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Diffstat (limited to 'services/core/java/com/android/server/wm/WindowStateAnimator.java')
-rw-r--r--services/core/java/com/android/server/wm/WindowStateAnimator.java1660
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diff --git a/services/core/java/com/android/server/wm/WindowStateAnimator.java b/services/core/java/com/android/server/wm/WindowStateAnimator.java
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+++ b/services/core/java/com/android/server/wm/WindowStateAnimator.java
@@ -0,0 +1,1660 @@
+// Copyright 2012 Google Inc. All Rights Reserved.
+
+package com.android.server.wm;
+
+import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
+import static com.android.server.wm.WindowManagerService.DEBUG_ANIM;
+import static com.android.server.wm.WindowManagerService.DEBUG_LAYERS;
+import static com.android.server.wm.WindowManagerService.DEBUG_ORIENTATION;
+import static com.android.server.wm.WindowManagerService.DEBUG_STARTING_WINDOW;
+import static com.android.server.wm.WindowManagerService.DEBUG_SURFACE_TRACE;
+import static com.android.server.wm.WindowManagerService.SHOW_TRANSACTIONS;
+import static com.android.server.wm.WindowManagerService.DEBUG_VISIBILITY;
+import static com.android.server.wm.WindowManagerService.SHOW_LIGHT_TRANSACTIONS;
+import static com.android.server.wm.WindowManagerService.SHOW_SURFACE_ALLOC;
+import static com.android.server.wm.WindowManagerService.localLOGV;
+import static com.android.server.wm.WindowManagerService.LayoutFields.SET_ORIENTATION_CHANGE_COMPLETE;
+import static com.android.server.wm.WindowManagerService.LayoutFields.SET_TURN_ON_SCREEN;
+
+import android.content.Context;
+import android.graphics.Matrix;
+import android.graphics.PixelFormat;
+import android.graphics.Point;
+import android.graphics.PointF;
+import android.graphics.Rect;
+import android.graphics.RectF;
+import android.graphics.Region;
+import android.os.Debug;
+import android.util.Slog;
+import android.view.Display;
+import android.view.DisplayInfo;
+import android.view.MagnificationSpec;
+import android.view.Surface.OutOfResourcesException;
+import android.view.SurfaceControl;
+import android.view.SurfaceSession;
+import android.view.WindowManager;
+import android.view.WindowManagerPolicy;
+import android.view.WindowManager.LayoutParams;
+import android.view.animation.Animation;
+import android.view.animation.AnimationUtils;
+import android.view.animation.Transformation;
+
+import com.android.server.wm.WindowManagerService.H;
+
+import java.io.PrintWriter;
+import java.util.ArrayList;
+
+class WinAnimatorList extends ArrayList<WindowStateAnimator> {
+}
+
+/**
+ * Keep track of animations and surface operations for a single WindowState.
+ **/
+class WindowStateAnimator {
+ static final String TAG = "WindowStateAnimator";
+
+ // Unchanging local convenience fields.
+ final WindowManagerService mService;
+ final WindowState mWin;
+ final WindowStateAnimator mAttachedWinAnimator;
+ final WindowAnimator mAnimator;
+ AppWindowAnimator mAppAnimator;
+ final Session mSession;
+ final WindowManagerPolicy mPolicy;
+ final Context mContext;
+ final boolean mIsWallpaper;
+
+ // If this is a universe background window, this is the transformation
+ // it is applying to the rest of the universe.
+ final Transformation mUniverseTransform = new Transformation();
+
+ // Currently running animation.
+ boolean mAnimating;
+ boolean mLocalAnimating;
+ Animation mAnimation;
+ boolean mAnimationIsEntrance;
+ boolean mHasTransformation;
+ boolean mHasLocalTransformation;
+ final Transformation mTransformation = new Transformation();
+ boolean mWasAnimating; // Were we animating going into the most recent animation step?
+ int mAnimLayer;
+ int mLastLayer;
+
+ SurfaceControl mSurfaceControl;
+ SurfaceControl mPendingDestroySurface;
+
+ /**
+ * Set when we have changed the size of the surface, to know that
+ * we must tell them application to resize (and thus redraw itself).
+ */
+ boolean mSurfaceResized;
+
+ /**
+ * Set if the client has asked that the destroy of its surface be delayed
+ * until it explicitly says it is okay.
+ */
+ boolean mSurfaceDestroyDeferred;
+
+ float mShownAlpha = 0;
+ float mAlpha = 0;
+ float mLastAlpha = 0;
+
+ // Used to save animation distances between the time they are calculated and when they are
+ // used.
+ int mAnimDw;
+ int mAnimDh;
+ float mDsDx=1, mDtDx=0, mDsDy=0, mDtDy=1;
+ float mLastDsDx=1, mLastDtDx=0, mLastDsDy=0, mLastDtDy=1;
+
+ boolean mHaveMatrix;
+
+ // For debugging, this is the last information given to the surface flinger.
+ boolean mSurfaceShown;
+ float mSurfaceX, mSurfaceY, mSurfaceW, mSurfaceH;
+ int mSurfaceLayer;
+ float mSurfaceAlpha;
+
+ // Set to true if, when the window gets displayed, it should perform
+ // an enter animation.
+ boolean mEnterAnimationPending;
+
+ /** This is set when there is no Surface */
+ static final int NO_SURFACE = 0;
+ /** This is set after the Surface has been created but before the window has been drawn. During
+ * this time the surface is hidden. */
+ static final int DRAW_PENDING = 1;
+ /** This is set after the window has finished drawing for the first time but before its surface
+ * is shown. The surface will be displayed when the next layout is run. */
+ static final int COMMIT_DRAW_PENDING = 2;
+ /** This is set during the time after the window's drawing has been committed, and before its
+ * surface is actually shown. It is used to delay showing the surface until all windows in a
+ * token are ready to be shown. */
+ static final int READY_TO_SHOW = 3;
+ /** Set when the window has been shown in the screen the first time. */
+ static final int HAS_DRAWN = 4;
+ static String drawStateToString(int state) {
+ switch (state) {
+ case NO_SURFACE: return "NO_SURFACE";
+ case DRAW_PENDING: return "DRAW_PENDING";
+ case COMMIT_DRAW_PENDING: return "COMMIT_DRAW_PENDING";
+ case READY_TO_SHOW: return "READY_TO_SHOW";
+ case HAS_DRAWN: return "HAS_DRAWN";
+ default: return Integer.toString(state);
+ }
+ }
+ int mDrawState;
+
+ /** Was this window last hidden? */
+ boolean mLastHidden;
+
+ int mAttrFlags;
+ int mAttrType;
+
+ final int mLayerStack;
+
+ public WindowStateAnimator(final WindowState win) {
+ final WindowManagerService service = win.mService;
+
+ mService = service;
+ mAnimator = service.mAnimator;
+ mPolicy = service.mPolicy;
+ mContext = service.mContext;
+ final DisplayInfo displayInfo = win.mDisplayContent.getDisplayInfo();
+ mAnimDw = displayInfo.appWidth;
+ mAnimDh = displayInfo.appHeight;
+
+ mWin = win;
+ mAttachedWinAnimator = win.mAttachedWindow == null
+ ? null : win.mAttachedWindow.mWinAnimator;
+ mAppAnimator = win.mAppToken == null ? null : win.mAppToken.mAppAnimator;
+ mSession = win.mSession;
+ mAttrFlags = win.mAttrs.flags;
+ mAttrType = win.mAttrs.type;
+ mIsWallpaper = win.mIsWallpaper;
+ mLayerStack = win.mDisplayContent.getDisplay().getLayerStack();
+ }
+
+ public void setAnimation(Animation anim) {
+ if (localLOGV) Slog.v(TAG, "Setting animation in " + this + ": " + anim);
+ mAnimating = false;
+ mLocalAnimating = false;
+ mAnimation = anim;
+ mAnimation.restrictDuration(WindowManagerService.MAX_ANIMATION_DURATION);
+ mAnimation.scaleCurrentDuration(mService.mWindowAnimationScale);
+ // Start out animation gone if window is gone, or visible if window is visible.
