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-rw-r--r--opengl/java/android/opengl/GLES31Ext.java679
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diff --git a/opengl/java/android/opengl/GLES31Ext.java b/opengl/java/android/opengl/GLES31Ext.java
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+++ b/opengl/java/android/opengl/GLES31Ext.java
@@ -0,0 +1,679 @@
+/*
+ * Copyright 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// This source file is automatically generated
+
+package android.opengl;
+
+/** @hide */
+public class GLES31Ext {
+
+ // GL_KHR_blend_equation_advanced
+ public static final int GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285;
+ public static final int GL_MULTIPLY_KHR = 0x9294;
+ public static final int GL_SCREEN_KHR = 0x9295;
+ public static final int GL_OVERLAY_KHR = 0x9296;
+ public static final int GL_DARKEN_KHR = 0x9297;
+ public static final int GL_LIGHTEN_KHR = 0x9298;
+ public static final int GL_COLORDODGE_KHR = 0x9299;
+ public static final int GL_COLORBURN_KHR = 0x929A;
+ public static final int GL_HARDLIGHT_KHR = 0x929B;
+ public static final int GL_SOFTLIGHT_KHR = 0x929C;
+ public static final int GL_DIFFERENCE_KHR = 0x929E;
+ public static final int GL_EXCLUSION_KHR = 0x92A0;
+ public static final int GL_HSL_HUE_KHR = 0x92AD;
+ public static final int GL_HSL_SATURATION_KHR = 0x92AE;
+ public static final int GL_HSL_COLOR_KHR = 0x92AF;
+ public static final int GL_HSL_LUMINOSITY_KHR = 0x92B0;
+
+ // GL_KHR_debug
+ public static final int GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242;
+ public static final int GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243;
+ public static final int GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244;
+ public static final int GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245;
+ public static final int GL_DEBUG_SOURCE_API_KHR = 0x8246;
+ public static final int GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247;
+ public static final int GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248;
+ public static final int GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249;
+ public static final int GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A;
+ public static final int GL_DEBUG_SOURCE_OTHER_KHR = 0x824B;
+ public static final int GL_DEBUG_TYPE_ERROR_KHR = 0x824C;
+ public static final int GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D;
+ public static final int GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E;
+ public static final int GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F;
+ public static final int GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250;
+ public static final int GL_DEBUG_TYPE_OTHER_KHR = 0x8251;
+ public static final int GL_DEBUG_TYPE_MARKER_KHR = 0x8268;
+ public static final int GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269;
+ public static final int GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A;
+ public static final int GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B;
+ public static final int GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C;
+ public static final int GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D;
+ public static final int GL_BUFFER_KHR = 0x82E0;
+ public static final int GL_SHADER_KHR = 0x82E1;
+ public static final int GL_PROGRAM_KHR = 0x82E2;
+ public static final int GL_VERTEX_ARRAY_KHR = 0x8074;
+ public static final int GL_QUERY_KHR = 0x82E3;
+ public static final int GL_SAMPLER_KHR = 0x82E6;
+ public static final int GL_MAX_LABEL_LENGTH_KHR = 0x82E8;
+ public static final int GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143;
+ public static final int GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144;
+ public static final int GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145;
+ public static final int GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146;
+ public static final int GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147;
+ public static final int GL_DEBUG_SEVERITY_LOW_KHR = 0x9148;
+ public static final int GL_DEBUG_OUTPUT_KHR = 0x92E0;
+ public static final int GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002;
+ public static final int GL_STACK_OVERFLOW_KHR = 0x0503;
+ public static final int GL_STACK_UNDERFLOW_KHR = 0x0504;
+
+ // GL_KHR_texture_compression_astc_ldr
+ public static final int GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0;
+ public static final int GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1;
+ public static final int GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2;
+ public static final int GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3;
+ public static final int GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4;
+ public static final int GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5;
+ public static final int GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6;
+ public static final int GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7;
+ public static final int GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8;
