{
- void* vaddr;
- status_t res = SurfaceBuffer::lock(usage, &vaddr);
- if (res == NO_ERROR && sur) {
- sur->version = sizeof(GGLSurface);
- sur->width = width;
- sur->height = height;
- sur->stride = stride;
- sur->format = format;
- sur->vstride = mVStride;
- sur->data = static_cast<GGLubyte*>(vaddr);
- }
- return res;
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/libs/surfaceflinger/Buffer.h b/libs/surfaceflinger/Buffer.h
deleted file mode 100644
index 203da3b..0000000
--- a/libs/surfaceflinger/Buffer.h
+++ /dev/null
@@ -1,83 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_LAYER_BITMAP_H
-#define ANDROID_LAYER_BITMAP_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <ui/PixelFormat.h>
-#include <ui/Rect.h>
-#include <pixelflinger/pixelflinger.h>
-#include <private/ui/SurfaceBuffer.h>
-
-struct android_native_buffer_t;
-
-namespace android {
-
-// ===========================================================================
-// Buffer
-// ===========================================================================
-
-class Buffer : public SurfaceBuffer
-{
-public:
- enum {
- DONT_CLEAR = 0x00000001,
- SECURE = 0x00000004
- };
-
- Buffer();
-
- // creates w * h buffer
- Buffer(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags = 0);
-
- // return status
- status_t initCheck() const;
-
- uint32_t getWidth() const { return width; }
- uint32_t getHeight() const { return height; }
- uint32_t getStride() const { return stride; }
- uint32_t getUsage() const { return usage; }
- PixelFormat getPixelFormat() const { return format; }
- Rect getBounds() const { return Rect(width, height); }
-
- status_t lock(GGLSurface* surface, uint32_t usage);
-
- android_native_buffer_t* getNativeBuffer() const;
-
- status_t reallocate(uint32_t w, uint32_t h, PixelFormat f,
- uint32_t reqUsage, uint32_t flags);
-
-private:
- friend class LightRefBase<Buffer>;
- Buffer(const Buffer& rhs);
- virtual ~Buffer();
- Buffer& operator = (const Buffer& rhs);
- const Buffer& operator = (const Buffer& rhs) const;
-
- status_t initSize(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags);
-
- ssize_t mInitCheck;
- uint32_t mVStride;
-};
-
-}; // namespace android
-
-#endif // ANDROID_LAYER_BITMAP_H
diff --git a/libs/surfaceflinger/BufferAllocator.h b/libs/surfaceflinger/BufferAllocator.h
deleted file mode 100644
index a279ded..0000000
--- a/libs/surfaceflinger/BufferAllocator.h
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
-**
-** Copyright 2009, The Android Open Source Project
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-#ifndef ANDROID_BUFFER_ALLOCATOR_H
-#define ANDROID_BUFFER_ALLOCATOR_H
-
-#include <stdint.h>
-
-#include <cutils/native_handle.h>
-
-#include <utils/Errors.h>
-#include <utils/KeyedVector.h>
-#include <utils/threads.h>
-#include <utils/Singleton.h>
-
-#include <ui/PixelFormat.h>
-
-#include <hardware/gralloc.h>
-
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-class String8;
-
-class BufferAllocator : public Singleton<BufferAllocator>
-{
-public:
- enum {
- USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER,
- USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY,
- USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
- USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK,
-
- USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER,
- USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
- USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
- USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
-
- USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
-
- USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
- USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
- USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
- USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK
- };
-
- static inline BufferAllocator& get() { return getInstance(); }
-
-
- status_t alloc(uint32_t w, uint32_t h, PixelFormat format, int usage,
- buffer_handle_t* handle, int32_t* stride);
-
- status_t free(buffer_handle_t handle);
-
- void dump(String8& res) const;
-
-private:
- struct alloc_rec_t {
- uint32_t w;
- uint32_t h;
- PixelFormat format;
- uint32_t usage;
- void* vaddr;
- size_t size;
- };
-
- static Mutex sLock;
- static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
-
- friend class Singleton<BufferAllocator>;
- BufferAllocator();
- ~BufferAllocator();
-
- mutable Mutex mLock;
- alloc_device_t *mAllocDev;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_BUFFER_ALLOCATOR_H
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index 8a7abec..f84933e 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -123,7 +123,7 @@ void DisplayHardware::init(uint32_t dpy)
EGLint numConfigs=0;
EGLSurface surface;
EGLContext context;
- mFlags = 0;
+ mFlags = CACHED_BUFFERS;
// TODO: all the extensions below should be queried through
// eglGetProcAddress().
@@ -239,12 +239,17 @@ void DisplayHardware::init(uint32_t dpy)
eglMakeCurrent(display, surface, surface, context);
const char* const gl_extensions = (const char*)glGetString(GL_EXTENSIONS);
+ const char* const gl_renderer = (const char*)glGetString(GL_RENDERER);
LOGI("OpenGL informations:");
LOGI("vendor : %s", glGetString(GL_VENDOR));
- LOGI("renderer : %s", glGetString(GL_RENDERER));
+ LOGI("renderer : %s", gl_renderer);
LOGI("version : %s", glGetString(GL_VERSION));
LOGI("extensions: %s", gl_extensions);
+ if (strstr(gl_renderer, "PowerVR SGX 530")) {
+ LOGD("Assuming uncached graphics buffers.");
+ mFlags &= ~CACHED_BUFFERS;
+ }
if (strstr(gl_extensions, "GL_ARB_texture_non_power_of_two")) {
mFlags |= NPOT_EXTENSION;
}
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
index cb688b7..6914d0c 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h
@@ -51,6 +51,7 @@ public:
PARTIAL_UPDATES = 0x00020000, // video driver feature
SLOW_CONFIG = 0x00040000, // software
SWAP_RECTANGLE = 0x00080000,
+ CACHED_BUFFERS = 0x00100000
};
DisplayHardware(
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 13201db..eb0614f 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -25,10 +25,10 @@
#include <utils/Log.h>
#include <utils/StopWatch.h>
+#include <ui/GraphicBuffer.h>
#include <ui/PixelFormat.h>
#include <ui/Surface.h>
-#include "Buffer.h"
#include "clz.h"
#include "Layer.h"
#include "SurfaceFlinger.h"
@@ -51,6 +51,7 @@ Layer::Layer(SurfaceFlinger* flinger, DisplayID display,
const sp<Client>& c, int32_t i)
: LayerBaseClient(flinger, display, c, i),
mSecure(false),
+ mNoEGLImageForSwBuffers(false),
mNeedsBlending(true),
mNeedsDithering(false)
{
@@ -108,25 +109,22 @@ status_t Layer::setBuffers( uint32_t w, uint32_t h,
const DisplayHardware& hw(graphicPlane(0).displayHardware());
PixelFormatInfo displayInfo;
getPixelFormatInfo(hw.getFormat(), &displayInfo);
-
- uint32_t bufferFlags = 0;
- if (flags & ISurfaceComposer::eSecure)
- bufferFlags |= Buffer::SECURE;
-
+ const uint32_t hwFlags = hw.getFlags();
+
mFormat = format;
mWidth = w;
mHeight = h;
- mSecure = (bufferFlags & Buffer::SECURE) ? true : false;
+ mSecure = (flags & ISurfaceComposer::eSecure) ? true : false;
mNeedsBlending = (info.h_alpha - info.l_alpha) > 0;
-
+ mNoEGLImageForSwBuffers = !(hwFlags & DisplayHardware::CACHED_BUFFERS);
+
// we use the red index
int displayRedSize = displayInfo.getSize(PixelFormatInfo::INDEX_RED);
int layerRedsize = info.getSize(PixelFormatInfo::INDEX_RED);
mNeedsDithering = layerRedsize > displayRedSize;
- mBufferFlags = bufferFlags;
for (size_t i=0 ; i<NUM_BUFFERS ; i++) {
- mBuffers[i] = new Buffer();
+ mBuffers[i] = new GraphicBuffer();
}
mSurface = new SurfaceLayer(mFlinger, clientIndex(), this);
return NO_ERROR;
@@ -135,8 +133,9 @@ status_t Layer::setBuffers( uint32_t w, uint32_t h,
void Layer::reloadTexture(const Region& dirty)
{
Mutex::Autolock _l(mLock);
- sp<Buffer> buffer(getFrontBuffer());
- if (LIKELY(mFlags & DisplayHardware::DIRECT_TEXTURE)) {
+ sp<GraphicBuffer> buffer(getFrontBuffer());
+ if (LIKELY((mFlags & DisplayHardware::DIRECT_TEXTURE) &&
+ (buffer->usage & GRALLOC_USAGE_HW_TEXTURE))) {
int index = mFrontBufferIndex;
if (LIKELY(!mTextures[index].dirty)) {
glBindTexture(GL_TEXTURE_2D, mTextures[index].name);
@@ -187,6 +186,7 @@ void Layer::reloadTexture(const Region& dirty)
mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
} else {
// Everything went okay!
