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-rw-r--r--media/libstagefright/tests/SurfaceMediaSource_test.cpp937
1 files changed, 0 insertions, 937 deletions
diff --git a/media/libstagefright/tests/SurfaceMediaSource_test.cpp b/media/libstagefright/tests/SurfaceMediaSource_test.cpp
deleted file mode 100644
index fe77cf7..0000000
--- a/media/libstagefright/tests/SurfaceMediaSource_test.cpp
+++ /dev/null
@@ -1,937 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// #define LOG_NDEBUG 0
-#define LOG_TAG "SurfaceMediaSource_test"
-
-#include <gtest/gtest.h>
-#include <utils/String8.h>
-#include <utils/Errors.h>
-#include <fcntl.h>
-#include <unistd.h>
-
-#include <media/stagefright/SurfaceMediaSource.h>
-#include <media/mediarecorder.h>
-
-#include <ui/GraphicBuffer.h>
-#include <gui/SurfaceTextureClient.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/Surface.h>
-#include <gui/SurfaceComposerClient.h>
-
-#include <binder/ProcessState.h>
-#include <ui/FramebufferNativeWindow.h>
-
-#include <media/stagefright/foundation/ADebug.h>
-#include <media/stagefright/MediaBufferGroup.h>
-#include <media/stagefright/MediaDefs.h>
-#include <media/stagefright/MetaData.h>
-#include <media/stagefright/OMXClient.h>
-#include <media/stagefright/OMXCodec.h>
-#include <OMX_Component.h>
-
-#include "DummyRecorder.h"
-
-
-namespace android {
-
-class GLTest : public ::testing::Test {
-protected:
-
- GLTest():
- mEglDisplay(EGL_NO_DISPLAY),
- mEglSurface(EGL_NO_SURFACE),
- mEglContext(EGL_NO_CONTEXT) {
- }
-
- virtual void SetUp() {
- ALOGV("GLTest::SetUp()");
- mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_DISPLAY, mEglDisplay);
-
- EGLint majorVersion;
- EGLint minorVersion;
- EXPECT_TRUE(eglInitialize(mEglDisplay, &majorVersion, &minorVersion));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- RecordProperty("EglVersionMajor", majorVersion);
- RecordProperty("EglVersionMajor", minorVersion);
-
- EGLint numConfigs = 0;
- EXPECT_TRUE(eglChooseConfig(mEglDisplay, getConfigAttribs(), &mGlConfig,
- 1, &numConfigs));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- char* displaySecsEnv = getenv("GLTEST_DISPLAY_SECS");
- if (displaySecsEnv != NULL) {
- mDisplaySecs = atoi(displaySecsEnv);
- if (mDisplaySecs < 0) {
- mDisplaySecs = 0;
- }
- } else {
- mDisplaySecs = 0;
- }
-
- if (mDisplaySecs > 0) {
- mComposerClient = new SurfaceComposerClient;
- ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
-
- mSurfaceControl = mComposerClient->createSurface(
- String8("Test Surface"), 0,
- getSurfaceWidth(), getSurfaceHeight(),
- PIXEL_FORMAT_RGB_888, 0);
-
- ASSERT_TRUE(mSurfaceControl != NULL);
- ASSERT_TRUE(mSurfaceControl->isValid());
-
- SurfaceComposerClient::openGlobalTransaction();
- ASSERT_EQ(NO_ERROR, mSurfaceControl->setLayer(0x7FFFFFFF));
- ASSERT_EQ(NO_ERROR, mSurfaceControl->show());
- SurfaceComposerClient::closeGlobalTransaction();
-
- sp<ANativeWindow> window = mSurfaceControl->getSurface();
- mEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig,
- window.get(), NULL);
- } else {
- ALOGV("No actual display. Choosing EGLSurface based on SurfaceMediaSource");
- sp<ISurfaceTexture> sms = new SurfaceMediaSource(
- getSurfaceWidth(), getSurfaceHeight());
- sp<SurfaceTextureClient> stc = new SurfaceTextureClient(sms);
- sp<ANativeWindow> window = stc;
-
- mEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig,
- window.get(), NULL);
- }
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_SURFACE, mEglSurface);
-
- mEglContext = eglCreateContext(mEglDisplay, mGlConfig, EGL_NO_CONTEXT,
- getContextAttribs());
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
-
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
- mEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- EGLint w, h;