+ mTransformation.clear();
+ mTransformation.setAlpha(mLastHidden ? 0 : 1);
+ mHasLocalTransformation = true;
+ }
+
+ public void clearAnimation() {
+ if (mAnimation != null) {
+ mAnimating = true;
+ mLocalAnimating = false;
+ mAnimation.cancel();
+ mAnimation = null;
+ }
+ }
+
+ /** Is the window or its container currently animating? */
+ boolean isAnimating() {
+ return mAnimation != null
+ || (mAttachedWinAnimator != null && mAttachedWinAnimator.mAnimation != null)
+ || (mAppAnimator != null &&
+ (mAppAnimator.animation != null
+ || mAppAnimator.mAppToken.inPendingTransaction));
+ }
+
+ /** Is the window animating the DummyAnimation? */
+ boolean isDummyAnimation() {
+ return mAppAnimator != null
+ && mAppAnimator.animation == AppWindowAnimator.sDummyAnimation;
+ }
+
+ /** Is this window currently animating? */
+ boolean isWindowAnimating() {
+ return mAnimation != null;
+ }
+
+ void cancelExitAnimationForNextAnimationLocked() {
+ if (mAnimation != null) {
+ mAnimation.cancel();
+ mAnimation = null;
+ mLocalAnimating = false;
+ destroySurfaceLocked();
+ }
+ }
+
+ private boolean stepAnimation(long currentTime) {
+ if ((mAnimation == null) || !mLocalAnimating) {
+ return false;
+ }
+ mTransformation.clear();
+ final boolean more = mAnimation.getTransformation(currentTime, mTransformation);
+ if (false && DEBUG_ANIM) Slog.v(
+ TAG, "Stepped animation in " + this +
+ ": more=" + more + ", xform=" + mTransformation);
+ return more;
+ }
+
+ // This must be called while inside a transaction. Returns true if
+ // there is more animation to run.
+ boolean stepAnimationLocked(long currentTime) {
+ // Save the animation state as it was before this step so WindowManagerService can tell if
+ // we just started or just stopped animating by comparing mWasAnimating with isAnimating().
+ mWasAnimating = mAnimating;
+ if (mService.okToDisplay()) {
+ // We will run animations as long as the display isn't frozen.
+
+ if (mWin.isDrawnLw() && mAnimation != null) {
+ mHasTransformation = true;
+ mHasLocalTransformation = true;
+ if (!mLocalAnimating) {
+ if (DEBUG_ANIM) Slog.v(
+ TAG, "Starting animation in " + this +
+ " @ " + currentTime + ": ww=" + mWin.mFrame.width() +
+ " wh=" + mWin.mFrame.height() +
+ " dw=" + mAnimDw + " dh=" + mAnimDh +
+ " scale=" + mService.mWindowAnimationScale);
+ mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(),
+ mAnimDw, mAnimDh);
+ final DisplayInfo displayInfo = mWin.mDisplayContent.getDisplayInfo();
+ mAnimDw = displayInfo.appWidth;
+ mAnimDh = displayInfo.appHeight;
+ mAnimation.setStartTime(currentTime);
+ mLocalAnimating = true;
+ mAnimating = true;
+ }
+ if ((mAnimation != null) && mLocalAnimating) {
+ if (stepAnimation(currentTime)) {
+ return true;
+ }
+ }
+ if (DEBUG_ANIM) Slog.v(
+ TAG, "Finished animation in " + this +
+ " @ " + currentTime);
+ //WindowManagerService.this.dump();
+ }
+ mHasLocalTransformation = false;
+ if ((!mLocalAnimating || mAnimationIsEntrance) && mAppAnimator != null
+ && mAppAnimator.animation != null) {
+ // When our app token is animating, we kind-of pretend like
+ // we are as well. Note the mLocalAnimating mAnimationIsEntrance
+ // part of this check means that we will only do this if
+ // our window is not currently exiting, or it is not
+ // locally animating itself. The idea being that one that
+ // is exiting and doing a local animation should be removed
+ // once that animation is done.
+ mAnimating = true;
+ mHasTransformation = true;
+ mTransformation.clear();
+ return false;
+ } else if (mHasTransformation) {
+ // Little trick to get through the path below to act like
+ // we have finished an animation.
+ mAnimating = true;
+ } else if (isAnimating()) {
+ mAnimating = true;
+ }
+ } else if (mAnimation != null) {
+ // If the display is frozen, and there is a pending animation,
+ // clear it and make sure we run the cleanup code.
+ mAnimating = true;
+ }
+
+ if (!mAnimating && !mLocalAnimating) {
+ return false;
+ }
+
+ // Done animating, clean up.
+ if (DEBUG_ANIM) Slog.v(
+ TAG, "Animation done in " + this + ": exiting=" + mWin.mExiting
+ + ", reportedVisible="
+ + (mWin.mAppToken != null ? mWin.mAppToken.reportedVisible : false));
+
+ mAnimating = false;
+ mLocalAnimating = false;
+ if (mAnimation != null) {
+ mAnimation.cancel();
+ mAnimation = null;
+ }
+ if (mAnimator.mWindowDetachedWallpaper == mWin) {
+ mAnimator.mWindowDetachedWallpaper = null;
+ }
+ mAnimLayer = mWin.mLayer;
+ if (mWin.mIsImWindow) {
+ mAnimLayer += mService.mInputMethodAnimLayerAdjustment;
+ } else if (mIsWallpaper) {
+ mAnimLayer += mService.mWallpaperAnimLayerAdjustment;
+ }
+ if (DEBUG_LAYERS) Slog.v(TAG, "Stepping win " + this
+ + " anim layer: " + mAnimLayer);
+ mHasTransformation = false;
+ mHasLocalTransformation = false;
+ if (mWin.mPolicyVisibility != mWin.mPolicyVisibilityAfterAnim) {
+ if (DEBUG_VISIBILITY) {
+ Slog.v(TAG, "Policy visibility changing after anim in " + this + ": "
+ + mWin.mPolicyVisibilityAfterAnim);
+ }
+ mWin.mPolicyVisibility = mWin.mPolicyVisibilityAfterAnim;
+ mWin.mDisplayContent.layoutNeeded = true;
+ if (!mWin.mPolicyVisibility) {
+ if (mService.mCurrentFocus == mWin) {
+ if (WindowManagerService.DEBUG_FOCUS_LIGHT) Slog.i(TAG,
+ "setAnimationLocked: setting mFocusMayChange true");
+ mService.mFocusMayChange = true;
+ }
+ // Window is no longer visible -- make sure if we were waiting
+ // for it to be displayed before enabling the display, that
+ // we allow the display to be enabled now.
+ mService.enableScreenIfNeededLocked();
+ }
+ }
+ mTransformation.clear();
+ if (mDrawState == HAS_DRAWN
+ && mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING
+ && mWin.mAppToken != null
+ && mWin.mAppToken.firstWindowDrawn
+ && mWin.mAppToken.startingData != null) {
+ if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Finish starting "
+ + mWin.mToken + ": first real window done animating");
+ mService.mFinishedStarting.add(mWin.mAppToken);
+ mService.mH.sendEmptyMessage(H.FINISHED_STARTING);
+ } else if (mAttrType == LayoutParams.TYPE_STATUS_BAR && mWin.mPolicyVisibility) {
+ // Upon completion of a not-visible to visible status bar animation a relayout is
+ // required.
+ mWin.mDisplayContent.layoutNeeded = true;
+ }
+
+ finishExit();
+ final int displayId = mWin.mDisplayContent.getDisplayId();
+ mAnimator.setPendingLayoutChanges(displayId, WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM);
+ if (WindowManagerService.DEBUG_LAYOUT_REPEATS) mService.debugLayoutRepeats(
+ "WindowStateAnimator", mAnimator.getPendingLayoutChanges(displayId));
+
+ if (mWin.mAppToken != null) {
+ mWin.mAppToken.updateReportedVisibilityLocked();
+ }
+
+ return false;
+ }
+
+ void finishExit() {
+ if (WindowManagerService.DEBUG_ANIM) Slog.v(
+ TAG, "finishExit in " + this
+ + ": exiting=" + mWin.mExiting
+ + " remove=" + mWin.mRemoveOnExit
+ + " windowAnimating=" + isWindowAnimating());
+
+ final int N = mWin.mChildWindows.size();
+ for (int i=0; i<N; i++) {
+ mWin.mChildWindows.get(i).mWinAnimator.finishExit();
+ }
+
+ if (!mWin.mExiting) {
+ return;
+ }
+
+ if (isWindowAnimating()) {
+ return;
+ }
+
+ if (WindowManagerService.localLOGV) Slog.v(
+ TAG, "Exit animation finished in " + this
+ + ": remove=" + mWin.mRemoveOnExit);
+ if (mSurfaceControl != null) {
+ mService.mDestroySurface.add(mWin);
+ mWin.mDestroying = true;
+ if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(
+ mWin, "HIDE (finishExit)", null);
+ hide();
+ }
+ mWin.mExiting = false;
+ if (mWin.mRemoveOnExit) {
+ mService.mPendingRemove.add(mWin);
+ mWin.mRemoveOnExit = false;
+ }
+ mAnimator.hideWallpapersLocked(mWin);
+ }
+
+ void hide() {
+ if (!mLastHidden) {
+ //dump();
+ mLastHidden = true;
+ if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin,
+ "HIDE (performLayout)", null);
+ if (mSurfaceControl != null) {
+ mSurfaceShown = false;
+ try {
+ mSurfaceControl.hide();
+ } catch (RuntimeException e) {
+ Slog.w(TAG, "Exception hiding surface in " + mWin);
+ }
+ }
+ }
+ }
+
+ boolean finishDrawingLocked() {
+ if (DEBUG_STARTING_WINDOW &&
+ mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) {
+ Slog.v(TAG, "Finishing drawing window " + mWin + ": mDrawState="
+ + drawStateToString(mDrawState));
+ }
+ if (mDrawState == DRAW_PENDING) {
+ if (DEBUG_SURFACE_TRACE || DEBUG_ANIM || SHOW_TRANSACTIONS || DEBUG_ORIENTATION)
+ Slog.v(TAG, "finishDrawingLocked: mDrawState=COMMIT_DRAW_PENDING " + this + " in "
+ + mSurfaceControl);
+ if (DEBUG_STARTING_WINDOW &&
+ mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) {
+ Slog.v(TAG, "Draw state now committed in " + mWin);
+ }
+ mDrawState = COMMIT_DRAW_PENDING;
+ return true;
+ }
+ return false;
+ }
+
+ // This must be called while inside a transaction.