+ mTextures[index].NPOTAdjust = false;
mTextures[index].dirty = false;
mTextures[index].width = clientBuf->width;
mTextures[index].height = clientBuf->height;
@@ -194,15 +194,21 @@ void Layer::reloadTexture(const Region& dirty)
}
}
} else {
+ for (int i=0 ; i<NUM_BUFFERS ; i++)
+ mTextures[i].image = EGL_NO_IMAGE_KHR;
+
GGLSurface t;
- status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_RARELY);
+ status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN);
LOGE_IF(res, "error %d (%s) locking buffer %p",
res, strerror(res), buffer.get());
+
if (res == NO_ERROR) {
if (UNLIKELY(mTextures[0].name == -1U)) {
mTextures[0].name = createTexture();
+ mTextures[0].width = 0;
+ mTextures[0].height = 0;
}
- loadTexture(&mTextures[0], mTextures[0].name, dirty, t);
+ loadTexture(&mTextures[0], dirty, t);
buffer->unlock();
}
}
@@ -211,8 +217,9 @@ void Layer::reloadTexture(const Region& dirty)
void Layer::onDraw(const Region& clip) const
{
- const int index = (mFlags & DisplayHardware::DIRECT_TEXTURE) ?
- mFrontBufferIndex : 0;
+ int index = mFrontBufferIndex;
+ if (mTextures[index].image == EGL_NO_IMAGE_KHR)
+ index = 0;
GLuint textureName = mTextures[index].name;
if (UNLIKELY(textureName == -1LU)) {
// the texture has not been created yet, this Layer has
@@ -224,9 +231,9 @@ void Layer::onDraw(const Region& clip) const
drawWithOpenGL(clip, mTextures[index]);
}
-sp<SurfaceBuffer> Layer::requestBuffer(int index, int usage)
+sp<GraphicBuffer> Layer::requestBuffer(int index, int usage)
{
- sp<Buffer> buffer;
+ sp<GraphicBuffer> buffer;
// this ensures our client doesn't go away while we're accessing
// the shared area.
@@ -269,14 +276,15 @@ sp<SurfaceBuffer> Layer::requestBuffer(int index, int usage)
mBuffers[index].clear();
}
+ const uint32_t effectiveUsage = getEffectiveUsage(usage);
if (buffer!=0 && buffer->getStrongCount() == 1) {
- err = buffer->reallocate(w, h, mFormat, usage, mBufferFlags);
+ err = buffer->reallocate(w, h, mFormat, effectiveUsage);
} else {
// here we have to reallocate a new buffer because we could have a
// client in our process with a reference to it (eg: status bar),
// and we can't release the handle under its feet.
buffer.clear();
- buffer = new Buffer(w, h, mFormat, usage, mBufferFlags);
+ buffer = new GraphicBuffer(w, h, mFormat, effectiveUsage);
err = buffer->initCheck();
}
@@ -305,6 +313,40 @@ sp<SurfaceBuffer> Layer::requestBuffer(int index, int usage)
return buffer;
}
+uint32_t Layer::getEffectiveUsage(uint32_t usage) const
+{
+ /*
+ * buffers used for software rendering, but h/w composition
+ * are allocated with SW_READ_OFTEN | SW_WRITE_OFTEN | HW_TEXTURE
+ *
+ * buffers used for h/w rendering and h/w composition
+ * are allocated with HW_RENDER | HW_TEXTURE
+ *
+ * buffers used with h/w rendering and either NPOT or no egl_image_ext
+ * are allocated with SW_READ_RARELY | HW_RENDER
+ *
+ */
+
+ if (mSecure) {
+ // secure buffer, don't store it into the GPU
+ usage = GraphicBuffer::USAGE_SW_READ_OFTEN |
+ GraphicBuffer::USAGE_SW_WRITE_OFTEN;
+ } else {
+ // it's allowed to modify the usage flags here, but generally
+ // the requested flags should be honored.
+ if (mNoEGLImageForSwBuffers) {
+ if (usage & GraphicBuffer::USAGE_HW_MASK) {
+ // request EGLImage for h/w buffers only
+ usage |= GraphicBuffer::USAGE_HW_TEXTURE;
+ }
+ } else {
+ // request EGLImage for all buffers
+ usage |= GraphicBuffer::USAGE_HW_TEXTURE;
+ }
+ }
+ return usage;
+}
+
uint32_t Layer::doTransaction(uint32_t flags)
{
const Layer::State& front(drawingState());
@@ -383,7 +425,7 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
mFrontBufferIndex = buf;
// get the dirty region
- sp<Buffer> newFrontBuffer(getBuffer(buf));
+ sp<GraphicBuffer> newFrontBuffer(getBuffer(buf));
const Region dirty(lcblk->getDirtyRegion(buf));
mPostedDirtyRegion = dirty.intersect( newFrontBuffer->getBounds() );
@@ -421,7 +463,9 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
// FIXME: signal an event if we have more buffers waiting
// mFlinger->signalEvent();
- reloadTexture( mPostedDirtyRegion );
+ if (!mPostedDirtyRegion.isEmpty()) {
+ reloadTexture( mPostedDirtyRegion );
+ }
}
void Layer::unlockPageFlip(
@@ -465,9 +509,9 @@ Layer::SurfaceLayer::~SurfaceLayer()
{
}
-sp<SurfaceBuffer> Layer::SurfaceLayer::requestBuffer(int index, int usage)
+sp<GraphicBuffer> Layer::SurfaceLayer::requestBuffer(int index, int usage)
{
- sp<SurfaceBuffer> buffer;
+ sp<GraphicBuffer> buffer;
sp<Layer> owner(getOwner());
if (owner != 0) {
LOGE_IF(uint32_t(index)>=NUM_BUFFERS,
diff --git a/libs/surfaceflinger/Layer.h b/libs/surfaceflinger/Layer.h
index f111840..6f59241 100644
--- a/libs/surfaceflinger/Layer.h
+++ b/libs/surfaceflinger/Layer.h
@@ -20,6 +20,7 @@
#include <stdint.h>
#include <sys/types.h>
+#include <ui/GraphicBuffer.h>
#include <ui/PixelFormat.h>
#include <pixelflinger/pixelflinger.h>
@@ -28,7 +29,6 @@
#include <GLES/gl.h>
#include <GLES/glext.h>
-#include "Buffer.h"
#include "LayerBase.h"
#include "Transform.h"
@@ -38,7 +38,6 @@ namespace android {
class Client;
class FreezeLock;
-class Buffer;
// ---------------------------------------------------------------------------
@@ -74,20 +73,22 @@ public:
virtual status_t ditch();
// only for debugging
- inline sp<Buffer> getBuffer(int i) { return mBuffers[i]; }
+ inline sp<GraphicBuffer> getBuffer(int i) { return mBuffers[i]; }
// only for debugging
inline const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; }
// only for debugging
inline PixelFormat pixelFormat() const { return mFormat; }
private:
