diff options
Diffstat (limited to 'services/input')
-rw-r--r-- | services/input/InputDispatcher.cpp | 81 | ||||
-rw-r--r-- | services/input/InputDispatcher.h | 23 | ||||
-rw-r--r-- | services/input/tests/InputDispatcher_test.cpp | 28 | ||||
-rw-r--r-- | services/input/tests/InputReader_test.cpp | 7 |
4 files changed, 112 insertions, 27 deletions
diff --git a/services/input/InputDispatcher.cpp b/services/input/InputDispatcher.cpp index 6ea068a..8363e8b 100644 --- a/services/input/InputDispatcher.cpp +++ b/services/input/InputDispatcher.cpp @@ -186,7 +186,7 @@ InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& polic mPolicy(policy), mPendingEvent(NULL), mAppSwitchSawKeyDown(false), mAppSwitchDueTime(LONG_LONG_MAX), mNextUnblockedEvent(NULL), - mDispatchEnabled(true), mDispatchFrozen(false), + mDispatchEnabled(true), mDispatchFrozen(false), mInputFilterEnabled(false), mFocusedWindow(NULL), mFocusedApplication(NULL), mCurrentInputTargetsValid(false), @@ -725,7 +725,7 @@ bool InputDispatcher::dispatchKeyLocked( if (entry->repeatCount == 0 && entry->action == AKEY_EVENT_ACTION_DOWN && (entry->policyFlags & POLICY_FLAG_TRUSTED) - && !entry->isInjected()) { + && (!(entry->policyFlags & POLICY_FLAG_DISABLE_KEY_REPEAT))) { if (mKeyRepeatState.lastKeyEntry && mKeyRepeatState.lastKeyEntry->keyCode == entry->keyCode) { // We have seen two identical key downs in a row which indicates that the device @@ -2402,7 +2402,18 @@ void InputDispatcher::notifyKey(nsecs_t eventTime, int32_t deviceId, uint32_t so bool needWake; { // acquire lock - AutoMutex _l(mLock); + mLock.lock(); + + if (mInputFilterEnabled) { + mLock.unlock(); + + policyFlags |= POLICY_FLAG_FILTERED; + if (!mPolicy->filterInputEvent(&event, policyFlags)) { + return; // event was consumed by the filter + } + + mLock.lock(); + } int32_t repeatCount = 0; KeyEntry* newEntry = mAllocator.obtainKeyEntry(eventTime, @@ -2410,6 +2421,7 @@ void InputDispatcher::notifyKey(nsecs_t eventTime, int32_t deviceId, uint32_t so metaState, repeatCount, downTime); needWake = enqueueInboundEventLocked(newEntry); + mLock.unlock(); } // release lock if (needWake) { @@ -2452,7 +2464,23 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t bool needWake; { // acquire lock - AutoMutex _l(mLock); + mLock.lock(); + + if (mInputFilterEnabled) { + mLock.unlock(); + + MotionEvent event; + event.initialize(deviceId, source, action, flags, edgeFlags, metaState, 0, 0, + xPrecision, yPrecision, downTime, eventTime, + pointerCount, pointerIds, pointerCoords); + + policyFlags |= POLICY_FLAG_FILTERED; + if (!mPolicy->filterInputEvent(&event, policyFlags)) { + return; // event was consumed by the filter + } + + mLock.lock(); + } // Attempt batching and streaming of move events. if (action == AMOTION_EVENT_ACTION_MOVE @@ -2491,6 +2519,7 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t LOGD("Appended motion sample onto batch for most recent " "motion event for this device in the inbound queue."); #endif + mLock.unlock(); return; // done! } @@ -2579,6 +2608,7 @@ void InputDispatcher::notifyMotion(nsecs_t eventTime, int32_t deviceId, uint32_t true /*resumeWithAppendedMotionSample*/); runCommandsLockedInterruptible(); + mLock.unlock(); return; // done! } } @@ -2593,6 +2623,7 @@ NoBatchingOrStreaming:; pointerCount, pointerIds, pointerCoords); needWake = enqueueInboundEventLocked(newEntry); + mLock.unlock(); } // release lock if (needWake) { @@ -2612,16 +2643,17 @@ void InputDispatcher::notifySwitch(nsecs_t when, int32_t switchCode, int32_t swi } int32_t InputDispatcher::injectInputEvent(const InputEvent* event, - int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) { + int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis, + uint32_t policyFlags) { #if DEBUG_INBOUND_EVENT_DETAILS LOGD("injectInputEvent - eventType=%d, injectorPid=%d, injectorUid=%d, " - "syncMode=%d, timeoutMillis=%d", - event->getType(), injectorPid, injectorUid, syncMode, timeoutMillis); + "syncMode=%d, timeoutMillis=%d, policyFlags=0x%08x", + event->getType(), injectorPid, injectorUid, syncMode, timeoutMillis, policyFlags); #endif nsecs_t endTime = now() + milliseconds_to_nanoseconds(timeoutMillis); - uint32_t policyFlags = POLICY_FLAG_INJECTED; + policyFlags |= POLICY_FLAG_INJECTED; if (hasInjectionPermission(injectorPid, injectorUid)) { policyFlags |= POLICY_FLAG_TRUSTED; } @@ -2640,7 +2672,9 @@ int32_t InputDispatcher::injectInputEvent(const InputEvent* event, policyFlags |= POLICY_FLAG_VIRTUAL; } - mPolicy->interceptKeyBeforeQueueing(keyEvent, /*byref*/ policyFlags); + if (!