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Diffstat (limited to 'services/surfaceflinger/SurfaceTextureLayer.cpp')
-rw-r--r-- | services/surfaceflinger/SurfaceTextureLayer.cpp | 125 |
1 files changed, 0 insertions, 125 deletions
diff --git a/services/surfaceflinger/SurfaceTextureLayer.cpp b/services/surfaceflinger/SurfaceTextureLayer.cpp deleted file mode 100644 index 49e8e63..0000000 --- a/services/surfaceflinger/SurfaceTextureLayer.cpp +++ /dev/null @@ -1,125 +0,0 @@ -/* - * Copyright (C) 2011 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include <stdlib.h> -#include <stdint.h> -#include <sys/types.h> - -#include <utils/Errors.h> - -#include "Layer.h" -#include "SurfaceTextureLayer.h" - -namespace android { -// --------------------------------------------------------------------------- - - -SurfaceTextureLayer::SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer) - : SurfaceTexture(tex, true, GL_TEXTURE_EXTERNAL_OES, false), mLayer(layer) { -} - -SurfaceTextureLayer::~SurfaceTextureLayer() { -} - - -status_t SurfaceTextureLayer::setDefaultBufferSize(uint32_t w, uint32_t h) -{ - //ALOGD("%s, w=%u, h=%u", __PRETTY_FUNCTION__, w, h); - return SurfaceTexture::setDefaultBufferSize(w, h); -} - -status_t SurfaceTextureLayer::setDefaultBufferFormat(uint32_t format) -{ - mDefaultFormat = format; - return NO_ERROR; -} - -status_t SurfaceTextureLayer::setBufferCount(int bufferCount) { - status_t res = SurfaceTexture::setBufferCount(bufferCount); - return res; -} - -status_t SurfaceTextureLayer::queueBuffer(int buf, int64_t timestamp, - uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) { - - status_t res = SurfaceTexture::queueBuffer(buf, timestamp, - outWidth, outHeight, outTransform); - sp<Layer> layer(mLayer.promote()); - if (layer != NULL) { - *outTransform = layer->getTransformHint(); - } - return res; -} - -status_t SurfaceTextureLayer::dequeueBuffer(int *buf, - uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { - - status_t res(NO_INIT); - sp<Layer> layer(mLayer.promote()); - if (layer != NULL) { - if (format == 0) - format = mDefaultFormat; - uint32_t effectiveUsage = layer->getEffectiveUsage(usage); - //ALOGD("%s, w=%u, h=%u, format=%u, usage=%08x, effectiveUsage=%08x", - // __PRETTY_FUNCTION__, w, h, format, usage, effectiveUsage); - res = SurfaceTexture::dequeueBuffer(buf, w, h, format, effectiveUsage); - } - return res; -} - -status_t SurfaceTextureLayer::connect(int api, - uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) { - status_t err = SurfaceTexture::connect(api, - outWidth, outHeight, outTransform); - if (err == NO_ERROR) { - sp<Layer> layer(mLayer.promote()); - if (layer != NULL) { - uint32_t orientation = layer->getOrientation(); - if (orientation & Transform::ROT_INVALID) { - orientation = 0; - } - *outTransform = orientation; - } - switch(api) { - case NATIVE_WINDOW_API_CPU: - // SurfaceTextureClient supports only 2 buffers for CPU connections - this->setBufferCountServer(2); - break; - case NATIVE_WINDOW_API_MEDIA: - case NATIVE_WINDOW_API_CAMERA: - // Camera preview and videos are rate-limited on the producer - // side. If enabled for this build, we use async mode to always - // show the most recent frame at the cost of requiring an - // additional buffer. -#ifndef NEVER_DEFAULT_TO_ASYNC_MODE - err = setSynchronousMode(false); - break; -#endif - // fall through to set synchronous mode when not defaulting to - // async mode. - deafult: - err = setSynchronousMode(true); - break; - } - if (err != NO_ERROR) { - disconnect(api); - } - } - return err; -} - -// --------------------------------------------------------------------------- -}; // namespace android |