- inline sp<Buffer> getFrontBuffer() {
+ inline sp<GraphicBuffer> getFrontBuffer() {
return mBuffers[mFrontBufferIndex];
}
void reloadTexture(const Region& dirty);
- sp<SurfaceBuffer> requestBuffer(int index, int usage);
+ uint32_t getEffectiveUsage(uint32_t usage) const;
+
+ sp<GraphicBuffer> requestBuffer(int index, int usage);
void destroy();
class SurfaceLayer : public LayerBaseClient::Surface {
@@ -96,7 +97,7 @@ private:
SurfaceID id, const sp<Layer>& owner);
~SurfaceLayer();
private:
- virtual sp<SurfaceBuffer> requestBuffer(int index, int usage);
+ virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
sp<Layer> getOwner() const {
return static_cast<Layer*>(Surface::getOwner().get());
}
@@ -106,16 +107,16 @@ private:
sp<Surface> mSurface;
bool mSecure;
+ bool mNoEGLImageForSwBuffers;
int32_t mFrontBufferIndex;
bool mNeedsBlending;
bool mNeedsDithering;
Region mPostedDirtyRegion;
sp<FreezeLock> mFreezeLock;
PixelFormat mFormat;
- uint32_t mBufferFlags;
// protected by mLock
- sp<Buffer> mBuffers[NUM_BUFFERS];
+ sp<GraphicBuffer> mBuffers[NUM_BUFFERS];
Texture mTextures[NUM_BUFFERS];
uint32_t mWidth;
uint32_t mHeight;
diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp
index 83814cc..b376e72 100644
--- a/libs/surfaceflinger/LayerBase.cpp
+++ b/libs/surfaceflinger/LayerBase.cpp
@@ -449,17 +449,9 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
glTranslatef(0, 1, 0);
glRotatef(-90, 0, 0, 1);
}
-
- if (!(mFlags & (DisplayHardware::NPOT_EXTENSION |
- DisplayHardware::DIRECT_TEXTURE))) {
- // find the smallest power-of-two that will accommodate our surface
- GLuint tw = 1 << (31 - clz(width));
- GLuint th = 1 << (31 - clz(height));
- if (tw < width) tw <<= 1;
- if (th < height) th <<= 1;
- GLfloat ws = GLfloat(width) /tw;
- GLfloat hs = GLfloat(height)/th;
- glScalef(ws, hs, 1.0f);
+
+ if (texture.NPOTAdjust) {
+ glScalef(texture.wScale, texture.hScale, 1.0f);
}
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
@@ -508,21 +500,15 @@ void LayerBase::validateTexture(GLint textureName) const
}
}
-void LayerBase::loadTexture(Texture* texture, GLint textureName,
+void LayerBase::loadTexture(Texture* texture,
const Region& dirty, const GGLSurface& t) const
{
- // TODO: defer the actual texture reload until LayerBase::validateTexture
- // is called.
-
- texture->name = textureName;
- GLuint& textureWidth(texture->width);
- GLuint& textureHeight(texture->height);
+ if (texture->name == -1U) {
+ // uh?
+ return;
+ }
- uint32_t flags = mFlags;
- glBindTexture(GL_TEXTURE_2D, textureName);
-
- GLuint tw = t.width;
- GLuint th = t.height;
+ glBindTexture(GL_TEXTURE_2D, texture->name);
/*
* In OpenGL ES we can't specify a stride with glTexImage2D (however,
@@ -547,64 +533,63 @@ void LayerBase::loadTexture(Texture* texture, GLint textureName,
/*
* round to POT if needed
*/
+ if (!(mFlags & DisplayHardware::NPOT_EXTENSION)) {
+ texture->NPOTAdjust = true;
+ }
- GLuint texture_w = tw;
- GLuint texture_h = th;
- if (!(flags & DisplayHardware::NPOT_EXTENSION)) {
+ if (texture->NPOTAdjust) {
// find the smallest power-of-two that will accommodate our surface
- texture_w = 1 << (31 - clz(t.width));
- texture_h = 1 << (31 - clz(t.height));
- if (texture_w < t.width) texture_w <<= 1;
- if (texture_h < t.height) texture_h <<= 1;
+ texture->potWidth = 1 << (31 - clz(t.width));
+ texture->potHeight = 1 << (31 - clz(t.height));
+ if (texture->potWidth < t.width) texture->potWidth <<= 1;
+ if (texture->potHeight < t.height) texture->potHeight <<= 1;
+ texture->wScale = float(t.width) / texture->potWidth;
+ texture->hScale = float(t.height) / texture->potHeight;
+ } else {
+ texture->potWidth = t.width;
+ texture->potHeight = t.height;
}
-
-regular:
+
Rect bounds(dirty.bounds());
GLvoid* data = 0;
- if (texture_w!=textureWidth || texture_h!=textureHeight) {
- // texture size changed, we need to create a new one
+ if (texture->width != t.width || texture->height != t.height) {
+ texture->width = t.width;
+ texture->height = t.height;
- if (!textureWidth || !textureHeight) {
- // this is the first time, load the whole texture
- if (texture_w==tw && texture_h==th) {
- // we can do it one pass
- data = t.data;
- } else {
- // we have to create the texture first because it
- // doesn't match the size of the buffer
- bounds.set(Rect(tw, th));
- }
+ // texture size changed, we need to create a new one
+ bounds.set(Rect(t.width, t.height));
+ if (t.width == texture->potWidth &&
+ t.height == texture->potHeight) {
+ // we can do it one pass
+ data = t.data;
}
-
+
if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGB, texture_w, texture_h, 0,
+ GL_RGB, texture->potWidth, texture->potHeight, 0,
GL_RGB, GL_UNSIGNED_SHORT_5_6_5, data);
} else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGBA, texture_w, texture_h, 0,
+ GL_RGBA, texture->potWidth, texture->potHeight, 0,
GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data);
} else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888 ||
t.format == GGL_PIXEL_FORMAT_RGBX_8888) {
glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGBA, texture_w, texture_h, 0,
+ GL_RGBA, texture->potWidth, texture->potHeight, 0,
GL_RGBA, GL_UNSIGNED_BYTE, data);
} else if ( t.format == GGL_PIXEL_FORMAT_YCbCr_422_SP ||
t.format == GGL_PIXEL_FORMAT_YCbCr_420_SP) {
// just show the Y plane of YUV buffers
glTexImage2D(GL_TEXTURE_2D, 0,
- GL_LUMINANCE, texture_w, texture_h, 0,
+ GL_LUMINANCE, texture->potWidth, texture->potHeight, 0,
GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
} else {
// oops, we don't handle this format!