+ boolean commitFinishDrawingLocked(long currentTime) {
+ if (DEBUG_STARTING_WINDOW &&
+ mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) {
+ Slog.i(TAG, "commitFinishDrawingLocked: " + mWin + " cur mDrawState="
+ + drawStateToString(mDrawState));
+ }
+ if (mDrawState != COMMIT_DRAW_PENDING) {
+ return false;
+ }
+ if (DEBUG_SURFACE_TRACE || DEBUG_ANIM) {
+ Slog.i(TAG, "commitFinishDrawingLocked: mDrawState=READY_TO_SHOW " + mSurfaceControl);
+ }
+ mDrawState = READY_TO_SHOW;
+ final boolean starting = mWin.mAttrs.type == TYPE_APPLICATION_STARTING;
+ final AppWindowToken atoken = mWin.mAppToken;
+ if (atoken == null || atoken.allDrawn || starting) {
+ performShowLocked();
+ }
+ return true;
+ }
+
+ static class SurfaceTrace extends SurfaceControl {
+ private final static String SURFACE_TAG = "SurfaceTrace";
+ final static ArrayList<SurfaceTrace> sSurfaces = new ArrayList<SurfaceTrace>();
+
+ private float mSurfaceTraceAlpha = 0;
+ private int mLayer;
+ private final PointF mPosition = new PointF();
+ private final Point mSize = new Point();
+ private final Rect mWindowCrop = new Rect();
+ private boolean mShown = false;
+ private int mLayerStack;
+ private final String mName;
+
+ public SurfaceTrace(SurfaceSession s,
+ String name, int w, int h, int format, int flags)
+ throws OutOfResourcesException {
+ super(s, name, w, h, format, flags);
+ mName = name != null ? name : "Not named";
+ mSize.set(w, h);
+ Slog.v(SURFACE_TAG, "ctor: " + this + ". Called by "
+ + Debug.getCallers(3));
+ }
+
+ @Override
+ public void setAlpha(float alpha) {
+ if (mSurfaceTraceAlpha != alpha) {
+ Slog.v(SURFACE_TAG, "setAlpha(" + alpha + "): OLD:" + this + ". Called by "
+ + Debug.getCallers(3));
+ mSurfaceTraceAlpha = alpha;
+ }
+ super.setAlpha(alpha);
+ }
+
+ @Override
+ public void setLayer(int zorder) {
+ if (zorder != mLayer) {
+ Slog.v(SURFACE_TAG, "setLayer(" + zorder + "): OLD:" + this + ". Called by "
+ + Debug.getCallers(3));
+ mLayer = zorder;
+ }
+ super.setLayer(zorder);
+
+ sSurfaces.remove(this);
+ int i;
+ for (i = sSurfaces.size() - 1; i >= 0; i--) {
+ SurfaceTrace s = sSurfaces.get(i);
+ if (s.mLayer < zorder) {
+ break;
+ }
+ }
+ sSurfaces.add(i + 1, this);
+ }
+
+ @Override
+ public void setPosition(float x, float y) {
+ if (x != mPosition.x || y != mPosition.y) {
+ Slog.v(SURFACE_TAG, "setPosition(" + x + "," + y + "): OLD:" + this
+ + ". Called by " + Debug.getCallers(3));
+ mPosition.set(x, y);
+ }
+ super.setPosition(x, y);
+ }
+
+ @Override
+ public void setSize(int w, int h) {
+ if (w != mSize.x || h != mSize.y) {
+ Slog.v(SURFACE_TAG, "setSize(" + w + "," + h + "): OLD:" + this + ". Called by "
+ + Debug.getCallers(3));
+ mSize.set(w, h);
+ }
+ super.setSize(w, h);
+ }
+
+ @Override
+ public void setWindowCrop(Rect crop) {
+ if (crop != null) {
+ if (!crop.equals(mWindowCrop)) {
+ Slog.v(SURFACE_TAG, "setWindowCrop(" + crop.toShortString() + "): OLD:" + this
+ + ". Called by " + Debug.getCallers(3));
+ mWindowCrop.set(crop);
+ }
+ }
+ super.setWindowCrop(crop);
+ }
+
+ @Override
+ public void setLayerStack(int layerStack) {
+ if (layerStack != mLayerStack) {
+ Slog.v(SURFACE_TAG, "setLayerStack(" + layerStack + "): OLD:" + this
+ + ". Called by " + Debug.getCallers(3));
+ mLayerStack = layerStack;
+ }
+ super.setLayerStack(layerStack);
+ }
+
+ @Override
+ public void hide() {
+ if (mShown) {
+ Slog.v(SURFACE_TAG, "hide: OLD:" + this + ". Called by " + Debug.getCallers(3));
+ mShown = false;
+ }
+ super.hide();
+ }
+
+ @Override
+ public void show() {
+ if (!mShown) {
+ Slog.v(SURFACE_TAG, "show: OLD:" + this + ". Called by " + Debug.getCallers(3));
+ mShown = true;
+ }
+ super.show();
+ }
+
+ @Override
+ public void destroy() {
+ super.destroy();
+ Slog.v(SURFACE_TAG, "destroy: " + this + ". Called by " + Debug.getCallers(3));
+ sSurfaces.remove(this);
+ }
+
+ @Override
+ public void release() {
+ super.release();
+ Slog.v(SURFACE_TAG, "release: " + this + ". Called by "
+ + Debug.getCallers(3));
+ sSurfaces.remove(this);
+ }
+
+ static void dumpAllSurfaces() {
+ final int N = sSurfaces.size();
+ for (int i = 0; i < N; i++) {
+ Slog.i(TAG, "SurfaceDump: " + sSurfaces.get(i));
+ }
+ }
+
+ @Override
+ public String toString() {
+ return "Surface " + Integer.toHexString(System.identityHashCode(this)) + " "
+ + mName + " (" + mLayerStack + "): shown=" + mShown + " layer=" + mLayer
+ + " alpha=" + mSurfaceTraceAlpha + " " + mPosition.x + "," + mPosition.y
+ + " " + mSize.x + "x" + mSize.y
+ + " crop=" + mWindowCrop.toShortString();
+ }
+ }
+
+ SurfaceControl createSurfaceLocked() {
+ if (mSurfaceControl == null) {
+ if (DEBUG_ANIM || DEBUG_ORIENTATION) Slog.i(TAG,
+ "createSurface " + this + ": mDrawState=DRAW_PENDING");
+ mDrawState = DRAW_PENDING;
+ if (mWin.mAppToken != null) {
+ if (mWin.mAppToken.mAppAnimator.animation == null) {
+ mWin.mAppToken.allDrawn = false;
+ mWin.mAppToken.deferClearAllDrawn = false;
+ } else {
+ // Currently animating, persist current state of allDrawn until animation
+ // is complete.
+ mWin.mAppToken.deferClearAllDrawn = true;
+ }
+ }
+
+ mService.makeWindowFreezingScreenIfNeededLocked(mWin);
+
+ int flags = SurfaceControl.HIDDEN;
+ final WindowManager.LayoutParams attrs = mWin.mAttrs;
+
+ if ((attrs.flags&WindowManager.LayoutParams.FLAG_SECURE) != 0) {
+ flags |= SurfaceControl.SECURE;
+ }
+ if (DEBUG_VISIBILITY) Slog.v(
+ TAG, "Creating surface in session "
+ + mSession.mSurfaceSession + " window " + this
+ + " w=" + mWin.mCompatFrame.width()
+ + " h=" + mWin.mCompatFrame.height() + " format="
+ + attrs.format + " flags=" + flags);
+
+ int w = mWin.mCompatFrame.width();
+ int h = mWin.mCompatFrame.height();
+ if ((attrs.flags & LayoutParams.FLAG_SCALED) != 0) {
+ // for a scaled surface, we always want the requested
+ // size.