(policyFlags & POLICY_FLAG_FILTERED)) { + mPolicy->interceptKeyBeforeQueueing(keyEvent, /*byref*/ policyFlags); + } if (policyFlags & POLICY_FLAG_WOKE_HERE) { flags |= AKEY_EVENT_FLAG_WOKE_HERE; @@ -2664,8 +2698,10 @@ int32_t InputDispatcher::injectInputEvent(const InputEvent* event, return INPUT_EVENT_INJECTION_FAILED; } - nsecs_t eventTime = motionEvent->getEventTime(); - mPolicy->interceptMotionBeforeQueueing(eventTime, /*byref*/ policyFlags); + if (!(policyFlags & POLICY_FLAG_FILTERED)) { + nsecs_t eventTime = motionEvent->getEventTime(); + mPolicy->interceptMotionBeforeQueueing(eventTime, /*byref*/ policyFlags); + } mLock.lock(); const nsecs_t* sampleEventTimes = motionEvent->getSampleEventTimes(); @@ -2780,7 +2816,8 @@ void InputDispatcher::setInjectionResultLocked(EventEntry* entry, int32_t inject injectionResult, injectionState->injectorPid, injectionState->injectorUid); #endif - if (injectionState->injectionIsAsync) { + if (injectionState->injectionIsAsync + && !(entry->policyFlags & POLICY_FLAG_FILTERED)) { // Log the outcome since the injector did not wait for the injection result. switch (injectionResult) { case INPUT_EVENT_INJECTION_SUCCEEDED: @@ -2982,6 +3019,26 @@ void InputDispatcher::setInputDispatchMode(bool enabled, bool frozen) { } } +void InputDispatcher::setInputFilterEnabled(bool enabled) { +#if DEBUG_FOCUS + LOGD("setInputFilterEnabled: enabled=%d", enabled); +#endif + + { // acquire lock + AutoMutex _l(mLock); + + if (mInputFilterEnabled == enabled) { + return; + } + + mInputFilterEnabled = enabled; + resetAndDropEverythingLocked("input filter is being enabled or disabled"); + } // release lock + + // Wake up poll loop since there might be work to do to drop everything. + mLooper->wake(); +} + bool InputDispatcher::transferTouchFocus(const sp<InputChannel>& fromChannel, const sp<InputChannel>& toChannel) { #if DEBUG_FOCUS diff --git a/services/input/InputDispatcher.h b/services/input/InputDispatcher.h index 48e4d43..162e606 100644 --- a/services/input/InputDispatcher.h +++ b/services/input/InputDispatcher.h @@ -176,6 +176,13 @@ public: */ virtual int32_t getMaxEventsPerSecond() = 0; + /* Filters an input event. + * Return true to dispatch the event unmodified, false to consume the event. + * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED + * to injectInputEvent. + */ + virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0; + /* Intercepts a key event immediately before queueing it. * The policy can use this method as an opportunity to perform power management functions * and early event preprocessing such as updating policy flags. @@ -266,7 +273,8 @@ public: * This method may be called on any thread (usually by the input manager). */ virtual int32_t injectInputEvent(const InputEvent* event, - int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) = 0; + int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis, + uint32_t policyFlags) = 0; /* Sets the list of input windows. * @@ -286,6 +294,14 @@ public: */ virtual void setInputDispatchMode(bool enabled, bool frozen) = 0; + /* Sets whether input event filtering is enabled. + * When enabled, incoming input events are sent to the policy's filterInputEvent + * method instead of being dispatched. The filter is expected to use + * injectInputEvent to inject the events it would like to have dispatched. + * It should include POLICY_FLAG_FILTERED in the policy flags during injection. + */ + virtual void setInputFilterEnabled(bool enabled) = 0; + /* Transfers touch focus from the window associated with one channel to the * window associated with the other channel. * @@ -345,11 +361,13 @@ public: int32_t switchCode, int32_t switchValue, uint32_t policyFlags) ; virtual int32_t injectInputEvent(const InputEvent* event, - int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis); + int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis, + uint32_t policyFlags); virtual void setInputWindows(const Vector<InputWindow>& inputWindows); virtual void setFocusedApplication(const InputApplication* inputApplication); virtual void setInputDispatchMode(bool enabled, bool frozen); + virtual void setInputFilterEnabled(bool enabled); virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel, const sp<InputChannel>& toChannel); @@ -863,6 +881,7 @@ private: // Dispatch state. bool mDispatchEnabled; bool mDispatchFrozen; + bool mInputFilterEnabled; Vector<InputWindow> mWindows; diff --git a/services/input/tests/InputDispatcher_test.cpp b/services/input/tests/InputDispatcher_test.cpp index 2f846c4..3650da0 100644 --- a/services/input/tests/InputDispatcher_test.cpp +++ b/services/input/tests/InputDispatcher_test.cpp @@ -67,6 +67,10 @@ private: return 60; } + virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) { + return true; + } + virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) { } @@ -124,7 +128,7 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) { /*action*/ -1, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME); ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0)) << "Should reject key events with undefined action."; // Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API. @@ -132,7 +136,7 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) { AKEY_EVENT_ACTION_MULTIPLE, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME); ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0)) << "Should reject key events with ACTION_MULTIPLE."; } @@ -150,7 +154,7 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerIds, pointerCoords); ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0)) << "Should reject motion events with undefined action."; // Rejects pointer down with invalid index. @@ -160,7 +164,7 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerIds, pointerCoords); ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0)) << "Should reject motion events with pointer down index too large."; event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, @@ -169,7 +173,7 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerIds, pointerCoords); ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0)) << "Should reject motion events with pointer down index too small."; // Rejects pointer up with invalid index. @@ -179,7 +183,7 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerIds, pointerCoords); ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0)) << "Should reject motion events with pointer up index too large."; event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, @@ -188,7 +192,7 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerIds, pointerCoords); ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0)) << "Should reject motion events with pointer up index too small."; // Rejects motion events with invalid number of pointers. @@ -197,7 +201,7 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 0, pointerIds, pointerCoords); ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0)) << "Should reject motion events with 0 pointers."; event.initialize(DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, @@ -205,7 +209,7 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ MAX_POINTERS + 1, pointerIds, pointerCoords); ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0)) << "Should reject motion events with more than MAX_POINTERS pointers."; // Rejects motion events with invalid pointer ids. @@ -215,7 +219,7 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerIds, pointerCoords); ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0)) << "Should reject motion events with pointer ids less than 0."; pointerIds[0] = MAX_POINTER_ID + 1; @@ -224,7 +228,7 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerIds, pointerCoords); ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0)) << "Should reject motion events with pointer ids greater than MAX_POINTER_ID."; // Rejects motion events with duplicate pointer ids. @@ -235,7 +239,7 @@ TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesMotionEvents) { ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 2, pointerIds, pointerCoords); ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(&event, - INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0)) + INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0)) << "Should reject motion events with duplicate pointer ids."; } diff --git a/services/input/tests/InputReader_test.cpp b/services/input/tests/InputReader_test.cpp index 60549c6..4c5f239 100644 --- a/services/input/tests/InputReader_test.cpp +++ b/services/input/tests/InputReader_test.cpp @@ -369,7 +369,8 @@ private: } virtual int32_t injectInputEvent(const InputEvent* event, - int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis) { + int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis, + uint32_t policyFlags) { ADD_FAILURE() << "Should never be called by input reader."; return INPUT_EVENT_INJECTION_FAILED; } @@ -386,6 +387,10 @@ private: ADD_FAILURE() << "Should never be called by input reader."; } + virtual void setInputFilterEnabled(bool enabled) { + ADD_FAILURE() << "Should never be called by input reader."; + } + virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel, const sp<InputChannel>& toChannel) { ADD_FAILURE() << "Should never be called by input reader."; |