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-rw-r--r--services/input/EventHub.cpp16
-rw-r--r--services/input/InputDispatcher.cpp28
-rw-r--r--services/input/InputManager.cpp4
-rw-r--r--services/input/SpriteController.cpp22
4 files changed, 35 insertions, 35 deletions
diff --git a/services/input/EventHub.cpp b/services/input/EventHub.cpp
index 4c28a16..6db750e 100644
--- a/services/input/EventHub.cpp
+++ b/services/input/EventHub.cpp
@@ -657,7 +657,7 @@ size_t EventHub::getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSiz
ALOGW("could not get event (errno=%d)", errno);
}
} else if ((readSize % sizeof(struct input_event)) != 0) {
- LOGE("could not get event (wrong size: %d)", readSize);
+ ALOGE("could not get event (wrong size: %d)", readSize);
} else {
int32_t deviceId = device->id == mBuiltInKeyboardId ? 0 : device->id;
@@ -810,7 +810,7 @@ void EventHub::wake() {
void EventHub::scanDevicesLocked() {
status_t res = scanDirLocked(DEVICE_PATH);
if(res < 0) {
- LOGE("scan dir failed for %s\n", DEVICE_PATH);
+ ALOGE("scan dir failed for %s\n", DEVICE_PATH);
}
}
@@ -847,7 +847,7 @@ status_t EventHub::openDeviceLocked(const char *devicePath) {
int fd = open(devicePath, O_RDWR);
if(fd < 0) {
- LOGE("could not open %s, %s\n", devicePath, strerror(errno));
+ ALOGE("could not open %s, %s\n", devicePath, strerror(errno));
return -1;
}
@@ -874,7 +874,7 @@ status_t EventHub::openDeviceLocked(const char *devicePath) {
// Get device driver version.
int driverVersion;
if(ioctl(fd, EVIOCGVERSION, &driverVersion)) {
- LOGE("could not get driver version for %s, %s\n", devicePath, strerror(errno));
+ ALOGE("could not get driver version for %s, %s\n", devicePath, strerror(errno));
close(fd);
return -1;
}
@@ -882,7 +882,7 @@ status_t EventHub::openDeviceLocked(const char *devicePath) {
// Get device identifier.
struct input_id inputId;
if(ioctl(fd, EVIOCGID, &inputId)) {
- LOGE("could not get device input id for %s, %s\n", devicePath, strerror(errno));
+ ALOGE("could not get device input id for %s, %s\n", devicePath, strerror(errno));
close(fd);
return -1;
}
@@ -909,7 +909,7 @@ status_t EventHub::openDeviceLocked(const char *devicePath) {
// Make file descriptor non-blocking for use with poll().
if (fcntl(fd, F_SETFL, O_NONBLOCK)) {
- LOGE("Error %d making device file descriptor non-blocking.", errno);
+ ALOGE("Error %d making device file descriptor non-blocking.", errno);
close(fd);
return -1;
}
@@ -1072,7 +1072,7 @@ status_t EventHub::openDeviceLocked(const char *devicePath) {
eventItem.events = EPOLLIN;
eventItem.data.u32 = deviceId;
if (epoll_ctl(mEpollFd, EPOLL_CTL_ADD, fd, &eventItem)) {
- LOGE("Could not add device fd to epoll instance. errno=%d", errno);
+ ALOGE("Could not add device fd to epoll instance. errno=%d", errno);
delete device;
return -1;
}
@@ -1103,7 +1103,7 @@ void EventHub::loadConfigurationLocked(Device* device) {
status_t status = PropertyMap::load(device->configurationFile,
&device->configuration);
if (status) {
- LOGE("Error loading input device configuration file for device '%s'. "
+ ALOGE("Error loading input device configuration file for device '%s'. "
"Using default configuration.",
device->identifier.name.string());
}
diff --git a/services/input/InputDispatcher.cpp b/services/input/InputDispatcher.cpp
index 19c01a1..46a5cc6 100644
--- a/services/input/InputDispatcher.cpp
+++ b/services/input/InputDispatcher.cpp
@@ -121,7 +121,7 @@ static bool isValidKeyAction(int32_t action) {
static bool validateKeyEvent(int32_t action) {
if (! isValidKeyAction(action)) {
- LOGE("Key event has invalid action code 0x%x", action);
+ ALOGE("Key event has invalid action code 0x%x", action);
return false;
}
return true;
@@ -152,11 +152,11 @@ static bool isValidMotionAction(int32_t action, size_t pointerCount) {
static bool validateMotionEvent(int32_t action, size_t pointerCount,
const PointerProperties* pointerProperties) {
if (! isValidMotionAction(action, pointerCount)) {
- LOGE("Motion event has invalid action code 0x%x", action);
+ ALOGE("Motion event has invalid action code 0x%x", action);
return false;
}
if (pointerCount < 1 || pointerCount > MAX_POINTERS) {
- LOGE("Motion event has invalid pointer count %d; value must be between 1 and %d.",
+ ALOGE("Motion event has invalid pointer count %d; value must be between 1 and %d.",
pointerCount, MAX_POINTERS);
return false;
}
@@ -164,12 +164,12 @@ static bool validateMotionEvent(int32_t action, size_t pointerCount,