+ w = mWin.mRequestedWidth;
+ h = mWin.mRequestedHeight;
+ }
+
+ // Something is wrong and SurfaceFlinger will not like this,
+ // try to revert to sane values
+ if (w <= 0) w = 1;
+ if (h <= 0) h = 1;
+
+ mSurfaceShown = false;
+ mSurfaceLayer = 0;
+ mSurfaceAlpha = 0;
+ mSurfaceX = 0;
+ mSurfaceY = 0;
+ mSurfaceW = w;
+ mSurfaceH = h;
+ mWin.mLastSystemDecorRect.set(0, 0, 0, 0);
+ try {
+ final boolean isHwAccelerated = (attrs.flags &
+ WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED) != 0;
+ final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format;
+ if (!PixelFormat.formatHasAlpha(attrs.format)) {
+ flags |= SurfaceControl.OPAQUE;
+ }
+ if (DEBUG_SURFACE_TRACE) {
+ mSurfaceControl = new SurfaceTrace(
+ mSession.mSurfaceSession,
+ attrs.getTitle().toString(),
+ w, h, format, flags);
+ } else {
+ mSurfaceControl = new SurfaceControl(
+ mSession.mSurfaceSession,
+ attrs.getTitle().toString(),
+ w, h, format, flags);
+ }
+ mWin.mHasSurface = true;
+ if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) Slog.i(TAG,
+ " CREATE SURFACE "
+ + mSurfaceControl + " IN SESSION "
+ + mSession.mSurfaceSession
+ + ": pid=" + mSession.mPid + " format="
+ + attrs.format + " flags=0x"
+ + Integer.toHexString(flags)
+ + " / " + this);
+ } catch (OutOfResourcesException e) {
+ mWin.mHasSurface = false;
+ Slog.w(TAG, "OutOfResourcesException creating surface");
+ mService.reclaimSomeSurfaceMemoryLocked(this, "create", true);
+ mDrawState = NO_SURFACE;
+ return null;
+ } catch (Exception e) {
+ mWin.mHasSurface = false;
+ Slog.e(TAG, "Exception creating surface", e);
+ mDrawState = NO_SURFACE;
+ return null;
+ }
+
+ if (WindowManagerService.localLOGV) Slog.v(
+ TAG, "Got surface: " + mSurfaceControl
+ + ", set left=" + mWin.mFrame.left + " top=" + mWin.mFrame.top
+ + ", animLayer=" + mAnimLayer);
+ if (SHOW_LIGHT_TRANSACTIONS) {
+ Slog.i(TAG, ">>> OPEN TRANSACTION createSurfaceLocked");
+ WindowManagerService.logSurface(mWin, "CREATE pos=("
+ + mWin.mFrame.left + "," + mWin.mFrame.top + ") ("
+ + mWin.mCompatFrame.width() + "x" + mWin.mCompatFrame.height()
+ + "), layer=" + mAnimLayer + " HIDE", null);
+ }
+ SurfaceControl.openTransaction();
+ try {
+ try {
+ mSurfaceX = mWin.mFrame.left + mWin.mXOffset;
+ mSurfaceY = mWin.mFrame.top + mWin.mYOffset;
+ mSurfaceControl.setPosition(mSurfaceX, mSurfaceY);
+ mSurfaceLayer = mAnimLayer;
+ mSurfaceControl.setLayerStack(mLayerStack);
+ mSurfaceControl.setLayer(mAnimLayer);
+ mSurfaceControl.setAlpha(0);
+ mSurfaceShown = false;
+ } catch (RuntimeException e) {
+ Slog.w(TAG, "Error creating surface in " + w, e);
+ mService.reclaimSomeSurfaceMemoryLocked(this, "create-init", true);
+ }
+ mLastHidden = true;
+ } finally {
+ SurfaceControl.closeTransaction();
+ if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
+ "<<< CLOSE TRANSACTION createSurfaceLocked");
+ }
+ if (WindowManagerService.localLOGV) Slog.v(
+ TAG, "Created surface " + this);
+ }
+ return mSurfaceControl;
+ }
+
+ void destroySurfaceLocked() {
+ if (mWin.mAppToken != null && mWin == mWin.mAppToken.startingWindow) {
+ mWin.mAppToken.startingDisplayed = false;
+ }
+
+ if (mSurfaceControl != null) {
+
+ int i = mWin.mChildWindows.size();
+ while (i > 0) {
+ i--;
+ WindowState c = mWin.mChildWindows.get(i);
+ c.mAttachedHidden = true;
+ }
+
+ try {
+ if (DEBUG_VISIBILITY) {
+ RuntimeException e = null;
+ if (!WindowManagerService.HIDE_STACK_CRAWLS) {
+ e = new RuntimeException();
+ e.fillInStackTrace();
+ }
+ Slog.w(TAG, "Window " + this + " destroying surface "
+ + mSurfaceControl + ", session " + mSession, e);
+ }
+ if (mSurfaceDestroyDeferred) {
+ if (mSurfaceControl != null && mPendingDestroySurface != mSurfaceControl) {
+ if (mPendingDestroySurface != null) {
+ if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
+ RuntimeException e = null;
+ if (!WindowManagerService.HIDE_STACK_CRAWLS) {
+ e = new RuntimeException();
+ e.fillInStackTrace();
+ }
+ WindowManagerService.logSurface(mWin, "DESTROY PENDING", e);
+ }
+ mPendingDestroySurface.destroy();
+ }
+ mPendingDestroySurface = mSurfaceControl;
+ }
+ } else {
+ if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
+ RuntimeException e = null;
+ if (!WindowManagerService.HIDE_STACK_CRAWLS) {
+ e = new RuntimeException();
+ e.fillInStackTrace();
+ }
+ WindowManagerService.logSurface(mWin, "DESTROY", e);
+ }
+ mSurfaceControl.destroy();
+ }
+ mAnimator.hideWallpapersLocked(mWin);
+ } catch (RuntimeException e) {
+ Slog.w(TAG, "Exception thrown when destroying Window " + this
+ + " surface " + mSurfaceControl + " session " + mSession
+ + ": " + e.toString());
+ }
+
+ mSurfaceShown = false;
+ mSurfaceControl = null;
+ mWin.mHasSurface = false;
+ mDrawState = NO_SURFACE;
+ }
+ }
+
+ void destroyDeferredSurfaceLocked() {
+ try {
+ if (mPendingDestroySurface != null) {
+ if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
+ RuntimeException e = null;
+ if (!WindowManagerService.HIDE_STACK_CRAWLS) {
+ e = new RuntimeException();
+ e.fillInStackTrace();
+ }
+ WindowManagerService.logSurface(mWin, "DESTROY PENDING", e);
+ }
+ mPendingDestroySurface.destroy();
+ mAnimator.hideWallpapersLocked(mWin);
+ }
+ } catch (RuntimeException e) {
+ Slog.w(TAG, "Exception thrown when destroying Window "
+ + this + " surface " + mPendingDestroySurface
+ + " session " + mSession + ": " + e.toString());
+ }
+ mSurfaceDestroyDeferred = false;
+ mPendingDestroySurface = null;
+ }
+
+ void computeShownFrameLocked() {
+ final boolean selfTransformation = mHasLocalTransformation;
+ Transformation attachedTransformation =
+ (mAttachedWinAnimator != null && mAttachedWinAnimator.mHasLocalTransformation)
+ ? mAttachedWinAnimator.mTransformation : null;
+ Transformation appTransformation = (mAppAnimator != null && mAppAnimator.hasTransformation)
+ ? mAppAnimator.transformation : null;
+
+ // Wallpapers are animated based on the "real" window they
+ // are currently targeting.
+ final WindowState wallpaperTarget = mService.mWallpaperTarget;
+ if (mIsWallpaper && wallpaperTarget != null && mService.mAnimateWallpaperWithTarget) {
+ final WindowStateAnimator wallpaperAnimator = wallpaperTarget.mWinAnimator;
+ if (wallpaperAnimator.mHasLocalTransformation &&
+ wallpaperAnimator.mAnimation != null &&
+ !wallpaperAnimator.mAnimation.getDetachWallpaper()) {
+ attachedTransformation = wallpaperAnimator.mTransformation;
+ if (WindowManagerService.DEBUG_WALLPAPER && attachedTransformation != null) {
+ Slog.v(TAG, "WP target attached xform: " + attachedTransformation);
+ }
+ }
+ final AppWindowAnimator wpAppAnimator = wallpaperTarget.mAppToken == null ?