LOGE("layer %p, texture=%d, using format %d, which is not "
- "supported by the GL", this, textureName, t.format);
- textureName = -1;
+ "supported by the GL", this, texture->name, t.format);
}
- textureWidth = texture_w;
- textureHeight = texture_h;
}
- if (!data && textureName>=0) {
+ if (!data) {
if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
glTexSubImage2D(GL_TEXTURE_2D, 0,
0, bounds.top, t.width, bounds.height(),
@@ -747,7 +732,7 @@ status_t LayerBaseClient::Surface::onTransact(
return BnSurface::onTransact(code, data, reply, flags);
}
-sp<SurfaceBuffer> LayerBaseClient::Surface::requestBuffer(int index, int usage)
+sp<GraphicBuffer> LayerBaseClient::Surface::requestBuffer(int index, int usage)
{
return NULL;
}
diff --git a/libs/surfaceflinger/LayerBase.h b/libs/surfaceflinger/LayerBase.h
index 0dfa4fe..efa4f8c 100644
--- a/libs/surfaceflinger/LayerBase.h
+++ b/libs/surfaceflinger/LayerBase.h
@@ -39,12 +39,11 @@ namespace android {
// ---------------------------------------------------------------------------
-class SurfaceFlinger;
class DisplayHardware;
-class GraphicPlane;
class Client;
-class SurfaceBuffer;
-class Buffer;
+class GraphicBuffer;
+class GraphicPlane;
+class SurfaceFlinger;
// ---------------------------------------------------------------------------
@@ -241,12 +240,18 @@ protected:
struct Texture {
Texture() : name(-1U), width(0), height(0),
- image(EGL_NO_IMAGE_KHR), transform(0), dirty(true) { }
+ image(EGL_NO_IMAGE_KHR), transform(0),
+ NPOTAdjust(false), dirty(true) { }
GLuint name;
GLuint width;
GLuint height;
+ GLuint potWidth;
+ GLuint potHeight;
+ GLfloat wScale;
+ GLfloat hScale;
EGLImageKHR image;
uint32_t transform;
+ bool NPOTAdjust;
bool dirty;
};
@@ -254,7 +259,7 @@ protected:
GLclampx b, GLclampx alpha) const;
void clearWithOpenGL(const Region& clip) const;
void drawWithOpenGL(const Region& clip, const Texture& texture) const;
- void loadTexture(Texture* texture, GLint textureName,
+ void loadTexture(Texture* texture,
const Region& dirty, const GGLSurface& t) const;
@@ -339,7 +344,7 @@ public:
sp<LayerBaseClient> getOwner() const;
private:
- virtual sp<SurfaceBuffer> requestBuffer(int index, int usage);
+ virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
virtual void postBuffer(ssize_t offset);
virtual void unregisterBuffers();
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp
index 667571b..7e27a02 100644
--- a/libs/surfaceflinger/LayerBuffer.cpp
+++ b/libs/surfaceflinger/LayerBuffer.cpp
@@ -23,13 +23,12 @@
#include <utils/Log.h>
#include <utils/StopWatch.h>
+#include <ui/GraphicBuffer.h>
#include <ui/PixelFormat.h>
#include <ui/FramebufferNativeWindow.h>
#include <hardware/copybit.h>
-#include "Buffer.h"
-#include "BufferAllocator.h"
#include "LayerBuffer.h"
#include "SurfaceFlinger.h"
#include "DisplayHardware/DisplayHardware.h"
@@ -474,9 +473,9 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
mTempBitmap->getWidth() < size_t(tmp_w) ||
mTempBitmap->getHeight() < size_t(tmp_h)) {
mTempBitmap.clear();
- mTempBitmap = new android::Buffer(
- tmp_w, tmp_h, src.img.format,
- BufferAllocator::USAGE_HW_2D);
+ mTempBitmap = new GraphicBuffer(
+ tmp_w, tmp_h, src.img.format,
+ GraphicBuffer::USAGE_HW_2D);
err = mTempBitmap->initCheck();
}
@@ -549,7 +548,7 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
t.format = src.img.format;
t.data = (GGLubyte*)src.img.base;
const Region dirty(Rect(t.width, t.height));
- mLayer.loadTexture(&mTexture, mTexture.name, dirty, t);
+ mLayer.loadTexture(&mTexture, dirty, t);
mTexture.transform = mBufferHeap.transform;
mLayer.drawWithOpenGL(clip, mTexture);
}
diff --git a/libs/surfaceflinger/LayerBuffer.h b/libs/surfaceflinger/LayerBuffer.h
index 0452818..5eb472c 100644
--- a/libs/surfaceflinger/LayerBuffer.h
+++ b/libs/surfaceflinger/LayerBuffer.h
@@ -20,9 +20,6 @@
#include <stdint.h>
#include <sys/types.h>
-#include <binder/IMemory.h>
-#include <private/ui/LayerState.h>
-
#include "LayerBase.h"
struct copybit_device_t;
@@ -133,7 +130,7 @@ private:
status_t mStatus;
ISurface::BufferHeap mBufferHeap;
size_t mBufferSize;
- mutable sp<android::Buffer> mTempBitmap;
+ mutable sp<GraphicBuffer> mTempBitmap;
mutable LayerBase::Texture mTexture;
copybit_device_t* mBlitEngine;
};
diff --git a/libs/surfaceflinger/LayerDim.cpp b/libs/surfaceflinger/LayerDim.cpp
index 8ba0a9d..538dc77 100644
--- a/libs/surfaceflinger/LayerDim.cpp
+++ b/libs/surfaceflinger/LayerDim.cpp
@@ -21,8 +21,8 @@
#include <utils/Errors.h>
#include <utils/Log.h>
-#include "Buffer.h"
-#include "BufferAllocator.h"
+#include <ui/GraphicBuffer.h>
+
#include "LayerDim.h"
#include "SurfaceFlinger.h"
#include "DisplayHardware/DisplayHardware.h"
@@ -70,9 +70,9 @@ void LayerDim::initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h)
if (LIKELY(flags & DisplayHardware::DIRECT_TEXTURE)) {
// TODO: api to pass the usage flags
- sp<Buffer> buffer = new Buffer(w, h, PIXEL_FORMAT_RGB_565,
- BufferAllocator::USAGE_SW_WRITE_OFTEN |
- BufferAllocator::USAGE_HW_TEXTURE);
+ sp<GraphicBuffer> buffer = new GraphicBuffer(w, h, PIXEL_FORMAT_RGB_565,
+ GraphicBuffer::USAGE_SW_WRITE_OFTEN |
+ GraphicBuffer::USAGE_HW_TEXTURE);
android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp
index f2b918f..9694cf1 100644
--- a/libs/surfaceflinger/SurfaceFlinger.cpp
+++ b/libs/surfaceflinger/SurfaceFlinger.cpp
@@ -37,6 +37,7 @@
#include <utils/String16.h>
#include <utils/StopWatch.h>
+#include <ui/GraphicBufferAllocator.h>
#include <ui/PixelFormat.h>
#include <ui/DisplayInfo.h>
@@ -44,8 +45,6 @@
#include <GLES/gl.h>
#include "clz.h"
-#include "Buffer.h"
-#include "BufferAllocator.h"
#include "Layer.h"
#include "LayerBlur.h"
#include "LayerBuffer.h"
@@ -190,6 +189,7 @@ SurfaceFlinger::SurfaceFlinger()
mLastSwapBufferTime(0),
mDebugInTransaction(0),
mLastTransactionTime(0),
+ mBootFinished(false),
mConsoleSignals(0),
mSecureFrameBuffer(0)
{
@@ -294,6 +294,7 @@ void SurfaceFlinger::bootFinished()
const nsecs_t now = systemTime();
const nsecs_t duration = now - mBootTime;
LOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );
+ mBootFinished = true;
property_set("ctl.stop", "bootanim");
}
@@ -1521,8 +1522,8 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
if (l != 0) {
SharedBufferStack::Statistics stats = l->lcblk->getStats();
result.append( l->lcblk->dump(" ") );
- sp<const Buffer> buf0(l->getBuffer(0));
- sp<const Buffer> buf1(l->getBuffer(1));