- EXPECT_TRUE(eglQuerySurface(mEglDisplay, mEglSurface, EGL_WIDTH, &w));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- EXPECT_TRUE(eglQuerySurface(mEglDisplay, mEglSurface, EGL_HEIGHT, &h));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- RecordProperty("EglSurfaceWidth", w);
- RecordProperty("EglSurfaceHeight", h);
-
- glViewport(0, 0, w, h);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- }
-
- virtual void TearDown() {
- // Display the result
- if (mDisplaySecs > 0 && mEglSurface != EGL_NO_SURFACE) {
- eglSwapBuffers(mEglDisplay, mEglSurface);
- sleep(mDisplaySecs);
- }
-
- if (mComposerClient != NULL) {
- mComposerClient->dispose();
- }
- if (mEglContext != EGL_NO_CONTEXT) {
- eglDestroyContext(mEglDisplay, mEglContext);
- }
- if (mEglSurface != EGL_NO_SURFACE) {
- eglDestroySurface(mEglDisplay, mEglSurface);
- }
- if (mEglDisplay != EGL_NO_DISPLAY) {
- eglTerminate(mEglDisplay);
- }
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- }
-
- virtual EGLint const* getConfigAttribs() {
- ALOGV("GLTest getConfigAttribs");
- static EGLint sDefaultConfigAttribs[] = {
- EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
- EGL_ALPHA_SIZE, 8,
- EGL_DEPTH_SIZE, 16,
- EGL_STENCIL_SIZE, 8,
- EGL_NONE };
-
- return sDefaultConfigAttribs;
- }
-
- virtual EGLint const* getContextAttribs() {
- static EGLint sDefaultContextAttribs[] = {
- EGL_CONTEXT_CLIENT_VERSION, 2,
- EGL_NONE };
-
- return sDefaultContextAttribs;
- }
-
- virtual EGLint getSurfaceWidth() {
- return 512;
- }
-
- virtual EGLint getSurfaceHeight() {
- return 512;
- }
-
- void loadShader(GLenum shaderType, const char* pSource, GLuint* outShader) {
- GLuint shader = glCreateShader(shaderType);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- if (shader) {
- glShaderSource(shader, 1, &pSource, NULL);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- glCompileShader(shader);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- GLint compiled = 0;
- glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- if (!compiled) {
- GLint infoLen = 0;
- glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- if (infoLen) {
- char* buf = (char*) malloc(infoLen);
- if (buf) {
- glGetShaderInfoLog(shader, infoLen, NULL, buf);
- printf("Shader compile log:\n%s\n", buf);
- free(buf);
- FAIL();
- }
- } else {
- char* buf = (char*) malloc(0x1000);
- if (buf) {
- glGetShaderInfoLog(shader, 0x1000, NULL, buf);
- printf("Shader compile log:\n%s\n", buf);
- free(buf);
- FAIL();
- }
- }
- glDeleteShader(shader);
- shader = 0;
- }
- }
- ASSERT_TRUE(shader != 0);
- *outShader = shader;
- }
-
- void createProgram(const char* pVertexSource, const char* pFragmentSource,
- GLuint* outPgm) {
- GLuint vertexShader, fragmentShader;
- {
- SCOPED_TRACE("compiling vertex shader");
- loadShader(GL_VERTEX_SHADER, pVertexSource, &vertexShader);
- if (HasFatalFailure()) {
- return;
- }
- }
- {
- SCOPED_TRACE("compiling fragment shader");
- loadShader(GL_FRAGMENT_SHADER, pFragmentSource, &fragmentShader);
- if (HasFatalFailure()) {
- return;
- }
- }
-
- GLuint program = glCreateProgram();
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- if (program) {
- glAttachShader(program, vertexShader);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- glAttachShader(program, fragmentShader);
- ASSERT_EQ(GLenum(GL_NO_ERROR), glGetError());
- glLinkProgram(program);
- GLint linkStatus = GL_FALSE;
- glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
- if (linkStatus != GL_TRUE) {
- GLint bufLength = 0;
- glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength);
- if (bufLength) {
- char* buf = (char*) malloc(bufLength);
- if (buf) {
- glGetProgramInfoLog(program, bufLength, NULL, buf);
- printf("Program link log:\n%s\n", buf);
- free(buf);
- FAIL();
- }
- }
- glDeleteProgram(program);
- program = 0;
- }
- }
- glDeleteShader(vertexShader);
- glDeleteShader(fragmentShader);
- ASSERT_TRUE(program != 0);
- *outPgm = program;
- }
-
