diff options
Diffstat (limited to 'tests/RenderScriptTests/ImageProcessing_jb/src/com/android/rs/image/vignette_approx.rsh')
-rw-r--r-- | tests/RenderScriptTests/ImageProcessing_jb/src/com/android/rs/image/vignette_approx.rsh | 59 |
1 files changed, 0 insertions, 59 deletions
diff --git a/tests/RenderScriptTests/ImageProcessing_jb/src/com/android/rs/image/vignette_approx.rsh b/tests/RenderScriptTests/ImageProcessing_jb/src/com/android/rs/image/vignette_approx.rsh deleted file mode 100644 index 0eacdc8..0000000 --- a/tests/RenderScriptTests/ImageProcessing_jb/src/com/android/rs/image/vignette_approx.rsh +++ /dev/null @@ -1,59 +0,0 @@ -/* - * Copyright (C) 2012 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -static float2 neg_center, axis_scale, inv_dimensions; -static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; - -void init_vignette(uint32_t dim_x, uint32_t dim_y, float center_x, float center_y, - float desired_scale, float desired_shade, float desired_slope) { - - neg_center.x = -center_x; - neg_center.y = -center_y; - inv_dimensions.x = 1.f / (float)dim_x; - inv_dimensions.y = 1.f / (float)dim_y; - - axis_scale = (float2)1.f; - if (dim_x > dim_y) - axis_scale.y = (float)dim_y / (float)dim_x; - else - axis_scale.x = (float)dim_x / (float)dim_y; - - const float max_dist = 0.5f * length(axis_scale); - sloped_inv_max_dist = desired_slope * 1.f/max_dist; - - // Range needs to be between 1.3 to 0.6. When scale is zero then range is - // 1.3 which means no vignette at all because the luminousity difference is - // less than 1/256. Expect input scale to be between 0.0 and 1.0. - const float neg_range = 0.7f*sqrt(desired_scale) - 1.3f; - sloped_neg_range = exp(neg_range * desired_slope); - - shade = desired_shade; - opp_shade = 1.f - desired_shade; -} - -uchar4 __attribute__((kernel)) root(uchar4 in, uint32_t x, uint32_t y) { - // Convert x and y to floating point coordinates with center as origin - const float4 fin = convert_float4(in); - const float2 inCoord = {(float)x, (float)y}; - const float2 coord = mad(inCoord, inv_dimensions, neg_center); - const float sloped_dist_ratio = fast_length(axis_scale * coord) * sloped_inv_max_dist; - const float lumen = opp_shade + shade * half_recip(1.f + sloped_neg_range * exp(sloped_dist_ratio)); - float4 fout; - fout.rgb = fin.rgb * lumen; - fout.w = fin.w; - return convert_uchar4(fout); -} - |