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-rw-r--r--tests/RenderScriptTests/ImageProcessing_jb/src/com/android/rs/image/vignette_approx.rsh59
1 files changed, 0 insertions, 59 deletions
diff --git a/tests/RenderScriptTests/ImageProcessing_jb/src/com/android/rs/image/vignette_approx.rsh b/tests/RenderScriptTests/ImageProcessing_jb/src/com/android/rs/image/vignette_approx.rsh
deleted file mode 100644
index 0eacdc8..0000000
--- a/tests/RenderScriptTests/ImageProcessing_jb/src/com/android/rs/image/vignette_approx.rsh
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-static float2 neg_center, axis_scale, inv_dimensions;
-static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade;
-
-void init_vignette(uint32_t dim_x, uint32_t dim_y, float center_x, float center_y,
- float desired_scale, float desired_shade, float desired_slope) {
-
- neg_center.x = -center_x;
- neg_center.y = -center_y;
- inv_dimensions.x = 1.f / (float)dim_x;
- inv_dimensions.y = 1.f / (float)dim_y;
-
- axis_scale = (float2)1.f;
- if (dim_x > dim_y)
- axis_scale.y = (float)dim_y / (float)dim_x;
- else
- axis_scale.x = (float)dim_x / (float)dim_y;
-
- const float max_dist = 0.5f * length(axis_scale);
- sloped_inv_max_dist = desired_slope * 1.f/max_dist;
-
- // Range needs to be between 1.3 to 0.6. When scale is zero then range is
- // 1.3 which means no vignette at all because the luminousity difference is
- // less than 1/256. Expect input scale to be between 0.0 and 1.0.
- const float neg_range = 0.7f*sqrt(desired_scale) - 1.3f;
- sloped_neg_range = exp(neg_range * desired_slope);
-
- shade = desired_shade;
- opp_shade = 1.f - desired_shade;
-}
-
-uchar4 __attribute__((kernel)) root(uchar4 in, uint32_t x, uint32_t y) {
- // Convert x and y to floating point coordinates with center as origin
- const float4 fin = convert_float4(in);
- const float2 inCoord = {(float)x, (float)y};
- const float2 coord = mad(inCoord, inv_dimensions, neg_center);
- const float sloped_dist_ratio = fast_length(axis_scale * coord) * sloped_inv_max_dist;
- const float lumen = opp_shade + shade * half_recip(1.f + sloped_neg_range * exp(sloped_dist_ratio));
- float4 fout;
- fout.rgb = fin.rgb * lumen;
- fout.w = fin.w;
- return convert_uchar4(fout);
-}
-