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Diffstat (limited to 'services/surfaceflinger/SurfaceTextureLayer.h')
-rw-r--r-- | services/surfaceflinger/SurfaceTextureLayer.h | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/services/surfaceflinger/SurfaceTextureLayer.h b/services/surfaceflinger/SurfaceTextureLayer.h deleted file mode 100644 index 9508524..0000000 --- a/services/surfaceflinger/SurfaceTextureLayer.h +++ /dev/null @@ -1,61 +0,0 @@ -/* - * Copyright (C) 2011 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef ANDROID_SURFACE_TEXTURE_LAYER_H -#define ANDROID_SURFACE_TEXTURE_LAYER_H - -#include <stdlib.h> -#include <stdint.h> -#include <sys/types.h> - -#include <utils/Errors.h> -#include <gui/SurfaceTexture.h> - -namespace android { -// --------------------------------------------------------------------------- - -class Layer; - -class SurfaceTextureLayer : public SurfaceTexture -{ - wp<Layer> mLayer; - uint32_t mDefaultFormat; - -public: - SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer); - ~SurfaceTextureLayer(); - - status_t setDefaultBufferSize(uint32_t w, uint32_t h); - status_t setDefaultBufferFormat(uint32_t format); - -public: - virtual status_t setBufferCount(int bufferCount); - -protected: - virtual status_t queueBuffer(int buf, int64_t timestamp, - uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform); - - virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h, - uint32_t format, uint32_t usage); - - virtual status_t connect(int api, - uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform); -}; - -// --------------------------------------------------------------------------- -}; // namespace android - -#endif // ANDROID_SURFACE_TEXTURE_LAYER_H |