+ public static final int GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9;
+ public static final int GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA;
+ public static final int GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB;
+ public static final int GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC;
+ public static final int GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD;
+ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0;
+ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1;
+ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2;
+ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3;
+ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4;
+ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5;
+ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6;
+ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7;
+ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8;
+ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9;
+ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA;
+ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB;
+ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC;
+ public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD;
+
+ // GL_OES_sample_shading
+ public static final int GL_SAMPLE_SHADING_OES = 0x8C36;
+ public static final int GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37;
+
+ // GL_OES_shader_multisample_interpolation
+ public static final int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B;
+ public static final int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C;
+ public static final int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D;
+
+ // GL_OES_texture_stencil8
+ public static final int GL_STENCIL_INDEX_OES = 0x1901;
+ public static final int GL_STENCIL_INDEX8_OES = 0x8D48;
+
+ // GL_OES_texture_storage_multisample_2d_array
+ public static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102;
+ public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105;
+ public static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B;
+ public static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C;
+ public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D;
+
+ // GL_EXT_geometry_shader
+ public static final int GL_GEOMETRY_SHADER_EXT = 0x8DD9;
+ public static final int GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004;
+ public static final int GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916;
+ public static final int GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917;
+ public static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918;
+ public static final int GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F;
+ public static final int GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E;
+ public static final int GL_LINES_ADJACENCY_EXT = 0x000A;
+ public static final int GL_LINE_STRIP_ADJACENCY_EXT = 0x000B;
+ public static final int GL_TRIANGLES_ADJACENCY_EXT = 0x000C;
+ public static final int GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D;
+ public static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF;
+ public static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C;
+ public static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32;
+ public static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123;
+ public static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124;
+ public static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0;
+ public static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1;
+ public static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A;
+ public static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29;
+ public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF;
+ public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5;
+ public static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD;
+ public static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7;
+ public static final int GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D;
+ public static final int GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E;
+ public static final int GL_UNDEFINED_VERTEX_EXT = 0x8260;
+ public static final int GL_PRIMITIVES_GENERATED_EXT = 0x8C87;
+ public static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312;
+ public static final int GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317;
+ public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8;
+ public static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7;
+ public static final int GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309;
+
+ // GL_EXT_primitive_bounding_box
+ public static final int GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE;
+
+ // GL_EXT_tessellation_shader
+ public static final int GL_PATCHES_EXT = 0x000E;
+ public static final int GL_PATCH_VERTICES_EXT = 0x8E72;
+ public static final int GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75;
+ public static final int GL_TESS_GEN_MODE_EXT = 0x8E76;