for (size_t i = 0; i < pointerCount; i++) {
int32_t id = pointerProperties[i].id;
if (id < 0 || id > MAX_POINTER_ID) {
- LOGE("Motion event has invalid pointer id %d; value must be between 0 and %d",
+ ALOGE("Motion event has invalid pointer id %d; value must be between 0 and %d",
id, MAX_POINTER_ID);
return false;
}
if (pointerIdBits.hasBit(id)) {
- LOGE("Motion event has duplicate pointer id %d", id);
+ ALOGE("Motion event has duplicate pointer id %d", id);
return false;
}
pointerIdBits.markBit(id);
@@ -2168,7 +2168,7 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
keyEntry->eventTime);
if (status) {
- LOGE("channel '%s' ~ Could not publish key event, "
+ ALOGE("channel '%s' ~ Could not publish key event, "
"status=%d", connection->getInputChannelName(), status);
abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
return;
@@ -2231,7 +2231,7 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
usingCoords);
if (status) {
- LOGE("channel '%s' ~ Could not publish motion event, "
+ ALOGE("channel '%s' ~ Could not publish motion event, "
"status=%d", connection->getInputChannelName(), status);
abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
return;
@@ -2263,7 +2263,7 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
break;
}
if (status != OK) {
- LOGE("channel '%s' ~ Could not append motion sample "
+ ALOGE("channel '%s' ~ Could not append motion sample "
"for a reason other than out of memory, status=%d",
connection->getInputChannelName(), status);
abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
@@ -2286,7 +2286,7 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
// Send the dispatch signal.
status = connection->inputPublisher.sendDispatchSignal();
if (status) {
- LOGE("channel '%s' ~ Could not send dispatch signal, status=%d",
+ ALOGE("channel '%s' ~ Could not send dispatch signal, status=%d",
connection->getInputChannelName(), status);
abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
return;
@@ -2321,7 +2321,7 @@ void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime,
// while waiting for the next dispatch cycle to begin.
status_t status = connection->inputPublisher.reset();
if (status) {
- LOGE("channel '%s' ~ Could not reset publisher, status=%d",
+ ALOGE("channel '%s' ~ Could not reset publisher, status=%d",
connection->getInputChannelName(), status);
abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
return;
@@ -2408,7 +2408,7 @@ int InputDispatcher::handleReceiveCallback(int receiveFd, int events, void* data
ssize_t connectionIndex = d->mConnectionsByReceiveFd.indexOfKey(receiveFd);
if (connectionIndex < 0) {
- LOGE("Received spurious receive callback for unknown input channel. "
+ ALOGE("Received spurious receive callback for unknown input channel. "
"fd=%d, events=0x%x", receiveFd, events);
return 0; // remove the callback
}
@@ -2431,7 +2431,7 @@ int InputDispatcher::handleReceiveCallback(int receiveFd, int events, void* data
return 1;
}
- LOGE("channel '%s' ~ Failed to receive finished signal. status=%d",
+ ALOGE("channel '%s' ~ Failed to receive finished signal. status=%d",
connection->getInputChannelName(), status);
notify = true;
} else {
@@ -3651,7 +3651,7 @@ status_t InputDispatcher::registerInputChannel(const sp<InputChannel>& inputChan
sp<Connection> connection = new Connection(inputChannel, inputWindowHandle, monitor);
status_t status = connection->initialize();
if (status) {
- LOGE("Failed to initialize input publisher for input channel '%s', status=%d",
+ ALOGE("Failed to initialize input publisher for input channel '%s', status=%d",
inputChannel->getName().string(), status);
return status;
}
@@ -3770,7 +3770,7 @@ void InputDispatcher::onDispatchCycleFinishedLocked(
void InputDispatcher::onDispatchCycleBrokenLocked(
nsecs_t currentTime, const sp<Connection>& connection) {
- LOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
+ ALOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
connection->getInputChannelName());
CommandEntry* commandEntry = postCommandLocked(
diff --git a/services/input/InputManager.cpp b/services/input/InputManager.cpp
index 29c5884..6a6547b 100644
--- a/services/input/InputManager.cpp
+++ b/services/input/InputManager.cpp
@@ -53,13 +53,13 @@ void InputManager::initialize() {
status_t InputManager::start() {
status_t result = mDispatcherThread->run("InputDispatcher", PRIORITY_URGENT_DISPLAY);
if (result) {