- static int abs(int value) {
- return value > 0 ? value : -value;
- }
-
- ::testing::AssertionResult checkPixel(int x, int y, int r,
- int g, int b, int a, int tolerance=2) {
- GLubyte pixel[4];
- String8 msg;
- glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel);
- GLenum err = glGetError();
- if (err != GL_NO_ERROR) {
- msg += String8::format("error reading pixel: %#x", err);
- while ((err = glGetError()) != GL_NO_ERROR) {
- msg += String8::format(", %#x", err);
- }
- fprintf(stderr, "pixel check failure: %s\n", msg.string());
- return ::testing::AssertionFailure(
- ::testing::Message(msg.string()));
- }
- if (r >= 0 && abs(r - int(pixel[0])) > tolerance) {
- msg += String8::format("r(%d isn't %d)", pixel[0], r);
- }
- if (g >= 0 && abs(g - int(pixel[1])) > tolerance) {
- if (!msg.isEmpty()) {
- msg += " ";
- }
- msg += String8::format("g(%d isn't %d)", pixel[1], g);
- }
- if (b >= 0 && abs(b - int(pixel[2])) > tolerance) {
- if (!msg.isEmpty()) {
- msg += " ";
- }
- msg += String8::format("b(%d isn't %d)", pixel[2], b);
- }
- if (a >= 0 && abs(a - int(pixel[3])) > tolerance) {
- if (!msg.isEmpty()) {
- msg += " ";
- }
- msg += String8::format("a(%d isn't %d)", pixel[3], a);
- }
- if (!msg.isEmpty()) {
- fprintf(stderr, "pixel check failure: %s\n", msg.string());
- return ::testing::AssertionFailure(
- ::testing::Message(msg.string()));
- } else {
- return ::testing::AssertionSuccess();
- }
- }
-
- int mDisplaySecs;
- sp<SurfaceComposerClient> mComposerClient;
- sp<SurfaceControl> mSurfaceControl;
-
- EGLDisplay mEglDisplay;
- EGLSurface mEglSurface;
- EGLContext mEglContext;
- EGLConfig mGlConfig;
-};
-
-///////////////////////////////////////////////////////////////////////
-// Class for the NON-GL tests
-///////////////////////////////////////////////////////////////////////
-class SurfaceMediaSourceTest : public ::testing::Test {
-public:
-
- SurfaceMediaSourceTest( ): mYuvTexWidth(176), mYuvTexHeight(144) { }
- void oneBufferPass(int width, int height );
- void oneBufferPassNoFill(int width, int height );
- static void fillYV12Buffer(uint8_t* buf, int w, int h, int stride) ;
- static void fillYV12BufferRect(uint8_t* buf, int w, int h,
- int stride, const android_native_rect_t& rect) ;
-protected:
-
- virtual void SetUp() {
- android::ProcessState::self()->startThreadPool();
- mSMS = new SurfaceMediaSource(mYuvTexWidth, mYuvTexHeight);
- mSMS->setSynchronousMode(true);
- // Manual cast is required to avoid constructor ambiguity
- mSTC = new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >( mSMS));
- mANW = mSTC;
- }
-
- virtual void TearDown() {
- mSMS.clear();
- mSTC.clear();
- mANW.clear();
- }
-
- const int mYuvTexWidth;
- const int mYuvTexHeight;
-
- sp<SurfaceMediaSource> mSMS;
- sp<SurfaceTextureClient> mSTC;
- sp<ANativeWindow> mANW;
-};
-
-///////////////////////////////////////////////////////////////////////
-// Class for the GL tests
-///////////////////////////////////////////////////////////////////////
-class SurfaceMediaSourceGLTest : public GLTest {
-public:
-
- SurfaceMediaSourceGLTest( ): mYuvTexWidth(176), mYuvTexHeight(144) { }
- virtual EGLint const* getConfigAttribs();
- void oneBufferPassGL(int num = 0);
- static sp<MediaRecorder> setUpMediaRecorder(int fileDescriptor, int videoSource,
- int outputFormat, int videoEncoder, int width, int height, int fps);
-protected:
-
- virtual void SetUp() {
- ALOGV("SMS-GLTest::SetUp()");
- android::ProcessState::self()->startThreadPool();
- mSMS = new SurfaceMediaSource(mYuvTexWidth, mYuvTexHeight);
- mSTC = new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >( mSMS));
- mANW = mSTC;
-
- // Doing the setup related to the GL Side
- GLTest::SetUp();
- }
-
- virtual void TearDown() {
- mSMS.clear();
- mSTC.clear();
- mANW.clear();
- GLTest::TearDown();
- }
-
- void setUpEGLSurfaceFromMediaRecorder(sp<MediaRecorder>& mr);
-