+ sp<const GraphicBuffer> buf0(l->getBuffer(0));
+ sp<const GraphicBuffer> buf1(l->getBuffer(1));
uint32_t w0=0, h0=0, s0=0;
uint32_t w1=0, h1=0, s1=0;
if (buf0 != 0) {
@@ -1573,7 +1574,7 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
}
snprintf(buffer, SIZE, " client count: %d\n", mClientsMap.size());
result.append(buffer);
- const BufferAllocator& alloc(BufferAllocator::get());
+ const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get());
alloc.dump(result);
if (locked) {
diff --git a/libs/surfaceflinger/SurfaceFlinger.h b/libs/surfaceflinger/SurfaceFlinger.h
index e446070..6698e00 100644
--- a/libs/surfaceflinger/SurfaceFlinger.h
+++ b/libs/surfaceflinger/SurfaceFlinger.h
@@ -293,7 +293,7 @@ private:
inline void decFreezeCount() { if (mFreezeCount > 0) mFreezeCount--; }
inline bool hasFreezeRequest() const { return mFreezeDisplay; }
inline bool isFrozen() const {
- return mFreezeDisplay || mFreezeCount>0;
+ return (mFreezeDisplay || mFreezeCount>0) && mBootFinished;
}
@@ -351,6 +351,7 @@ private:
nsecs_t mLastSwapBufferTime;
volatile nsecs_t mDebugInTransaction;
nsecs_t mLastTransactionTime;
+ bool mBootFinished;
// these are thread safe
mutable Barrier mReadyToRunBarrier;
diff --git a/libs/ui/Android.mk b/libs/ui/Android.mk
index 9577044..73d86ea 100644
--- a/libs/ui/Android.mk
+++ b/libs/ui/Android.mk
@@ -2,13 +2,15 @@ LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
- BufferMapper.cpp \
Camera.cpp \
CameraParameters.cpp \
EGLUtils.cpp \
EventHub.cpp \
EventRecurrence.cpp \
FramebufferNativeWindow.cpp \
+ GraphicBuffer.cpp \
+ GraphicBufferAllocator.cpp \
+ GraphicBufferMapper.cpp \
KeyLayoutMap.cpp \
KeyCharacterMap.cpp \
ICamera.cpp \
@@ -25,7 +27,6 @@ LOCAL_SRC_FILES:= \
Region.cpp \
SharedBufferStack.cpp \
Surface.cpp \
- SurfaceBuffer.cpp \
SurfaceComposerClient.cpp \
SurfaceFlingerSynchro.cpp
diff --git a/libs/ui/BufferMapper.cpp b/libs/ui/BufferMapper.cpp
deleted file mode 100644
index 4add8f9..0000000
--- a/libs/ui/BufferMapper.cpp
+++ /dev/null
@@ -1,80 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "BufferMapper"
-
-#include <stdint.h>
-#include <errno.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include <ui/BufferMapper.h>
-#include <ui/Rect.h>
-
-#include <hardware/gralloc.h>
-
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-ANDROID_SINGLETON_STATIC_INSTANCE( BufferMapper )
-
-BufferMapper::BufferMapper()
- : mAllocMod(0)
-{
- hw_module_t const* module;
- int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module);
- LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
- if (err == 0) {
- mAllocMod = (gralloc_module_t const *)module;
- }
-}
-
-status_t BufferMapper::registerBuffer(buffer_handle_t handle)
-{
- status_t err = mAllocMod->registerBuffer(mAllocMod, handle);
- LOGW_IF(err, "registerBuffer(%p) failed %d (%s)",
- handle, err, strerror(-err));
- return err;
-}
-
-status_t BufferMapper::unregisterBuffer(buffer_handle_t handle)
-{
- status_t err = mAllocMod->unregisterBuffer(mAllocMod, handle);
- LOGW_IF(err, "unregisterBuffer(%p) failed %d (%s)",
- handle, err, strerror(-err));
- return err;
-}
-
-status_t BufferMapper::lock(buffer_handle_t handle,
- int usage, const Rect& bounds, void** vaddr)
-{
- status_t err = mAllocMod->lock(mAllocMod, handle, usage,
- bounds.left, bounds.top, bounds.width(), bounds.height(), vaddr);
- LOGW_IF(err, "lock(...) failed %d (%s)", err, strerror(-err));
- return err;
-}
-
-status_t BufferMapper::unlock(buffer_handle_t handle)
-{
- status_t err = mAllocMod->unlock(mAllocMod, handle);
- LOGW_IF(err, "unlock(...) failed %d (%s)", err, strerror(-err));
- return err;
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
new file mode 100644
index 0000000..1cf20d7
--- /dev/null
+++ b/libs/ui/GraphicBuffer.cpp
@@ -0,0 +1,213 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <binder/Parcel.h>
+
+#include <utils/Errors.h>
+#include <utils/Log.h>
+
+#include <ui/GraphicBuffer.h>
+#include <ui/GraphicBufferAllocator.h>
+#include <ui/GraphicBufferMapper.h>
+#include <ui/PixelFormat.h>
+
+#include <pixelflinger/pixelflinger.h>
+
+namespace android {
+
+// ===========================================================================
+// Buffer and implementation of android_native_buffer_t
+// ===========================================================================
+
+GraphicBuffer::GraphicBuffer()
+ : BASE(), mOwner(false), mBufferMapper(GraphicBufferMapper::get()),
+ mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
+{
+ width =
+ height =
+ stride =
+ format =
+ usage = 0;
+ handle = NULL;
+}
+
+GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h,
+ PixelFormat reqFormat, uint32_t reqUsage)
+ : BASE(), mOwner(false), mBufferMapper(GraphicBufferMapper::get()),
+ mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
+{
+ width =
+ height =
+ stride =
+ format =
+ usage = 0;
+ handle = NULL;
+ mInitCheck = initSize(w, h, reqFormat, reqUsage);
+}
+
+GraphicBuffer::GraphicBuffer(const Parcel& data)
+ : BASE(), mOwner(true), mBufferMapper(GraphicBufferMapper::get()),
+ mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
+{
+ // we own the handle in this case
+ width = data.readInt32();
+ if (width < 0) {
+ width = height = stride = format = usage = 0;
+ handle = 0;
+ } else {
+ height = data.readInt32();
+ stride = data.readInt32();
+ format = data.readInt32();
+ usage = data.readInt32();
+ handle = data.readNativeHandle();
+ }
+}
+
+GraphicBuffer::~GraphicBuffer()
+{
+ if (handle) {
+ if (mOwner) {
+ native_handle_close(handle);
+ native_handle_delete(const_cast<native_handle*>(handle));
+ } else {
+ GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
+ allocator.free(handle);
+ }
+ }
+}
+
+status_t GraphicBuffer::initCheck() const {
+ return mInitCheck;
+}
+
+android_native_buffer_t* GraphicBuffer::getNativeBuffer() const
+{
+ return static_cast<android_native_buffer_t*>(
+ const_cast<GraphicBuffer*>(this));
+}
+
+status_t GraphicBuffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
+ uint32_t reqUsage)
+{
+ if (handle) {
+ GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
+ allocator.free(handle);
+ handle = 0;
+ }
+ return initSize(w, h, f, reqUsage);
+}
+
+status_t GraphicBuffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t reqUsage)
+{
+ if (format == PIXEL_FORMAT_RGBX_8888)
+ format = PIXEL_FORMAT_RGBA_8888;
+