+ null : wallpaperTarget.mAppToken.mAppAnimator;
+ if (wpAppAnimator != null && wpAppAnimator.hasTransformation
+ && wpAppAnimator.animation != null
+ && !wpAppAnimator.animation.getDetachWallpaper()) {
+ appTransformation = wpAppAnimator.transformation;
+ if (WindowManagerService.DEBUG_WALLPAPER && appTransformation != null) {
+ Slog.v(TAG, "WP target app xform: " + appTransformation);
+ }
+ }
+ }
+
+ final int displayId = mWin.getDisplayId();
+ final ScreenRotationAnimation screenRotationAnimation =
+ mAnimator.getScreenRotationAnimationLocked(displayId);
+ final boolean screenAnimation =
+ screenRotationAnimation != null && screenRotationAnimation.isAnimating();
+ if (selfTransformation || attachedTransformation != null
+ || appTransformation != null || screenAnimation) {
+ // cache often used attributes locally
+ final Rect frame = mWin.mFrame;
+ final float tmpFloats[] = mService.mTmpFloats;
+ final Matrix tmpMatrix = mWin.mTmpMatrix;
+
+ // Compute the desired transformation.
+ if (screenAnimation && screenRotationAnimation.isRotating()) {
+ // If we are doing a screen animation, the global rotation
+ // applied to windows can result in windows that are carefully
+ // aligned with each other to slightly separate, allowing you
+ // to see what is behind them. An unsightly mess. This...
+ // thing... magically makes it call good: scale each window
+ // slightly (two pixels larger in each dimension, from the
+ // window's center).
+ final float w = frame.width();
+ final float h = frame.height();
+ if (w>=1 && h>=1) {
+ tmpMatrix.setScale(1 + 2/w, 1 + 2/h, w/2, h/2);
+ } else {
+ tmpMatrix.reset();
+ }
+ } else {
+ tmpMatrix.reset();
+ }
+ tmpMatrix.postScale(mWin.mGlobalScale, mWin.mGlobalScale);
+ if (selfTransformation) {
+ tmpMatrix.postConcat(mTransformation.getMatrix());
+ }
+ tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset);
+ if (attachedTransformation != null) {
+ tmpMatrix.postConcat(attachedTransformation.getMatrix());
+ }
+ if (appTransformation != null) {
+ tmpMatrix.postConcat(appTransformation.getMatrix());
+ }
+ if (mAnimator.mUniverseBackground != null) {
+ tmpMatrix.postConcat(mAnimator.mUniverseBackground.mUniverseTransform.getMatrix());
+ }
+ if (screenAnimation) {
+ tmpMatrix.postConcat(screenRotationAnimation.getEnterTransformation().getMatrix());
+ }
+ //TODO (multidisplay): Magnification is supported only for the default display.
+ if (mService.mDisplayMagnifier != null
+ && mWin.getDisplayId() == Display.DEFAULT_DISPLAY) {
+ MagnificationSpec spec = mService.mDisplayMagnifier
+ .getMagnificationSpecForWindowLocked(mWin);
+ if (spec != null && !spec.isNop()) {
+ tmpMatrix.postScale(spec.scale, spec.scale);
+ tmpMatrix.postTranslate(spec.offsetX, spec.offsetY);
+ }
+ }
+
+ // "convert" it into SurfaceFlinger's format
+ // (a 2x2 matrix + an offset)
+ // Here we must not transform the position of the surface
+ // since it is already included in the transformation.
+ //Slog.i(TAG, "Transform: " + matrix);
+
+ mHaveMatrix = true;
+ tmpMatrix.getValues(tmpFloats);
+ mDsDx = tmpFloats[Matrix.MSCALE_X];
+ mDtDx = tmpFloats[Matrix.MSKEW_Y];
+ mDsDy = tmpFloats[Matrix.MSKEW_X];
+ mDtDy = tmpFloats[Matrix.MSCALE_Y];
+ float x = tmpFloats[Matrix.MTRANS_X];
+ float y = tmpFloats[Matrix.MTRANS_Y];
+ int w = frame.width();
+ int h = frame.height();
+ mWin.mShownFrame.set(x, y, x+w, y+h);
+
+ // Now set the alpha... but because our current hardware
+ // can't do alpha transformation on a non-opaque surface,
+ // turn it off if we are running an animation that is also
+ // transforming since it is more important to have that
+ // animation be smooth.
+ mShownAlpha = mAlpha;
+ if (!mService.mLimitedAlphaCompositing
+ || (!PixelFormat.formatHasAlpha(mWin.mAttrs.format)
+ || (mWin.isIdentityMatrix(mDsDx, mDtDx, mDsDy, mDtDy)
+ && x == frame.left && y == frame.top))) {
+ //Slog.i(TAG, "Applying alpha transform");
+ if (selfTransformation) {
+ mShownAlpha *= mTransformation.getAlpha();
+ }
+ if (attachedTransformation != null) {
+ mShownAlpha *= attachedTransformation.getAlpha();
+ }
+ if (appTransformation != null) {
+ mShownAlpha *= appTransformation.getAlpha();
+ }
+ if (mAnimator.mUniverseBackground != null) {
+ mShownAlpha *= mAnimator.mUniverseBackground.mUniverseTransform.getAlpha();
+ }
+ if (screenAnimation) {
+ mShownAlpha *= screenRotationAnimation.getEnterTransformation().getAlpha();
+ }
+ } else {
+ //Slog.i(TAG, "Not applying alpha transform");
+ }
+
+ if ((DEBUG_SURFACE_TRACE || WindowManagerService.localLOGV)
+ && (mShownAlpha == 1.0 || mShownAlpha == 0.0)) Slog.v(
+ TAG, "computeShownFrameLocked: Animating " + this + " mAlpha=" + mAlpha
+ + " self=" + (selfTransformation ? mTransformation.getAlpha() : "null")
+ + " attached=" + (attachedTransformation == null ?
+ "null" : attachedTransformation.getAlpha())
+ + " app=" + (appTransformation == null ? "null" : appTransformation.getAlpha())
+ + " screen=" + (screenAnimation ?
+ screenRotationAnimation.getEnterTransformation().getAlpha() : "null"));
+ return;
+ } else if (mIsWallpaper && mService.mInnerFields.mWallpaperActionPending) {
+ return;
+ }
+
+ if (WindowManagerService.localLOGV) Slog.v(
+ TAG, "computeShownFrameLocked: " + this +
+ " not attached, mAlpha=" + mAlpha);
+
+ final boolean applyUniverseTransformation = (mAnimator.mUniverseBackground != null
+ && mWin.mAttrs.type != WindowManager.LayoutParams.TYPE_UNIVERSE_BACKGROUND
+ && mWin.mBaseLayer < mAnimator.mAboveUniverseLayer);
+ MagnificationSpec spec = null;
+ //TODO (multidisplay): Magnification is supported only for the default display.
+ if (mService.mDisplayMagnifier != null && mWin.getDisplayId() == Display.DEFAULT_DISPLAY) {
+ spec = mService.mDisplayMagnifier.getMagnificationSpecForWindowLocked(mWin);
+ }
+ if (applyUniverseTransformation || spec != null) {
+ final Rect frame = mWin.mFrame;
+ final float tmpFloats[] = mService.mTmpFloats;
+ final Matrix tmpMatrix = mWin.mTmpMatrix;
+
+ tmpMatrix.setScale(mWin.mGlobalScale, mWin.mGlobalScale);
+ tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset);
+
+ if (applyUniverseTransformation) {
+ tmpMatrix.postConcat(mAnimator.mUniverseBackground.mUniverseTransform.getMatrix());
+ }
+
+ if (spec != null && !spec.isNop()) {
+ tmpMatrix.postScale(spec.scale, spec.scale);
+ tmpMatrix.postTranslate(spec.offsetX, spec.offsetY);
+ }
+
+ tmpMatrix.getValues(tmpFloats);
+
+ mHaveMatrix = true;
+ mDsDx = tmpFloats[Matrix.MSCALE_X];
+ mDtDx = tmpFloats[Matrix.MSKEW_Y];
+ mDsDy = tmpFloats[Matrix.MSKEW_X];
+ mDtDy = tmpFloats[Matrix.MSCALE_Y];
+ float x = tmpFloats[Matrix.MTRANS_X];
+ float y = tmpFloats[Matrix.MTRANS_Y];
+ int w = frame.width();
+ int h = frame.height();
+ mWin.mShownFrame.set(x, y, x + w, y + h);
+
+ mShownAlpha = mAlpha;
+ if (applyUniverseTransformation) {
+ mShownAlpha *= mAnimator.mUniverseBackground.mUniverseTransform.getAlpha();
+ }
+ } else {
+ mWin.mShownFrame.set(mWin.mFrame);
+ if (mWin.mXOffset != 0 || mWin.mYOffset != 0) {
+ mWin.mShownFrame.offset(mWin.mXOffset, mWin.mYOffset);
+ }
+ mShownAlpha = mAlpha;
+ mHaveMatrix = false;
+ mDsDx = mWin.mGlobalScale;
+ mDtDx = 0;
+ mDsDy = 0;
+ mDtDy = mWin.mGlobalScale;
+ }
+ }
+
+ void applyDecorRect(final Rect decorRect) {
+ final WindowState w = mWin;
+ // Compute the offset of the window in relation to the decor rect.