- const int mYuvTexWidth;
- const int mYuvTexHeight;
-
- sp<SurfaceMediaSource> mSMS;
- sp<SurfaceTextureClient> mSTC;
- sp<ANativeWindow> mANW;
-};
-
-/////////////////////////////////////////////////////////////////////
-// Methods in SurfaceMediaSourceGLTest
-/////////////////////////////////////////////////////////////////////
-EGLint const* SurfaceMediaSourceGLTest::getConfigAttribs() {
- ALOGV("SurfaceMediaSourceGLTest getConfigAttribs");
- static EGLint sDefaultConfigAttribs[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
- EGL_RECORDABLE_ANDROID, EGL_TRUE,
- EGL_NONE };
-
- return sDefaultConfigAttribs;
-}
-
-// One pass of dequeuing and queuing a GLBuffer
-void SurfaceMediaSourceGLTest::oneBufferPassGL(int num) {
- int d = num % 50;
- float f = 0.2f; // 0.1f * d;
-
- glClearColor(0, 0.3, 0, 0.6);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glEnable(GL_SCISSOR_TEST);
- glScissor(4 + d, 4 + d, 4, 4);
- glClearColor(1.0 - f, f, f, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glScissor(24 + d, 48 + d, 4, 4);
- glClearColor(f, 1.0 - f, f, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glScissor(37 + d, 17 + d, 4, 4);
- glClearColor(f, f, 1.0 - f, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- // The following call dequeues and queues the buffer
- eglSwapBuffers(mEglDisplay, mEglSurface);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- glDisable(GL_SCISSOR_TEST);
-}
-
-// Set up the MediaRecorder which runs in the same process as mediaserver
-sp<MediaRecorder> SurfaceMediaSourceGLTest::setUpMediaRecorder(int fd, int videoSource,
- int outputFormat, int videoEncoder, int width, int height, int fps) {
- sp<MediaRecorder> mr = new MediaRecorder();
- mr->setVideoSource(videoSource);
- mr->setOutputFormat(outputFormat);
- mr->setVideoEncoder(videoEncoder);
- mr->setOutputFile(fd, 0, 0);
- mr->setVideoSize(width, height);
- mr->setVideoFrameRate(fps);
- mr->prepare();
- ALOGV("Starting MediaRecorder...");
- CHECK_EQ((status_t)OK, mr->start());
- return mr;
-}
-
-// query the mediarecorder for a surfacemeidasource and create an egl surface with that
-void SurfaceMediaSourceGLTest::setUpEGLSurfaceFromMediaRecorder(sp<MediaRecorder>& mr) {
- sp<ISurfaceTexture> iST = mr->querySurfaceMediaSourceFromMediaServer();
- mSTC = new SurfaceTextureClient(iST);
- mANW = mSTC;
-
- mEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig,
- mANW.get(), NULL);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_SURFACE, mEglSurface) ;
-
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
- mEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-}
-
-
-/////////////////////////////////////////////////////////////////////
-// Methods in SurfaceMediaSourceTest
-/////////////////////////////////////////////////////////////////////
-
-// One pass of dequeuing and queuing the buffer. Fill it in with
-// cpu YV12 buffer
-void SurfaceMediaSourceTest::oneBufferPass(int width, int height ) {
- ANativeWindowBuffer* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
- ASSERT_TRUE(anb != NULL);
-
- sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()));
-
- // Fill the buffer with the a checkerboard pattern
- uint8_t* img = NULL;
- buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
- SurfaceMediaSourceTest::fillYV12Buffer(img, width, height, buf->getStride());
- buf->unlock();
-
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
-}
-
-// Dequeuing and queuing the buffer without really filling it in.
-void SurfaceMediaSourceTest::oneBufferPassNoFill(int width, int height ) {
- ANativeWindowBuffer* anb;
- ASSERT_EQ(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
- ASSERT_TRUE(anb != NULL);
-
- sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- // ASSERT_EQ(NO_ERROR, mANW->lockBuffer(mANW.get(), buf->getNativeBuffer()));
- // We do not fill the buffer in. Just queue it back.
- ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer()));
-}
-
-// Fill a YV12 buffer with a multi-colored checkerboard pattern
-void SurfaceMediaSourceTest::fillYV12Buffer(uint8_t* buf, int w, int h, int stride) {
- const int blockWidth = w > 16 ? w / 16 : 1;
- const int blockHeight = h > 16 ? h / 16 : 1;
- const int yuvTexOffsetY = 0;
- int yuvTexStrideY = stride;
- int yuvTexOffsetV = yuvTexStrideY * h;
- int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
- int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2;
- int yuvTexStrideU = yuvTexStrideV;
- for (int x = 0; x < w; x++) {
- for (int y = 0; y < h; y++) {
- int parityX = (x / blockWidth) & 1;
- int parityY = (y / blockHeight) & 1;
- unsigned char intensity = (parityX ^ parityY) ? 63 : 191;
- buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = intensity;
- if (x < w / 2 && y < h / 2) {
- buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = intensity;
- if (x * 2 < w / 2 && y * 2 < h / 2) {
- buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 0] =
- buf[yuvTexOffsetV + (y*2 * yuvTexStrideV) + x*2 + 1] =
- buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 0] =
- buf[yuvTexOffsetV + ((y*2+1) * yuvTexStrideV) + x*2 + 1] =
- intensity;
- }
- }
- }
- }
-}
-
-// Fill a YV12 buffer with red outside a given rectangle and green inside it.
-void SurfaceMediaSourceTest::fillYV12BufferRect(uint8_t* buf, int w,
- int h, int stride, const android_native_rect_t& rect) {
- const int yuvTexOffsetY = 0;
- int yuvTexStrideY = stride;
- int yuvTexOffsetV = yuvTexStrideY * h;
- int yuvTexStrideV = (yuvTexStrideY/2 + 0xf) & ~0xf;
- int yuvTexOffsetU = yuvTexOffsetV + yuvTexStrideV * h/2;
- int yuvTexStrideU = yuvTexStrideV;
- for (int x = 0; x < w; x++) {
- for (int y = 0; y < h; y++) {
- bool inside = rect.left <= x && x < rect.right &&
- rect.top <= y && y < rect.bottom;
- buf[yuvTexOffsetY + (y * yuvTexStrideY) + x] = inside ? 240 : 64;
- if (x < w / 2 && y < h / 2) {
- bool inside = rect.left <= 2*x && 2*x < rect.right &&
- rect.top <= 2*y && 2*y < rect.bottom;
- buf[yuvTexOffsetU + (y * yuvTexStrideU) + x] = 16;
- buf[yuvTexOffsetV + (y * yuvTexStrideV) + x] =
- inside ? 16 : 255;
- }
- }
- }
-} ///////// End of class SurfaceMediaSourceTest
-
-///////////////////////////////////////////////////////////////////
-// Class to imitate the recording /////////////////////////////
-// ////////////////////////////////////////////////////////////////
-struct SimpleDummyRecorder {
- sp<MediaSource> mSource;
-
- SimpleDummyRecorder
- (const sp<MediaSource> &source): mSource(source) {}
-
- status_t start() { return mSource->start();}
- status_t stop() { return mSource->stop();}
-
- // fakes reading from a media source
- status_t readFromSource() {
- MediaBuffer *buffer;
- status_t err = mSource->read(&buffer);
- if (err != OK) {
- return err;
- }
- buffer->release();
- buffer = NULL;
- return OK;
- }
-};
-///////////////////////////////////////////////////////////////////
-// TESTS
-// SurfaceMediaSourceTest class contains tests that fill the buffers
-// using the cpu calls
-// SurfaceMediaSourceGLTest class contains tests that fill the buffers
-// using the GL calls.