+ GraphicBufferAllocator& allocator = GraphicBufferAllocator::get();
+ status_t err = allocator.alloc(w, h, format, reqUsage, &handle, &stride);
+ if (err == NO_ERROR) {
+ this->width = w;
+ this->height = h;
+ this->format = format;
+ this->usage = reqUsage;
+ mVStride = 0;
+ }
+ return err;
+}
+
+status_t GraphicBuffer::lock(uint32_t usage, void** vaddr)
+{
+ const Rect lockBounds(width, height);
+ status_t res = lock(usage, lockBounds, vaddr);
+ return res;
+}
+
+status_t GraphicBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr)
+{
+ if (rect.left < 0 || rect.right > this->width ||
+ rect.top < 0 || rect.bottom > this->height) {
+ LOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
+ rect.left, rect.top, rect.right, rect.bottom,
+ this->width, this->height);
+ return BAD_VALUE;
+ }
+ status_t res = getBufferMapper().lock(handle, usage, rect, vaddr);
+ return res;
+}
+
+status_t GraphicBuffer::unlock()
+{
+ status_t res = getBufferMapper().unlock(handle);
+ return res;
+}
+
+status_t GraphicBuffer::lock(GGLSurface* sur, uint32_t usage)
+{
+ void* vaddr;
+ status_t res = GraphicBuffer::lock(usage, &vaddr);
+ if (res == NO_ERROR && sur) {
+ sur->version = sizeof(GGLSurface);
+ sur->width = width;
+ sur->height = height;
+ sur->stride = stride;
+ sur->format = format;
+ sur->vstride = mVStride;
+ sur->data = static_cast<GGLubyte*>(vaddr);
+ }
+ return res;
+}
+
+
+status_t GraphicBuffer::writeToParcel(Parcel* reply,
+ android_native_buffer_t const* buffer)
+{
+ if (buffer == NULL)
+ return BAD_VALUE;
+
+ if (buffer->width < 0 || buffer->height < 0)
+ return BAD_VALUE;
+
+ status_t err = NO_ERROR;
+ if (buffer->handle == NULL) {
+ // this buffer doesn't have a handle
+ reply->writeInt32(NO_MEMORY);
+ } else {
+ reply->writeInt32(buffer->width);
+ reply->writeInt32(buffer->height);
+ reply->writeInt32(buffer->stride);
+ reply->writeInt32(buffer->format);
+ reply->writeInt32(buffer->usage);
+ err = reply->writeNativeHandle(buffer->handle);
+ }
+ return err;
+}
+
+
+void GraphicBuffer::setIndex(int index) {
+ mIndex = index;
+}
+
+int GraphicBuffer::getIndex() const {
+ return mIndex;
+}
+
+// ---------------------------------------------------------------------------
+
+}; // namespace android
diff --git a/libs/surfaceflinger/BufferAllocator.cpp b/libs/ui/GraphicBufferAllocator.cpp
index 3e37bc3..57d5fc3 100644
--- a/libs/surfaceflinger/BufferAllocator.cpp
+++ b/libs/ui/GraphicBufferAllocator.cpp
@@ -20,18 +20,20 @@
#include <utils/Singleton.h>
#include <utils/String8.h>
-#include "BufferAllocator.h"
+#include <ui/GraphicBufferAllocator.h>
+#include <private/ui/sw_gralloc_handle.h>
namespace android {
// ---------------------------------------------------------------------------
-ANDROID_SINGLETON_STATIC_INSTANCE( BufferAllocator )
+ANDROID_SINGLETON_STATIC_INSTANCE( GraphicBufferAllocator )
-Mutex BufferAllocator::sLock;
-KeyedVector<buffer_handle_t, BufferAllocator::alloc_rec_t> BufferAllocator::sAllocList;
+Mutex GraphicBufferAllocator::sLock;
+KeyedVector<buffer_handle_t,
+ GraphicBufferAllocator::alloc_rec_t> GraphicBufferAllocator::sAllocList;
-BufferAllocator::BufferAllocator()
+GraphicBufferAllocator::GraphicBufferAllocator()
: mAllocDev(0)
{
hw_module_t const* module;
@@ -42,12 +44,12 @@ BufferAllocator::BufferAllocator()
}
}
-BufferAllocator::~BufferAllocator()
+GraphicBufferAllocator::~GraphicBufferAllocator()
{
gralloc_close(mAllocDev);
}
-void BufferAllocator::dump(String8& result) const
+void GraphicBufferAllocator::dump(String8& result) const
{
Mutex::Autolock _l(sLock);
KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
@@ -73,7 +75,7 @@ static inline uint32_t clamp(uint32_t c) {
return c>0 ? c : 1;
}
-status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
+status_t GraphicBufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
int usage, buffer_handle_t* handle, int32_t* stride)
{
Mutex::Autolock _l(mLock);
@@ -83,8 +85,13 @@ status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
h = clamp(h);
// we have a h/w allocator and h/w buffer is requested
- status_t err = mAllocDev->alloc(mAllocDev,
- w, h, format, usage, handle, stride);
+ status_t err;
+
+ if (usage & GRALLOC_USAGE_HW_MASK) {
+ err = mAllocDev->alloc(mAllocDev, w, h, format, usage, handle, stride);
+ } else {
+ err = sw_gralloc_handle_t::alloc(w, h, format, usage, handle, stride);
+ }
LOGW_IF(err, "alloc(%u, %u, %d, %08x, ...) failed %d (%s)",
w, h, format, usage, err, strerror(-err));
@@ -109,13 +116,18 @@ status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
return err;
}
-status_t BufferAllocator::free(buffer_handle_t handle)
+status_t GraphicBufferAllocator::free(buffer_handle_t handle)
{
Mutex::Autolock _l(mLock);
- status_t err = mAllocDev->free(mAllocDev, handle);
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocDev->free(mAllocDev, handle);
+ } else {
+ err = sw_gralloc_handle_t::free((sw_gralloc_handle_t*)handle);
+ }
+
LOGW_IF(err, "free(...) failed %d (%s)", err, strerror(-err));
-
if (err == NO_ERROR) {
Mutex::Autolock _l(sLock);
KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
diff --git a/libs/ui/GraphicBufferMapper.cpp b/libs/ui/GraphicBufferMapper.cpp
new file mode 100644
index 0000000..ce2acd0
--- /dev/null
+++ b/libs/ui/GraphicBufferMapper.cpp
@@ -0,0 +1,228 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "GraphicBufferMapper"
+
+#include <stdint.h>
+#ifdef HAVE_ANDROID_OS // just want PAGE_SIZE define
+# include <asm/page.h>
+#else
+# include <sys/user.h>
+#endif
+#include <errno.h>
+#include <sys/mman.h>
+
+#include <cutils/ashmem.h>
+
+#include <utils/Errors.h>
+#include <utils/Log.h>
+
+#include <ui/GraphicBufferMapper.h>
+#include <ui/Rect.h>
+
+#include <hardware/gralloc.h>
+
+#include <private/ui/sw_gralloc_handle.h>
+
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+ANDROID_SINGLETON_STATIC_INSTANCE( GraphicBufferMapper )
+
+GraphicBufferMapper::GraphicBufferMapper()
+ : mAllocMod(0)
+{
+ hw_module_t const* module;
+ int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module);
+ LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
+ if (err == 0) {
+ mAllocMod = (gralloc_module_t const *)module;
+ }
+}
+
+status_t GraphicBufferMapper::registerBuffer(buffer_handle_t handle)
+{
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocMod->registerBuffer(mAllocMod, handle);
+ } else {
+ err = sw_gralloc_handle_t::registerBuffer((sw_gralloc_handle_t*)handle);
