diff options
Diffstat (limited to 'opengl/libs/GLES_trace/src/gltrace_egl.cpp')
-rw-r--r-- | opengl/libs/GLES_trace/src/gltrace_egl.cpp | 44 |
1 files changed, 41 insertions, 3 deletions
diff --git a/opengl/libs/GLES_trace/src/gltrace_egl.cpp b/opengl/libs/GLES_trace/src/gltrace_egl.cpp index 8470a5b..1bef763 100644 --- a/opengl/libs/GLES_trace/src/gltrace_egl.cpp +++ b/opengl/libs/GLES_trace/src/gltrace_egl.cpp @@ -24,16 +24,54 @@ namespace android { namespace gltrace { +void GLTrace_eglCreateContext(int version, int contextId) { + GLMessage glmessage; + GLTraceContext *glContext = getGLTraceContext(); + + glmessage.set_context_id(contextId); + glmessage.set_function(GLMessage::eglCreateContext); + + // copy argument version + GLMessage_DataType *arg_version = glmessage.add_args(); + arg_version->set_isarray(false); + arg_version->set_type(GLMessage::DataType::INT); + arg_version->add_intvalue(version); + + // copy argument context + GLMessage_DataType *arg_context = glmessage.add_args(); + arg_context->set_isarray(false); + arg_context->set_type(GLMessage::DataType::INT); + arg_context->add_intvalue(contextId); + + glContext->traceGLMessage(&glmessage); +} + +void GLTrace_eglMakeCurrent(int contextId) { + GLMessage glmessage; + GLTraceContext *glContext = getGLTraceContext(); + + glmessage.set_context_id(contextId); + glmessage.set_function(GLMessage::eglMakeCurrent); + + // copy argument context + GLMessage_DataType *arg_context = glmessage.add_args(); + arg_context->set_isarray(false); + arg_context->set_type(GLMessage::DataType::INT); + arg_context->add_intvalue(contextId); + + glContext->traceGLMessage(&glmessage); +} + void GLTrace_eglSwapBuffers(void *dpy, void *draw) { GLMessage glmessage; GLTraceContext *glContext = getGLTraceContext(); - glmessage.set_context_id(1); + glmessage.set_context_id(glContext->getId()); glmessage.set_function(GLMessage::eglSwapBuffers); // read FB0 since that is what is displayed on the screen - fixup_addFBContents(&glmessage, FB0); - traceGLMessage(&glmessage); + fixup_addFBContents(glContext, &glmessage, FB0); + glContext->traceGLMessage(&glmessage); } }; |