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-rw-r--r--opengl/libs/GLES2_dbg/src/shader.cpp56
1 files changed, 56 insertions, 0 deletions
diff --git a/opengl/libs/GLES2_dbg/src/shader.cpp b/opengl/libs/GLES2_dbg/src/shader.cpp
new file mode 100644
index 0000000..924fc8f
--- /dev/null
+++ b/opengl/libs/GLES2_dbg/src/shader.cpp
@@ -0,0 +1,56 @@
+/*
+ ** Copyright 2011, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#include "header.h"
+
+void Debug_glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length)
+{
+ glesv2debugger::Message msg;
+ const bool expectResponse = false;
+ struct : public FunctionCall {
+ GLuint shader;
+ GLsizei count;
+ const GLchar** string;
+ const GLint* length;
+
+ const int * operator()(gl_hooks_t::gl_t const * const _c, glesv2debugger::Message & msg) {
+ nsecs_t c0 = systemTime(timeMode);
+ _c->glShaderSource(shader, count, string, length);
+ msg.set_time((systemTime(timeMode) - c0) * 1e-6f);
+ return 0;
+ }
+ } caller;
+ caller.shader = shader;
+ caller.count = count;
+ caller.string = string;
+ caller.length = length;
+
+ msg.set_arg0(shader);
+ msg.set_arg1(count);
+ msg.set_arg2(reinterpret_cast<int>(string));
+ msg.set_arg3(reinterpret_cast<int>(length));
+
+ std::string data;
+ for (unsigned i = 0; i < count; i++)
+ if (!length || length[i] < 0)
+ data.append(string[i]);
+ else
+ data.append(string[i], length[i]);
+ msg.set_data(data);
+
+ int * ret = MessageLoop(caller, msg, expectResponse,
+ glesv2debugger::Message_Function_glShaderSource);
+} \ No newline at end of file