diff options
Diffstat (limited to 'opengl/tests/gl2_java')
-rw-r--r-- | opengl/tests/gl2_java/Android.mk | 18 | ||||
-rw-r--r-- | opengl/tests/gl2_java/AndroidManifest.xml | 32 | ||||
-rw-r--r-- | opengl/tests/gl2_java/res/values/strings.xml | 25 | ||||
-rw-r--r-- | opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaActivity.java | 46 | ||||
-rw-r--r-- | opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaView.java | 170 |
5 files changed, 0 insertions, 291 deletions
diff --git a/opengl/tests/gl2_java/Android.mk b/opengl/tests/gl2_java/Android.mk deleted file mode 100644 index 34f4aee..0000000 --- a/opengl/tests/gl2_java/Android.mk +++ /dev/null @@ -1,18 +0,0 @@ -######################################################################### -# OpenGL ES 2.0 Java sample -######################################################################### - -TOP_LOCAL_PATH:= $(call my-dir) - -# Build activity - -LOCAL_PATH:= $(call my-dir) -include $(CLEAR_VARS) - -LOCAL_MODULE_TAGS := optional - -LOCAL_SRC_FILES := $(call all-subdir-java-files) - -LOCAL_PACKAGE_NAME := GL2Java - -include $(BUILD_PACKAGE) diff --git a/opengl/tests/gl2_java/AndroidManifest.xml b/opengl/tests/gl2_java/AndroidManifest.xml deleted file mode 100644 index 8bb6840..0000000 --- a/opengl/tests/gl2_java/AndroidManifest.xml +++ /dev/null @@ -1,32 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Copyright (C) 2009 The Android Open Source Project - - Licensed under the Apache License, Version 2.0 (the "License"); - you may not use this file except in compliance with the License. - You may obtain a copy of the License at - - http://www.apache.org/licenses/LICENSE-2.0 - - Unless required by applicable law or agreed to in writing, software - distributed under the License is distributed on an "AS IS" BASIS, - WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - See the License for the specific language governing permissions and - limitations under the License. ---> - -<manifest xmlns:android="http://schemas.android.com/apk/res/android" - package="com.android.gl2java"> - <uses-feature android:glEsVersion="0x00020000" /> - <application - android:label="@string/gl2java_activity"> - <activity android:name="GL2JavaActivity" - android:theme="@android:style/Theme.NoTitleBar.Fullscreen" - android:launchMode="singleTask" - android:configChanges="orientation|keyboardHidden"> - <intent-filter> - <action android:name="android.intent.action.MAIN" /> - <category android:name="android.intent.category.LAUNCHER" /> - </intent-filter> - </activity> - </application> -</manifest> diff --git a/opengl/tests/gl2_java/res/values/strings.xml b/opengl/tests/gl2_java/res/values/strings.xml deleted file mode 100644 index 06bd23c..0000000 --- a/opengl/tests/gl2_java/res/values/strings.xml +++ /dev/null @@ -1,25 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Copyright (C) 2006 The Android Open Source Project - - Licensed under the Apache License, Version 2.0 (the "License"); - you may not use this file except in compliance with the License. - You may obtain a copy of the License at - - http://www.apache.org/licenses/LICENSE-2.0 - - Unless required by applicable law or agreed to in writing, software - distributed under the License is distributed on an "AS IS" BASIS, - WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - See the License for the specific language governing permissions and - limitations under the License. ---> - -<!-- This file contains resource definitions for displayed strings, allowing - them to be changed based on the locale and options. --> - -<resources> - <!-- Simple strings. --> - <string name="gl2java_activity">GL2Java</string> - -</resources> - diff --git a/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaActivity.java b/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaActivity.java deleted file mode 100644 index 37654fb..0000000 --- a/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaActivity.java +++ /dev/null @@ -1,46 +0,0 @@ -/* - * Copyright (C) 2007 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package com.android.gl2java; - -import android.app.Activity; -import android.os.Bundle; -import android.util.Log; -import android.view.WindowManager; - -import java.io.File; - - -public class GL2JavaActivity extends Activity { - - GL2JavaView mView; - - @Override protected void onCreate(Bundle icicle) { - super.onCreate(icicle); - mView = new GL2JavaView(getApplication()); - setContentView(mView); - } - - @Override protected void onPause() { - super.onPause(); - mView.onPause(); - } - - @Override protected void onResume() { - super.onResume(); - mView.onResume(); - } -} diff --git a/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaView.java b/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaView.java deleted file mode 100644 index 