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-rw-r--r--services/surfaceflinger/SurfaceTextureLayer.h61
1 files changed, 0 insertions, 61 deletions
diff --git a/services/surfaceflinger/SurfaceTextureLayer.h b/services/surfaceflinger/SurfaceTextureLayer.h
deleted file mode 100644
index 9508524..0000000
--- a/services/surfaceflinger/SurfaceTextureLayer.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SURFACE_TEXTURE_LAYER_H
-#define ANDROID_SURFACE_TEXTURE_LAYER_H
-
-#include <stdlib.h>
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Errors.h>
-#include <gui/SurfaceTexture.h>
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-class Layer;
-
-class SurfaceTextureLayer : public SurfaceTexture
-{
- wp<Layer> mLayer;
- uint32_t mDefaultFormat;
-
-public:
- SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer);
- ~SurfaceTextureLayer();
-
- status_t setDefaultBufferSize(uint32_t w, uint32_t h);
- status_t setDefaultBufferFormat(uint32_t format);
-
-public:
- virtual status_t setBufferCount(int bufferCount);
-
-protected:
- virtual status_t queueBuffer(int buf, int64_t timestamp,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
-
- virtual status_t dequeueBuffer(int *buf, uint32_t w, uint32_t h,
- uint32_t format, uint32_t usage);
-
- virtual status_t connect(int api,
- uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform);
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_SURFACE_TEXTURE_LAYER_H