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-rw-r--r--services/surfaceflinger/SurfaceTextureLayer.cpp125
1 files changed, 0 insertions, 125 deletions
diff --git a/services/surfaceflinger/SurfaceTextureLayer.cpp b/services/surfaceflinger/SurfaceTextureLayer.cpp
deleted file mode 100644
index 49e8e63..0000000
--- a/services/surfaceflinger/SurfaceTextureLayer.cpp
+++ /dev/null
@@ -1,125 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-
-#include "Layer.h"
-#include "SurfaceTextureLayer.h"
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-
-SurfaceTextureLayer::SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer)
- : SurfaceTexture(tex, true, GL_TEXTURE_EXTERNAL_OES, false), mLayer(layer) {
-}
-
-SurfaceTextureLayer::~SurfaceTextureLayer() {
-}
-
-
-status_t SurfaceTextureLayer::setDefaultBufferSize(uint32_t w, uint32_t h)
-{
- //ALOGD("%s, w=%u, h=%u", __PRETTY_FUNCTION__, w, h);
- return SurfaceTexture::setDefaultBufferSize(w, h);
-}
-
-status_t SurfaceTextureLayer::setDefaultBufferFormat(uint32_t format)
-{
- mDefaultFormat = format;
- return NO_ERROR;
-}
-
-status_t SurfaceTextureLayer::setBufferCount(int bufferCount) {
- status_t res = SurfaceTexture::setBufferCount(bufferCount);
- return res;
-}
-
-status_t SurfaceTextureLayer::queueBuffer(int buf, int64_t timestamp,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
-
- status_t res = SurfaceTexture::queueBuffer(buf, timestamp,
- outWidth, outHeight, outTransform);
- sp<Layer> layer(mLayer.promote());
- if (layer != NULL) {
- *outTransform = layer->getTransformHint();
- }
- return res;
-}
-
-status_t SurfaceTextureLayer::dequeueBuffer(int *buf,
- uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
-
- status_t res(NO_INIT);
- sp<Layer> layer(mLayer.promote());
- if (layer != NULL) {
- if (format == 0)
- format = mDefaultFormat;
- uint32_t effectiveUsage = layer->getEffectiveUsage(usage);
- //ALOGD("%s, w=%u, h=%u, format=%u, usage=%08x, effectiveUsage=%08x",
- // __PRETTY_FUNCTION__, w, h, format, usage, effectiveUsage);
- res = SurfaceTexture::dequeueBuffer(buf, w, h, format, effectiveUsage);
- }
- return res;
-}
-
-status_t SurfaceTextureLayer::connect(int api,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) {
- status_t err = SurfaceTexture::connect(api,
- outWidth, outHeight, outTransform);
- if (err == NO_ERROR) {
- sp<Layer> layer(mLayer.promote());
- if (layer != NULL) {
- uint32_t orientation = layer->getOrientation();
- if (orientation & Transform::ROT_INVALID) {
- orientation = 0;
- }
- *outTransform = orientation;
- }
- switch(api) {
- case NATIVE_WINDOW_API_CPU:
- // SurfaceTextureClient supports only 2 buffers for CPU connections
- this->setBufferCountServer(2);
- break;
- case NATIVE_WINDOW_API_MEDIA:
- case NATIVE_WINDOW_API_CAMERA:
- // Camera preview and videos are rate-limited on the producer
- // side. If enabled for this build, we use async mode to always
- // show the most recent frame at the cost of requiring an
- // additional buffer.
-#ifndef NEVER_DEFAULT_TO_ASYNC_MODE
- err = setSynchronousMode(false);
- break;
-#endif
- // fall through to set synchronous mode when not defaulting to
- // async mode.
- deafult:
- err = setSynchronousMode(true);
- break;
- }
- if (err != NO_ERROR) {
- disconnect(api);
- }
- }
- return err;
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android