7f2bfd3..0000000 --- a/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaView.java +++ /dev/null @@ -1,170 +0,0 @@ -/* - * Copyright (C) 2009 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package com.android.gl2java; - -import android.content.Context; -import android.opengl.GLSurfaceView; -import android.util.AttributeSet; -import android.util.Log; -import android.view.KeyEvent; -import android.view.MotionEvent; - -import java.nio.ByteBuffer; -import java.nio.ByteOrder; -import java.nio.FloatBuffer; - -import javax.microedition.khronos.egl.EGL10; -import javax.microedition.khronos.egl.EGLConfig; -import javax.microedition.khronos.egl.EGLContext; -import javax.microedition.khronos.egl.EGLDisplay; -import javax.microedition.khronos.opengles.GL10; - -import android.opengl.GLES20; - -/** - * An implementation of SurfaceView that uses the dedicated surface for - * displaying an OpenGL animation. This allows the animation to run in a - * separate thread, without requiring that it be driven by the update mechanism - * of the view hierarchy. - * - * The application-specific rendering code is delegated to a GLView.Renderer - * instance. - */ -class GL2JavaView extends GLSurfaceView { - private static String TAG = "GL2JavaView"; - - public GL2JavaView(Context context) { - super(context); - setEGLContextClientVersion(2); - setRenderer(new Renderer()); - } - - private static class Renderer implements GLSurfaceView.Renderer { - - public Renderer() { - mTriangleVertices = ByteBuffer.allocateDirect(mTriangleVerticesData.length * 4) - .order(ByteOrder.nativeOrder()).asFloatBuffer(); - mTriangleVertices.put(mTriangleVerticesData).position(0); - } - - public void onDrawFrame(GL10 gl) { - GLES20.glClearColor(0.0f, 0.0f, 1.0f, 1.0f); - GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT); - GLES20.glUseProgram(mProgram); - checkGlError("glUseProgram"); - - GLES20.glVertexAttribPointer(mvPositionHandle, 2, GLES20.GL_FLOAT, false, 0, mTriangleVertices); - checkGlError("glVertexAttribPointer"); - GLES20.glEnableVertexAttribArray(mvPositionHandle); - checkGlError("glEnableVertexAttribArray"); - GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3); - checkGlError("glDrawArrays"); - - } - - public void onSurfaceChanged(GL10 gl, int width, int height) { - GLES20.glViewport(0, 0, width, height); - } - - public void onSurfaceCreated(GL10 gl, EGLConfig config) { - mProgram = createProgram(mVertexShader, mFragmentShader); - if (mProgram == 0) { - return; - } - mvPositionHandle = GLES20.glGetAttribLocation(mProgram, "vPosition"); - checkGlError("glGetAttribLocation"); - if (mvPositionHandle == -1) { - throw new RuntimeException("Could not get attrib location for vPosition"); - } - } - - private int loadShader(int shaderType, String source) { - int shader = GLES20.glCreateShader(shaderType); - if (shader != 0) { - GLES20.glShaderSource(shader, source); - GLES20.glCompileShader(shader); - int[] compiled = new int[1]; - GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); - if (compiled[0] == 0) { - Log.e(TAG, "Could not compile shader " + shaderType + ":"); - Log.e(TAG, GLES20.glGetShaderInfoLog(shader)); - GLES20.glDeleteShader(shader); - shader = 0; - } - } - return shader; - } - - private int createProgram(String vertexSource, String fragmentSource) { - int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); - if (vertexShader == 0) { - return 0; - } - - int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); - if (pixelShader == 0) { - return 0; - } - - int program = GLES20.glCreateProgram(); - if (program != 0) { - GLES20.glAttachShader(program, vertexShader); - checkGlError("glAttachShader"); - GLES20.glAttachShader(program, pixelShader); - checkGlError("glAttachShader"); - GLES20.glLinkProgram(program); - int[] linkStatus = new int[1]; - GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); - if (linkStatus[0] != GLES20.GL_TRUE) { - Log.e(TAG, "Could not link program: "); - Log.e(TAG, GLES20.glGetProgramInfoLog(program)); - GLES20.glDeleteProgram(program); - program = 0; - } - } - return program; - } - - private void checkGlError(String op) { - int error; - while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) { - Log.e(TAG, op + ": glError " + error); - throw new RuntimeException(op + ": glError " + error); - } - } - - private final float[] mTriangleVerticesData = { 0.0f, 0.5f, -0.5f, -0.5f, - 0.5f, -0.5f }; - - private FloatBuffer mTriangleVertices; - - private final String mVertexShader = "attribute vec4 vPosition;\n" - + "void main() {\n" - + " gl_Position = vPosition;\n" - + "}\n"; - - private final String mFragmentShader = "precision mediump float;\n" - + "void main() {\n" - + " gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);\n" - + "}\n"; - - private int mProgram; - private int mvPositionHandle; - - } -} - |