+ public static final int GL_TESS_GEN_SPACING_EXT = 0x8E77;
+ public static final int GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78;
+ public static final int GL_TESS_GEN_POINT_MODE_EXT = 0x8E79;
+ public static final int GL_ISOLINES_EXT = 0x8E7A;
+ public static final int GL_QUADS_EXT = 0x0007;
+ public static final int GL_FRACTIONAL_ODD_EXT = 0x8E7B;
+ public static final int GL_FRACTIONAL_EVEN_EXT = 0x8E7C;
+ public static final int GL_MAX_PATCH_VERTICES_EXT = 0x8E7D;
+ public static final int GL_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E;
+ public static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F;
+ public static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80;
+ public static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81;
+ public static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82;
+ public static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83;
+ public static final int GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84;
+ public static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85;
+ public static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86;
+ public static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89;
+ public static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A;
+ public static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C;
+ public static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D;
+ public static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E;
+ public static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F;
+ public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD;
+ public static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE;
+ public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3;
+ public static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4;
+ public static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB;
+ public static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC;
+ public static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8;
+ public static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9;
+ public static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221;
+ public static final int GL_IS_PER_PATCH_EXT = 0x92E7;
+ public static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307;
+ public static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308;
+ public static final int GL_TESS_CONTROL_SHADER_EXT = 0x8E88;
+ public static final int GL_TESS_EVALUATION_SHADER_EXT = 0x8E87;
+ public static final int GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008;
+ public static final int GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010;
+
+ // GL_EXT_texture_border_clamp
+ public static final int GL_TEXTURE_BORDER_COLOR_EXT = 0x1004;
+ public static final int GL_CLAMP_TO_BORDER_EXT = 0x812D;
+
+ // GL_EXT_texture_buffer
+ public static final int GL_TEXTURE_BUFFER_EXT = 0x8C2A;
+ public static final int GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A;
+ public static final int GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B;
+ public static final int GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C;
+ public static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D;
+ public static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F;
+ public static final int GL_SAMPLER_BUFFER_EXT = 0x8DC2;
+ public static final int GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0;
+ public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8;
+ public static final int GL_IMAGE_BUFFER_EXT = 0x9051;
+ public static final int GL_INT_IMAGE_BUFFER_EXT = 0x905C;
+ public static final int GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067;
+ public static final int GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D;
+ public static final int GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E;
+
+ // GL_EXT_texture_cube_map_array
+ public static final int GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009;
+ public static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A;
+ public static final int GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C;
+ public static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D;
+ public static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E;
+ public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F;
+ public static final int GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054;
+ public static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F;
+ public static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A;
+
+ // GL_EXT_texture_sRGB_decode
+ public static final int GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48;
+ public static final int GL_DECODE_EXT = 0x8A49;
+ public static final int GL_SKIP_DECODE_EXT = 0x8A4A;
+
+ native private static void _nativeClassInit();
+ static {
+ _nativeClassInit();
+ }
+
+ private GLES31Ext() {}
+ // C function void glBlendBarrierKHR ( void )
+
+ public static native void glBlendBarrierKHR(
+ );
+
+ // C function void glDebugMessageControlKHR ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled )
+
+ public static native void glDebugMessageControlKHR(
+ int source,
+ int type,
+ int severity,
+ int count,
+ int[] ids,
+ int offset,
+ boolean enabled
+ );
+
+ // C function void glDebugMessageControlKHR ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled )
+
+ public static native void glDebugMessageControlKHR(
+ int source,
+ int type,
+ int severity,
+ int count,
+ java.nio.IntBuffer ids,
+ boolean enabled
+ );
+
+ // C function void glDebugMessageInsertKHR ( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf )
+
+ public static native void glDebugMessageInsertKHR(
+ int source,
+ int type,
+ int id,
+ int severity,
+ String buf
+ );
+
+ // C function void glDebugMessageCallbackKHR ( GLDEBUGPROCKHR callback, const void *userParam )
+
+ public interface DebugProcKHR {
+ void onMessage(int source, int type, int id, int severity, String message);
+ }
+
+ public static native void glDebugMessageCallbackKHR(DebugProcKHR callback);
+
+ // C function GLuint glGetDebugMessageLogKHR ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog )
+
+ public static native int glGetDebugMessageLogKHR(
+ int count,
+ int bufSize,
+ int[] sources,
+ int sourcesOffset,
+ int[] types,
+ int typesOffset,
+ int[] ids,
+ int idsOffset,
+ int[] severities,
+ int severitiesOffset,
+ int[] lengths,
+ int lengthsOffset,
+ byte[] messageLog,
+ int messageLogOffset);
+
+ // C function GLuint glGetDebugMessageLogKHR ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog )
+
+ public static native int glGetDebugMessageLogKHR(
+ int count,
+ java.nio.IntBuffer sources,
+ java.nio.IntBuffer types,
+ java.nio.IntBuffer ids,
+ java.nio.IntBuffer severities,
+ java.nio.IntBuffer lengths,
+ java.nio.ByteBuffer messageLog);
+
+ // C function GLuint glGetDebugMessageLogKHR ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog )
+
+ public static native String[] glGetDebugMessageLogKHR(
+ int count,
+ int[] sources,
+ int sourcesOffset,
+ int[] types,
+ int typesOffset,
+ int[] ids,
+ int idsOffset,
+ int[] severities,
+ int severitiesOffset);
+
+ // C function GLuint glGetDebugMessageLogKHR ( GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog )
+
+ public static native String[] glGetDebugMessageLogKHR(
+ int count,
+ java.nio.IntBuffer sources,
+ java.nio.IntBuffer types,
+ java.nio.IntBuffer ids,
+ java.nio.IntBuffer severities);
+
+ // C function void glPushDebugGroupKHR ( GLenum source, GLuint id, GLsizei length, const GLchar *message )
+
+ public static native void glPushDebugGroupKHR(
+ int source,
+ int id,
+ int length,
+ String message
+ );
+
+ // C function void glPopDebugGroupKHR ( void )
+
+ public static native void glPopDebugGroupKHR(
+ );
+
+ // C function void glObjectLabelKHR ( GLenum identifier, GLuint name, GLsizei length, const GLchar *label )
+
+ public static native void glObjectLabelKHR(
+ int identifier,
+ int name,
+ int length,
+ String label
+ );
+
+ // C function void glGetObjectLabelKHR ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label )
+
+ public static native String glGetObjectLabelKHR(int identifier, int name);
+
+ // C function void glObjectPtrLabelKHR ( const void *ptr, GLsizei length, const GLchar *label )
+
+ public static native void glObjectPtrLabelKHR(long ptr, String label);
+
+ // C function void glGetObjectPtrLabelKHR ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label )
+
+ public static native String glGetObjectPtrLabelKHR(long ptr);
+
+ // C function void glGetPointervKHR ( GLenum pname, void **params )
+
+ public static native DebugProcKHR glGetDebugMessageCallbackKHR();
+
+ // C function void glMinSampleShadingOES ( GLfloat value )
+
+ public static native void glMinSampleShadingOES(
+ float value
+ );
+
+ // C function void glTexStorage3DMultisampleOES ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations )
+
+ public static native void glTexStorage3DMultisampleOES(
+ int target,
+ int samples,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ boolean fixedsamplelocations
+ );
+
+ // C function void glCopyImageSubDataEXT ( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth )
+
+ public static native void glCopyImageSubDataEXT(
+ int srcName,
+ int srcTarget,
+ int srcLevel,
+ int srcX,
+ int srcY,
+ int srcZ,
+ int dstName,
+ int dstTarget,
+ int dstLevel,
+ int dstX,
+ int dstY,
+ int dstZ,
+ int srcWidth,
+ int srcHeight,
+ int srcDepth
+ );
+
+ // C function void glEnableiEXT ( GLenum target, GLuint index )
+
+ public static native void glEnableiEXT(
+ int target,
+ int index
+ );
+
+ // C function void glDisableiEXT ( GLenum target, GLuint index )
+
+ public static native void glDisableiEXT(
+ int target,
+ int index
+ );
+
+ // C function void glBlendEquationiEXT ( GLuint buf, GLenum mode )
+
+ public static native void glBlendEquationiEXT(
+ int buf,
+ int mode
+ );
+
+ // C function void glBlendEquationSeparateiEXT ( GLuint buf, GLenum modeRGB, GLenum modeAlpha )
+
+ public static native void glBlendEquationSeparateiEXT(
+ int buf,
+ int modeRGB,
+ int modeAlpha
+ );
+