- LOGE("Could not start InputDispatcher thread due to error %d.", result);
+ ALOGE("Could not start InputDispatcher thread due to error %d.", result);
return result;
}
result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY);
if (result) {
- LOGE("Could not start InputReader thread due to error %d.", result);
+ ALOGE("Could not start InputReader thread due to error %d.", result);
mDispatcherThread->requestExit();
return result;
diff --git a/services/input/SpriteController.cpp b/services/input/SpriteController.cpp
index 0ae2ab8..b15d4c8 100644
--- a/services/input/SpriteController.cpp
+++ b/services/input/SpriteController.cpp
@@ -160,7 +160,7 @@ void SpriteController::doUpdateSprites() {
status_t status = update.state.surfaceControl->setSize(desiredWidth, desiredHeight);
if (status) {
- LOGE("Error %d resizing sprite surface from %dx%d to %dx%d",
+ ALOGE("Error %d resizing sprite surface from %dx%d to %dx%d",
status, update.state.surfaceWidth, update.state.surfaceHeight,
desiredWidth, desiredHeight);
} else {
@@ -172,7 +172,7 @@ void SpriteController::doUpdateSprites() {
if (update.state.surfaceVisible) {
status = update.state.surfaceControl->hide();
if (status) {
- LOGE("Error %d hiding sprite surface after resize.", status);
+ ALOGE("Error %d hiding sprite surface after resize.", status);
} else {
update.state.surfaceVisible = false;
}
@@ -200,7 +200,7 @@ void SpriteController::doUpdateSprites() {
Surface::SurfaceInfo surfaceInfo;
status_t status = surface->lock(&surfaceInfo);
if (status) {
- LOGE("Error %d locking sprite surface before drawing.", status);
+ ALOGE("Error %d locking sprite surface before drawing.", status);
} else {
SkBitmap surfaceBitmap;
ssize_t bpr = surfaceInfo.s * bytesPerPixel(surfaceInfo.format);
@@ -228,7 +228,7 @@ void SpriteController::doUpdateSprites() {
status = surface->unlockAndPost();
if (status) {
- LOGE("Error %d unlocking and posting sprite surface after drawing.", status);
+ ALOGE("Error %d unlocking and posting sprite surface after drawing.", status);
} else {
update.state.surfaceDrawn = true;
update.surfaceChanged = surfaceChanged = true;
@@ -260,7 +260,7 @@ void SpriteController::doUpdateSprites() {
&& (becomingVisible || (update.state.dirty & DIRTY_ALPHA))) {
status = update.state.surfaceControl->setAlpha(update.state.alpha);
if (status) {
- LOGE("Error %d setting sprite surface alpha.", status);
+ ALOGE("Error %d setting sprite surface alpha.", status);
}
}
@@ -271,7 +271,7 @@ void SpriteController::doUpdateSprites() {
update.state.positionX - update.state.icon.hotSpotX,
update.state.positionY - update.state.icon.hotSpotY);
if (status) {
- LOGE("Error %d setting sprite surface position.", status);
+ ALOGE("Error %d setting sprite surface position.", status);
}
}
@@ -284,7 +284,7 @@ void SpriteController::doUpdateSprites() {
update.state.transformationMatrix.dsdy,
update.state.transformationMatrix.dtdy);
if (status) {
- LOGE("Error %d setting sprite surface transformation matrix.", status);
+ ALOGE("Error %d setting sprite surface transformation matrix.", status);
}
}
@@ -293,14 +293,14 @@ void SpriteController::doUpdateSprites() {
&& (becomingVisible || (update.state.dirty & DIRTY_LAYER))) {
status = update.state.surfaceControl->setLayer(surfaceLayer);
if (status) {
- LOGE("Error %d setting sprite surface layer.", status);
+ ALOGE("Error %d setting sprite surface layer.", status);
}
}
if (becomingVisible) {
status = update.state.surfaceControl->show(surfaceLayer);
if (status) {
- LOGE("Error %d showing sprite surface.", status);
+ ALOGE("Error %d showing sprite surface.", status);
} else {
update.state.surfaceVisible = true;
update.surfaceChanged = surfaceChanged = true;
@@ -308,7 +308,7 @@ void SpriteController::doUpdateSprites() {
} else if (becomingHidden) {
status = update.state.surfaceControl->hide();
if (status) {
- LOGE("Error %d hiding sprite surface.", status);
+ ALOGE("Error %d hiding sprite surface.", status);
} else {
update.state.surfaceVisible = false;
update.surfaceChanged = surfaceChanged = true;
@@ -372,7 +372,7 @@ sp<SurfaceControl> SpriteController::obtainSurface(int32_t width, int32_t height
String8("Sprite"), 0, width, height, PIXEL_FORMAT_RGBA_8888);
if (surfaceControl == NULL || !surfaceControl->isValid()
|| !surfaceControl->getSurface()->isValid()) {
- LOGE("Error creating sprite surface.");
+ ALOGE("Error creating sprite surface.");
return NULL;
}
return surfaceControl;