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-rw-r--r--libs/hwui/renderthread/TimeLord.cpp2
-rw-r--r--libs/hwui/tests/main.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/libs/hwui/renderthread/TimeLord.cpp b/libs/hwui/renderthread/TimeLord.cpp
index cf3d039..9bd4eae 100644
--- a/libs/hwui/renderthread/TimeLord.cpp
+++ b/libs/hwui/renderthread/TimeLord.cpp
@@ -20,7 +20,7 @@ namespace uirenderer {
namespace renderthread {
TimeLord::TimeLord()
- : mFrameIntervalNanos(0)
+ : mFrameIntervalNanos(milliseconds_to_nanoseconds(16))
, mFrameTimeNanos(0) {
}
diff --git a/libs/hwui/tests/main.cpp b/libs/hwui/tests/main.cpp
index 3e9a86f..2b80d56 100644
--- a/libs/hwui/tests/main.cpp
+++ b/libs/hwui/tests/main.cpp
@@ -81,8 +81,8 @@ int main(int argc, char* argv[]) {
rootNode->mutateStagingProperties().setClipToBounds(false);
rootNode->setPropertyFieldsDirty(RenderNode::GENERIC);
- RenderProxy* proxy = new RenderProxy(false, rootNode, new ContextFactory());
- proxy->setFrameInterval(milliseconds_to_nanoseconds(16));
+ ContextFactory factory;
+ RenderProxy* proxy = new RenderProxy(false, rootNode, &factory);
proxy->loadSystemProperties();
proxy->initialize(surface);
float lightX = width / 2.0;