+ final int offX = w.mXOffset + w.mFrame.left;
+ final int offY = w.mYOffset + w.mFrame.top;
+ // Initialize the decor rect to the entire frame.
+ w.mSystemDecorRect.set(0, 0, w.mFrame.width(), w.mFrame.height());
+ // Intersect with the decor rect, offsetted by window position.
+ w.mSystemDecorRect.intersect(decorRect.left-offX, decorRect.top-offY,
+ decorRect.right-offX, decorRect.bottom-offY);
+ // If size compatibility is being applied to the window, the
+ // surface is scaled relative to the screen. Also apply this
+ // scaling to the crop rect. We aren't using the standard rect
+ // scale function because we want to round things to make the crop
+ // always round to a larger rect to ensure we don't crop too
+ // much and hide part of the window that should be seen.
+ if (w.mEnforceSizeCompat && w.mInvGlobalScale != 1.0f) {
+ final float scale = w.mInvGlobalScale;
+ w.mSystemDecorRect.left = (int) (w.mSystemDecorRect.left * scale - 0.5f);
+ w.mSystemDecorRect.top = (int) (w.mSystemDecorRect.top * scale - 0.5f);
+ w.mSystemDecorRect.right = (int) ((w.mSystemDecorRect.right+1) * scale - 0.5f);
+ w.mSystemDecorRect.bottom = (int) ((w.mSystemDecorRect.bottom+1) * scale - 0.5f);
+ }
+ }
+
+ void updateSurfaceWindowCrop(final boolean recoveringMemory) {
+ final WindowState w = mWin;
+ DisplayInfo displayInfo = w.mDisplayContent.getDisplayInfo();
+
+ // Need to recompute a new system decor rect each time.
+ if ((w.mAttrs.flags & LayoutParams.FLAG_SCALED) != 0) {
+ // Currently can't do this cropping for scaled windows. We'll
+ // just keep the crop rect the same as the source surface.
+ w.mSystemDecorRect.set(0, 0, w.mRequestedWidth, w.mRequestedHeight);
+ } else if (!w.isDefaultDisplay()) {
+ // On a different display there is no system decor. Crop the window
+ // by the screen boundaries.
+ w.mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height());
+ w.mSystemDecorRect.intersect(-w.mCompatFrame.left, -w.mCompatFrame.top,
+ displayInfo.logicalWidth - w.mCompatFrame.left,
+ displayInfo.logicalHeight - w.mCompatFrame.top);
+ } else if (w.mLayer >= mService.mSystemDecorLayer) {
+ // Above the decor layer is easy, just use the entire window.
+ // Unless we have a universe background... in which case all the
+ // windows need to be cropped by the screen, so they don't cover
+ // the universe background.
+ if (mAnimator.mUniverseBackground == null) {
+ w.mSystemDecorRect.set(0, 0, w.mCompatFrame.width(),
+ w.mCompatFrame.height());
+ } else {
+ applyDecorRect(mService.mScreenRect);
+ }
+ } else if (w.mAttrs.type == WindowManager.LayoutParams.TYPE_UNIVERSE_BACKGROUND
+ || w.mDecorFrame.isEmpty()) {
+ // The universe background isn't cropped, nor windows without policy decor.
+ w.mSystemDecorRect.set(0, 0, w.mCompatFrame.width(),
+ w.mCompatFrame.height());
+ } else {
+ // Crop to the system decor specified by policy.
+ applyDecorRect(w.mDecorFrame);
+ }
+
+ if (!w.mSystemDecorRect.equals(w.mLastSystemDecorRect)) {
+ w.mLastSystemDecorRect.set(w.mSystemDecorRect);
+ try {
+ if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
+ "CROP " + w.mSystemDecorRect.toShortString(), null);
+ mSurfaceControl.setWindowCrop(w.mSystemDecorRect);
+ } catch (RuntimeException e) {
+ Slog.w(TAG, "Error setting crop surface of " + w
+ + " crop=" + w.mSystemDecorRect.toShortString(), e);
+ if (!recoveringMemory) {
+ mService.reclaimSomeSurfaceMemoryLocked(this, "crop", true);
+ }
+ }
+ }
+ }
+
+ void setSurfaceBoundariesLocked(final boolean recoveringMemory) {
+ final WindowState w = mWin;
+ int width, height;
+ if ((w.mAttrs.flags & LayoutParams.FLAG_SCALED) != 0) {
+ // for a scaled surface, we just want to use
+ // the requested size.
+ width = w.mRequestedWidth;
+ height = w.mRequestedHeight;
+ } else {
+ width = w.mCompatFrame.width();
+ height = w.mCompatFrame.height();
+ }
+
+ if (width < 1) {
+ width = 1;
+ }
+ if (height < 1) {
+ height = 1;
+ }
+ final boolean surfaceResized = mSurfaceW != width || mSurfaceH != height;
+ if (surfaceResized) {
+ mSurfaceW = width;
+ mSurfaceH = height;
+ }
+
+ final float left = w.mShownFrame.left;
+ final float top = w.mShownFrame.top;
+ if (mSurfaceX != left || mSurfaceY != top) {
+ try {
+ if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
+ "POS " + left + ", " + top, null);
+ mSurfaceX = left;
+ mSurfaceY = top;
+ mSurfaceControl.setPosition(left, top);
+ } catch (RuntimeException e) {
+ Slog.w(TAG, "Error positioning surface of " + w
+ + " pos=(" + left
+ + "," + top + ")", e);
+ if (!recoveringMemory) {
+ mService.reclaimSomeSurfaceMemoryLocked(this, "position", true);
+ }
+ }
+ }
+
+ if (surfaceResized) {
+ try {
+ if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
+ "SIZE " + width + "x" + height, null);
+ mSurfaceResized = true;
+ mSurfaceControl.setSize(width, height);
+ final int displayId = w.mDisplayContent.getDisplayId();
+ mAnimator.setPendingLayoutChanges(displayId,
+ WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER);
+ if ((w.mAttrs.flags & LayoutParams.FLAG_DIM_BEHIND) != 0) {
+ w.getStack().startDimmingIfNeeded(this);
+ }
+ } catch (RuntimeException e) {
+ // If something goes wrong with the surface (such
+ // as running out of memory), don't take down the
+ // entire system.
+ Slog.e(TAG, "Error resizing surface of " + w
+ + " size=(" + width + "x" + height + ")", e);
+ if (!recoveringMemory) {
+ mService.reclaimSomeSurfaceMemoryLocked(this, "size", true);
+ }
+ }
+ }
+
+ updateSurfaceWindowCrop(recoveringMemory);
+ }
+
+ public void prepareSurfaceLocked(final boolean recoveringMemory) {
+ final WindowState w = mWin;
+ if (mSurfaceControl == null) {
+ if (w.mOrientationChanging) {
+ if (DEBUG_ORIENTATION) {
+ Slog.v(TAG, "Orientation change skips hidden " + w);
+ }
+ w.mOrientationChanging = false;
+ }
+ return;
+ }
+
+ boolean displayed = false;
+
+ computeShownFrameLocked();
+
+ setSurfaceBoundariesLocked(recoveringMemory);
+
+ if (mIsWallpaper && !mWin.mWallpaperVisible) {
+ // Wallpaper is no longer visible and there is no wp target => hide it.
+ hide();
+ } else if (w.mAttachedHidden || !w.isOnScreen()) {
+ hide();
+ mAnimator.hideWallpapersLocked(w);
+
+ // If we are waiting for this window to handle an
+ // orientation change, well, it is hidden, so
+ // doesn't really matter. Note that this does
+ // introduce a potential glitch if the window
+ // becomes unhidden before it has drawn for the
+ // new orientation.