-// TODO: None of the tests actually verify the encoded images.. so at this point,
-// these are mostly functionality tests + visual inspection
-//////////////////////////////////////////////////////////////////////
-
-// Just pass one buffer from the native_window to the SurfaceMediaSource
-// Dummy Encoder
-static int testId = 1;
-TEST_F(SurfaceMediaSourceTest, DISABLED_DummyEncodingFromCpuFilledYV12BufferNpotOneBufferPass) {
- ALOGV("Test # %d", testId++);
- ALOGV("Testing OneBufferPass ******************************");
-
- ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
- HAL_PIXEL_FORMAT_YV12));
- oneBufferPass(mYuvTexWidth, mYuvTexHeight);
-}
-
-// Pass the buffer with the wrong height and weight and should not be accepted
-// Dummy Encoder
-TEST_F(SurfaceMediaSourceTest, DISABLED_DummyEncodingFromCpuFilledYV12BufferNpotWrongSizeBufferPass) {
- ALOGV("Test # %d", testId++);
- ALOGV("Testing Wrong size BufferPass ******************************");
-
- // setting the client side buffer size different than the server size
- ASSERT_EQ(NO_ERROR, native_window_set_buffers_dimensions(mANW.get(),
- 10, 10));
- ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
- HAL_PIXEL_FORMAT_YV12));
-
- ANativeWindowBuffer* anb;
-
- // Note: make sure we get an ERROR back when dequeuing!
- ASSERT_NE(NO_ERROR, mANW->dequeueBuffer(mANW.get(), &anb));
-}
-
-// pass multiple buffers from the native_window the SurfaceMediaSource
-// Dummy Encoder
-TEST_F(SurfaceMediaSourceTest, DISABLED_DummyEncodingFromCpuFilledYV12BufferNpotMultiBufferPass) {
- ALOGV("Test # %d", testId++);
- ALOGV("Testing MultiBufferPass, Dummy Recorder *********************");
- ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
- HAL_PIXEL_FORMAT_YV12));
-
- SimpleDummyRecorder writer(mSMS);
- writer.start();
-
- int32_t nFramesCount = 0;
- while (nFramesCount < 300) {
- oneBufferPass(mYuvTexWidth, mYuvTexHeight);
-
- ASSERT_EQ(NO_ERROR, writer.readFromSource());
-
- nFramesCount++;
- }
- writer.stop();
-}
-
-// Delayed pass of multiple buffers from the native_window the SurfaceMediaSource
-// Dummy Encoder
-TEST_F(SurfaceMediaSourceTest, DISABLED_DummyLagEncodingFromCpuFilledYV12BufferNpotMultiBufferPass) {
- ALOGV("Test # %d", testId++);
- ALOGV("Testing MultiBufferPass, Dummy Recorder Lagging **************");
-
- ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
- HAL_PIXEL_FORMAT_YV12));
-
- SimpleDummyRecorder writer(mSMS);
- writer.start();
-
- int32_t nFramesCount = 1;
- const int FRAMES_LAG = mSMS->getBufferCount() - 1;
- while (nFramesCount <= 300) {
- oneBufferPass(mYuvTexWidth, mYuvTexHeight);
- // Forcing the writer to lag behind a few frames
- if (nFramesCount > FRAMES_LAG) {
- ASSERT_EQ(NO_ERROR, writer.readFromSource());
- }
- nFramesCount++;
- }
- writer.stop();
-}
-
-// pass multiple buffers from the native_window the SurfaceMediaSource
-// A dummy writer (MULTITHREADED) is used to simulate actual MPEG4Writer
-TEST_F(SurfaceMediaSourceTest, DISABLED_DummyThreadedEncodingFromCpuFilledYV12BufferNpotMultiBufferPass) {
- ALOGV("Test # %d", testId++);
- ALOGV("Testing MultiBufferPass, Dummy Recorder Multi-Threaded **********");
- ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
- HAL_PIXEL_FORMAT_YV12));
-
- DummyRecorder writer(mSMS);
- writer.start();
-
- int32_t nFramesCount = 0;
- while (nFramesCount <= 300) {
- oneBufferPass(mYuvTexWidth, mYuvTexHeight);
-
- nFramesCount++;
- }
- writer.stop();
-}
-
-// Test to examine actual encoding using mediarecorder
-// We use the mediaserver to create a mediarecorder and send
-// it back to us. So SurfaceMediaSource lives in the same process
-// as the mediaserver.
-// Very close to the actual camera, except that the
-// buffers are filled and queueud by the CPU instead of GL.