+ }
+ LOGW_IF(err, "registerBuffer(%p) failed %d (%s)",
+ handle, err, strerror(-err));
+ return err;
+}
+
+status_t GraphicBufferMapper::unregisterBuffer(buffer_handle_t handle)
+{
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocMod->unregisterBuffer(mAllocMod, handle);
+ } else {
+ err = sw_gralloc_handle_t::unregisterBuffer((sw_gralloc_handle_t*)handle);
+ }
+ LOGW_IF(err, "unregisterBuffer(%p) failed %d (%s)",
+ handle, err, strerror(-err));
+ return err;
+}
+
+status_t GraphicBufferMapper::lock(buffer_handle_t handle,
+ int usage, const Rect& bounds, void** vaddr)
+{
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocMod->lock(mAllocMod, handle, usage,
+ bounds.left, bounds.top, bounds.width(), bounds.height(),
+ vaddr);
+ } else {
+ err = sw_gralloc_handle_t::lock((sw_gralloc_handle_t*)handle, usage,
+ bounds.left, bounds.top, bounds.width(), bounds.height(),
+ vaddr);
+ }
+ LOGW_IF(err, "lock(...) failed %d (%s)", err, strerror(-err));
+ return err;
+}
+
+status_t GraphicBufferMapper::unlock(buffer_handle_t handle)
+{
+ status_t err;
+ if (sw_gralloc_handle_t::validate(handle) < 0) {
+ err = mAllocMod->unlock(mAllocMod, handle);
+ } else {
+ err = sw_gralloc_handle_t::unlock((sw_gralloc_handle_t*)handle);
+ }
+ LOGW_IF(err, "unlock(...) failed %d (%s)", err, strerror(-err));
+ return err;
+}
+
+// ---------------------------------------------------------------------------
+
+status_t sw_gralloc_handle_t::alloc(uint32_t w, uint32_t h, int format,
+ int usage, buffer_handle_t* pHandle, int32_t* pStride)
+{
+ int align = 4;
+ int bpp = 0;
+ switch (format) {
+ case HAL_PIXEL_FORMAT_RGBA_8888:
+ case HAL_PIXEL_FORMAT_RGBX_8888:
+ case HAL_PIXEL_FORMAT_BGRA_8888:
+ bpp = 4;
+ break;
+ case HAL_PIXEL_FORMAT_RGB_888:
+ bpp = 3;
+ break;
+ case HAL_PIXEL_FORMAT_RGB_565:
+ case HAL_PIXEL_FORMAT_RGBA_5551:
+ case HAL_PIXEL_FORMAT_RGBA_4444:
+ bpp = 2;
+ break;
+ default:
+ return -EINVAL;
+ }
+ size_t bpr = (w*bpp + (align-1)) & ~(align-1);
+ size_t size = bpr * h;
+ size_t stride = bpr / bpp;
+ size = (size + (PAGE_SIZE-1)) & ~(PAGE_SIZE-1);
+
+ int fd = ashmem_create_region("sw-gralloc-buffer", size);
+ if (fd < 0) {
+ LOGE("ashmem_create_region(size=%d) failed (%s)",
+ size, strerror(-errno));
+ return -errno;
+ }
+
+ int prot = PROT_READ;
+ if (usage & GRALLOC_USAGE_SW_WRITE_MASK)
+ prot |= PROT_WRITE;
+
+ if (ashmem_set_prot_region(fd, prot) < 0) {
+ LOGE("ashmem_set_prot_region(fd=%d, prot=%x) failed (%s)",
+ fd, prot, strerror(-errno));
+ close(fd);
+ return -errno;
+ }
+
+ void* base = mmap(0, size, prot, MAP_SHARED, fd, 0);
+ if (base == MAP_FAILED) {
+ LOGE("alloc mmap(fd=%d, size=%d, prot=%x) failed (%s)",
+ fd, size, prot, strerror(-errno));
+ close(fd);
+ return -errno;
+ }
+
+ sw_gralloc_handle_t* hnd = new sw_gralloc_handle_t();
+ hnd->fd = fd;
+ hnd->size = size;
+ hnd->base = intptr_t(base);
+ hnd->prot = prot;
+ *pStride = stride;
+ *pHandle = hnd;
+
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::free(sw_gralloc_handle_t* hnd)
+{
+ if (hnd->base) {
+ munmap((void*)hnd->base, hnd->size);
+ }
+ if (hnd->fd >= 0) {
+ close(hnd->fd);
+ }
+ delete hnd;
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::registerBuffer(sw_gralloc_handle_t* hnd)
+{
+ if (hnd->pid != getpid()) {
+ void* base = mmap(0, hnd->size, hnd->prot, MAP_SHARED, hnd->fd, 0);
+ if (base == MAP_FAILED) {
+ LOGE("registerBuffer mmap(fd=%d, size=%d, prot=%x) failed (%s)",
+ hnd->fd, hnd->size, hnd->prot, strerror(-errno));
+ return -errno;
+ }
+ hnd->base = intptr_t(base);
+ }
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::unregisterBuffer(sw_gralloc_handle_t* hnd)
+{
+ if (hnd->pid != getpid()) {
+ if (hnd->base) {
+ munmap((void*)hnd->base, hnd->size);
+ }
+ hnd->base = 0;
+ }
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::lock(sw_gralloc_handle_t* hnd, int usage,
+ int l, int t, int w, int h, void** vaddr)
+{
+ *vaddr = (void*)hnd->base;
+ return NO_ERROR;
+}
+
+status_t sw_gralloc_handle_t::unlock(sw_gralloc_handle_t* hnd)
+{
+ return NO_ERROR;
+}
+
+// ---------------------------------------------------------------------------
+}; // namespace android
diff --git a/libs/ui/ISurface.cpp b/libs/ui/ISurface.cpp
index a2dbe7f..4fb38ed 100644
--- a/libs/ui/ISurface.cpp
+++ b/libs/ui/ISurface.cpp
@@ -27,7 +27,7 @@
#include <ui/Overlay.h>
#include <ui/Surface.h>
-#include <private/ui/SurfaceBuffer.h>
+#include <ui/GraphicBuffer.h>
namespace android {
@@ -71,14 +71,14 @@ public:
{
}
- virtual sp<SurfaceBuffer> requestBuffer(int bufferIdx, int usage)
+ virtual sp<GraphicBuffer> requestBuffer(int bufferIdx, int usage)
{
Parcel data, reply;
data.writeInterfaceToken(ISurface::getInterfaceDescriptor());
data.writeInt32(bufferIdx);
data.writeInt32(usage);
remote()->transact(REQUEST_BUFFER, data, &reply);
- sp<SurfaceBuffer> buffer = new SurfaceBuffer(reply);
+ sp<GraphicBuffer> buffer = new GraphicBuffer(reply);
return buffer;
}
@@ -139,8 +139,8 @@ status_t BnSurface::onTransact(
CHECK_INTERFACE(ISurface, data, reply);
int bufferIdx = data.readInt32();
int usage = data.readInt32();
- sp<SurfaceBuffer> buffer(requestBuffer(bufferIdx, usage));
- return SurfaceBuffer::writeToParcel(reply, buffer.get());
+ sp<GraphicBuffer> buffer(requestBuffer(bufferIdx, usage));
+ return GraphicBuffer::writeToParcel(reply, buffer.get());
}
case REGISTER_BUFFERS: {
CHECK_INTERFACE(ISurface, data, reply);
diff --git a/libs/ui/Surface.cpp b/libs/ui/Surface.cpp
index 285edb4..7822533 100644
--- a/libs/ui/Surface.cpp
+++ b/libs/ui/Surface.cpp
@@ -31,7 +31,8 @@
#include <utils/Log.h>
#include <ui/DisplayInfo.h>
-#include <ui/BufferMapper.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/GraphicBufferMapper.h>
#include <ui/ISurface.h>
#include <ui/Surface.h>
#include <ui/SurfaceComposerClient.h>
@@ -41,15 +42,14 @@
#include <private/ui/SharedBufferStack.h>
#include <private/ui/LayerState.h>
-#include <private/ui/SurfaceBuffer.h>
namespace android {
// ----------------------------------------------------------------------
static status_t copyBlt(
- const sp<SurfaceBuffer>& dst,
- const sp<SurfaceBuffer>& src,
+ const sp<GraphicBuffer>& dst,
+ const sp<GraphicBuffer>& src,
const Region& reg)
{
status_t err;
@@ -310,7 +310,7 @@ Surface::Surface(const sp<SurfaceControl>& surface)
: mClient(surface->mClient), mSurface(surface->mSurface),
mToken(surface->mToken), mIdentity(surface->mIdentity),