+ if (w.mOrientationChanging) {
+ w.mOrientationChanging = false;
+ if (DEBUG_ORIENTATION) Slog.v(TAG,
+ "Orientation change skips hidden " + w);
+ }
+ } else if (mLastLayer != mAnimLayer
+ || mLastAlpha != mShownAlpha
+ || mLastDsDx != mDsDx
+ || mLastDtDx != mDtDx
+ || mLastDsDy != mDsDy
+ || mLastDtDy != mDtDy
+ || w.mLastHScale != w.mHScale
+ || w.mLastVScale != w.mVScale
+ || mLastHidden) {
+ displayed = true;
+ mLastAlpha = mShownAlpha;
+ mLastLayer = mAnimLayer;
+ mLastDsDx = mDsDx;
+ mLastDtDx = mDtDx;
+ mLastDsDy = mDsDy;
+ mLastDtDy = mDtDy;
+ w.mLastHScale = w.mHScale;
+ w.mLastVScale = w.mVScale;
+ if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
+ "alpha=" + mShownAlpha + " layer=" + mAnimLayer
+ + " matrix=[" + (mDsDx*w.mHScale)
+ + "," + (mDtDx*w.mVScale)
+ + "][" + (mDsDy*w.mHScale)
+ + "," + (mDtDy*w.mVScale) + "]", null);
+ if (mSurfaceControl != null) {
+ try {
+ mSurfaceAlpha = mShownAlpha;
+ mSurfaceControl.setAlpha(mShownAlpha);
+ mSurfaceLayer = mAnimLayer;
+ mSurfaceControl.setLayer(mAnimLayer);
+ mSurfaceControl.setMatrix(
+ mDsDx*w.mHScale, mDtDx*w.mVScale,
+ mDsDy*w.mHScale, mDtDy*w.mVScale);
+
+ if (mLastHidden && mDrawState == HAS_DRAWN) {
+ if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
+ "SHOW (performLayout)", null);
+ if (WindowManagerService.DEBUG_VISIBILITY) Slog.v(TAG, "Showing " + w
+ + " during relayout");
+ if (showSurfaceRobustlyLocked()) {
+ mLastHidden = false;
+ if (mIsWallpaper) {
+ mService.dispatchWallpaperVisibility(w, true);
+ }
+ // This draw means the difference between unique content and mirroring.
+ // Run another pass through performLayout to set mHasContent in the
+ // LogicalDisplay.
+ mAnimator.setPendingLayoutChanges(w.getDisplayId(),
+ WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM);
+ } else {
+ w.mOrientationChanging = false;
+ }
+ }
+ if (mSurfaceControl != null) {
+ w.mToken.hasVisible = true;
+ }
+ } catch (RuntimeException e) {
+ Slog.w(TAG, "Error updating surface in " + w, e);
+ if (!recoveringMemory) {
+ mService.reclaimSomeSurfaceMemoryLocked(this, "update", true);
+ }
+ }
+ }
+ } else {
+ if (DEBUG_ANIM && isAnimating()) {
+ Slog.v(TAG, "prepareSurface: No changes in animation for " + this);
+ }
+ displayed = true;
+ }
+
+ if (displayed) {
+ if (w.mOrientationChanging) {
+ if (!w.isDrawnLw()) {
+ mAnimator.mBulkUpdateParams &= ~SET_ORIENTATION_CHANGE_COMPLETE;
+ mAnimator.mLastWindowFreezeSource = w;
+ if (DEBUG_ORIENTATION) Slog.v(TAG,
+ "Orientation continue waiting for draw in " + w);
+ } else {
+ w.mOrientationChanging = false;
+ if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change complete in " + w);
+ }
+ }
+ w.mToken.hasVisible = true;
+ }
+ }
+
+ void setTransparentRegionHintLocked(final Region region) {
+ if (mSurfaceControl == null) {
+ Slog.w(TAG, "setTransparentRegionHint: null mSurface after mHasSurface true");
+ return;
+ }
+ if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
+ ">>> OPEN TRANSACTION setTransparentRegion");
+ SurfaceControl.openTransaction();
+ try {
+ if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin,
+ "transparentRegionHint=" + region, null);
+ mSurfaceControl.setTransparentRegionHint(region);
+ } finally {
+ SurfaceControl.closeTransaction();
+ if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
+ "<<< CLOSE TRANSACTION setTransparentRegion");
+ }
+ }
+
+ void setWallpaperOffset(RectF shownFrame) {
+ final int left = (int) shownFrame.left;
+ final int top = (int) shownFrame.top;
+ if (mSurfaceX != left || mSurfaceY != top) {
+ mSurfaceX = left;
+ mSurfaceY = top;
+ if (mAnimating) {
+ // If this window (or its app token) is animating, then the position
+ // of the surface will be re-computed on the next animation frame.
+ // We can't poke it directly here because it depends on whatever
+ // transformation is being applied by the animation.
+ return;
+ }
+ if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
+ ">>> OPEN TRANSACTION setWallpaperOffset");
+ SurfaceControl.openTransaction();
+ try {
+ if (WindowManagerService.SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin,
+ "POS " + left + ", " + top, null);
+ mSurfaceControl.setPosition(mWin.mFrame.left + left, mWin.mFrame.top + top);
+ updateSurfaceWindowCrop(false);
+ } catch (RuntimeException e) {
+ Slog.w(TAG, "Error positioning surface of " + mWin
+ + " pos=(" + left + "," + top + ")", e);
+ } finally {
+ SurfaceControl.closeTransaction();
+ if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
+ "<<< CLOSE TRANSACTION setWallpaperOffset");
+ }
+ }
+ }
+
+ // This must be called while inside a transaction.
+ boolean performShowLocked() {
+ if (mWin.isHiddenFromUserLocked()) {
+ Slog.w(TAG, "current user violation " + mService.mCurrentUserId + " trying to display "
+ + this + ", type " + mWin.mAttrs.type + ", belonging to " + mWin.mOwnerUid);
+ return false;
+ }
+ if (DEBUG_VISIBILITY || (DEBUG_STARTING_WINDOW &&
+ mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING)) {
+ RuntimeException e = null;
+ if (!WindowManagerService.HIDE_STACK_CRAWLS) {
+ e = new RuntimeException();
+ e.fillInStackTrace();
+ }
+ Slog.v(TAG, "performShow on " + this
+ + ": mDrawState=" + mDrawState + " readyForDisplay="
+ + mWin.isReadyForDisplayIgnoringKeyguard()
+ + " starting=" + (mWin.mAttrs.type == TYPE_APPLICATION_STARTING)
+ + " during animation: policyVis=" + mWin.mPolicyVisibility
+ + " attHidden=" + mWin.mAttachedHidden
+ + " tok.hiddenRequested="
+ + (mWin.mAppToken != null ? mWin.mAppToken.hiddenRequested : false)
+ + " tok.hidden="
+ + (mWin.mAppToken != null ? mWin.mAppToken.hidden : false)
+ + " animating=" + mAnimating
+ + " tok animating="
+ + (mAppAnimator != null ? mAppAnimator.animating : false), e);
+ }
+ if (mDrawState == READY_TO_SHOW && mWin.isReadyForDisplayIgnoringKeyguard()) {
+ if (SHOW_TRANSACTIONS || DEBUG_ORIENTATION)
+ WindowManagerService.logSurface(mWin, "SHOW (performShowLocked)", null);
+ if (DEBUG_VISIBILITY || (DEBUG_STARTING_WINDOW &&
+ mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING)) {
+ Slog.v(TAG, "Showing " + this
+ + " during animation: policyVis=" + mWin.mPolicyVisibility
+ + " attHidden=" + mWin.mAttachedHidden
+ + " tok.hiddenRequested="
+ + (mWin.mAppToken != null ? mWin.mAppToken.hiddenRequested : false)
+ + " tok.hidden="
+ + (mWin.mAppToken != null ? mWin.mAppToken.hidden : false)
+ + " animating=" + mAnimating
+ + " tok animating="
+ + (mAppAnimator != null ? mAppAnimator.animating : false));
+ }
+
+ mService.enableScreenIfNeededLocked();
+
+ applyEnterAnimationLocked();
+
+ // Force the show in the next prepareSurfaceLocked() call.
+ mLastAlpha = -1;
+ if (DEBUG_SURFACE_TRACE || DEBUG_ANIM)
+ Slog.v(TAG, "performShowLocked: mDrawState=HAS_DRAWN in " + this);
+ mDrawState = HAS_DRAWN;
+ mService.scheduleAnimationLocked();
+
+ int i = mWin.mChildWindows.size();
+ while (i > 0) {
+ i--;
+ WindowState c = mWin.mChildWindows.get(i);
+ if (c.mAttachedHidden) {
+ c.mAttachedHidden = false;
+ if (c.mWinAnimator.mSurfaceControl != null) {
+ c.mWinAnimator.performShowLocked();
+ // It hadn't been shown, which means layout not
+ // performed on it, so now we want to make sure to
+ // do a layout. If called from within the transaction
+ // loop, this will cause it to restart with a new
+ // layout.
+ c.mDisplayContent.layoutNeeded = true;
+ }
+ }
+ }
+
+ if (mWin.mAttrs.type != TYPE_APPLICATION_STARTING
+ && mWin.mAppToken != null) {
+ mWin.mAppToken.firstWindowDrawn = true;
+
+ if (mWin.mAppToken.startingData != null) {
+ if (WindowManagerService.DEBUG_STARTING_WINDOW ||
+ WindowManagerService.DEBUG_ANIM) Slog.v(TAG,
+ "Finish starting " + mWin.mToken
+ + ": first real window is shown, no animation");
+ // If this initial window is animating, stop it -- we
+ // will do an animation to reveal it from behind the
+ // starting window, so there is no need for it to also
+ // be doing its own stuff.