+ // C function void glBlendFunciEXT ( GLuint buf, GLenum src, GLenum dst )
+
+ public static native void glBlendFunciEXT(
+ int buf,
+ int src,
+ int dst
+ );
+
+ // C function void glBlendFuncSeparateiEXT ( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha )
+
+ public static native void glBlendFuncSeparateiEXT(
+ int buf,
+ int srcRGB,
+ int dstRGB,
+ int srcAlpha,
+ int dstAlpha
+ );
+
+ // C function void glColorMaskiEXT ( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a )
+
+ public static native void glColorMaskiEXT(
+ int index,
+ boolean r,
+ boolean g,
+ boolean b,
+ boolean a
+ );
+
+ // C function GLboolean glIsEnablediEXT ( GLenum target, GLuint index )
+
+ public static native boolean glIsEnablediEXT(
+ int target,
+ int index
+ );
+
+ // C function void glFramebufferTextureEXT ( GLenum target, GLenum attachment, GLuint texture, GLint level )
+
+ public static native void glFramebufferTextureEXT(
+ int target,
+ int attachment,
+ int texture,
+ int level
+ );
+
+ // C function void glPrimitiveBoundingBoxEXT ( GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW )
+
+ public static native void glPrimitiveBoundingBoxEXT(
+ float minX,
+ float minY,
+ float minZ,
+ float minW,
+ float maxX,
+ float maxY,
+ float maxZ,
+ float maxW
+ );
+
+ // C function void glPatchParameteriEXT ( GLenum pname, GLint value )
+
+ public static native void glPatchParameteriEXT(
+ int pname,
+ int value
+ );
+
+ // C function void glTexParameterIivEXT ( GLenum target, GLenum pname, const GLint *params )
+
+ public static native void glTexParameterIivEXT(
+ int target,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glTexParameterIivEXT ( GLenum target, GLenum pname, const GLint *params )
+
+ public static native void glTexParameterIivEXT(
+ int target,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glTexParameterIuivEXT ( GLenum target, GLenum pname, const GLuint *params )
+
+ public static native void glTexParameterIuivEXT(
+ int target,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glTexParameterIuivEXT ( GLenum target, GLenum pname, const GLuint *params )
+
+ public static native void glTexParameterIuivEXT(
+ int target,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glGetTexParameterIivEXT ( GLenum target, GLenum pname, GLint *params )
+
+ public static native void glGetTexParameterIivEXT(
+ int target,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetTexParameterIivEXT ( GLenum target, GLenum pname, GLint *params )
+
+ public static native void glGetTexParameterIivEXT(
+ int target,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glGetTexParameterIuivEXT ( GLenum target, GLenum pname, GLuint *params )
+
+ public static native void glGetTexParameterIuivEXT(
+ int target,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetTexParameterIuivEXT ( GLenum target, GLenum pname, GLuint *params )
+
+ public static native void glGetTexParameterIuivEXT(
+ int target,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glSamplerParameterIivEXT ( GLuint sampler, GLenum pname, const GLint *param )
+
+ public static native void glSamplerParameterIivEXT(
+ int sampler,
+ int pname,
+ int[] param,
+ int offset
+ );
+
+ // C function void glSamplerParameterIivEXT ( GLuint sampler, GLenum pname, const GLint *param )
+
+ public static native void glSamplerParameterIivEXT(
+ int sampler,
+ int pname,
+ java.nio.IntBuffer param
+ );
+
+ // C function void glSamplerParameterIuivEXT ( GLuint sampler, GLenum pname, const GLuint *param )
+
+ public static native void glSamplerParameterIuivEXT(
+ int sampler,
+ int pname,
+ int[] param,
+ int offset
+ );
+
+ // C function void glSamplerParameterIuivEXT ( GLuint sampler, GLenum pname, const GLuint *param )
+
+ public static native void glSamplerParameterIuivEXT(
+ int sampler,
+ int pname,
+ java.nio.IntBuffer param
+ );
+
+ // C function void glGetSamplerParameterIivEXT ( GLuint sampler, GLenum pname, GLint *params )
+
+ public static native void glGetSamplerParameterIivEXT(
+ int sampler,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetSamplerParameterIivEXT ( GLuint sampler, GLenum pname, GLint *params )
+
+ public static native void glGetSamplerParameterIivEXT(
+ int sampler,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glGetSamplerParameterIuivEXT ( GLuint sampler, GLenum pname, GLuint *params )
+
+ public static native void glGetSamplerParameterIuivEXT(
+ int sampler,
+ int pname,
+ int[] params,
+ int offset
+ );
+
+ // C function void glGetSamplerParameterIuivEXT ( GLuint sampler, GLenum pname, GLuint *params )
+
+ public static native void glGetSamplerParameterIuivEXT(
+ int sampler,
+ int pname,
+ java.nio.IntBuffer params
+ );
+
+ // C function void glTexBufferEXT ( GLenum target, GLenum internalformat, GLuint buffer )
+
+ public static native void glTexBufferEXT(
+ int target,
+ int internalformat,
+ int buffer
+ );
+
+ // C function void glTexBufferRangeEXT ( GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size )
+
+ public static native void glTexBufferRangeEXT(
+ int target,
+ int internalformat,
+ int buffer,
+ int offset,
+ int size
+ );
+
+}