-TEST_F(SurfaceMediaSourceTest, DISABLED_EncodingFromCpuYV12BufferNpotWriteMediaServer) {
- ALOGV("Test # %d", testId++);
- ALOGV("************** Testing the whole pipeline with actual MediaRecorder ***********");
- ALOGV("************** SurfaceMediaSource is same process as mediaserver ***********");
-
- const char *fileName = "/sdcard/outputSurfEncMSource.mp4";
- int fd = open(fileName, O_RDWR | O_CREAT, 0744);
- if (fd < 0) {
- ALOGE("ERROR: Could not open the the file %s, fd = %d !!", fileName, fd);
- }
- CHECK(fd >= 0);
-
- sp<MediaRecorder> mr = SurfaceMediaSourceGLTest::setUpMediaRecorder(fd,
- VIDEO_SOURCE_GRALLOC_BUFFER,
- OUTPUT_FORMAT_MPEG_4, VIDEO_ENCODER_H264, mYuvTexWidth,
- mYuvTexHeight, 30);
- // get the reference to the surfacemediasource living in
- // mediaserver that is created by stagefrightrecorder
- sp<ISurfaceTexture> iST = mr->querySurfaceMediaSourceFromMediaServer();
- mSTC = new SurfaceTextureClient(iST);
- mANW = mSTC;
- ASSERT_EQ(NO_ERROR, native_window_api_connect(mANW.get(), NATIVE_WINDOW_API_CPU));
- ASSERT_EQ(NO_ERROR, native_window_set_buffers_format(mANW.get(),
- HAL_PIXEL_FORMAT_YV12));
-
- int32_t nFramesCount = 0;
- while (nFramesCount <= 300) {
- oneBufferPassNoFill(mYuvTexWidth, mYuvTexHeight);
- nFramesCount++;
- ALOGV("framesCount = %d", nFramesCount);
- }
-
- ASSERT_EQ(NO_ERROR, native_window_api_disconnect(mANW.get(), NATIVE_WINDOW_API_CPU));
- ALOGV("Stopping MediaRecorder...");
- CHECK_EQ((status_t)OK, mr->stop());
- mr.clear();
- close(fd);
-}
-
-//////////////////////////////////////////////////////////////////////
-// GL tests
-/////////////////////////////////////////////////////////////////////
-
-// Test to examine whether we can choose the Recordable Android GLConfig
-// DummyRecorder used- no real encoding here
-TEST_F(SurfaceMediaSourceGLTest, ChooseAndroidRecordableEGLConfigDummyWriter) {
- ALOGV("Test # %d", testId++);
- ALOGV("Verify creating a surface w/ right config + dummy writer*********");
-
- mSMS = new SurfaceMediaSource(mYuvTexWidth, mYuvTexHeight);
- mSTC = new SurfaceTextureClient(static_cast<sp<ISurfaceTexture> >( mSMS));
- mANW = mSTC;
-
- DummyRecorder writer(mSMS);
- writer.start();
-
- mEglSurface = eglCreateWindowSurface(mEglDisplay, mGlConfig,
- mANW.get(), NULL);
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- ASSERT_NE(EGL_NO_SURFACE, mEglSurface) ;
-
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,
- mEglContext));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
-
- int32_t nFramesCount = 0;
- while (nFramesCount <= 300) {
- oneBufferPassGL();
- nFramesCount++;
- ALOGV("framesCount = %d", nFramesCount);
- }
-
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- eglDestroySurface(mEglDisplay, mEglSurface);
- mEglSurface = EGL_NO_SURFACE;
-
- writer.stop();
-}
-// Test to examine whether we can render GL buffers in to the surface
-// created with the native window handle
-TEST_F(SurfaceMediaSourceGLTest, RenderingToRecordableEGLSurfaceWorks) {
- ALOGV("Test # %d", testId++);
- ALOGV("RenderingToRecordableEGLSurfaceWorks *********************");
- // Do the producer side of things
- glClearColor(0.6, 0.6, 0.6, 0.6);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glEnable(GL_SCISSOR_TEST);
- glScissor(4, 4, 4, 4);
- glClearColor(1.0, 0.0, 0.0, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glScissor(24, 48, 4, 4);
- glClearColor(0.0, 1.0, 0.0, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- glScissor(37, 17, 4, 4);
- glClearColor(0.0, 0.0, 1.0, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- EXPECT_TRUE(checkPixel( 0, 0, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(63, 0, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(63, 63, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel( 0, 63, 153, 153, 153, 153));
-
- EXPECT_TRUE(checkPixel( 4, 7, 255, 0, 0, 255));
- EXPECT_TRUE(checkPixel(25, 51, 0, 255, 0, 255));
- EXPECT_TRUE(checkPixel(40, 19, 0, 0, 255, 255));
- EXPECT_TRUE(checkPixel(29, 51, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel( 5, 32, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(13, 8, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(46, 3, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(30, 33, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel( 6, 52, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(55, 33, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(16, 29, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel( 1, 30, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(41, 37, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(46, 29, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel(15, 25, 153, 153, 153, 153));
- EXPECT_TRUE(checkPixel( 3, 52, 153, 153, 153, 153));
-}
-
-// Test to examine the actual encoding with GL buffers
-// Actual encoder, Actual GL Buffers Filled SurfaceMediaSource
-// The same pattern is rendered every frame
-TEST_F(SurfaceMediaSourceGLTest, EncodingFromGLRgbaSameImageEachBufNpotWrite) {
- ALOGV("Test # %d", testId++);
- ALOGV("************** Testing the whole pipeline with actual Recorder ***********");
- ALOGV("************** GL Filling the buffers ***********");
- // Note: No need to set the colorformat for the buffers. The colorformat is
- // in the GRAlloc buffers itself.