+ clearAnimation();
+ mService.mFinishedStarting.add(mWin.mAppToken);
+ mService.mH.sendEmptyMessage(H.FINISHED_STARTING);
+ }
+ mWin.mAppToken.updateReportedVisibilityLocked();
+ }
+
+ return true;
+ }
+
+ return false;
+ }
+
+ /**
+ * Have the surface flinger show a surface, robustly dealing with
+ * error conditions. In particular, if there is not enough memory
+ * to show the surface, then we will try to get rid of other surfaces
+ * in order to succeed.
+ *
+ * @return Returns true if the surface was successfully shown.
+ */
+ boolean showSurfaceRobustlyLocked() {
+ try {
+ if (mSurfaceControl != null) {
+ mSurfaceShown = true;
+ mSurfaceControl.show();
+ if (mWin.mTurnOnScreen) {
+ if (DEBUG_VISIBILITY) Slog.v(TAG,
+ "Show surface turning screen on: " + mWin);
+ mWin.mTurnOnScreen = false;
+ mAnimator.mBulkUpdateParams |= SET_TURN_ON_SCREEN;
+ }
+ }
+ return true;
+ } catch (RuntimeException e) {
+ Slog.w(TAG, "Failure showing surface " + mSurfaceControl + " in " + mWin, e);
+ }
+
+ mService.reclaimSomeSurfaceMemoryLocked(this, "show", true);
+
+ return false;
+ }
+
+ void applyEnterAnimationLocked() {
+ final int transit;
+ if (mEnterAnimationPending) {
+ mEnterAnimationPending = false;
+ transit = WindowManagerPolicy.TRANSIT_ENTER;
+ } else {
+ transit = WindowManagerPolicy.TRANSIT_SHOW;
+ }
+ applyAnimationLocked(transit, true);
+ //TODO (multidisplay): Magnification is supported only for the default display.
+ if (mService.mDisplayMagnifier != null
+ && mWin.getDisplayId() == Display.DEFAULT_DISPLAY) {
+ mService.mDisplayMagnifier.onWindowTransitionLocked(mWin, transit);
+ }
+ }
+
+ /**
+ * Choose the correct animation and set it to the passed WindowState.
+ * @param transit If AppTransition.TRANSIT_PREVIEW_DONE and the app window has been drawn
+ * then the animation will be app_starting_exit. Any other value loads the animation from
+ * the switch statement below.
+ * @param isEntrance The animation type the last time this was called. Used to keep from
+ * loading the same animation twice.
+ * @return true if an animation has been loaded.
+ */
+ boolean applyAnimationLocked(int transit, boolean isEntrance) {
+ if (mLocalAnimating && mAnimationIsEntrance == isEntrance) {
+ // If we are trying to apply an animation, but already running
+ // an animation of the same type, then just leave that one alone.
+ return true;
+ }
+
+ // Only apply an animation if the display isn't frozen. If it is
+ // frozen, there is no reason to animate and it can cause strange
+ // artifacts when we unfreeze the display if some different animation
+ // is running.
+ if (mService.okToDisplay()) {
+ int anim = mPolicy.selectAnimationLw(mWin, transit);
+ int attr = -1;
+ Animation a = null;
+ if (anim != 0) {
+ a = anim != -1 ? AnimationUtils.loadAnimation(mContext, anim) : null;
+ } else {
+ switch (transit) {
+ case WindowManagerPolicy.TRANSIT_ENTER:
+ attr = com.android.internal.R.styleable.WindowAnimation_windowEnterAnimation;
+ break;
+ case WindowManagerPolicy.TRANSIT_EXIT:
+ attr = com.android.internal.R.styleable.WindowAnimation_windowExitAnimation;
+ break;
+ case WindowManagerPolicy.TRANSIT_SHOW:
+ attr = com.android.internal.R.styleable.WindowAnimation_windowShowAnimation;
+ break;
+ case WindowManagerPolicy.TRANSIT_HIDE:
+ attr = com.android.internal.R.styleable.WindowAnimation_windowHideAnimation;
+ break;
+ }
+ if (attr >= 0) {
+ a = mService.mAppTransition.loadAnimation(mWin.mAttrs, attr);
+ }
+ }
+ if (WindowManagerService.DEBUG_ANIM) Slog.v(TAG,
+ "applyAnimation: win=" + this
+ + " anim=" + anim + " attr=0x" + Integer.toHexString(attr)
+ + " a=" + a
+ + " transit=" + transit
+ + " isEntrance=" + isEntrance + " Callers " + Debug.getCallers(3));
+ if (a != null) {
+ if (WindowManagerService.DEBUG_ANIM) {
+ RuntimeException e = null;
+ if (!WindowManagerService.HIDE_STACK_CRAWLS) {
+ e = new RuntimeException();
+ e.fillInStackTrace();
+ }
+ Slog.v(TAG, "Loaded animation " + a + " for " + this, e);
+ }
+ setAnimation(a);
+ mAnimationIsEntrance = isEntrance;
+ }
+ } else {
+ clearAnimation();
+ }
+
+ return mAnimation != null;
+ }
+
+ public void dump(PrintWriter pw, String prefix, boolean dumpAll) {
+ if (mAnimating || mLocalAnimating || mAnimationIsEntrance
+ || mAnimation != null) {
+ pw.print(prefix); pw.print("mAnimating="); pw.print(mAnimating);
+ pw.print(" mLocalAnimating="); pw.print(mLocalAnimating);
+ pw.print(" mAnimationIsEntrance="); pw.print(mAnimationIsEntrance);
+ pw.print(" mAnimation="); pw.println(mAnimation);
+ }
+ if (mHasTransformation || mHasLocalTransformation) {
+ pw.print(prefix); pw.print("XForm: has=");
+ pw.print(mHasTransformation);
+ pw.print(" hasLocal="); pw.print(mHasLocalTransformation);
+ pw.print(" "); mTransformation.printShortString(pw);
+ pw.println();
+ }
+ if (mSurfaceControl != null) {
+ if (dumpAll) {
+ pw.print(prefix); pw.print("mSurface="); pw.println(mSurfaceControl);
+ pw.print(prefix); pw.print("mDrawState=");
+ pw.print(drawStateToString(mDrawState));
+ pw.print(" mLastHidden="); pw.println(mLastHidden);
+ }
+ pw.print(prefix); pw.print("Surface: shown="); pw.print(mSurfaceShown);
+ pw.print(" layer="); pw.print(mSurfaceLayer);
+ pw.print(" alpha="); pw.print(mSurfaceAlpha);
+ pw.print(" rect=("); pw.print(mSurfaceX);
+ pw.print(","); pw.print(mSurfaceY);
+ pw.print(") "); pw.print(mSurfaceW);
+ pw.print(" x "); pw.println(mSurfaceH);
+ }
+ if (mPendingDestroySurface != null) {
+ pw.print(prefix); pw.print("mPendingDestroySurface=");
+ pw.println(mPendingDestroySurface);
+ }
+ if (mSurfaceResized || mSurfaceDestroyDeferred) {
+ pw.print(prefix); pw.print("mSurfaceResized="); pw.print(mSurfaceResized);
+ pw.print(" mSurfaceDestroyDeferred="); pw.println(mSurfaceDestroyDeferred);
+ }
+ if (mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_UNIVERSE_BACKGROUND) {
+ pw.print(prefix); pw.print("mUniverseTransform=");
+ mUniverseTransform.printShortString(pw);
+ pw.println();
+ }
+ if (mShownAlpha != 1 || mAlpha != 1 || mLastAlpha != 1) {
+ pw.print(prefix); pw.print("mShownAlpha="); pw.print(mShownAlpha);
+ pw.print(" mAlpha="); pw.print(mAlpha);
+ pw.print(" mLastAlpha="); pw.println(mLastAlpha);
+ }
+ if (mHaveMatrix || mWin.mGlobalScale != 1) {
+ pw.print(prefix); pw.print("mGlobalScale="); pw.print(mWin.mGlobalScale);
+ pw.print(" mDsDx="); pw.print(mDsDx);
+ pw.print(" mDtDx="); pw.print(mDtDx);
+ pw.print(" mDsDy="); pw.print(mDsDy);
+ pw.print(" mDtDy="); pw.println(mDtDy);
+ }
+ }
+
+ @Override
+ public String toString() {
+ StringBuffer sb = new StringBuffer("WindowStateAnimator{");
+ sb.append(Integer.toHexString(System.identityHashCode(this)));
+ sb.append(' ');
+ sb.append(mWin.mAttrs.getTitle());
+ sb.append('}');
+ return sb.toString();
+ }
+}