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-rw-r--r--media/mca/filterfw/jni/jni_gl_environment.cpp6
-rw-r--r--media/mca/filterfw/native/core/gl_env.cpp2
-rw-r--r--media/mca/filterfw/native/core/gl_env.h2
3 files changed, 5 insertions, 5 deletions
diff --git a/media/mca/filterfw/jni/jni_gl_environment.cpp b/media/mca/filterfw/jni/jni_gl_environment.cpp
index b64004e..9abf191 100644
--- a/media/mca/filterfw/jni/jni_gl_environment.cpp
+++ b/media/mca/filterfw/jni/jni_gl_environment.cpp
@@ -24,7 +24,7 @@
#include "native/core/gl_env.h"
#include <gui/IGraphicBufferProducer.h>
-#include <gui/SurfaceTextureClient.h>
+#include <gui/Surface.h>
#include <utils/Errors.h>
#include <system/window.h>
@@ -34,7 +34,7 @@ using android::filterfw::WindowHandle;
using android::MediaRecorder;
using android::sp;
using android::IGraphicBufferProducer;
-using android::SurfaceTextureClient;
+using android::Surface;
class NativeWindowHandle : public WindowHandle {
@@ -290,7 +290,7 @@ jint Java_android_filterfw_core_GLEnvironment_nativeAddSurfaceFromMediaRecorder(
<IGraphicBufferProducer> handle.");
return -1;
}
- sp<SurfaceTextureClient> surfaceTC = new SurfaceTextureClient(surfaceMS);
+ sp<Surface> surfaceTC = new Surface(surfaceMS);
// Get the ANativeWindow
sp<ANativeWindow> window = surfaceTC;
diff --git a/media/mca/filterfw/native/core/gl_env.cpp b/media/mca/filterfw/native/core/gl_env.cpp
index 8ed82e2..73768fe 100644
--- a/media/mca/filterfw/native/core/gl_env.cpp
+++ b/media/mca/filterfw/native/core/gl_env.cpp
@@ -161,7 +161,7 @@ bool GLEnv::InitWithNewContext() {
// Create dummy surface using a GLConsumer
surfaceTexture_ = new GLConsumer(0);
- window_ = new SurfaceTextureClient(static_cast<sp<IGraphicBufferProducer> >(
+ window_ = new Surface(static_cast<sp<IGraphicBufferProducer> >(
surfaceTexture_->getBufferQueue()));
surfaces_[0] = SurfaceWindowPair(eglCreateWindowSurface(display(), config, window_.get(), NULL), NULL);
diff --git a/media/mca/filterfw/native/core/gl_env.h b/media/mca/filterfw/native/core/gl_env.h
index 3c87195..81e1e9d 100644
--- a/media/mca/filterfw/native/core/gl_env.h
+++ b/media/mca/filterfw/native/core/gl_env.h
@@ -28,7 +28,7 @@
#include <EGL/egl.h>
#include <gui/IGraphicBufferProducer.h>
-#include <gui/SurfaceTextureClient.h>
+#include <gui/Surface.h>
namespace android {
namespace filterfw {