-
- const char *fileName = "/sdcard/outputSurfEncMSourceGL.mp4";
- int fd = open(fileName, O_RDWR | O_CREAT, 0744);
- if (fd < 0) {
- ALOGE("ERROR: Could not open the the file %s, fd = %d !!", fileName, fd);
- }
- CHECK(fd >= 0);
-
- sp<MediaRecorder> mr = setUpMediaRecorder(fd, VIDEO_SOURCE_GRALLOC_BUFFER,
- OUTPUT_FORMAT_MPEG_4, VIDEO_ENCODER_H264, mYuvTexWidth, mYuvTexHeight, 30);
-
- // get the reference to the surfacemediasource living in
- // mediaserver that is created by stagefrightrecorder
- setUpEGLSurfaceFromMediaRecorder(mr);
-
- int32_t nFramesCount = 0;
- while (nFramesCount <= 300) {
- oneBufferPassGL();
- nFramesCount++;
- ALOGV("framesCount = %d", nFramesCount);
- }
-
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- eglDestroySurface(mEglDisplay, mEglSurface);
- mEglSurface = EGL_NO_SURFACE;
-
- ALOGV("Stopping MediaRecorder...");
- CHECK_EQ((status_t)OK, mr->stop());
- mr.clear();
- close(fd);
-}
-
-// Test to examine the actual encoding from the GL Buffers
-// Actual encoder, Actual GL Buffers Filled SurfaceMediaSource
-// A different pattern is rendered every frame
-TEST_F(SurfaceMediaSourceGLTest, EncodingFromGLRgbaDiffImageEachBufNpotWrite) {
- ALOGV("Test # %d", testId++);
- ALOGV("************** Testing the whole pipeline with actual Recorder ***********");
- ALOGV("************** Diff GL Filling the buffers ***********");
- // Note: No need to set the colorformat for the buffers. The colorformat is
- // in the GRAlloc buffers itself.
-
- const char *fileName = "/sdcard/outputSurfEncMSourceGLDiff.mp4";
- int fd = open(fileName, O_RDWR | O_CREAT, 0744);
- if (fd < 0) {
- ALOGE("ERROR: Could not open the the file %s, fd = %d !!", fileName, fd);
- }
- CHECK(fd >= 0);
-
- sp<MediaRecorder> mr = setUpMediaRecorder(fd, VIDEO_SOURCE_GRALLOC_BUFFER,
- OUTPUT_FORMAT_MPEG_4, VIDEO_ENCODER_H264, mYuvTexWidth, mYuvTexHeight, 30);
-
- // get the reference to the surfacemediasource living in
- // mediaserver that is created by stagefrightrecorder
- setUpEGLSurfaceFromMediaRecorder(mr);
-
- int32_t nFramesCount = 0;
- while (nFramesCount <= 300) {
- oneBufferPassGL(nFramesCount);
- nFramesCount++;
- ALOGV("framesCount = %d", nFramesCount);
- }
-
- EXPECT_TRUE(eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT));
- ASSERT_EQ(EGL_SUCCESS, eglGetError());
- eglDestroySurface(mEglDisplay, mEglSurface);
- mEglSurface = EGL_NO_SURFACE;
-
- ALOGV("Stopping MediaRecorder...");
- CHECK_EQ((status_t)OK, mr->stop());
- mr.clear();
- close(fd);
-}
-} // namespace android