mFormat(surface->mFormat), mFlags(surface->mFlags),
- mBufferMapper(BufferMapper::get()), mSharedBufferClient(NULL),
+ mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL),
mWidth(surface->mWidth), mHeight(surface->mHeight)
{
mSharedBufferClient = new SharedBufferClient(
@@ -320,7 +320,7 @@ Surface::Surface(const sp<SurfaceControl>& surface)
}
Surface::Surface(const Parcel& parcel)
- : mBufferMapper(BufferMapper::get()), mSharedBufferClient(NULL)
+ : mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL)
{
sp<IBinder> clientBinder = parcel.readStrongBinder();
mSurface = interface_cast<ISurface>(parcel.readStrongBinder());
@@ -473,11 +473,11 @@ int Surface::perform(android_native_window_t* window,
// ----------------------------------------------------------------------------
-status_t Surface::dequeueBuffer(sp<SurfaceBuffer>* buffer) {
+status_t Surface::dequeueBuffer(sp<GraphicBuffer>* buffer) {
android_native_buffer_t* out;
status_t err = dequeueBuffer(&out);
if (err == NO_ERROR) {
- *buffer = SurfaceBuffer::getSelf(out);
+ *buffer = GraphicBuffer::getSelf(out);
}
return err;
}
@@ -500,7 +500,7 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer)
// below we make sure we AT LEAST have the usage flags we want
const uint32_t usage(getUsage());
- const sp<SurfaceBuffer>& backBuffer(mBuffers[bufIdx]);
+ const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
if (backBuffer == 0 ||
((uint32_t(backBuffer->usage) & usage) != usage) ||
mSharedBufferClient->needNewBuffer(bufIdx))
@@ -537,7 +537,7 @@ int Surface::lockBuffer(android_native_buffer_t* buffer)
if (err != NO_ERROR)
return err;
- int32_t bufIdx = SurfaceBuffer::getSelf(buffer)->getIndex();
+ int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
err = mSharedBufferClient->lock(bufIdx);
LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err));
return err;
@@ -554,7 +554,7 @@ int Surface::queueBuffer(android_native_buffer_t* buffer)
mDirtyRegion.set(mSwapRectangle);
}
- int32_t bufIdx = SurfaceBuffer::getSelf(buffer)->getIndex();
+ int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
err = mSharedBufferClient->queue(bufIdx);
LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err));
@@ -627,7 +627,7 @@ status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
// we're intending to do software rendering from this point
setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
- sp<SurfaceBuffer> backBuffer;
+ sp<GraphicBuffer> backBuffer;
status_t err = dequeueBuffer(&backBuffer);
LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
if (err == NO_ERROR) {
@@ -652,7 +652,7 @@ status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
newDirtyRegion.andSelf(bounds);
}
- const sp<SurfaceBuffer>& frontBuffer(mPostedBuffer);
+ const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
if (frontBuffer !=0 &&
backBuffer->width == frontBuffer->width &&
backBuffer->height == frontBuffer->height &&
@@ -721,13 +721,13 @@ status_t Surface::getBufferLocked(int index, int usage)
status_t err = NO_MEMORY;
// free the current buffer
- sp<SurfaceBuffer>& currentBuffer(mBuffers[index]);
+ sp<GraphicBuffer>& currentBuffer(mBuffers[index]);
if (currentBuffer != 0) {
getBufferMapper().unregisterBuffer(currentBuffer->handle);
currentBuffer.clear();
}
- sp<SurfaceBuffer> buffer = s->requestBuffer(index, usage);
+ sp<GraphicBuffer> buffer = s->requestBuffer(index, usage);
LOGE_IF(buffer==0,
"ISurface::getBuffer(%d, %08x) returned NULL",
index, usage);
diff --git a/libs/ui/SurfaceBuffer.cpp b/libs/ui/SurfaceBuffer.cpp
deleted file mode 100644
index 0510bc1..0000000
--- a/libs/ui/SurfaceBuffer.cpp
+++ /dev/null
@@ -1,134 +0,0 @@
-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "SurfaceBuffer"
-
-#include <stdint.h>
-#include <errno.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <binder/Parcel.h>
-
-#include <ui/BufferMapper.h>
-#include <ui/Rect.h>
-#include <private/ui/SurfaceBuffer.h>
-
-namespace android {
-
-// ============================================================================
-// SurfaceBuffer
-// ============================================================================
-
-SurfaceBuffer::SurfaceBuffer()
- : BASE(), mOwner(false), mBufferMapper(BufferMapper::get()), mIndex(-1)
-{
- width =
- height =
- stride =
- format =
- usage = 0;
- handle = NULL;
-}
-
-SurfaceBuffer::SurfaceBuffer(const Parcel& data)
- : BASE(), mOwner(true), mBufferMapper(BufferMapper::get())
-{
- // we own the handle in this case
- width = data.readInt32();
- if (width < 0) {
- width = height = stride = format = usage = 0;
- handle = 0;
- } else {
- height = data.readInt32();
- stride = data.readInt32();
- format = data.readInt32();
- usage = data.readInt32();
- handle = data.readNativeHandle();
- }
-}
-
-SurfaceBuffer::~SurfaceBuffer()
-{
- if (handle && mOwner) {
- native_handle_close(handle);
- native_handle_delete(const_cast<native_handle*>(handle));
- }
-}
-
-status_t SurfaceBuffer::lock(uint32_t usage, void** vaddr)
-{
- const Rect lockBounds(width, height);
- status_t res = lock(usage, lockBounds, vaddr);
- return res;
-}
-
-status_t SurfaceBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr)
-{
- if (rect.left < 0 || rect.right > this->width ||
- rect.top < 0 || rect.bottom > this->height) {
- LOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
- rect.left, rect.top, rect.right, rect.bottom,
- this->width, this->height);
- return BAD_VALUE;
- }
- status_t res = getBufferMapper().lock(handle, usage, rect, vaddr);
- return res;
-}
-
-status_t SurfaceBuffer::unlock()
-{
- status_t res = getBufferMapper().unlock(handle);
- return res;
-}
-
-status_t SurfaceBuffer::writeToParcel(Parcel* reply,
- android_native_buffer_t const* buffer)
-{
- if (buffer == NULL)
- return BAD_VALUE;
-
- if (buffer->width < 0 || buffer->height < 0)
- return BAD_VALUE;
-
- status_t err = NO_ERROR;
- if (buffer->handle == NULL) {
- // this buffer doesn't have a handle
- reply->writeInt32(NO_MEMORY);
- } else {
- reply->writeInt32(buffer->width);
- reply->writeInt32(buffer->height);
- reply->writeInt32(buffer->stride);
- reply->writeInt32(buffer->format);
- reply->writeInt32(buffer->usage);
- err = reply->writeNativeHandle(buffer->handle);
- }
- return err;
-}
-
-
-void SurfaceBuffer::setIndex(int index) {
- mIndex = index;
-}
-
-int SurfaceBuffer::getIndex() const {
- return mIndex;
-}
-
-
-}; // namespace android
-